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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 **********************************************************************
5 * Copyright (c) 2001-2015, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 **********************************************************************
8 * Date Name Description
9 * 11/19/2001 aliu Creation.
10 * 05/19/2010 markus Rewritten from scratch
11 **********************************************************************
12 */
13
14 #ifndef CHARSTRING_H
15 #define CHARSTRING_H
16
17 #include "unicode/utypes.h"
18 #include "unicode/unistr.h"
19 #include "unicode/uobject.h"
20 #include "cmemory.h"
21
22 U_NAMESPACE_BEGIN
23
24 // Windows needs us to DLL-export the MaybeStackArray template specialization,
25 // but MacOS X cannot handle it. Same as in digitlst.h.
26 #if !U_PLATFORM_IS_DARWIN_BASED
27 template class U_COMMON_API MaybeStackArray<char, 40>;
28 #endif
29
30 /**
31 * ICU-internal char * string class.
32 * This class does not assume or enforce any particular character encoding.
33 * Raw bytes can be stored. The string object owns its characters.
34 * A terminating NUL is stored, but the class does not prevent embedded NUL characters.
35 *
36 * This class wants to be convenient but is also deliberately minimalist.
37 * Please do not add methods if they only add minor convenience.
38 * For example:
39 * cs.data()[5]='a'; // no need for setCharAt(5, 'a')
40 */
41 class U_COMMON_API CharString : public UMemory {
42 public:
43 CharString() : len(0) { buffer[0]=0; }
44 CharString(StringPiece s, UErrorCode &errorCode) : len(0) {
45 buffer[0]=0;
46 append(s, errorCode);
47 }
48 CharString(const CharString &s, UErrorCode &errorCode) : len(0) {
49 buffer[0]=0;
50 append(s, errorCode);
51 }
52 CharString(const char *s, int32_t sLength, UErrorCode &errorCode) : len(0) {
53 buffer[0]=0;
54 append(s, sLength, errorCode);
55 }
56 ~CharString() {}
57
58 /**
59 * Move constructor; might leave src in an undefined state.
60 * This string will have the same contents and state that the source string had.
61 */
62 CharString(CharString &&src) U_NOEXCEPT;
63 /**
64 * Move assignment operator; might leave src in an undefined state.
65 * This string will have the same contents and state that the source string had.
66 * The behavior is undefined if *this and src are the same object.
67 */
68 CharString &operator=(CharString &&src) U_NOEXCEPT;
69
70 /**
71 * Replaces this string's contents with the other string's contents.
72 * CharString does not support the standard copy constructor nor
73 * the assignment operator, to make copies explicit and to
74 * use a UErrorCode where memory allocations might be needed.
75 */
76 CharString &copyFrom(const CharString &other, UErrorCode &errorCode);
77
78 UBool isEmpty() const { return len==0; }
79 int32_t length() const { return len; }
80 char operator[](int32_t index) const { return buffer[index]; }
81 StringPiece toStringPiece() const { return StringPiece(buffer.getAlias(), len); }
82
83 const char *data() const { return buffer.getAlias(); }
84 char *data() { return buffer.getAlias(); }
85
86 /** @return last index of c, or -1 if c is not in this string */
87 int32_t lastIndexOf(char c) const;
88
89 CharString &clear() { len=0; buffer[0]=0; return *this; }
90 CharString &truncate(int32_t newLength);
91
92 CharString &append(char c, UErrorCode &errorCode);
93 CharString &append(StringPiece s, UErrorCode &errorCode) {
94 return append(s.data(), s.length(), errorCode);
95 }
96 CharString &append(const CharString &s, UErrorCode &errorCode) {
97 return append(s.data(), s.length(), errorCode);
98 }
99 CharString &append(const char *s, int32_t sLength, UErrorCode &status);
100 /**
101 * Returns a writable buffer for appending and writes the buffer's capacity to
102 * resultCapacity. Guarantees resultCapacity>=minCapacity if U_SUCCESS().
103 * There will additionally be space for a terminating NUL right at resultCapacity.
104 * (This function is similar to ByteSink.GetAppendBuffer().)
105 *
106 * The returned buffer is only valid until the next write operation
107 * on this string.
108 *
109 * After writing at most resultCapacity bytes, call append() with the
110 * pointer returned from this function and the number of bytes written.
111 *
112 * @param minCapacity required minimum capacity of the returned buffer;
113 * must be non-negative
114 * @param desiredCapacityHint desired capacity of the returned buffer;
115 * must be non-negative
116 * @param resultCapacity will be set to the capacity of the returned buffer
117 * @param errorCode in/out error code
118 * @return a buffer with resultCapacity>=min_capacity
119 */
120 char *getAppendBuffer(int32_t minCapacity,
121 int32_t desiredCapacityHint,
122 int32_t &resultCapacity,
123 UErrorCode &errorCode);
124
125 CharString &appendInvariantChars(const UnicodeString &s, UErrorCode &errorCode);
126
127 /**
128 * Appends a filename/path part, e.g., a directory name.
129 * First appends a U_FILE_SEP_CHAR if necessary.
130 * Does nothing if s is empty.
131 */
132 CharString &appendPathPart(StringPiece s, UErrorCode &errorCode);
133
134 /**
135 * Appends a U_FILE_SEP_CHAR if this string is not empty
136 * and does not already end with a U_FILE_SEP_CHAR or U_FILE_ALT_SEP_CHAR.
137 */
138 CharString &ensureEndsWithFileSeparator(UErrorCode &errorCode);
139
140 private:
141 MaybeStackArray<char, 40> buffer;
142 int32_t len;
143
144 UBool ensureCapacity(int32_t capacity, int32_t desiredCapacityHint, UErrorCode &errorCode);
145
146 CharString(const CharString &other); // forbid copying of this class
147 CharString &operator=(const CharString &other); // forbid copying of this class
148 };
149
150 U_NAMESPACE_END
151
152 #endif
153 //eof