namespace JSC {
+ParserArena::ParserArena()
+ : m_freeableMemory(0)
+ , m_freeablePoolEnd(0)
+ , m_identifierArena(new IdentifierArena)
+{
+}
+
+inline void* ParserArena::freeablePool()
+{
+ ASSERT(m_freeablePoolEnd);
+ return m_freeablePoolEnd - freeablePoolSize;
+}
+
+inline void ParserArena::deallocateObjects()
+{
+ if (m_freeablePoolEnd)
+ fastFree(freeablePool());
+
+ size_t size = m_freeablePools.size();
+ for (size_t i = 0; i < size; ++i)
+ fastFree(m_freeablePools[i]);
+
+ size = m_deletableObjects.size();
+ for (size_t i = 0; i < size; ++i) {
+ ParserArenaDeletable* object = m_deletableObjects[i];
+ object->~ParserArenaDeletable();
+ fastFree(object);
+ }
+}
+
ParserArena::~ParserArena()
{
- deleteAllValues(m_deletableObjects);
+ deallocateObjects();
}
bool ParserArena::contains(ParserArenaRefCounted* object) const
void ParserArena::reset()
{
- deleteAllValues(m_deletableObjects);
- m_deletableObjects.shrink(0);
- m_refCountedObjects.shrink(0);
+ // Since this code path is used only when parsing fails, it's not bothering to reuse
+ // any of the memory the arena allocated. We could improve that later if we want to
+ // efficiently reuse the same arena.
+
+ deallocateObjects();
+
+ m_freeableMemory = 0;
+ m_freeablePoolEnd = 0;
+ m_identifierArena->clear();
+ m_freeablePools.clear();
+ m_deletableObjects.clear();
+ m_refCountedObjects.clear();
+}
+
+void ParserArena::allocateFreeablePool()
+{
+ if (m_freeablePoolEnd)
+ m_freeablePools.append(freeablePool());
+
+ char* pool = static_cast<char*>(fastMalloc(freeablePoolSize));
+ m_freeableMemory = pool;
+ m_freeablePoolEnd = pool + freeablePoolSize;
+ ASSERT(freeablePool() == pool);
+}
+
+bool ParserArena::isEmpty() const
+{
+ return !m_freeablePoolEnd
+ && m_identifierArena->isEmpty()
+ && m_freeablePools.isEmpty()
+ && m_deletableObjects.isEmpty()
+ && m_refCountedObjects.isEmpty();
+}
+
+void ParserArena::derefWithArena(PassRefPtr<ParserArenaRefCounted> object)
+{
+ m_refCountedObjects.append(object);
}
}