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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 *******************************************************************************
5 * Copyright (C) 2010-2014, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 *******************************************************************************
8 * collationiterator.h
9 *
10 * created on: 2010oct27
11 * created by: Markus W. Scherer
12 */
13
14 #ifndef __COLLATIONITERATOR_H__
15 #define __COLLATIONITERATOR_H__
16
17 #include "unicode/utypes.h"
18
19 #if !UCONFIG_NO_COLLATION
20
21 #include "cmemory.h"
22 #include "collation.h"
23 #include "collationdata.h"
24
25 U_NAMESPACE_BEGIN
26
27 class SkippedState;
28 class UCharsTrie;
29 class UVector32;
30
31 /**
32 * Collation element iterator and abstract character iterator.
33 *
34 * When a method returns a code point value, it must be in 0..10FFFF,
35 * except it can be negative as a sentinel value.
36 */
37 class U_I18N_API CollationIterator : public UObject {
38 private:
39 class CEBuffer {
40 private:
41 /** Large enough for CEs of most short strings. */
42 static const int32_t INITIAL_CAPACITY = 40;
43 public:
44 CEBuffer() : length(0) {}
45 ~CEBuffer();
46
47 inline void append(int64_t ce, UErrorCode &errorCode) {
48 if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
49 buffer[length++] = ce;
50 }
51 }
52
53 inline void appendUnsafe(int64_t ce) {
54 buffer[length++] = ce;
55 }
56
57 UBool ensureAppendCapacity(int32_t appCap, UErrorCode &errorCode);
58
59 inline UBool incLength(UErrorCode &errorCode) {
60 // Use INITIAL_CAPACITY for a very simple fastpath.
61 // (Rather than buffer.getCapacity().)
62 if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
63 ++length;
64 return TRUE;
65 } else {
66 return FALSE;
67 }
68 }
69
70 inline int64_t set(int32_t i, int64_t ce) {
71 return buffer[i] = ce;
72 }
73 inline int64_t get(int32_t i) const { return buffer[i]; }
74
75 const int64_t *getCEs() const { return buffer.getAlias(); }
76
77 int32_t length;
78
79 private:
80 CEBuffer(const CEBuffer &);
81 void operator=(const CEBuffer &);
82
83 MaybeStackArray<int64_t, INITIAL_CAPACITY> buffer;
84 };
85
86 public:
87 CollationIterator(const CollationData *d, UBool numeric)
88 : trie(d->trie),
89 data(d),
90 cesIndex(0),
91 skipped(NULL),
92 numCpFwd(-1),
93 isNumeric(numeric) {}
94
95 virtual ~CollationIterator();
96
97 virtual UBool operator==(const CollationIterator &other) const;
98 inline UBool operator!=(const CollationIterator &other) const {
99 return !operator==(other);
100 }
101
102 /**
103 * Resets the iterator state and sets the position to the specified offset.
104 * Subclasses must implement, and must call the parent class method,
105 * or CollationIterator::reset().
106 */
107 virtual void resetToOffset(int32_t newOffset) = 0;
108
109 virtual int32_t getOffset() const = 0;
110
111 /**
112 * Returns the next collation element.
113 */
114 inline int64_t nextCE(UErrorCode &errorCode) {
115 if(cesIndex < ceBuffer.length) {
116 // Return the next buffered CE.
117 return ceBuffer.get(cesIndex++);
118 }
119 // assert cesIndex == ceBuffer.length;
120 if(!ceBuffer.incLength(errorCode)) {
121 return Collation::NO_CE;
122 }
123 UChar32 c;
124 uint32_t ce32 = handleNextCE32(c, errorCode);
125 uint32_t t = ce32 & 0xff;
126 if(t < Collation::SPECIAL_CE32_LOW_BYTE) { // Forced-inline of isSpecialCE32(ce32).
127 // Normal CE from the main data.
128 // Forced-inline of ceFromSimpleCE32(ce32).
129 return ceBuffer.set(cesIndex++,
130 ((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
131 }
132 const CollationData *d;
133 // The compiler should be able to optimize the previous and the following
134 // comparisons of t with the same constant.
135 if(t == Collation::SPECIAL_CE32_LOW_BYTE) {
136 if(c < 0) {
137 return ceBuffer.set(cesIndex++, Collation::NO_CE);
138 }
139 d = data->base;
140 ce32 = d->getCE32(c);
141 t = ce32 & 0xff;
142 if(t < Collation::SPECIAL_CE32_LOW_BYTE) {
143 // Normal CE from the base data.
144 return ceBuffer.set(cesIndex++,
145 ((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
146 }
147 } else {
148 d = data;
149 }
150 if(t == Collation::LONG_PRIMARY_CE32_LOW_BYTE) {
151 // Forced-inline of ceFromLongPrimaryCE32(ce32).
152 return ceBuffer.set(cesIndex++,
153 ((int64_t)(ce32 - t) << 32) | Collation::COMMON_SEC_AND_TER_CE);
154 }
155 return nextCEFromCE32(d, c, ce32, errorCode);
156 }
157
158 /**
159 * Fetches all CEs.
160 * @return getCEsLength()
161 */
162 int32_t fetchCEs(UErrorCode &errorCode);
163
164 /**
165 * Overwrites the current CE (the last one returned by nextCE()).
166 */
167 void setCurrentCE(int64_t ce) {
168 // assert cesIndex > 0;
169 ceBuffer.set(cesIndex - 1, ce);
170 }
171
172 /**
173 * Returns the previous collation element.
