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30 #ifndef InspectorAgent_h
31 #define InspectorAgent_h
35 #include "InspectorJSBackendDispatchers.h"
36 #include "InspectorJSFrontendDispatchers.h"
37 #include "inspector/InspectorAgentBase.h"
38 #include <wtf/Forward.h>
39 #include <wtf/Vector.h>
43 class InspectorObject
;
44 class InstrumentingAgents
;
45 class InspectorInspectorBackendDispatcher
;
46 class InspectorInspectorFrontendDispatchers
;
48 typedef String ErrorString
;
50 class JS_EXPORT_PRIVATE InspectorAgent final
: public InspectorAgentBase
, public InspectorInspectorBackendDispatcherHandler
{
51 WTF_MAKE_NONCOPYABLE(InspectorAgent
);
52 WTF_MAKE_FAST_ALLOCATED
;
55 virtual ~InspectorAgent();
57 virtual void didCreateFrontendAndBackend(InspectorFrontendChannel
*, InspectorBackendDispatcher
*) override
;
58 virtual void willDestroyFrontendAndBackend(InspectorDisconnectReason reason
) override
;
60 virtual void enable(ErrorString
*) override
;
61 virtual void disable(ErrorString
*) override
;
63 void inspect(PassRefPtr
<TypeBuilder::Runtime::RemoteObject
> objectToInspect
, PassRefPtr
<InspectorObject
> hints
);
64 void evaluateForTestInFrontend(const String
& script
);
67 std::unique_ptr
<InspectorInspectorFrontendDispatcher
> m_frontendDispatcher
;
68 RefPtr
<InspectorInspectorBackendDispatcher
> m_backendDispatcher
;
69 Vector
<String
> m_pendingEvaluateTestCommands
;
70 std::pair
<RefPtr
<TypeBuilder::Runtime::RemoteObject
>, RefPtr
<InspectorObject
>> m_pendingInspectData
;
74 } // namespace Inspector
76 #endif // ENABLE(INSPECTOR)
78 #endif // !defined(InspectorAgent_h)