2 * Copyright (C) 2005, 2008 Apple Inc. All rights reserved.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the NU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA
24 #include "Collector.h"
25 #include "CallFrame.h"
27 #if ENABLE(JSC_MULTIPLE_THREADS)
33 #if ENABLE(JSC_MULTIPLE_THREADS)
35 // Acquire this mutex before accessing lock-related data.
36 static pthread_mutex_t JSMutex
= PTHREAD_MUTEX_INITIALIZER
;
38 // Thread-specific key that tells whether a thread holds the JSMutex, and how many times it was taken recursively.
39 pthread_key_t JSLockCount
;
41 static void createJSLockCount()
43 pthread_key_create(&JSLockCount
, 0);
46 pthread_once_t createJSLockCountOnce
= PTHREAD_ONCE_INIT
;
48 // Lock nesting count.
49 intptr_t JSLock::lockCount()
51 pthread_once(&createJSLockCountOnce
, createJSLockCount
);
53 return reinterpret_cast<intptr_t>(pthread_getspecific(JSLockCount
));
56 static void setLockCount(intptr_t count
)
59 pthread_setspecific(JSLockCount
, reinterpret_cast<void*>(count
));
62 JSLock::JSLock(ExecState
* exec
)
63 : m_lockBehavior(exec
->globalData().isSharedInstance
? LockForReal
: SilenceAssertionsOnly
)
68 void JSLock::lock(JSLockBehavior lockBehavior
)
71 // Locking "not for real" is a debug-only feature.
72 if (lockBehavior
== SilenceAssertionsOnly
)
76 pthread_once(&createJSLockCountOnce
, createJSLockCount
);
78 intptr_t currentLockCount
= lockCount();
79 if (!currentLockCount
&& lockBehavior
== LockForReal
) {
81 result
= pthread_mutex_lock(&JSMutex
);
84 setLockCount(currentLockCount
+ 1);
87 void JSLock::unlock(JSLockBehavior lockBehavior
)
92 // Locking "not for real" is a debug-only feature.
93 if (lockBehavior
== SilenceAssertionsOnly
)
97 intptr_t newLockCount
= lockCount() - 1;
98 setLockCount(newLockCount
);
99 if (!newLockCount
&& lockBehavior
== LockForReal
) {
101 result
= pthread_mutex_unlock(&JSMutex
);
106 void JSLock::lock(ExecState
* exec
)
108 lock(exec
->globalData().isSharedInstance
? LockForReal
: SilenceAssertionsOnly
);
111 void JSLock::unlock(ExecState
* exec
)
113 unlock(exec
->globalData().isSharedInstance
? LockForReal
: SilenceAssertionsOnly
);
116 bool JSLock::currentThreadIsHoldingLock()
118 pthread_once(&createJSLockCountOnce
, createJSLockCount
);
119 return !!pthread_getspecific(JSLockCount
);
122 // This is fairly nasty. We allow multiple threads to run on the same
123 // context, and we do not require any locking semantics in doing so -
124 // clients of the API may simply use the context from multiple threads
125 // concurently, and assume this will work. In order to make this work,
126 // We lock the context when a thread enters, and unlock it when it leaves.
127 // However we do not only unlock when the thread returns from its
128 // entry point (evaluate script or call function), we also unlock the
129 // context if the thread leaves JSC by making a call out to an external
130 // function through a callback.
132 // All threads using the context share the same JS stack (the RegisterFile).
133 // Whenever a thread calls into JSC it starts using the RegisterFile from the
134 // previous 'high water mark' - the maximum point the stack has ever grown to
135 // (returned by RegisterFile::end()). So if a first thread calls out to a
136 // callback, and a second thread enters JSC, then also exits by calling out
137 // to a callback, we can be left with stackframes from both threads in the
138 // RegisterFile. As such, a problem may occur should the first thread's
139 // callback complete first, and attempt to return to JSC. Were we to allow
140 // this to happen, and were its stack to grow further, then it may potentially
141 // write over the second thread's call frames.
143 // In avoid JS stack corruption we enforce a policy of only ever allowing two
144 // threads to use a JS context concurrently, and only allowing the second of
145 // these threads to execute until it has completed and fully returned from its
146 // outermost call into JSC. We enforce this policy using 'lockDropDepth'. The
147 // first time a thread exits it will call DropAllLocks - which will do as expected
148 // and drop locks allowing another thread to enter. Should another thread, or the
149 // same thread again, enter JSC (through evaluate script or call function), and exit
150 // again through a callback, then the locks will not be dropped when DropAllLocks
151 // is called (since lockDropDepth is non-zero). Since this thread is still holding
152 // the locks, only it will re able to re-enter JSC (either be returning from the
153 // callback, or by re-entering through another call to evaulate script or call
156 // This policy is slightly more restricive than it needs to be for correctness -
157 // we could validly allow futher entries into JSC from other threads, we only
158 // need ensure that callbacks return in the reverse chronological order of the
159 // order in which they were made - though implementing the less restrictive policy
160 // would likely increase complexity and overhead.
162 static unsigned lockDropDepth
= 0;
164 JSLock::DropAllLocks::DropAllLocks(ExecState
* exec
)
165 : m_lockBehavior(exec
->globalData().isSharedInstance
? LockForReal
: SilenceAssertionsOnly
)
167 pthread_once(&createJSLockCountOnce
, createJSLockCount
);
169 if (lockDropDepth
++) {
174 m_lockCount
= JSLock::lockCount();
175 for (intptr_t i
= 0; i
< m_lockCount
; i
++)
176 JSLock::unlock(m_lockBehavior
);
179 JSLock::DropAllLocks::DropAllLocks(JSLockBehavior JSLockBehavior
)
180 : m_lockBehavior(JSLockBehavior
)
182 pthread_once(&createJSLockCountOnce
, createJSLockCount
);
184 if (lockDropDepth
++) {
189 // It is necessary to drop even "unreal" locks, because having a non-zero lock count
190 // will prevent a real lock from being taken.
192 m_lockCount
= JSLock::lockCount();
193 for (intptr_t i
= 0; i
< m_lockCount
; i
++)
194 JSLock::unlock(m_lockBehavior
);
197 JSLock::DropAllLocks::~DropAllLocks()
199 for (intptr_t i
= 0; i
< m_lockCount
; i
++)
200 JSLock::lock(m_lockBehavior
);
207 JSLock::JSLock(ExecState
*)
208 : m_lockBehavior(SilenceAssertionsOnly
)
212 // If threading support is off, set the lock count to a constant value of 1 so ssertions
213 // that the lock is held don't fail
214 intptr_t JSLock::lockCount()
219 bool JSLock::currentThreadIsHoldingLock()
224 void JSLock::lock(JSLockBehavior
)
228 void JSLock::unlock(JSLockBehavior
)
232 void JSLock::lock(ExecState
*)
236 void JSLock::unlock(ExecState
*)
240 JSLock::DropAllLocks::DropAllLocks(ExecState
*)
244 JSLock::DropAllLocks::DropAllLocks(JSLockBehavior
)
248 JSLock::DropAllLocks::~DropAllLocks()
252 #endif // USE(MULTIPLE_THREADS)