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1 /*
2 * Copyright (C) 2010 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef HandleStack_h
27 #define HandleStack_h
28
29 #include "Assertions.h"
30 #include "BlockStack.h"
31 #include "Handle.h"
32
33 #include <wtf/UnusedParam.h>
34
35 namespace JSC {
36
37 class LocalScope;
38 class HeapRootVisitor;
39
40 class HandleStack {
41 public:
42 class Frame {
43 public:
44 HandleSlot m_next;
45 HandleSlot m_end;
46 };
47
48 HandleStack();
49
50 void enterScope(Frame&);
51 void leaveScope(Frame&);
52
53 HandleSlot push();
54
55 void mark(HeapRootVisitor&);
56
57 private:
58 void grow();
59 void zapTo(Frame&);
60 HandleSlot findFirstAfter(HandleSlot);
61
62 #ifndef NDEBUG
63 size_t m_scopeDepth;
64 #endif
65 BlockStack<JSValue> m_blockStack;
66 Frame m_frame;
67 };
68
69 inline void HandleStack::enterScope(Frame& lastFrame)
70 {
71 #ifndef NDEBUG
72 ++m_scopeDepth;
73 #endif
74
75 lastFrame = m_frame;
76 }
77
78
79
80 inline void HandleStack::zapTo(Frame& lastFrame)
81 {
82 #ifdef NDEBUG
83 UNUSED_PARAM(lastFrame);
84 #else
85 const Vector<HandleSlot>& blocks = m_blockStack.blocks();
86
87 if (lastFrame.m_end != m_frame.m_end) { // Zapping to a frame in a different block.
88 int i = blocks.size() - 1;
89 for ( ; blocks[i] + m_blockStack.blockLength != lastFrame.m_end; --i) {
90 for (int j = m_blockStack.blockLength - 1; j >= 0; --j)
91 blocks[i][j] = JSValue();
92 }
93
94 for (HandleSlot it = blocks[i] + m_blockStack.blockLength - 1; it != lastFrame.m_next - 1; --it)
95 *it = JSValue();
96
97 return;
98 }
99
100 for (HandleSlot it = m_frame.m_next - 1; it != lastFrame.m_next - 1; --it)
101 *it = JSValue();
102 #endif
103 }
104
105 inline void HandleStack::leaveScope(Frame& lastFrame)
106 {
107 #ifndef NDEBUG
108 --m_scopeDepth;
109 #endif
110
111 zapTo(lastFrame);
112
113 if (lastFrame.m_end != m_frame.m_end) // Popping to a frame in a different block.
114 m_blockStack.shrink(lastFrame.m_end);
115
116 m_frame = lastFrame;
117 }
118
119 inline HandleSlot HandleStack::push()
120 {
121 ASSERT(m_scopeDepth); // Creating a Local outside of a LocalScope is a memory leak.
122 if (m_frame.m_next == m_frame.m_end)
123 grow();
124 return m_frame.m_next++;
125 }
126
127 }
128
129 #endif