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31 #ifndef CrossThreadRefCounted_h
32 #define CrossThreadRefCounted_h
34 #include <wtf/Noncopyable.h>
35 #include <wtf/PassRefPtr.h>
36 #include <wtf/RefCounted.h>
37 #include <wtf/Threading.h>
39 #include <wtf/iphone/WebCoreThread.h>
43 // Used to allowing sharing data across classes and threads (like ThreadedSafeShared).
45 // Why not just use ThreadSafeShared?
46 // ThreadSafeShared can have a significant perf impact when used in low level classes
47 // (like UString) that get ref/deref'ed a lot. This class has the benefit of doing fast ref
48 // counts like RefPtr whenever possible, but it has the downside that you need to copy it
49 // to use it on another thread.
51 // Is this class threadsafe?
52 // While each instance of the class is not threadsafe, the copied instance is threadsafe
53 // with respect to the original and any other copies. The underlying m_data is jointly
54 // owned by the original instance and all copies.
56 class CrossThreadRefCounted
: public Noncopyable
{
58 static PassRefPtr
<CrossThreadRefCounted
<T
> > create(T
* data
)
60 return adoptRef(new CrossThreadRefCounted
<T
>(data
, 0));
63 // Used to make an instance that can be used on another thread.
64 PassRefPtr
<CrossThreadRefCounted
<T
> > crossThreadCopy();
72 return !m_refCounter
.hasOneRef() || (m_threadSafeRefCounter
&& !m_threadSafeRefCounter
->hasOneRef());
76 CrossThreadRefCounted(T
* data
, ThreadSafeSharedBase
* threadedCounter
)
77 : m_threadSafeRefCounter(threadedCounter
)
85 ~CrossThreadRefCounted()
87 if (!m_threadSafeRefCounter
)
91 void threadSafeDeref();
94 bool isOwnedByCurrentThread() const {
95 return !m_threadId
|| m_threadId
== currentThread() || ((isMainThread() || pthread_main_np()) && WebCoreWebThreadIsLockedOrDisabled());
99 RefCountedBase m_refCounter
;
100 ThreadSafeSharedBase
* m_threadSafeRefCounter
;
103 ThreadIdentifier m_threadId
;
108 void CrossThreadRefCounted
<T
>::ref()
110 ASSERT(isOwnedByCurrentThread());
114 // Store the threadId as soon as the ref count gets to 2.
115 // The class gets created with a ref count of 1 and then passed
116 // to another thread where to ref count get increased. This
117 // is a heuristic but it seems to always work and has helped
119 if (!m_threadId
&& m_refCounter
.refCount() == 2)
120 m_threadId
= currentThread();
125 void CrossThreadRefCounted
<T
>::deref()
127 ASSERT(isOwnedByCurrentThread());
129 if (m_refCounter
.derefBase()) {
134 // Clear the threadId when the ref goes to 1 because it
135 // is safe to be passed to another thread at this point.
136 if (m_threadId
&& m_refCounter
.refCount() == 1)
143 T
* CrossThreadRefCounted
<T
>::release()
153 PassRefPtr
<CrossThreadRefCounted
<T
> > CrossThreadRefCounted
<T
>::crossThreadCopy()
155 ASSERT(isOwnedByCurrentThread());
157 if (m_threadSafeRefCounter
)
158 m_threadSafeRefCounter
->ref();
160 m_threadSafeRefCounter
= new ThreadSafeSharedBase(2);
162 return adoptRef(new CrossThreadRefCounted
<T
>(m_data
, m_threadSafeRefCounter
));
167 void CrossThreadRefCounted
<T
>::threadSafeDeref()
169 if (m_threadSafeRefCounter
&& m_threadSafeRefCounter
->derefBase()) {
170 delete m_threadSafeRefCounter
;
171 m_threadSafeRefCounter
= 0;
176 using WTF::CrossThreadRefCounted
;
178 #endif // CrossThreadRefCounted_h