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26 #ifndef DebuggerActivation_h
27 #define DebuggerActivation_h
35 class DebuggerActivation
: public JSObject
{
37 DebuggerActivation(JSObject
*);
39 virtual void markChildren(MarkStack
&);
40 virtual UString
className() const;
41 virtual bool getOwnPropertySlot(ExecState
*, const Identifier
& propertyName
, PropertySlot
&);
42 virtual void put(ExecState
*, const Identifier
& propertyName
, JSValue
, PutPropertySlot
&);
43 virtual void putWithAttributes(ExecState
*, const Identifier
& propertyName
, JSValue
, unsigned attributes
);
44 virtual bool deleteProperty(ExecState
*, const Identifier
& propertyName
);
45 virtual void getOwnPropertyNames(ExecState
*, PropertyNameArray
&, EnumerationMode mode
= ExcludeDontEnumProperties
);
46 virtual bool getOwnPropertyDescriptor(ExecState
*, const Identifier
&, PropertyDescriptor
&);
47 virtual void defineGetter(ExecState
*, const Identifier
& propertyName
, JSObject
* getterFunction
, unsigned attributes
);
48 virtual void defineSetter(ExecState
*, const Identifier
& propertyName
, JSObject
* setterFunction
, unsigned attributes
);
49 virtual JSValue
lookupGetter(ExecState
*, const Identifier
& propertyName
);
50 virtual JSValue
lookupSetter(ExecState
*, const Identifier
& propertyName
);
52 static PassRefPtr
<Structure
> createStructure(JSValue prototype
)
54 return Structure::create(prototype
, TypeInfo(ObjectType
, StructureFlags
), AnonymousSlotCount
);
58 static const unsigned StructureFlags
= OverridesGetOwnPropertySlot
| OverridesMarkChildren
| JSObject::StructureFlags
;
61 JSActivation
* m_activation
;
66 #endif // DebuggerActivation_h