]>
git.saurik.com Git - apple/javascriptcore.git/blob - wtf/RandomNumberSeed.h
2 * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 #ifndef WTF_RandomNumberSeed_h
27 #define WTF_RandomNumberSeed_h
37 #include <sys/types.h>
41 // Internal JavaScriptCore usage only
44 inline void initializeRandomNumberGenerator()
47 // On Darwin we use arc4random which initialises itself.
48 #elif COMPILER(MSVC) && defined(_CRT_RAND_S)
49 // On Windows we use rand_s which intialises itself
51 // srandomdev is not guaranteed to exist on linux so we use this poor seed, this should be improved
53 gettimeofday(&time
, 0);
54 srandom(static_cast<unsigned>(time
.tv_usec
* getpid()));
56 srand(static_cast<unsigned>(time(0)));
60 inline void initializeWeakRandomNumberGenerator()
62 #if COMPILER(MSVC) && defined(_CRT_RAND_S)
63 // We need to initialise windows rand() explicitly for Math.random