/*
**********************************************************************
- * Copyright (C) 2005-2012, International Business Machines
+ * Copyright (C) 2005-2013, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
*/
return "UTF-16BE";
}
+// UTF-16 confidence calculation. Very simple minded, but better than nothing.
+// Any 8 bit non-control characters bump the confidence up. These have a zero high byte,
+// and are very likely to be UTF-16, although they could also be part of a UTF-32 code.
+// NULs are a contra-indication, they will appear commonly if the actual encoding is UTF-32.
+// NULs should be rare in actual text.
+
+static int32_t adjustConfidence(UChar codeUnit, int32_t confidence) {
+ if (codeUnit == 0) {
+ confidence -= 10;
+ } else if ((codeUnit >= 0x20 && codeUnit <= 0xff) || codeUnit == 0x0a) {
+ confidence += 10;
+ }
+ if (confidence < 0) {
+ confidence = 0;
+ } else if (confidence > 100) {
+ confidence = 100;
+ }
+ return confidence;
+}
+
+
UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const
{
const uint8_t *input = textIn->fRawInput;
- int32_t confidence = 0;
-
- if (input[0] == 0xFE && input[1] == 0xFF) {
- confidence = 100;
+ int32_t confidence = 10;
+ int32_t length = textIn->fRawLength;
+
+ int32_t bytesToCheck = (length > 30) ? 30 : length;
+ for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) {
+ UChar codeUnit = (input[charIndex] << 8) | input[charIndex + 1];
+ if (charIndex == 0 && codeUnit == 0xFEFF) {
+ confidence = 100;
+ break;
+ }
+ confidence = adjustConfidence(codeUnit, confidence);
+ if (confidence == 0 || confidence == 100) {
+ break;
+ }
+ }
+ if (bytesToCheck < 4 && confidence < 100) {
+ confidence = 0;
}
-
- // TODO: Do some statastics to check for unsigned UTF-16BE
results->set(textIn, this, confidence);
return (confidence > 0);
}
UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const
{
const uint8_t *input = textIn->fRawInput;
- int32_t confidence = 0;
-
- if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) {
- confidence = 100;
+ int32_t confidence = 10;
+ int32_t length = textIn->fRawLength;
+
+ int32_t bytesToCheck = (length > 30) ? 30 : length;
+ for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) {
+ UChar codeUnit = input[charIndex] | (input[charIndex + 1] << 8);
+ if (charIndex == 0 && codeUnit == 0xFEFF) {
+ confidence = 100; // UTF-16 BOM
+ if (length >= 4 && input[2] == 0 && input[3] == 0) {
+ confidence = 0; // UTF-32 BOM
+ }
+ break;
+ }
+ confidence = adjustConfidence(codeUnit, confidence);
+ if (confidence == 0 || confidence == 100) {
+ break;
+ }
+ }
+ if (bytesToCheck < 4 && confidence < 100) {
+ confidence = 0;
}
-
- // TODO: Do some statastics to check for unsigned UTF-16LE
results->set(textIn, this, confidence);
return (confidence > 0);
}
bool hasBOM = FALSE;
int32_t confidence = 0;
- if (getChar(input, 0) == 0x0000FEFFUL) {
+ if (limit > 0 && getChar(input, 0) == 0x0000FEFFUL) {
hasBOM = TRUE;
}