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2 * Copyright (C) 2007, 2008, 2010 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Justin Haygood (jhaygood@reaktix.com)
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6 * modification, are permitted provided that the following conditions
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25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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30 * Note: The implementations of InterlockedIncrement and InterlockedDecrement are based
31 * on atomic_increment and atomic_exchange_and_add from the Boost C++ Library. The license
32 * is virtually identical to the Apple license above but is included here for completeness.
34 * Boost Software License - Version 1.0 - August 17th, 2003
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44 * the above license grant, this restriction and the following disclaimer,
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65 #include <wtf/Assertions.h>
66 #include <wtf/Atomics.h>
67 #include <wtf/Locker.h>
68 #include <wtf/MainThread.h>
69 #include <wtf/Noncopyable.h>
70 #include <wtf/ThreadSafeShared.h>
71 #include <wtf/ThreadingPrimitives.h>
73 // For portability, we do not use thread-safe statics natively supported by some compilers (e.g. gcc).
74 #define AtomicallyInitializedStatic(T, name) \
75 WTF::lockAtomicallyInitializedStaticMutex(); \
77 WTF::unlockAtomicallyInitializedStaticMutex();
81 typedef uint32_t ThreadIdentifier
;
82 typedef void* (*ThreadFunction
)(void* argument
);
84 // This function must be called from the main thread. It is safe to call it repeatedly.
85 // Darwin is an exception to this rule: it is OK to call it from any thread, the only
86 // requirement is that the calls are not reentrant.
87 void initializeThreading();
89 // Returns 0 if thread creation failed.
90 // The thread name must be a literal since on some platforms it's passed in to the thread.
91 ThreadIdentifier
createThread(ThreadFunction
, void*, const char* threadName
);
93 // Internal platform-specific createThread implementation.
94 ThreadIdentifier
createThreadInternal(ThreadFunction
, void*, const char* threadName
);
96 // Called in the thread during initialization.
97 // Helpful for platforms where the thread name must be set from within the thread.
98 void initializeCurrentThreadInternal(const char* threadName
);
100 ThreadIdentifier
currentThread();
101 int waitForThreadCompletion(ThreadIdentifier
, void**);
102 void detachThread(ThreadIdentifier
);
105 void lockAtomicallyInitializedStaticMutex();
106 void unlockAtomicallyInitializedStaticMutex();
110 using WTF::ThreadIdentifier
;
111 using WTF::createThread
;
112 using WTF::currentThread
;
113 using WTF::detachThread
;
114 using WTF::waitForThreadCompletion
;
116 #endif // Threading_h