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1
2 /*
3 *
4 * (C) Copyright IBM Corp. 1998-2008 - All Rights Reserved
5 *
6 * This file is a modification of the ICU file IndicLayoutEngine.h
7 * by Jens Herden and Javier Sola for Khmer language
8 *
9 */
10
11 #ifndef __KHMERLAYOUTENGINE_H
12 #define __KHMERLAYOUTENGINE_H
13
14 // #include "LETypes.h"
15 // #include "LEFontInstance.h"
16 // #include "LEGlyphFilter.h"
17 // #include "LayoutEngine.h"
18 // #include "OpenTypeLayoutEngine.h"
19
20 // #include "GlyphSubstitutionTables.h"
21 // #include "GlyphDefinitionTables.h"
22 // #include "GlyphPositioningTables.h"
23
24 U_NAMESPACE_BEGIN
25
26 // class MPreFixups;
27 // class LEGlyphStorage;
28
29 /**
30 * This class implements OpenType layout for Khmer OpenType fonts, as
31 * specified by Microsoft in "Creating and Supporting OpenType Fonts for
32 * Khmer Scripts" (http://www.microsoft.com/typography/otspec/indicot/default.htm) TODO: change url
33 *
34 * This class overrides the characterProcessing method to do Khmer character processing
35 * and reordering (See the MS spec. for more details)
36 *
37 * @internal
38 */
39 class KhmerOpenTypeLayoutEngine : public OpenTypeLayoutEngine
40 {
41 public:
42 /**
43 * This is the main constructor. It constructs an instance of KhmerOpenTypeLayoutEngine for
44 * a particular font, script and language. It takes the GSUB table as a parameter since
45 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
46 * Khmer OpenType font.
47 *
48 * @param fontInstance - the font
49 * @param scriptCode - the script
50 * @param langaugeCode - the language
51 * @param gsubTable - the GSUB table
52 * @param success - set to an error code if the operation fails
53 *
54 * @see LayoutEngine::layoutEngineFactory
55 * @see OpenTypeLayoutEngine
56 * @see ScriptAndLangaugeTags.h for script and language codes
57 *
58 * @internal
59 */
60 KhmerOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
61 le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable, LEErrorCode &success);
62
63 /**
64 * This constructor is used when the font requires a "canned" GSUB table which can't be known
65 * until after this constructor has been invoked.
66 *
67 * @param fontInstance - the font
68 * @param scriptCode - the script
69 * @param langaugeCode - the language
70 * @param success - set to an error code if the operation fails
71 *
72 * @see OpenTypeLayoutEngine
73 * @see ScriptAndLangaugeTags.h for script and language codes
74 *
75 * @internal
76 */
77 KhmerOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
78 le_int32 typoFlags, LEErrorCode &success);
79
80 /**
81 * The destructor, virtual for correct polymorphic invocation.
82 *
83 * @internal
84 */
85 virtual ~KhmerOpenTypeLayoutEngine();
86
87 /**
88 * ICU "poor man's RTTI", returns a UClassID for the actual class.
89 *
90 * @stable ICU 2.8
91 */
92 virtual UClassID getDynamicClassID() const;
93
94 /**
95 * ICU "poor man's RTTI", returns a UClassID for this class.
96 *
97 * @stable ICU 2.8
98 */
99 static UClassID getStaticClassID();
100
101 protected:
102
103 /**
104 * This method does Khmer OpenType character processing. It assigns the OpenType feature
105 * tags to the characters, and may generate output characters which have been reordered.
106 * It may also split some vowels, resulting in more output characters than input characters.
107 *
108 * Input parameters:
109 * @param chars - the input character context
110 * @param offset - the index of the first character to process
111 * @param count - the number of characters to process
112 * @param max - the number of characters in the input context
113 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
114 * @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set.
115 * the auxillary data array will be set to the feature tags.
116 *
117 * Output parameters:
118 * @param success - set to an error code if the operation fails
119 *
120 * @return the output character count
121 *
122 * @internal
123 */
124 virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
125 LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
126
127 };
128
129 U_NAMESPACE_END
130 #endif
131