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1 # Microsoft Developer Studio Project File - Name="i18n" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
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7 CFG=i18n - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
10 !MESSAGE
11 !MESSAGE NMAKE /f "i18n.mak".
12 !MESSAGE
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14 !MESSAGE by defining the macro CFG on the command line. For example:
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23 !MESSAGE "i18n - Win64 Debug" (based on "Win32 (x86) Dynamic-Link Library")
24 !MESSAGE
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231 # Begin Custom Build
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241 # Begin Custom Build
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251 # Begin Custom Build
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272 # Begin Custom Build
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292 # Begin Custom Build
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302 # Begin Custom Build
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323 # Begin Custom Build
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404 # Begin Custom Build
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695 # End Custom Build
696
697 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
698
699 # Begin Custom Build
700 InputPath=.\unicode\calendar.h
701
702 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
703 copy $(InputPath) ..\..\include\unicode
704
705 # End Custom Build
706
707 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
708
709 # Begin Custom Build
710 InputPath=.\unicode\calendar.h
711
712 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
713 copy $(InputPath) ..\..\include\unicode
714
715 # End Custom Build
716
717 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
718
719 # Begin Custom Build
720 InputPath=.\unicode\calendar.h
721
722 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
723 copy $(InputPath) ..\..\include\unicode
724
725 # End Custom Build
726
727 !ENDIF
728
729 # End Source File
730 # Begin Source File
731
732 SOURCE=.\choicfmt.cpp
733 # End Source File
734 # Begin Source File
735
736 SOURCE=.\unicode\choicfmt.h
737
738 !IF "$(CFG)" == "i18n - Win32 Release"
739
740 # Begin Custom Build
741 InputPath=.\unicode\choicfmt.h
742
743 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
744 copy $(InputPath) ..\..\include\unicode
745
746 # End Custom Build
747
748 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
749
750 # Begin Custom Build
751 InputPath=.\unicode\choicfmt.h
752
753 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
754 copy $(InputPath) ..\..\include\unicode
755
756 # End Custom Build
757
758 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
759
760 # Begin Custom Build
761 InputPath=.\unicode\choicfmt.h
762
763 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
764 copy $(InputPath) ..\..\include\unicode
765
766 # End Custom Build
767
768 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
769
770 # Begin Custom Build
771 InputPath=.\unicode\choicfmt.h
772
773 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
774 copy $(InputPath) ..\..\include\unicode
775
776 # End Custom Build
777
778 !ENDIF
779
780 # End Source File
781 # Begin Source File
782
783 SOURCE=.\datefmt.cpp
784 # End Source File
785 # Begin Source File
786
787 SOURCE=.\unicode\datefmt.h
788
789 !IF "$(CFG)" == "i18n - Win32 Release"
790
791 # Begin Custom Build
792 InputPath=.\unicode\datefmt.h
793
794 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
795 copy $(InputPath) ..\..\include\unicode
796
797 # End Custom Build
798
799 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
800
801 # Begin Custom Build
802 InputPath=.\unicode\datefmt.h
803
804 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
805 copy $(InputPath) ..\..\include\unicode
806
807 # End Custom Build
808
809 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
810
811 # Begin Custom Build
812 InputPath=.\unicode\datefmt.h
813
814 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
815 copy $(InputPath) ..\..\include\unicode
816
817 # End Custom Build
818
819 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
820
821 # Begin Custom Build
822 InputPath=.\unicode\datefmt.h
823
824 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
825 copy $(InputPath) ..\..\include\unicode
826
827 # End Custom Build
828
829 !ENDIF
830
831 # End Source File
832 # Begin Source File
833
834 SOURCE=.\dcfmtsym.cpp
835 # End Source File
836 # Begin Source File
837
838 SOURCE=.\unicode\dcfmtsym.h
839
840 !IF "$(CFG)" == "i18n - Win32 Release"
841
842 # Begin Custom Build
843 InputPath=.\unicode\dcfmtsym.h
844
845 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
846 copy $(InputPath) ..\..\include\unicode
847
848 # End Custom Build
849
850 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
851
852 # Begin Custom Build
853 InputPath=.\unicode\dcfmtsym.h
854
855 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
856 copy $(InputPath) ..\..\include\unicode
857
858 # End Custom Build
859
860 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
861
862 # Begin Custom Build
863 InputPath=.\unicode\dcfmtsym.h
864
865 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
866 copy $(InputPath) ..\..\include\unicode
867
868 # End Custom Build
869
870 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
871
872 # Begin Custom Build
873 InputPath=.\unicode\dcfmtsym.h
874
875 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
876 copy $(InputPath) ..\..\include\unicode
877
878 # End Custom Build
879
880 !ENDIF
881
882 # End Source File
883 # Begin Source File
884
885 SOURCE=.\decimfmt.cpp
886 # End Source File
887 # Begin Source File
888
889 SOURCE=.\unicode\decimfmt.h
890
891 !IF "$(CFG)" == "i18n - Win32 Release"
892
893 # Begin Custom Build
894 InputPath=.\unicode\decimfmt.h
895
896 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
897 copy $(InputPath) ..\..\include\unicode
898
899 # End Custom Build
