X-Git-Url: https://git.saurik.com/apple/icu.git/blobdiff_plain/51004dcb01e06fef634b61be77ed73dd61cb6db9..08b89b0a244153b9f5bbb2f49c55ab0f7298122e:/icuSources/i18n/csrucode.cpp diff --git a/icuSources/i18n/csrucode.cpp b/icuSources/i18n/csrucode.cpp index d286cd3a..f0983430 100644 --- a/icuSources/i18n/csrucode.cpp +++ b/icuSources/i18n/csrucode.cpp @@ -1,6 +1,6 @@ /* ********************************************************************** - * Copyright (C) 2005-2012, International Business Machines + * Copyright (C) 2005-2013, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** */ @@ -29,16 +29,48 @@ const char *CharsetRecog_UTF_16_BE::getName() const return "UTF-16BE"; } +// UTF-16 confidence calculation. Very simple minded, but better than nothing. +// Any 8 bit non-control characters bump the confidence up. These have a zero high byte, +// and are very likely to be UTF-16, although they could also be part of a UTF-32 code. +// NULs are a contra-indication, they will appear commonly if the actual encoding is UTF-32. +// NULs should be rare in actual text. + +static int32_t adjustConfidence(UChar codeUnit, int32_t confidence) { + if (codeUnit == 0) { + confidence -= 10; + } else if ((codeUnit >= 0x20 && codeUnit <= 0xff) || codeUnit == 0x0a) { + confidence += 10; + } + if (confidence < 0) { + confidence = 0; + } else if (confidence > 100) { + confidence = 100; + } + return confidence; +} + + UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const { const uint8_t *input = textIn->fRawInput; - int32_t confidence = 0; - - if (input[0] == 0xFE && input[1] == 0xFF) { - confidence = 100; + int32_t confidence = 10; + int32_t length = textIn->fRawLength; + + int32_t bytesToCheck = (length > 30) ? 30 : length; + for (int32_t charIndex=0; charIndexset(textIn, this, confidence); return (confidence > 0); } @@ -56,13 +88,27 @@ const char *CharsetRecog_UTF_16_LE::getName() const UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const { const uint8_t *input = textIn->fRawInput; - int32_t confidence = 0; - - if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) { - confidence = 100; + int32_t confidence = 10; + int32_t length = textIn->fRawLength; + + int32_t bytesToCheck = (length > 30) ? 30 : length; + for (int32_t charIndex=0; charIndex= 4 && input[2] == 0 && input[3] == 0) { + confidence = 0; // UTF-32 BOM + } + break; + } + confidence = adjustConfidence(codeUnit, confidence); + if (confidence == 0 || confidence == 100) { + break; + } + } + if (bytesToCheck < 4 && confidence < 100) { + confidence = 0; } - - // TODO: Do some statastics to check for unsigned UTF-16LE results->set(textIn, this, confidence); return (confidence > 0); } @@ -81,7 +127,7 @@ UBool CharsetRecog_UTF_32::match(InputText* textIn, CharsetMatch *results) const bool hasBOM = FALSE; int32_t confidence = 0; - if (getChar(input, 0) == 0x0000FEFFUL) { + if (limit > 0 && getChar(input, 0) == 0x0000FEFFUL) { hasBOM = TRUE; }