1 // © 2018 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html#License
3 #ifndef __LOCALEBUILDER_H__
4 #define __LOCALEBUILDER_H__
6 #include "unicode/utypes.h"
8 #if U_SHOW_CPLUSPLUS_API
10 #include "unicode/locid.h"
11 #include "unicode/localematcher.h"
12 #include "unicode/stringpiece.h"
13 #include "unicode/uobject.h"
15 #ifndef U_HIDE_DRAFT_API
18 * \brief C++ API: Builder API for Locale
25 * <code>LocaleBuilder</code> is used to build instances of <code>Locale</code>
26 * from values configured by the setters. Unlike the <code>Locale</code>
27 * constructors, the <code>LocaleBuilder</code> checks if a value configured by a
28 * setter satisfies the syntax requirements defined by the <code>Locale</code>
29 * class. A <code>Locale</code> object created by a <code>LocaleBuilder</code> is
30 * well-formed and can be transformed to a well-formed IETF BCP 47 language tag
31 * without losing information.
33 * <p>The following example shows how to create a <code>Locale</code> object
34 * with the <code>LocaleBuilder</code>.
37 * UErrorCode status = U_ZERO_ERROR;
38 * Locale aLocale = LocaleBuilder()
43 * if (U_SUCCESS(status)) {
49 * <p>LocaleBuilders can be reused; <code>clear()</code> resets all
50 * fields to their default values.
52 * <p>LocaleBuilder tracks errors in an internal UErrorCode. For all setters,
53 * except setLanguageTag and setLocale, LocaleBuilder will return immediately
54 * if the internal UErrorCode is in error state.
55 * To reset internal state and error code, call clear method.
56 * The setLanguageTag and setLocale method will first clear the internal
57 * UErrorCode, then track the error of the validation of the input parameter
58 * into the internal UErrorCode.
62 class U_COMMON_API LocaleBuilder
: public UObject
{
65 * Constructs an empty LocaleBuilder. The default value of all
66 * fields, extensions, and private use information is the
77 virtual ~LocaleBuilder();
80 * Resets the <code>LocaleBuilder</code> to match the provided
81 * <code>locale</code>. Existing state is discarded.
83 * <p>All fields of the locale must be well-formed.
84 * <p>This method clears the internal UErrorCode.
86 * @param locale the locale
87 * @return This builder.
91 LocaleBuilder
& setLocale(const Locale
& locale
);
94 * Resets the LocaleBuilder to match the provided
95 * [Unicode Locale Identifier](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id) .
96 * Discards the existing state. the empty string cause the builder to be
97 * reset, like {@link #clear}. Grandfathered tags are converted to their
98 * canonical form before being processed. Otherwise, the <code>language
99 * tag</code> must be well-formed, or else the build() method will later
100 * report an U_ILLEGAL_ARGUMENT_ERROR.
102 * <p>This method clears the internal UErrorCode.
104 * @param tag the language tag, defined as
105 * [unicode_locale_id](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id).
106 * @return This builder.
109 LocaleBuilder
& setLanguageTag(StringPiece tag
);
112 * Sets the language. If <code>language</code> is the empty string, the
113 * language in this <code>LocaleBuilder</code> is removed. Otherwise, the
114 * <code>language</code> must be well-formed, or else the build() method will
115 * later report an U_ILLEGAL_ARGUMENT_ERROR.
117 * <p>The syntax of language value is defined as
118 * [unicode_language_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_language_subtag).
120 * @param language the language
121 * @return This builder.
124 LocaleBuilder
& setLanguage(StringPiece language
);
127 * Sets the script. If <code>script</code> is the empty string, the script in
128 * this <code>LocaleBuilder</code> is removed.
129 * Otherwise, the <code>script</code> must be well-formed, or else the build()
130 * method will later report an U_ILLEGAL_ARGUMENT_ERROR.
132 * <p>The script value is a four-letter script code as
133 * [unicode_script_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_script_subtag)
134 * defined by ISO 15924
136 * @param script the script
137 * @return This builder.
140 LocaleBuilder
& setScript(StringPiece script
);
143 * Sets the region. If region is the empty string, the region in this
144 * <code>LocaleBuilder</code> is removed. Otherwise, the <code>region</code>
145 * must be well-formed, or else the build() method will later report an
146 * U_ILLEGAL_ARGUMENT_ERROR.
148 * <p>The region value is defined by
149 * [unicode_region_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_region_subtag)
150 * as a two-letter ISO 3166 code or a three-digit UN M.49 area code.
152 * <p>The region value in the <code>Locale</code> created by the
153 * <code>LocaleBuilder</code> is always normalized to upper case.
155 * @param region the region
156 * @return This builder.
159 LocaleBuilder
& setRegion(StringPiece region
);
162 * Sets the variant. If variant is the empty string, the variant in this
163 * <code>LocaleBuilder</code> is removed. Otherwise, the <code>variant</code>
164 * must be well-formed, or else the build() method will later report an
165 * U_ILLEGAL_ARGUMENT_ERROR.