174 */
175 int64_t previousCE(UVector32 &offsets, UErrorCode &errorCode);
176
177 inline int32_t getCEsLength() const {
178 return ceBuffer.length;
179 }
180
181 inline int64_t getCE(int32_t i) const {
182 return ceBuffer.get(i);
183 }
184
185 const int64_t *getCEs() const {
186 return ceBuffer.getCEs();
187 }
188
189 void clearCEs() {
190 cesIndex = ceBuffer.length = 0;
191 }
192
193 void clearCEsIfNoneRemaining() {
194 if(cesIndex == ceBuffer.length) { clearCEs(); }
195 }
196
197 /**
198 * Returns the next code point (with post-increment).
199 * Public for identical-level comparison and for testing.
200 */
201 virtual UChar32 nextCodePoint(UErrorCode &errorCode) = 0;
202
203 /**
204 * Returns the previous code point (with pre-decrement).
205 * Public for identical-level comparison and for testing.
206 */
207 virtual UChar32 previousCodePoint(UErrorCode &errorCode) = 0;
208
209 protected:
210 CollationIterator(const CollationIterator &other);
211
212 void reset();
213
214 /**
215 * Returns the next code point and its local CE32 value.
216 * Returns Collation::FALLBACK_CE32 at the end of the text (c<0)
217 * or when c's CE32 value is to be looked up in the base data (fallback).
218 *
219 * The code point is used for fallbacks, context and implicit weights.
220 * It is ignored when the returned CE32 is not special (e.g., FFFD_CE32).
221 */
222 virtual uint32_t handleNextCE32(UChar32 &c, UErrorCode &errorCode);
223
224 /**
225 * Called when handleNextCE32() returns a LEAD_SURROGATE_TAG for a lead surrogate code unit.
226 * Returns the trail surrogate in that case and advances past it,
227 * if a trail surrogate follows the lead surrogate.
228 * Otherwise returns any other code unit and does not advance.
229 */
230 virtual UChar handleGetTrailSurrogate();
231
232 /**
233 * Called when handleNextCE32() returns with c==0, to see whether it is a NUL terminator.
234 * (Not needed in Java.)
235 */
236 virtual UBool foundNULTerminator();
237
238 /**
239 * @return FALSE if surrogate code points U+D800..U+DFFF
240 * map to their own implicit primary weights (for UTF-16),
241 * or TRUE if they map to CE(U+FFFD) (for UTF-8)
242 */
243 virtual UBool forbidSurrogateCodePoints() const;
244
245 virtual void forwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
246
247 virtual void backwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
248
249 /**
250 * Returns the CE32 from the data trie.
251 * Normally the same as data->getCE32(), but overridden in the builder.
252 * Call this only when the faster data->getCE32() cannot be used.
253 */
254 virtual uint32_t getDataCE32(UChar32 c) const;
255
256 virtual uint32_t getCE32FromBuilderData(uint32_t ce32, UErrorCode &errorCode);
257
258 void appendCEsFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
259 UBool forward, UErrorCode &errorCode);
260
261 // Main lookup trie of the data object.
262 const UTrie2 *trie;
263 const CollationData *data;
264
265 private:
266 int64_t nextCEFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
267 UErrorCode &errorCode);
268
269 uint32_t getCE32FromPrefix(const CollationData *d, uint32_t ce32,
270 UErrorCode &errorCode);
271
272 UChar32 nextSkippedCodePoint(UErrorCode &errorCode);
273
274 void backwardNumSkipped(int32_t n, UErrorCode &errorCode);
275
276 uint32_t nextCE32FromContraction(
277 const CollationData *d, uint32_t contractionCE32,
278 const UChar *p, uint32_t ce32, UChar32 c,
279 UErrorCode &errorCode);
280
281 uint32_t nextCE32FromDiscontiguousContraction(
282 const CollationData *d, UCharsTrie &suffixes, uint32_t ce32,
283 int32_t lookAhead, UChar32 c,
284 UErrorCode &errorCode);
285
286 /**
287 * Returns the previous CE when data->isUnsafeBackward(c, isNumeric).
288 */
289 int64_t previousCEUnsafe(UChar32 c, UVector32 &offsets, UErrorCode &errorCode);
290
291 /**
292 * Turns a string of digits (bytes 0..9)
293 * into a sequence of CEs that will sort in numeric order.
294 *
295 * Starts from this ce32's digit value and consumes the following/preceding digits.
296 * The digits string must not be empty and must not have leading zeros.
297 */
298 void appendNumericCEs(uint32_t ce32, UBool forward, UErrorCode &errorCode);
299
300 /**
301 * Turns 1..254 digits into a sequence of CEs.
302 * Called by appendNumericCEs() for each segment of at most 254 digits.
303 */
304 void appendNumericSegmentCEs(const char *digits, int32_t length, UErrorCode &errorCode);
305
306 CEBuffer ceBuffer;
307 int32_t cesIndex;
308
309 SkippedState *skipped;
310
311 // Number of code points to read forward, or -1.
312 // Used as a forward iteration limit in previousCEUnsafe().
313 int32_t numCpFwd;
314 // Numeric collation (CollationSettings::NUMERIC).
315 UBool isNumeric;
316 };
317
318 U_NAMESPACE_END
319
320 #endif // !UCONFIG_NO_COLLATION
321 #endif // __COLLATIONITERATOR_H__