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git.saurik.com Git - apple/javascriptcore.git/blob - wtf/RandomNumber.cpp
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28 #include "RandomNumber.h"
30 #include "CryptographicallyRandomNumber.h"
31 #include "RandomNumberSeed.h"
38 #if USE(MERSENNE_TWISTER_19937)
40 #include "mt19937ar.c"
45 #include <AEEAppGen.h>
46 #include <AEESource.h>
47 #include <AEEStdLib.h>
48 #include <wtf/brew/RefPtrBrew.h>
49 #include <wtf/brew/ShellBrew.h>
56 #if USE(OS_RANDOMNESS)
57 uint32_t bits
= cryptographicallyRandomNumber();
58 return static_cast<double>(bits
) / (static_cast<double>(std::numeric_limits
<uint32_t>::max()) + 1.0);
60 // Without OS_RANDOMNESS, we fall back to other random number generators
61 // that might not be cryptographically secure. Ideally, most ports would
62 // define USE(OS_RANDOMNESS).
64 #if !ENABLE(WTF_MULTIPLE_THREADS)
65 static bool s_initialized
= false;
67 initializeRandomNumberGenerator();
72 #if USE(MERSENNE_TWISTER_19937)
73 return genrand_res53();
74 #elif PLATFORM(BREWMP)
76 // Is this a cryptographically strong source of random numbers? If so, we
77 // should move this into OSRandomSource.
78 // http://csrc.nist.gov/groups/STM/cmvp/documents/140-1/140sp/140sp851.pdf
79 // is slightly unclear on this point, although it seems to imply that it is
81 RefPtr
<ISource
> randomSource
= createRefPtrInstance
<ISource
>(AEECLSID_RANDOM
);
82 ISOURCE_Read(randomSource
.get(), reinterpret_cast<char*>(&bits
), 4);
84 return static_cast<double>(bits
) / (static_cast<double>(std::numeric_limits
<uint32_t>::max()) + 1.0);
86 uint32_t part1
= rand() & (RAND_MAX
- 1);
87 uint32_t part2
= rand() & (RAND_MAX
- 1);
88 // rand only provides 31 bits, and the low order bits of that aren't very random
89 // so we take the high 26 bits of part 1, and the high 27 bits of part2.
90 part1
>>= 5; // drop the low 5 bits
91 part2
>>= 4; // drop the low 4 bits
92 uint64_t fullRandom
= part1
;
96 // Mask off the low 53bits
97 fullRandom
&= (1LL << 53) - 1;
98 return static_cast<double>(fullRandom
)/static_cast<double>(1LL << 53);