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1 /*
2 * Copyright (C) 2012, 2013, 2014 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "Watchpoint.h"
28
29 #include <wtf/CompilationThread.h>
30 #include <wtf/PassRefPtr.h>
31
32 namespace JSC {
33
34 void StringFireDetail::dump(PrintStream& out) const
35 {
36 out.print(m_string);
37 }
38
39 Watchpoint::~Watchpoint()
40 {
41 if (isOnList())
42 remove();
43 }
44
45 WatchpointSet::WatchpointSet(WatchpointState state)
46 : m_state(state)
47 , m_setIsNotEmpty(false)
48 {
49 }
50
51 WatchpointSet::~WatchpointSet()
52 {
53 // Remove all watchpoints, so that they don't try to remove themselves. Note that we
54 // don't fire watchpoints on deletion. We assume that any code that is interested in
55 // watchpoints already also separately has a mechanism to make sure that the code is
56 // either keeping the watchpoint set's owner alive, or does some weak reference thing.
57 while (!m_set.isEmpty())
58 m_set.begin()->remove();
59 }
60
61 void WatchpointSet::add(Watchpoint* watchpoint)
62 {
63 ASSERT(!isCompilationThread());
64 ASSERT(state() != IsInvalidated);
65 if (!watchpoint)
66 return;
67 m_set.push(watchpoint);
68 m_setIsNotEmpty = true;
69 m_state = IsWatched;
70 }
71
72 void WatchpointSet::fireAllSlow(const FireDetail& detail)
73 {
74 ASSERT(state() == IsWatched);
75
76 WTF::storeStoreFence();
77 fireAllWatchpoints(detail);
78 m_state = IsInvalidated;
79 WTF::storeStoreFence();
80 }
81
82 void WatchpointSet::fireAllSlow(const char* reason)
83 {
84 fireAllSlow(StringFireDetail(reason));
85 }
86
87 void WatchpointSet::fireAllWatchpoints(const FireDetail& detail)
88 {
89 while (!m_set.isEmpty())
90 m_set.begin()->fire(detail);
91 }
92
93 void InlineWatchpointSet::add(Watchpoint* watchpoint)
94 {
95 inflate()->add(watchpoint);
96 }
97
98 void InlineWatchpointSet::fireAll(const char* reason)
99 {
100 fireAll(StringFireDetail(reason));
101 }
102
103 WatchpointSet* InlineWatchpointSet::inflateSlow()
104 {
105 ASSERT(isThin());
106 ASSERT(!isCompilationThread());
107 WatchpointSet* fat = adoptRef(new WatchpointSet(decodeState(m_data))).leakRef();
108 WTF::storeStoreFence();
109 m_data = bitwise_cast<uintptr_t>(fat);
110 return fat;
111 }
112
113 void InlineWatchpointSet::freeFat()
114 {
115 ASSERT(isFat());
116 fat()->deref();
117 }
118
119 } // namespace JSC
120