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1 /*
2 * Copyright (C) 2005, 2008 Apple Inc. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the NU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA
18 *
19 */
20
21 #include "config.h"
22 #include "JSLock.h"
23
24 #include "Heap.h"
25 #include "CallFrame.h"
26 #include "JSObject.h"
27 #include "ScopeChain.h"
28
29 #if USE(PTHREADS)
30 #include <pthread.h>
31 #endif
32
33 namespace JSC {
34
35 // JSLock is only needed to support an obsolete execution model where JavaScriptCore
36 // automatically protected against concurrent access from multiple threads.
37 // So it's safe to disable it on non-mac platforms where we don't have native pthreads.
38 #if ENABLE(JSC_MULTIPLE_THREADS) && (OS(DARWIN) || USE(PTHREADS))
39
40 // Acquire this mutex before accessing lock-related data.
41 static pthread_mutex_t JSMutex = PTHREAD_MUTEX_INITIALIZER;
42
43 // Thread-specific key that tells whether a thread holds the JSMutex, and how many times it was taken recursively.
44 pthread_key_t JSLockCount;
45
46 static void createJSLockCount()
47 {
48 pthread_key_create(&JSLockCount, 0);
49 }
50
51 pthread_once_t createJSLockCountOnce = PTHREAD_ONCE_INIT;
52
53 // Lock nesting count.
54 intptr_t JSLock::lockCount()
55 {
56 pthread_once(&createJSLockCountOnce, createJSLockCount);
57
58 return reinterpret_cast<intptr_t>(pthread_getspecific(JSLockCount));
59 }
60
61 static void setLockCount(intptr_t count)
62 {
63 ASSERT(count >= 0);
64 pthread_setspecific(JSLockCount, reinterpret_cast<void*>(count));
65 }
66
67 JSLock::JSLock(ExecState* exec)
68 : m_lockBehavior(exec->globalData().isSharedInstance() ? LockForReal : SilenceAssertionsOnly)
69 {
70 lock(m_lockBehavior);
71 }
72
73 JSLock::JSLock(JSGlobalData* globalData)
74 : m_lockBehavior(globalData->isSharedInstance() ? LockForReal : SilenceAssertionsOnly)
75 {
76 lock(m_lockBehavior);
77 }
78
79 void JSLock::lock(JSLockBehavior lockBehavior)
80 {
81 #ifdef NDEBUG
82 // Locking "not for real" is a debug-only feature.
83 if (lockBehavior == SilenceAssertionsOnly)
84 return;
85 #endif
86
87 pthread_once(&createJSLockCountOnce, createJSLockCount);
88
89 intptr_t currentLockCount = lockCount();
90 if (!currentLockCount && lockBehavior == LockForReal) {
91 int result;
92 result = pthread_mutex_lock(&JSMutex);
93 ASSERT(!result);
94 }
95 setLockCount(currentLockCount + 1);
96 }
97
98 void JSLock::unlock(JSLockBehavior lockBehavior)
99 {
100 ASSERT(lockCount());
101
102 #ifdef NDEBUG
103 // Locking "not for real" is a debug-only feature.
104 if (lockBehavior == SilenceAssertionsOnly)
105 return;
106 #endif
107
108 intptr_t newLockCount = lockCount() - 1;
109 setLockCount(newLockCount);
110 if (!newLockCount && lockBehavior == LockForReal) {
111 int result;
112 result = pthread_mutex_unlock(&JSMutex);
113 ASSERT(!result);
114 }
115 }
116
117 void JSLock::lock(ExecState* exec)
118 {
119 lock(exec->globalData().isSharedInstance() ? LockForReal : SilenceAssertionsOnly);
120 }
121
122 void JSLock::unlock(ExecState* exec)
123 {
124 unlock(exec->globalData().isSharedInstance() ? LockForReal : SilenceAssertionsOnly);
125 }
126
127 bool JSLock::currentThreadIsHoldingLock()
128 {
129 pthread_once(&createJSLockCountOnce, createJSLockCount);
130 return !!pthread_getspecific(JSLockCount);
131 }
132
133 // This is fairly nasty. We allow multiple threads to run on the same
134 // context, and we do not require any locking semantics in doing so -
135 // clients of the API may simply use the context from multiple threads
136 // concurently, and assume this will work. In order to make this work,
137 // We lock the context when a thread enters, and unlock it when it leaves.
138 // However we do not only unlock when the thread returns from its
139 // entry point (evaluate script or call function), we also unlock the
140 // context if the thread leaves JSC by making a call out to an external
141 // function through a callback.
