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1 /*
2 **********************************************************************
3 * Copyright (c) 2003-2006, International Business Machines
4 * Corporation and others. All Rights Reserved.
5 **********************************************************************
6 * Author: Alan Liu
7 * Created: September 24 2003
8 * Since: ICU 2.8
9 **********************************************************************
10 */
11 #ifndef _RULEITER_H_
12 #define _RULEITER_H_
13
14 #include "unicode/uobject.h"
15
16 U_NAMESPACE_BEGIN
17
18 class UnicodeString;
19 class ParsePosition;
20 class SymbolTable;
21
22 /**
23 * An iterator that returns 32-bit code points. This class is deliberately
24 * <em>not</em> related to any of the ICU character iterator classes
25 * in order to minimize complexity.
26 * @author Alan Liu
27 * @since ICU 2.8
28 */
29 class RuleCharacterIterator : public UMemory {
30
31 // TODO: Ideas for later. (Do not implement if not needed, lest the
32 // code coverage numbers go down due to unused methods.)
33 // 1. Add a copy constructor, operator==() method.
34 // 2. Rather than return DONE, throw an exception if the end
35 // is reached -- this is an alternate usage model, probably not useful.
36
37 private:
38 /**
39 * Text being iterated.
40 */
41 const UnicodeString& text;
42
43 /**
44 * Position of iterator.
45 */
46 ParsePosition& pos;
47
48 /**
49 * Symbol table used to parse and dereference variables. May be 0.
50 */
51 const SymbolTable* sym;
52
53 /**
54 * Current variable expansion, or 0 if none.
55 */
56 const UnicodeString* buf;
57
58 /**
59 * Position within buf. Meaningless if buf == 0.
60 */
61 int32_t bufPos;
62
63 public:
64 /**
65 * Value returned when there are no more characters to iterate.
66 */
67 enum { DONE = -1 };
68
69 /**
70 * Bitmask option to enable parsing of variable names. If (options &
71 * PARSE_VARIABLES) != 0, then an embedded variable will be expanded to
72 * its value. Variables are parsed using the SymbolTable API.
73 */
74 enum { PARSE_VARIABLES = 1 };
75
76 /**
77 * Bitmask option to enable parsing of escape sequences. If (options &
78 * PARSE_ESCAPES) != 0, then an embedded escape sequence will be expanded
79 * to its value. Escapes are parsed using Utility.unescapeAt().
80 */
81 enum { PARSE_ESCAPES = 2 };
82
83 /**
84 * Bitmask option to enable skipping of whitespace. If (options &
85 * SKIP_WHITESPACE) != 0, then whitespace characters will be silently
86 * skipped, as if they were not present in the input. Whitespace
87 * characters are defined by UCharacterProperty.isRuleWhiteSpace().
88 */
89 enum { SKIP_WHITESPACE = 4 };
90
91 /**
92 * Constructs an iterator over the given text, starting at the given
93 * position.
94 * @param text the text to be iterated
95 * @param sym the symbol table, or null if there is none. If sym is null,
96 * then variables will not be deferenced, even if the PARSE_VARIABLES
97 * option is set.
98 * @param pos upon input, the index of the next character to return. If a
99 * variable has been dereferenced, then pos will <em>not</em> increment as
100 * characters of the variable value are iterated.
101 */
102 RuleCharacterIterator(const UnicodeString& text, const SymbolTable* sym,
103 ParsePosition& pos);
104
105 /**
106 * Returns true if this iterator has no more characters to return.
107 */
108 UBool atEnd() const;
109
110 /**
111 * Returns the next character using the given options, or DONE if there
112 * are no more characters, and advance the position to the next
113 * character.
114 * @param options one or more of the following options, bitwise-OR-ed
115 * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE.
116 * @param isEscaped output parameter set to TRUE if the character
117 * was escaped
118 * @param ec input-output error code. An error will only be set by
119 * this routing if options includes PARSE_VARIABLES and an unknown
120 * variable name is seen, or if options includes PARSE_ESCAPES and
121 * an invalid escape sequence is seen.
122 * @return the current 32-bit code point, or DONE
123 */
124 UChar32 next(int32_t options, UBool& isEscaped, UErrorCode& ec);
125
126 /**
127 * Returns true if this iterator is currently within a variable expansion.
128 */
129 inline UBool inVariable() const;
130
131 /**
132 * An opaque object representing the position of a RuleCharacterIterator.
133 */
134 struct Pos : public UMemory {
135 private:
136 const UnicodeString* buf;
137 int32_t pos;
138 int32_t bufPos;
139 friend class RuleCharacterIterator;
140 };
141
142 /**
143 * Sets an object which, when later passed to setPos(), will
144 * restore this iterator's position. Usage idiom:
145 *
146 * RuleCharacterIterator iterator = ...;
147 * RuleCharacterIterator::Pos pos;
148 * iterator.getPos(pos);
149 * for (;;) {
150 * iterator.getPos(pos);
151 * int c = iterator.next(...);
152 * ...
153 * }
154 * iterator.setPos(pos);
155 *
156 * @param p a position object to be set to this iterator's
157 * current position.
158 */
159 void getPos(Pos& p) const;
160
161 /**
162 * Restores this iterator to the position it had when getPos()
163 * set the given object.
164 * @param p a position object previously set by getPos()
165 */
166 void setPos(const Pos& p);
167
168 /**
169 * Skips ahead past any ignored characters, as indicated by the given
170 * options. This is useful in conjunction with the lookahead() method.
171 *
172 * Currently, this only has an effect for SKIP_WHITESPACE.
173 * @param options one or more of the following options, bitwise-OR-ed
174 * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE.
175 */
176 void skipIgnored(int32_t options);
177
178 /**
179 * Returns a string containing the remainder of the characters to be
180 * returned by this iterator, without any option processing. If the
181 * iterator is currently within a variable expansion, this will only
182 * extend to the end of the variable expansion. This method is provided
183 * so that iterators may interoperate with string-based APIs. The typical
184 * sequence of calls is to call skipIgnored(), then call lookahead(), then
185 * parse the string returned by lookahead(), then call jumpahead() to
186 * resynchronize the iterator.
187 * @param result a string to receive the characters to be returned
188 * by future calls to next()
189 * @return a reference to result
190 */
191 UnicodeString& lookahead(UnicodeString& result) const;
192
193 /**
194 * Advances the position by the given number of 16-bit code units.
195 * This is useful in conjunction with the lookahead() method.
196 * @param count the number of 16-bit code units to jump over
197 */
198 void jumpahead(int32_t count);
199
200 /**
201 * Returns a string representation of this object, consisting of the
202 * characters being iterated, with a '|' marking the current position.
203 * Position within an expanded variable is <em>not</em> indicated.
204 * @param result output parameter to receive a string
205 * representation of this object
206 */
207 // UnicodeString& toString(UnicodeString& result) const;
208
209 private:
210 /**
211 * Returns the current 32-bit code point without parsing escapes, parsing
212 * variables, or skipping whitespace.
213 * @return the current 32-bit code point
214 */
215 UChar32 _current() const;
216
217 /**
218 * Advances the position by the given amount.
219 * @param count the number of 16-bit code units to advance past
220 */
221 void _advance(int32_t count);
222 };
223
224 inline UBool RuleCharacterIterator::inVariable() const {
225 return buf != 0;
226 }
227
228 U_NAMESPACE_END
229
230 #endif // _RULEITER_H_
231 //eof