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1/*
2 * Copyright (C) 2013 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#include "config.h"
27#include "Watchdog.h"
28
29#include "CallFrame.h"
30#include <wtf/CurrentTime.h>
31#include <wtf/MathExtras.h>
32
33namespace JSC {
34
35#define NO_LIMIT std::numeric_limits<double>::infinity()
36
37Watchdog::Watchdog()
38 : m_timerDidFire(false)
39 , m_didFire(false)
40 , m_limit(NO_LIMIT)
41 , m_startTime(0)
42 , m_elapsedTime(0)
43 , m_reentryCount(0)
44 , m_isStopped(true)
45 , m_callback(0)
46 , m_callbackData1(0)
47 , m_callbackData2(0)
48{
49 initTimer();
50}
51
52Watchdog::~Watchdog()
53{
54 ASSERT(!isArmed());
55 stopCountdown();
56 destroyTimer();
57}
58
59void Watchdog::setTimeLimit(VM& vm, double limit,
60 ShouldTerminateCallback callback, void* data1, void* data2)
61{
62 bool wasEnabled = isEnabled();
63
64 if (!m_isStopped)
65 stopCountdown();
66
67 m_didFire = false; // Reset the watchdog.
68
69 m_limit = limit;
70 m_callback = callback;
71 m_callbackData1 = data1;
72 m_callbackData2 = data2;
73
74 // If this is the first time that timeout is being enabled, then any
75 // previously JIT compiled code will not have the needed polling checks.
76 // Hence, we need to flush all the pre-existing compiled code.
77 //
78 // However, if the timeout is already enabled, and we're just changing the
79 // timeout value, then any existing JITted code will have the appropriate
80 // polling checks. Hence, there is no need to re-do this flushing.
81 if (!wasEnabled) {
82 // And if we've previously compiled any functions, we need to revert
83 // them because they don't have the needed polling checks yet.
84 vm.releaseExecutableMemory();
85 }
86
87 startCountdownIfNeeded();
88}
89
90bool Watchdog::didFire(ExecState* exec)
91{
92 if (m_didFire)
93 return true;
94
95 if (!m_timerDidFire)
96 return false;
97 m_timerDidFire = false;
98 stopCountdown();
99
100 double currentTime = currentCPUTime();
101 double deltaTime = currentTime - m_startTime;
102 double totalElapsedTime = m_elapsedTime + deltaTime;
103 if (totalElapsedTime > m_limit) {
104 // Case 1: the allowed CPU time has elapsed.
105
106 // If m_callback is not set, then we terminate by default.
107 // Else, we let m_callback decide if we should terminate or not.
108 bool needsTermination = !m_callback
109 || m_callback(exec, m_callbackData1, m_callbackData2);
110 if (needsTermination) {
111 m_didFire = true;
112 return true;
113 }
114
115 // The m_callback may have set a new limit. So, we may need to restart
116 // the countdown.
117 startCountdownIfNeeded();
118
119 } else {
120 // Case 2: the allowed CPU time has NOT elapsed.
121
122 // Tell the timer to alarm us again when it thinks we've reached the
123 // end of the allowed time.
124 double remainingTime = m_limit - totalElapsedTime;
125 m_elapsedTime = totalElapsedTime;
126 m_startTime = currentTime;
127 startCountdown(remainingTime);
128 }
129
130 return false;
131}
132
133bool Watchdog::isEnabled()
134{
135 return (m_limit != NO_LIMIT);
136}
137
138void Watchdog::fire()
139{
140 m_didFire = true;
141}
142
143void Watchdog::arm()
144{
145 m_reentryCount++;
146 if (m_reentryCount == 1)
147 startCountdownIfNeeded();
148}
149
150void Watchdog::disarm()
151{
152 ASSERT(m_reentryCount > 0);
153 if (m_reentryCount == 1)
154 stopCountdown();
155 m_reentryCount--;
156}
157
158void Watchdog::startCountdownIfNeeded()
159{
160 if (!m_isStopped)
161 return; // Already started.
162
163 if (!isArmed())
164 return; // Not executing JS script. No need to start.
165
166 if (isEnabled()) {
167 m_elapsedTime = 0;
168 m_startTime = currentCPUTime();
169 startCountdown(m_limit);
170 }
171}
172
173void Watchdog::startCountdown(double limit)
174{
175 ASSERT(m_isStopped);
176 m_isStopped = false;
177 startTimer(limit);
178}
179
180void Watchdog::stopCountdown()
181{
182 if (m_isStopped)
183 return;
184 stopTimer();
185 m_isStopped = true;
186}
187
188Watchdog::Scope::Scope(Watchdog& watchdog)
189 : m_watchdog(watchdog)
190{
191 m_watchdog.arm();
192}
193
194Watchdog::Scope::~Scope()
195{
196 m_watchdog.disarm();
197}
198
199} // namespace JSC