142 //
143 // All threads using the context share the same JS stack (the RegisterFile).
144 // Whenever a thread calls into JSC it starts using the RegisterFile from the
145 // previous 'high water mark' - the maximum point the stack has ever grown to
146 // (returned by RegisterFile::end()). So if a first thread calls out to a
147 // callback, and a second thread enters JSC, then also exits by calling out
148 // to a callback, we can be left with stackframes from both threads in the
149 // RegisterFile. As such, a problem may occur should the first thread's
150 // callback complete first, and attempt to return to JSC. Were we to allow
151 // this to happen, and were its stack to grow further, then it may potentially
152 // write over the second thread's call frames.
153 //
154 // In avoid JS stack corruption we enforce a policy of only ever allowing two
155 // threads to use a JS context concurrently, and only allowing the second of
156 // these threads to execute until it has completed and fully returned from its
157 // outermost call into JSC. We enforce this policy using 'lockDropDepth'. The
158 // first time a thread exits it will call DropAllLocks - which will do as expected
159 // and drop locks allowing another thread to enter. Should another thread, or the
160 // same thread again, enter JSC (through evaluate script or call function), and exit
161 // again through a callback, then the locks will not be dropped when DropAllLocks
162 // is called (since lockDropDepth is non-zero). Since this thread is still holding
163 // the locks, only it will re able to re-enter JSC (either be returning from the
164 // callback, or by re-entering through another call to evaulate script or call
165 // function).
166 //
167 // This policy is slightly more restricive than it needs to be for correctness -
168 // we could validly allow futher entries into JSC from other threads, we only
169 // need ensure that callbacks return in the reverse chronological order of the
170 // order in which they were made - though implementing the less restrictive policy
171 // would likely increase complexity and overhead.
172 //
173 static unsigned lockDropDepth = 0;
174
175 JSLock::DropAllLocks::DropAllLocks(ExecState* exec)
176 : m_lockBehavior(exec->globalData().isSharedInstance() ? LockForReal : SilenceAssertionsOnly)
177 {
178 pthread_once(&createJSLockCountOnce, createJSLockCount);
179
180 if (lockDropDepth++) {
181 m_lockCount = 0;
182 return;
183 }
184
185 m_lockCount = JSLock::lockCount();
186 for (intptr_t i = 0; i < m_lockCount; i++)
187 JSLock::unlock(m_lockBehavior);
188 }
189
190 JSLock::DropAllLocks::DropAllLocks(JSLockBehavior JSLockBehavior)
191 : m_lockBehavior(JSLockBehavior)
192 {
193 pthread_once(&createJSLockCountOnce, createJSLockCount);
194
195 if (lockDropDepth++) {
196 m_lockCount = 0;
197 return;
198 }
199
200 // It is necessary to drop even "unreal" locks, because having a non-zero lock count
201 // will prevent a real lock from being taken.
202
203 m_lockCount = JSLock::lockCount();
204 for (intptr_t i = 0; i < m_lockCount; i++)
205 JSLock::unlock(m_lockBehavior);
206 }
207
208 JSLock::DropAllLocks::~DropAllLocks()
209 {
210 for (intptr_t i = 0; i < m_lockCount; i++)
211 JSLock::lock(m_lockBehavior);
212
213 --lockDropDepth;
214 }
215
216 #else // ENABLE(JSC_MULTIPLE_THREADS) && (OS(DARWIN) || USE(PTHREADS))
217
218 JSLock::JSLock(ExecState*)
219 : m_lockBehavior(SilenceAssertionsOnly)
220 {
221 }
222
223 // If threading support is off, set the lock count to a constant value of 1 so ssertions
224 // that the lock is held don't fail
225 intptr_t JSLock::lockCount()
226 {
227 return 1;
228 }
229
230 bool JSLock::currentThreadIsHoldingLock()
231 {
232 return true;
233 }
234
235 void JSLock::lock(JSLockBehavior)
236 {
237 }
238
239 void JSLock::unlock(JSLockBehavior)
240 {
241 }
242
243 void JSLock::lock(ExecState*)
244 {
245 }
246
247 void JSLock::unlock(ExecState*)
248 {
249 }
250
251 JSLock::DropAllLocks::DropAllLocks(ExecState*)
252 {
253 }
254
255 JSLock::DropAllLocks::DropAllLocks(JSLockBehavior)
256 {
257 }
258
259 JSLock::DropAllLocks::~DropAllLocks()
260 {
261 }
262
263 #endif // ENABLE(JSC_MULTIPLE_THREADS) && (OS(DARWIN) || USE(PTHREADS))
264
265 } // namespace JSC