- deleteAllValues(m_deletableObjects);
- m_deletableObjects.shrink(0);
- m_refCountedObjects.shrink(0);
+ // Since this code path is used only when parsing fails, it's not bothering to reuse
+ // any of the memory the arena allocated. We could improve that later if we want to
+ // efficiently reuse the same arena.
+
+ deallocateObjects();
+
+ m_freeableMemory = 0;
+ m_freeablePoolEnd = 0;
+ m_identifierArena->clear();
+ m_freeablePools.clear();
+ m_deletableObjects.clear();
+ m_refCountedObjects.clear();
+}
+
+void ParserArena::allocateFreeablePool()
+{
+ if (m_freeablePoolEnd)
+ m_freeablePools.append(freeablePool());
+
+ char* pool = static_cast<char*>(fastMalloc(freeablePoolSize));
+ m_freeableMemory = pool;
+ m_freeablePoolEnd = pool + freeablePoolSize;
+ ASSERT(freeablePool() == pool);
+}
+
+bool ParserArena::isEmpty() const
+{
+ return !m_freeablePoolEnd
+ && m_identifierArena->isEmpty()
+ && m_freeablePools.isEmpty()
+ && m_deletableObjects.isEmpty()
+ && m_refCountedObjects.isEmpty();
+}
+
+void ParserArena::derefWithArena(PassRefPtr<ParserArenaRefCounted> object)
+{
+ m_refCountedObjects.append(object);