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26 #ifndef VariableWatchpointSet_h
27 #define VariableWatchpointSet_h
29 #include "Watchpoint.h"
30 #include "WriteBarrier.h"
36 class VariableWatchpointSet
: public WatchpointSet
{
37 friend class LLIntOffsetsExtractor
;
39 VariableWatchpointSet(SymbolTable
& symbolTable
)
40 : WatchpointSet(ClearWatchpoint
)
41 , m_symbolTable(symbolTable
)
45 ~VariableWatchpointSet() { }
47 // For the purpose of deciding whether or not to watch this variable, you only need
48 // to inspect inferredValue(). If this returns something other than the empty
49 // value, then it means that at all future safepoints, this watchpoint set will be
50 // in one of these states:
52 // IsWatched: in this case, the variable's value must still be the
55 // IsInvalidated: in this case the variable's value may be anything but you'll
56 // either notice that it's invalidated and not install the watchpoint, or
57 // you will have been notified that the watchpoint was fired.
58 JSValue
inferredValue() const { return m_inferredValue
.get(); }
60 inline void notifyWrite(VM
&, JSValue
);
64 m_inferredValue
.clear();
65 WatchpointSet::invalidate();
68 void finalizeUnconditionally()
70 ASSERT(!!m_inferredValue
== (state() == IsWatched
));
73 JSValue inferredValue
= m_inferredValue
.get();
74 if (!inferredValue
.isCell())
76 JSCell
* cell
= inferredValue
.asCell();
77 if (Heap::isMarked(cell
))
82 WriteBarrier
<Unknown
>* addressOfInferredValue() { return &m_inferredValue
; }
85 SymbolTable
& m_symbolTable
;
86 WriteBarrier
<Unknown
> m_inferredValue
;
91 #endif // VariableWatchpointSet_h