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1/*
2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef HandleHeap_h
27#define HandleHeap_h
28
29#include "BlockStack.h"
30#include "Handle.h"
31#include "SentinelLinkedList.h"
32#include "SinglyLinkedList.h"
33
34namespace JSC {
35
36class HandleHeap;
37class HeapRootVisitor;
38class JSGlobalData;
39class JSValue;
40class MarkStack;
41class TypeCounter;
42typedef MarkStack SlotVisitor;
43
44class WeakHandleOwner {
45public:
46 virtual ~WeakHandleOwner();
47 virtual bool isReachableFromOpaqueRoots(Handle<Unknown>, void* context, SlotVisitor&);
48 virtual void finalize(Handle<Unknown>, void* context);
49};
50
51class HandleHeap {
52public:
53 static HandleHeap* heapFor(HandleSlot);
54
55 HandleHeap(JSGlobalData*);
56
57 JSGlobalData* globalData();
58
59 HandleSlot allocate();
60 void deallocate(HandleSlot);
61
62 void makeWeak(HandleSlot, WeakHandleOwner* = 0, void* context = 0);
63 HandleSlot copyWeak(HandleSlot);
64
65 void markStrongHandles(HeapRootVisitor&);
66 void markWeakHandles(HeapRootVisitor&);
67 void finalizeWeakHandles();
68
69 void writeBarrier(HandleSlot, const JSValue&);
70
71#if !ASSERT_DISABLED
72 bool hasWeakOwner(HandleSlot, WeakHandleOwner*);
73 bool hasFinalizer(HandleSlot);
74#endif
75
76 unsigned protectedGlobalObjectCount();
77 void protectedObjectTypeCounts(TypeCounter&);
78
79private:
80 class Node {
81 public:
82 Node(WTF::SentinelTag);
83 Node(HandleHeap*);
84
85 HandleSlot slot();
86 HandleHeap* handleHeap();
87
88 void makeWeak(WeakHandleOwner*, void* context);
89 bool isWeak();
90
91 WeakHandleOwner* weakOwner();
92 void* weakOwnerContext();
93
94 void setPrev(Node*);
95 Node* prev();
96
97 void setNext(Node*);
98 Node* next();
99
100 private:
101 WeakHandleOwner* emptyWeakOwner();
102
103 JSValue m_value;
104 HandleHeap* m_handleHeap;
105 WeakHandleOwner* m_weakOwner;
106 void* m_weakOwnerContext;
107 Node* m_prev;
108 Node* m_next;
109 };
110
111 static HandleSlot toHandle(Node*);
112 static Node* toNode(HandleSlot);
113
114 void grow();
115
116#if !ASSERT_DISABLED
117 bool isValidWeakNode(Node*);
118#endif
119
120 JSGlobalData* m_globalData;
121 BlockStack<Node> m_blockStack;
122
123 SentinelLinkedList<Node> m_strongList;
124 SentinelLinkedList<Node> m_weakList;
125 SentinelLinkedList<Node> m_immediateList;
126 SinglyLinkedList<Node> m_freeList;
127 Node* m_nextToFinalize;
128};
129
130inline HandleHeap* HandleHeap::heapFor(HandleSlot handle)
131{
132 return toNode(handle)->handleHeap();
133}
134
135inline JSGlobalData* HandleHeap::globalData()
136{
137 return m_globalData;
138}
139
140inline HandleSlot HandleHeap::toHandle(Node* node)
141{
142 return reinterpret_cast<HandleSlot>(node);
143}
144
145inline HandleHeap::Node* HandleHeap::toNode(HandleSlot handle)
146{
147 return reinterpret_cast<Node*>(handle);
148}
149
150inline HandleSlot HandleHeap::allocate()
151{
152 if (m_freeList.isEmpty())
153 grow();
154
155 Node* node = m_freeList.pop();
156 new (node) Node(this);
157 m_immediateList.push(node);
158 return toHandle(node);
159}
160
161inline void HandleHeap::deallocate(HandleSlot handle)
162{
163 Node* node = toNode(handle);
164 if (node == m_nextToFinalize) {
165 m_nextToFinalize = node->next();
166 ASSERT(m_nextToFinalize->next());
167 }
168
169 SentinelLinkedList<Node>::remove(node);
170 m_freeList.push(node);
171}
172
173inline HandleSlot HandleHeap::copyWeak(HandleSlot other)
174{
175 Node* node = toNode(allocate());
176 node->makeWeak(toNode(other)->weakOwner(), toNode(other)->weakOwnerContext());
177 writeBarrier(node->slot(), *other);
178 *node->slot() = *other;
179 return toHandle(node);
180}
181
182inline void HandleHeap::makeWeak(HandleSlot handle, WeakHandleOwner* weakOwner, void* context)
183{
184 Node* node = toNode(handle);
185 node->makeWeak(weakOwner, context);
186
187 SentinelLinkedList<Node>::remove(node);
188 if (!*handle || !handle->isCell()) {
189 m_immediateList.push(node);
190 return;
191 }
192
193 m_weakList.push(node);
194}
195
196#if !ASSERT_DISABLED
197inline bool HandleHeap::hasWeakOwner(HandleSlot handle, WeakHandleOwner* weakOwner)
198{
199 return toNode(handle)->weakOwner() == weakOwner;
200}
201
202inline bool HandleHeap::hasFinalizer(HandleSlot handle)
203{
204 return toNode(handle)->weakOwner();
205}
206#endif
207
208inline HandleHeap::Node::Node(HandleHeap* handleHeap)
209 : m_handleHeap(handleHeap)
210 , m_weakOwner(0)
211 , m_weakOwnerContext(0)
212{
213}
214
215inline HandleHeap::Node::Node(WTF::SentinelTag)
216 : m_handleHeap(0)
217 , m_weakOwner(0)
218 , m_weakOwnerContext(0)
219{
220}
221
222inline HandleSlot HandleHeap::Node::slot()
223{
224 return &m_value;
225}
226
227inline HandleHeap* HandleHeap::Node::handleHeap()
228{
229 return m_handleHeap;
230}
231
232inline void HandleHeap::Node::makeWeak(WeakHandleOwner* weakOwner, void* context)
233{
234 m_weakOwner = weakOwner ? weakOwner : emptyWeakOwner();
235 m_weakOwnerContext = context;
236}
237
238inline bool HandleHeap::Node::isWeak()
239{
240 return m_weakOwner; // True for emptyWeakOwner().
241}
242
243inline WeakHandleOwner* HandleHeap::Node::weakOwner()
244{
245 return m_weakOwner == emptyWeakOwner() ? 0 : m_weakOwner; // 0 for emptyWeakOwner().
246}
247
248inline void* HandleHeap::Node::weakOwnerContext()
249{
250 ASSERT(weakOwner());
251 return m_weakOwnerContext;
252}
253
254inline void HandleHeap::Node::setPrev(Node* prev)
255{
256 m_prev = prev;
257}
258
259inline HandleHeap::Node* HandleHeap::Node::prev()
260{
261 return m_prev;
262}
263
264inline void HandleHeap::Node::setNext(Node* next)
265{
266 m_next = next;
267}
268
269inline HandleHeap::Node* HandleHeap::Node::next()
270{
271 return m_next;
272}
273
274// Sentinel to indicate that a node is weak, but its owner has no meaningful
275// callbacks. This allows us to optimize by skipping such nodes.
276inline WeakHandleOwner* HandleHeap::Node::emptyWeakOwner()
277{
278 return reinterpret_cast<WeakHandleOwner*>(-1);
279}
280
281}
282
283#endif