+static const UChar scFlagText[] = {
+/*00*/ 0xD83C,0xDDF3,0xD83C,0xDDFF, /*NZ*/
+/*04*/ 0xD83C,0xDFF4,0xDB40,0xDC67,0xDB40,0xDC62,0xDB40,0xDC65,0xDB40,0xDC6E,0xDB40,0xDC67,0xDB40,0xDC7F, /*gbeng*/
+/*18*/ 0x0061,0x0062,0x0063,
+/*21*/ 0xD83C,0xDFF4,0xDB40,0xDC67,0xDB40,0xDC62,0xDB40,0xDC73,0xDB40,0xDC63,0xDB40,0xDC74,0xDB40,0xDC7F, /*gbsct*/
+/*35*/ 0xD83C,0xDFF4,0xDB40,0xDC67,0xDB40,0xDC62,0xDB40,0xDC77,0xDB40,0xDC6C,0xDB40,0xDC73,0xDB40,0xDC7F, /*gbwls*/
+/*49*/ 0x0020,0
+};
+
+static const UChar scFlag1[] = { 0xD83C,0xDFF4,0xDB40,0xDC67,0xDB40,0xDC62,0xDB40,0xDC73,0xDB40,0xDC63,0xDB40,0xDC74,0xDB40,0xDC7F,0 }; /* gbsct */
+static const int32_t scOffFlag1[] = { 21 };
+static const int32_t scLenFlag1[] = { 14 };
+
+static const PatternAndOffsets scFlagPatternsOffsets[] = {
+ { scFlag1, scOffFlag1, UPRV_LENGTHOF(scOffFlag1), scLenFlag1 },
+ { NULL, NULL, 0, NULL }
+};
+
+