1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
4 *******************************************************************************
5 * Copyright (C) 2010-2012,2014, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 *******************************************************************************
8 * file name: stringtriebuilder.h
10 * tab size: 8 (not used)
13 * created on: 2010dec24
14 * created by: Markus W. Scherer
17 #ifndef __STRINGTRIEBUILDER_H__
18 #define __STRINGTRIEBUILDER_H__
20 #include "unicode/utypes.h"
22 #if U_SHOW_CPLUSPLUS_API
24 #include "unicode/uobject.h"
28 * \brief C++ API: Builder API for trie builders
31 // Forward declaration.
34 typedef struct UHashtable UHashtable
;
38 * Build options for BytesTrieBuilder and CharsTrieBuilder.
41 enum UStringTrieBuildOption
{
43 * Builds a trie quickly.
46 USTRINGTRIE_BUILD_FAST
,
48 * Builds a trie more slowly, attempting to generate
49 * a shorter but equivalent serialization.
50 * This build option also uses more memory.
52 * This option can be effective when many integer values are the same
53 * and string/byte sequence suffixes can be shared.
54 * Runtime speed is not expected to improve.
57 USTRINGTRIE_BUILD_SMALL
63 * Base class for string trie builder classes.
65 * This class is not intended for public subclassing.
68 class U_COMMON_API StringTrieBuilder
: public UObject
{
70 #ifndef U_HIDE_INTERNAL_API
72 static int32_t hashNode(const void *node
);
74 static UBool
equalNodes(const void *left
, const void *right
);
75 #endif /* U_HIDE_INTERNAL_API */
78 // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
79 // or else the compiler will create a public default constructor.
83 virtual ~StringTrieBuilder();
85 #ifndef U_HIDE_INTERNAL_API
87 void createCompactBuilder(int32_t sizeGuess
, UErrorCode
&errorCode
);
89 void deleteCompactBuilder();
92 void build(UStringTrieBuildOption buildOption
, int32_t elementsLength
, UErrorCode
&errorCode
);
95 int32_t writeNode(int32_t start
, int32_t limit
, int32_t unitIndex
);
97 int32_t writeBranchSubNode(int32_t start
, int32_t limit
, int32_t unitIndex
, int32_t length
);
98 #endif /* U_HIDE_INTERNAL_API */
102 #ifndef U_HIDE_INTERNAL_API
104 Node
*makeNode(int32_t start
, int32_t limit
, int32_t unitIndex
, UErrorCode
&errorCode
);
106 Node
*makeBranchSubNode(int32_t start
, int32_t limit
, int32_t unitIndex
,
107 int32_t length
, UErrorCode
&errorCode
);
108 #endif /* U_HIDE_INTERNAL_API */
111 virtual int32_t getElementStringLength(int32_t i
) const = 0;
113 virtual char16_t getElementUnit(int32_t i
, int32_t unitIndex
) const = 0;
115 virtual int32_t getElementValue(int32_t i
) const = 0;
117 // Finds the first unit index after this one where
118 // the first and last element have different units again.
120 virtual int32_t getLimitOfLinearMatch(int32_t first
, int32_t last
, int32_t unitIndex
) const = 0;
122 // Number of different units at unitIndex.
124 virtual int32_t countElementUnits(int32_t start
, int32_t limit
, int32_t unitIndex
) const = 0;
126 virtual int32_t skipElementsBySomeUnits(int32_t i
, int32_t unitIndex
, int32_t count
) const = 0;
128 virtual int32_t indexOfElementWithNextUnit(int32_t i
, int32_t unitIndex
, char16_t unit
) const = 0;
131 virtual UBool
matchNodesCanHaveValues() const = 0;
134 virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
136 virtual int32_t getMinLinearMatch() const = 0;
138 virtual int32_t getMaxLinearMatchLength() const = 0;
140 #ifndef U_HIDE_INTERNAL_API
141 // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
143 static const int32_t kMaxBranchLinearSubNodeLength
=5;
145 // Maximum number of nested split-branch levels for a branch on all 2^16 possible char16_t units.
146 // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
148 static const int32_t kMaxSplitBranchLevels
=14;
151 * Makes sure that there is only one unique node registered that is
152 * equivalent to newNode.
153 * @param newNode Input node. The builder takes ownership.