167 * <p><b>Note:</b> This method checks if <code>variant</code>
169 * [unicode_variant_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_variant_subtag)
170 * syntax requirements, and normalizes the value to lowercase letters. However,
171 * the <code>Locale</code> class does not impose any syntactic
172 * restriction on variant. To set an ill-formed variant, use a Locale constructor.
173 * If there are multiple unicode_variant_subtag, the caller must concatenate
174 * them with '-' as separator (ex: "foobar-fibar").
176 * @param variant the variant
177 * @return This builder.
180 LocaleBuilder
& setVariant(StringPiece variant
);
183 * Sets the extension for the given key. If the value is the empty string,
184 * the extension is removed. Otherwise, the <code>key</code> and
185 * <code>value</code> must be well-formed, or else the build() method will
186 * later report an U_ILLEGAL_ARGUMENT_ERROR.
188 * <p><b>Note:</b> The key ('u') is used for the Unicode locale extension.
189 * Setting a value for this key replaces any existing Unicode locale key/type
190 * pairs with those defined in the extension.
192 * <p><b>Note:</b> The key ('x') is used for the private use code. To be
193 * well-formed, the value for this key needs only to have subtags of one to
194 * eight alphanumeric characters, not two to eight as in the general case.
196 * @param key the extension key
197 * @param value the extension value
198 * @return This builder.
201 LocaleBuilder
& setExtension(char key
, StringPiece value
);
204 * Sets the Unicode locale keyword type for the given key. If the type
205 * StringPiece is constructed with a nullptr, the keyword is removed.
206 * If the type is the empty string, the keyword is set without type subtags.
207 * Otherwise, the key and type must be well-formed, or else the build()
208 * method will later report an U_ILLEGAL_ARGUMENT_ERROR.
210 * <p>Keys and types are converted to lower case.
212 * <p><b>Note</b>:Setting the 'u' extension via {@link #setExtension}
213 * replaces all Unicode locale keywords with those defined in the
216 * @param key the Unicode locale key
217 * @param type the Unicode locale type
218 * @return This builder.
221 LocaleBuilder
& setUnicodeLocaleKeyword(
222 StringPiece key
, StringPiece type
);
225 * Adds a unicode locale attribute, if not already present, otherwise
226 * has no effect. The attribute must not be empty string and must be
227 * well-formed or U_ILLEGAL_ARGUMENT_ERROR will be set to status
228 * during the build() call.
230 * @param attribute the attribute
231 * @return This builder.
234 LocaleBuilder
& addUnicodeLocaleAttribute(StringPiece attribute
);
237 * Removes a unicode locale attribute, if present, otherwise has no
238 * effect. The attribute must not be empty string and must be well-formed
239 * or U_ILLEGAL_ARGUMENT_ERROR will be set to status during the build() call.
241 * <p>Attribute comparison for removal is case-insensitive.
243 * @param attribute the attribute
244 * @return This builder.
247 LocaleBuilder
& removeUnicodeLocaleAttribute(StringPiece attribute
);
250 * Resets the builder to its initial, empty state.
251 * <p>This method clears the internal UErrorCode.
253 * @return this builder
256 LocaleBuilder
& clear();
259 * Resets the extensions to their initial, empty state.
260 * Language, script, region and variant are unchanged.
262 * @return this builder
265 LocaleBuilder
& clearExtensions();
268 * Returns an instance of <code>Locale</code> created from the fields set
270 * If any set methods or during the build() call require memory allocation
271 * but fail U_MEMORY_ALLOCATION_ERROR will be set to status.
272 * If any of the fields set by the setters are not well-formed, the status
273 * will be set to U_ILLEGAL_ARGUMENT_ERROR. The state of the builder will
274 * not change after the build() call and the caller is free to keep using
275 * the same builder to build more locales.
277 * @return a new Locale
280 Locale
build(UErrorCode
& status
);
282 #ifndef U_HIDE_DRAFT_API
284 * Sets the UErrorCode if an error occurred while recording sets.
285 * Preserves older error codes in the outErrorCode.
286 * @param outErrorCode Set to an error code that occurred while setting subtags.
287 * Unchanged if there is no such error or if outErrorCode
288 * already contained an error.
289 * @return TRUE if U_FAILURE(outErrorCode)
292 UBool
copyErrorTo(UErrorCode
&outErrorCode
) const;
293 #endif /* U_HIDE_DRAFT_API */
296 friend class LocaleMatcher::Result
;
298 void copyExtensionsFrom(const Locale
& src
, UErrorCode
& errorCode
);
304 CharString
*variant_
; // Pointer not object so we need not #include internal charstr.h.
305 icu::Locale
*extensions_
; // Pointer not object. Storage for all other fields.
311 #endif // U_HIDE_DRAFT_API
313 #endif /* U_SHOW_CPLUSPLUS_API */
315 #endif // __LOCALEBUILDER_H__