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1 /*
2 * Copyright (C) 2012 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "BlockAllocator.h"
28
29 #include "CopiedBlock.h"
30 #include "CopyWorkList.h"
31 #include "MarkedBlock.h"
32 #include "JSCInlines.h"
33 #include "WeakBlock.h"
34 #include <wtf/CurrentTime.h>
35
36 namespace JSC {
37
38 inline ThreadIdentifier createBlockFreeingThread(BlockAllocator* allocator)
39 {
40 if (!GCActivityCallback::s_shouldCreateGCTimer)
41 return 0; // No block freeing thread.
42 ThreadIdentifier identifier = createThread(allocator->blockFreeingThreadStartFunc, allocator, "JavaScriptCore::BlockFree");
43 RELEASE_ASSERT(identifier);
44 return identifier;
45 }
46
47 BlockAllocator::BlockAllocator()
48 : m_superRegion()
49 , m_copiedRegionSet(CopiedBlock::blockSize)
50 , m_markedRegionSet(MarkedBlock::blockSize)
51 , m_fourKBBlockRegionSet(WeakBlock::blockSize)
52 , m_workListRegionSet(CopyWorkListSegment::blockSize)
53 , m_numberOfEmptyRegions(0)
54 , m_isCurrentlyAllocating(false)
55 , m_blockFreeingThreadShouldQuit(false)
56 , m_blockFreeingThread(createBlockFreeingThread(this))
57 {
58 m_regionLock.Init();
59 }
60
61 BlockAllocator::~BlockAllocator()
62 {
63 releaseFreeRegions();
64 {
65 std::lock_guard<std::mutex> lock(m_emptyRegionConditionMutex);
66 m_blockFreeingThreadShouldQuit = true;
67 m_emptyRegionCondition.notify_all();
68 }
69 if (m_blockFreeingThread)
70 waitForThreadCompletion(m_blockFreeingThread);
71 ASSERT(allRegionSetsAreEmpty());
72 ASSERT(m_emptyRegions.isEmpty());
73 }
74
75 bool BlockAllocator::allRegionSetsAreEmpty() const
76 {
77 return m_copiedRegionSet.isEmpty()
78 && m_markedRegionSet.isEmpty()
79 && m_fourKBBlockRegionSet.isEmpty()
80 && m_workListRegionSet.isEmpty();
81 }
82
83 void BlockAllocator::releaseFreeRegions()
84 {
85 while (true) {
86 Region* region;
87 {
88 SpinLockHolder locker(&m_regionLock);
89 if (!m_numberOfEmptyRegions)
90 region = 0;
91 else {
92 region = m_emptyRegions.removeHead();
93 RELEASE_ASSERT(region);
94 m_numberOfEmptyRegions--;
95 }
96 }
97
98 if (!region)
99 break;
100
101 region->destroy();
102 }
103 }
104
105 void BlockAllocator::waitForDuration(std::chrono::milliseconds duration)
106 {
107 std::unique_lock<std::mutex> lock(m_emptyRegionConditionMutex);
108
109 // If this returns early, that's fine, so long as it doesn't do it too
110 // frequently. It would only be a bug if this function failed to return
111 // when it was asked to do so.
112 if (m_blockFreeingThreadShouldQuit)
113 return;
114
115 m_emptyRegionCondition.wait_for(lock, duration);
116 }
117
118 void BlockAllocator::blockFreeingThreadStartFunc(void* blockAllocator)
119 {
120 static_cast<BlockAllocator*>(blockAllocator)->blockFreeingThreadMain();
121 }
122
123 void BlockAllocator::blockFreeingThreadMain()
124 {
125 size_t currentNumberOfEmptyRegions;
126 while (!m_blockFreeingThreadShouldQuit) {
127 // Generally wait for one second before scavenging free blocks. This
128 // may return early, particularly when we're being asked to quit.
129 waitForDuration(std::chrono::seconds(1));
130 if (m_blockFreeingThreadShouldQuit)
131 break;
132
133 if (m_isCurrentlyAllocating) {
134 m_isCurrentlyAllocating = false;
135 continue;
136 }
137
138 // Sleep until there is actually work to do rather than waking up every second to check.
139 {
140 std::unique_lock<std::mutex> lock(m_emptyRegionConditionMutex);
141 SpinLockHolder regionLocker(&m_regionLock);
142 while (!m_numberOfEmptyRegions && !m_blockFreeingThreadShouldQuit) {
143 m_regionLock.Unlock();
144 m_emptyRegionCondition.wait(lock);
145 m_regionLock.Lock();
146 }
147 currentNumberOfEmptyRegions = m_numberOfEmptyRegions;
148 }
149
150 size_t desiredNumberOfEmptyRegions = currentNumberOfEmptyRegions / 2;
151
152 while (!m_blockFreeingThreadShouldQuit) {
153 Region* region;
154 {
155 SpinLockHolder locker(&m_regionLock);
156 if (m_numberOfEmptyRegions <= desiredNumberOfEmptyRegions)
157 region = 0;
158 else {
159 region = m_emptyRegions.removeHead();
160 RELEASE_ASSERT(region);
161 m_numberOfEmptyRegions--;
162 }
163 }
164
165 if (!region)
166 break;
167
168 region->destroy();
169 }
170 }
171 }
172
173 } // namespace JSC