154 * @param errorCode ICU in/out UErrorCode.
155 Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
156 * @return newNode if it is the first of its kind, or
157 * an equivalent node if newNode is a duplicate.
160 Node
*registerNode(Node
*newNode
, UErrorCode
&errorCode
);
162 * Makes sure that there is only one unique FinalValueNode registered
164 * Avoids creating a node if the value is a duplicate.
165 * @param value A final value.
166 * @param errorCode ICU in/out UErrorCode.
167 Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
168 * @return A FinalValueNode with the given value.
171 Node
*registerFinalValue(int32_t value
, UErrorCode
&errorCode
);
172 #endif /* U_HIDE_INTERNAL_API */
176 * registerNode() and registerFinalValue() take ownership of their input nodes,
177 * and only return owned nodes.
178 * If they see a failure UErrorCode, they will delete the input node.
179 * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
180 * If there is a failure, they return NULL.
182 * NULL Node pointers can be safely passed into other Nodes because
183 * they call the static Node::hashCode() which checks for a NULL pointer first.
185 * Therefore, as long as builder functions register a new node,
186 * they need to check for failures only before explicitly dereferencing
187 * a Node pointer, or before setting a new UErrorCode.
190 // Hash set of nodes, maps from nodes to integer 1.
194 // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
195 // it is needed for layout of other objects.
200 class Node
: public UObject
{
202 Node(int32_t initialHash
) : hash(initialHash
), offset(0) {}
203 inline int32_t hashCode() const { return hash
; }
204 // Handles node==NULL.
205 static inline int32_t hashCode(const Node
*node
) { return node
==NULL
? 0 : node
->hashCode(); }
206 // Base class operator==() compares the actual class types.
207 virtual UBool
operator==(const Node
&other
) const;
208 inline UBool
operator!=(const Node
&other
) const { return !operator==(other
); }
210 * Traverses the Node graph and numbers branch edges, with rightmost edges first.
211 * This is to avoid writing a duplicate node twice.
213 * Branch nodes in this trie data structure are not symmetric.
214 * Most branch edges "jump" to other nodes but the rightmost branch edges
215 * just continue without a jump.
216 * Therefore, write() must write the rightmost branch edge last
217 * (trie units are written backwards), and must write it at that point even if
218 * it is a duplicate of a node previously written elsewhere.
220 * This function visits and marks right branch edges first.
221 * Edges are numbered with increasingly negative values because we share the
222 * offset field which gets positive values when nodes are written.
223 * A branch edge also remembers the first number for any of its edges.
225 * When a further-left branch edge has a number in the range of the rightmost
226 * edge's numbers, then it will be written as part of the required right edge
227 * and we can avoid writing it first.
229 * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
232 * @param edgeNumber The first edge number for this node and its sub-nodes.
233 * @return An edge number that is at least the maximum-negative
234 * of the input edge number and the numbers of this node and all of its sub-nodes.
236 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
237 // write() must set the offset to a positive value.
238 virtual void write(StringTrieBuilder
&builder
) = 0;
239 // See markRightEdgesFirst.
240 inline void writeUnlessInsideRightEdge(int32_t firstRight
, int32_t lastRight
,
241 StringTrieBuilder
&builder
) {
242 // Note: Edge numbers are negative, lastRight<=firstRight.
243 // If offset>0 then this node and its sub-nodes have been written already
244 // and we need not write them again.
245 // If this node is part of the unwritten right branch edge,
246 // then we wait until that is written.
247 if(offset
<0 && (offset
<lastRight
|| firstRight
<offset
)) {
251 inline int32_t getOffset() const { return offset
; }
257 #ifndef U_HIDE_INTERNAL_API
258 // This class should not be overridden because
259 // registerFinalValue() compares a stack-allocated FinalValueNode
260 // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
261 // with the input node, and the
262 // !Node::operator==(other) used inside FinalValueNode::operator==(other)
263 // will be false if the typeid's are different.
265 class FinalValueNode
: public Node
{
267 FinalValueNode(int32_t v
) : Node(0x111111u
*37u+v
), value(v
) {}
268 virtual UBool
operator==(const Node
&other
) const;
269 virtual void write(StringTrieBuilder
&builder
);
273 #endif /* U_HIDE_INTERNAL_API */
275 // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
276 // it is needed for layout of other objects.
