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1 /*
2 * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef WTF_MathExtras_h
27 #define WTF_MathExtras_h
28
29 #include <float.h>
30 #include <math.h>
31 #include <stdlib.h>
32
33 #if OS(SOLARIS)
34 #include <ieeefp.h>
35 #endif
36
37 #if OS(OPENBSD)
38 #include <sys/types.h>
39 #include <machine/ieee.h>
40 #endif
41
42 #if COMPILER(MSVC)
43 #if OS(WINCE)
44 #include <stdlib.h>
45 #endif
46 #include <limits>
47 #endif
48
49 #ifndef M_PI
50 const double piDouble = 3.14159265358979323846;
51 const float piFloat = 3.14159265358979323846f;
52 #else
53 const double piDouble = M_PI;
54 const float piFloat = static_cast<float>(M_PI);
55 #endif
56
57 #ifndef M_PI_4
58 const double piOverFourDouble = 0.785398163397448309616;
59 const float piOverFourFloat = 0.785398163397448309616f;
60 #else
61 const double piOverFourDouble = M_PI_4;
62 const float piOverFourFloat = static_cast<float>(M_PI_4);
63 #endif
64
65 #if OS(DARWIN)
66
67 // Work around a bug in the Mac OS X libc where ceil(-0.1) return +0.
68 inline double wtf_ceil(double x) { return copysign(ceil(x), x); }
69
70 #define ceil(x) wtf_ceil(x)
71
72 #endif
73
74 #if OS(SOLARIS)
75
76 #ifndef isfinite
77 inline bool isfinite(double x) { return finite(x) && !isnand(x); }
78 #endif
79 #ifndef isinf
80 inline bool isinf(double x) { return !finite(x) && !isnand(x); }
81 #endif
82 #ifndef signbit
83 inline bool signbit(double x) { return x < 0.0; } // FIXME: Wrong for negative 0.
84 #endif
85
86 #endif
87
88 #if OS(OPENBSD)
89
90 #ifndef isfinite
91 inline bool isfinite(double x) { return finite(x); }
92 #endif
93 #ifndef signbit
94 inline bool signbit(double x) { struct ieee_double *p = (struct ieee_double *)&x; return p->dbl_sign; }
95 #endif
96
97 #endif
98
99 #if COMPILER(MSVC) || COMPILER(RVCT)
100
101 inline long long llround(double num) { return static_cast<long long>(num > 0 ? num + 0.5 : ceil(num - 0.5)); }
102 inline long long llroundf(float num) { return static_cast<long long>(num > 0 ? num + 0.5f : ceil(num - 0.5f)); }
103 inline long lround(double num) { return static_cast<long>(num > 0 ? num + 0.5 : ceil(num - 0.5)); }
104 inline long lroundf(float num) { return static_cast<long>(num > 0 ? num + 0.5f : ceilf(num - 0.5f)); }
105 inline double round(double num) { return num > 0 ? floor(num + 0.5) : ceil(num - 0.5); }
106 inline float roundf(float num) { return num > 0 ? floorf(num + 0.5f) : ceilf(num - 0.5f); }
107 inline double trunc(double num) { return num > 0 ? floor(num) : ceil(num); }
108
109 #endif
110
111 #if COMPILER(MSVC)
112
113 inline bool isinf(double num) { return !_finite(num) && !_isnan(num); }
114 inline bool isnan(double num) { return !!_isnan(num); }
115 inline bool signbit(double num) { return _copysign(1.0, num) < 0; }
116
117 inline double nextafter(double x, double y) { return _nextafter(x, y); }
118 inline float nextafterf(float x, float y) { return x > y ? x - FLT_EPSILON : x + FLT_EPSILON; }
119
120 inline double copysign(double x, double y) { return _copysign(x, y); }
121 inline int isfinite(double x) { return _finite(x); }
122
123 // Work around a bug in Win, where atan2(+-infinity, +-infinity) yields NaN instead of specific values.
124 inline double wtf_atan2(double x, double y)
125 {
126 double posInf = std::numeric_limits<double>::infinity();
127 double negInf = -std::numeric_limits<double>::infinity();
128 double nan = std::numeric_limits<double>::quiet_NaN();
129
130 double result = nan;
131
132 if (x == posInf && y == posInf)
133 result = piOverFourDouble;
134 else if (x == posInf && y == negInf)
135 result = 3 * piOverFourDouble;
136 else if (x == negInf && y == posInf)
137 result = -piOverFourDouble;
138 else if (x == negInf && y == negInf)
139 result = -3 * piOverFourDouble;
140 else
141 result = ::atan2(x, y);
142
143 return result;
144 }
145
146 // Work around a bug in the Microsoft CRT, where fmod(x, +-infinity) yields NaN instead of x.
147 inline double wtf_fmod(double x, double y) { return (!isinf(x) && isinf(y)) ? x : fmod(x, y); }
148
149 // Work around a bug in the Microsoft CRT, where pow(NaN, 0) yields NaN instead of 1.
150 inline double wtf_pow(double x, double y) { return y == 0 ? 1 : pow(x, y); }
151
152 #define atan2(x, y) wtf_atan2(x, y)
153 #define fmod(x, y) wtf_fmod(x, y)
154 #define pow(x, y) wtf_pow(x, y)
155
156 #endif // COMPILER(MSVC)
157
158 inline double deg2rad(double d) { return d * piDouble / 180.0; }
159 inline double rad2deg(double r) { return r * 180.0 / piDouble; }
160 inline double deg2grad(double d) { return d * 400.0 / 360.0; }
161 inline double grad2deg(double g) { return g * 360.0 / 400.0; }
162 inline double turn2deg(double t) { return t * 360.0; }
163 inline double deg2turn(double d) { return d / 360.0; }
164 inline double rad2grad(double r) { return r * 200.0 / piDouble; }
165 inline double grad2rad(double g) { return g * piDouble / 200.0; }
166
167 inline float deg2rad(float d) { return d * piFloat / 180.0f; }
168 inline float rad2deg(float r) { return r * 180.0f / piFloat; }
169 inline float deg2grad(float d) { return d * 400.0f / 360.0f; }
170 inline float grad2deg(float g) { return g * 360.0f / 400.0f; }
171 inline float turn2deg(float t) { return t * 360.0f; }
172 inline float deg2turn(float d) { return d / 360.0f; }
173 inline float rad2grad(float r) { return r * 200.0f / piFloat; }
174 inline float grad2rad(float g) { return g * piFloat / 200.0f; }
175
176 #endif // #ifndef WTF_MathExtras_h