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31 #if ENABLE(WEB_REPLAY)
33 #include "NondeterministicInput.h"
34 #include <wtf/Noncopyable.h>
35 #include <wtf/RefCounted.h>
39 class InputCursor
: public RefCounted
<InputCursor
> {
40 WTF_MAKE_NONCOPYABLE(InputCursor
);
43 virtual ~InputCursor() { }
45 virtual bool isCapturing() const = 0;
46 virtual bool isReplaying() const = 0;
48 void setWithinEventLoopInputExtent(bool withinEventLoopInputExtent
)
50 // We can be within two input extents when a nested run loop
51 // processes additional user inputs while the debugger is paused.
52 // However, the debugger should not pause when capturing, and we
53 // should not replay event loop inputs while in a nested run loop.
54 ASSERT(m_withinEventLoopInputExtent
!= withinEventLoopInputExtent
|| !(isCapturing() || isReplaying()));
55 m_withinEventLoopInputExtent
= withinEventLoopInputExtent
;
58 bool withinEventLoopInputExtent() const { return m_withinEventLoopInputExtent
; }
60 template <class InputType
, class... Args
> inline
61 void appendInput(Args
&&... args
)
63 InputType
* rawInput
= WTF::safeCast
<InputType
*>(new InputType(std::forward
<Args
>(args
)...));
64 return storeInput(std::unique_ptr
<NondeterministicInputBase
>(rawInput
));
67 template <class InputType
> inline
68 InputType
* fetchInput()
70 return static_cast<InputType
*>(loadInput(InputTraits
<InputType
>::queue(), InputTraits
<InputType
>::type()));
73 virtual void storeInput(std::unique_ptr
<NondeterministicInputBase
>) = 0;
74 virtual NondeterministicInputBase
* uncheckedLoadInput(InputQueue
) = 0;
76 virtual NondeterministicInputBase
* loadInput(InputQueue
, const String
&) = 0;
79 bool m_withinEventLoopInputExtent
{false};
84 using JSC::InputCursor
;
86 #endif // ENABLE(WEB_REPLAY)
88 #endif // InputCursor_h