280 class ValueNode
: public Node
{
282 ValueNode(int32_t initialHash
) : Node(initialHash
), hasValue(FALSE
), value(0) {}
283 virtual UBool
operator==(const Node
&other
) const;
284 void setValue(int32_t v
) {
294 #ifndef U_HIDE_INTERNAL_API
298 class IntermediateValueNode
: public ValueNode
{
300 IntermediateValueNode(int32_t v
, Node
*nextNode
)
301 : ValueNode(0x222222u
*37u+hashCode(nextNode
)), next(nextNode
) { setValue(v
); }
302 virtual UBool
operator==(const Node
&other
) const;
303 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
304 virtual void write(StringTrieBuilder
&builder
);
308 #endif /* U_HIDE_INTERNAL_API */
310 // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
311 // it is needed for layout of other objects.
315 class LinearMatchNode
: public ValueNode
{
317 LinearMatchNode(int32_t len
, Node
*nextNode
)
318 : ValueNode((0x333333u
*37u+len
)*37u+hashCode(nextNode
)),
319 length(len
), next(nextNode
) {}
320 virtual UBool
operator==(const Node
&other
) const;
321 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
327 #ifndef U_HIDE_INTERNAL_API
331 class BranchNode
: public Node
{
333 BranchNode(int32_t initialHash
) : Node(initialHash
) {}
335 int32_t firstEdgeNumber
;
341 class ListBranchNode
: public BranchNode
{
343 ListBranchNode() : BranchNode(0x444444), length(0) {}
344 virtual UBool
operator==(const Node
&other
) const;
345 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
346 virtual void write(StringTrieBuilder
&builder
);
347 // Adds a unit with a final value.
348 void add(int32_t c
, int32_t value
) {
349 units
[length
]=(char16_t)c
;
351 values
[length
]=value
;
353 hash
=(hash
*37u+c
)*37u+value
;
355 // Adds a unit which leads to another match node.
356 void add(int32_t c
, Node
*node
) {
357 units
[length
]=(char16_t)c
;
361 hash
=(hash
*37u+c
)*37u+hashCode(node
);
364 Node
*equal
[kMaxBranchLinearSubNodeLength
]; // NULL means "has final value".
366 int32_t values
[kMaxBranchLinearSubNodeLength
];
367 char16_t units
[kMaxBranchLinearSubNodeLength
];
373 class SplitBranchNode
: public BranchNode
{
375 SplitBranchNode(char16_t middleUnit
, Node
*lessThanNode
, Node
*greaterOrEqualNode
)
376 : BranchNode(((0x555555u
*37u+middleUnit
)*37u+
377 hashCode(lessThanNode
))*37u+hashCode(greaterOrEqualNode
)),
378 unit(middleUnit
), lessThan(lessThanNode
), greaterOrEqual(greaterOrEqualNode
) {}
379 virtual UBool
operator==(const Node
&other
) const;
380 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
381 virtual void write(StringTrieBuilder
&builder
);
385 Node
*greaterOrEqual
;
388 // Branch head node, for writing the actual node lead unit.
390 class BranchHeadNode
: public ValueNode
{
392 BranchHeadNode(int32_t len
, Node
*subNode
)
393 : ValueNode((0x666666u
*37u+len
)*37u+hashCode(subNode
)),
394 length(len
), next(subNode
) {}
395 virtual UBool
operator==(const Node
&other
) const;
396 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
397 virtual void write(StringTrieBuilder
&builder
);
400 Node
*next
; // A branch sub-node.
403 #endif /* U_HIDE_INTERNAL_API */
407 virtual Node
*createLinearMatchNode(int32_t i
, int32_t unitIndex
, int32_t length
,
408 Node
*nextNode
) const = 0;
411 virtual int32_t write(int32_t unit
) = 0;
413 virtual int32_t writeElementUnits(int32_t i
, int32_t unitIndex
, int32_t length
) = 0;
415 virtual int32_t writeValueAndFinal(int32_t i
, UBool isFinal
) = 0;
417 virtual int32_t writeValueAndType(UBool hasValue
, int32_t value
, int32_t node
) = 0;
419 virtual int32_t writeDeltaTo(int32_t jumpTarget
) = 0;
424 #endif /* U_SHOW_CPLUSPLUS_API */
426 #endif // __STRINGTRIEBUILDER_H__