900
901 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
902
903 # Begin Custom Build
904 InputPath=.\unicode\decimfmt.h
905
906 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
907 copy $(InputPath) ..\..\include\unicode
908
909 # End Custom Build
910
911 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
912
913 # Begin Custom Build
914 InputPath=.\unicode\decimfmt.h
915
916 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
917 copy $(InputPath) ..\..\include\unicode
918
919 # End Custom Build
920
921 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
922
923 # Begin Custom Build
924 InputPath=.\unicode\decimfmt.h
925
926 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
927 copy $(InputPath) ..\..\include\unicode
928
929 # End Custom Build
930
931 !ENDIF
932
933 # End Source File
934 # Begin Source File
935
936 SOURCE=.\dtfmtsym.cpp
937 # End Source File
938 # Begin Source File
939
940 SOURCE=.\unicode\dtfmtsym.h
941
942 !IF "$(CFG)" == "i18n - Win32 Release"
943
944 # Begin Custom Build
945 InputPath=.\unicode\dtfmtsym.h
946
947 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
948 copy $(InputPath) ..\..\include\unicode
949
950 # End Custom Build
951
952 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
953
954 # Begin Custom Build
955 InputPath=.\unicode\dtfmtsym.h
956
957 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
958 copy $(InputPath) ..\..\include\unicode
959
960 # End Custom Build
961
962 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
963
964 # Begin Custom Build
965 InputPath=.\unicode\dtfmtsym.h
966
967 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
968 copy $(InputPath) ..\..\include\unicode
969
970 # End Custom Build
971
972 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
973
974 # Begin Custom Build
975 InputPath=.\unicode\dtfmtsym.h
976
977 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
978 copy $(InputPath) ..\..\include\unicode
979
980 # End Custom Build
981
982 !ENDIF
983
984 # End Source File
985 # Begin Source File
986
987 SOURCE=.\unicode\fieldpos.h
988
989 !IF "$(CFG)" == "i18n - Win32 Release"
990
991 # Begin Custom Build
992 InputPath=.\unicode\fieldpos.h
993
994 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
995 copy $(InputPath) ..\..\include\unicode
996
997 # End Custom Build
998
999 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1000
1001 # Begin Custom Build
1002 InputPath=.\unicode\fieldpos.h
1003
1004 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1005 copy $(InputPath) ..\..\include\unicode
1006
1007 # End Custom Build
1008
1009 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1010
1011 # Begin Custom Build
1012 InputPath=.\unicode\fieldpos.h
1013
1014 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1015 copy $(InputPath) ..\..\include\unicode
1016
1017 # End Custom Build
1018
1019 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1020
1021 # Begin Custom Build
1022 InputPath=.\unicode\fieldpos.h
1023
1024 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1025 copy $(InputPath) ..\..\include\unicode
1026
1027 # End Custom Build
1028
1029 !ENDIF
1030
1031 # End Source File
1032 # Begin Source File
1033
1034 SOURCE=.\fmtable.cpp
1035 # End Source File
1036 # Begin Source File
1037
1038 SOURCE=.\unicode\fmtable.h
1039
1040 !IF "$(CFG)" == "i18n - Win32 Release"
1041
1042 # Begin Custom Build
1043 InputPath=.\unicode\fmtable.h
1044
1045 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1046 copy $(InputPath) ..\..\include\unicode
1047
1048 # End Custom Build
1049
1050 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1051
1052 # Begin Custom Build
1053 InputPath=.\unicode\fmtable.h
1054
1055 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1056 copy $(InputPath) ..\..\include\unicode
1057
1058 # End Custom Build
1059
1060 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1061
1062 # Begin Custom Build
1063 InputPath=.\unicode\fmtable.h
1064
1065 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1066 copy $(InputPath) ..\..\include\unicode
1067
1068 # End Custom Build
1069
1070 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1071
1072 # Begin Custom Build
1073 InputPath=.\unicode\fmtable.h
1074
1075 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1076 copy $(InputPath) ..\..\include\unicode
1077
1078 # End Custom Build
1079
1080 !ENDIF
1081
1082 # End Source File
1083 # Begin Source File
1084
1085 SOURCE=.\format.cpp
1086 # End Source File
1087 # Begin Source File
1088
1089 SOURCE=.\unicode\format.h
1090
1091 !IF "$(CFG)" == "i18n - Win32 Release"
1092
1093 # Begin Custom Build
1094 InputPath=.\unicode\format.h
1095
1096 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1097 copy $(InputPath) ..\..\include\unicode
1098
1099 # End Custom Build
1100
1101 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1102
1103 # Begin Custom Build
1104 InputPath=.\unicode\format.h
1105
1106 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1107 copy $(InputPath) ..\..\include\unicode
1108
1109 # End Custom Build
1110
1111 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1112
1113 # Begin Custom Build
1114 InputPath=.\unicode\format.h
1115
1116 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1117 copy $(InputPath) ..\..\include\unicode
1118
1119 # End Custom Build
1120
1121 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1122
1123 # Begin Custom Build
1124 InputPath=.\unicode\format.h
1125
1126 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1127 copy $(InputPath) ..\..\include\unicode
1128
1129 # End Custom Build
1130
1131 !ENDIF
1132
1133 # End Source File
1134 # Begin Source File
1135
1136 SOURCE=.\gregocal.cpp
1137 # End Source File
1138 # Begin Source File
1139
1140 SOURCE=.\unicode\gregocal.h
1141
1142 !IF "$(CFG)" == "i18n - Win32 Release"
1143
1144 # Begin Custom Build
1145 InputPath=.\unicode\gregocal.h
1146
1147 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1148 copy $(InputPath) ..\..\include\unicode
1149
1150 # End Custom Build
1151
1152 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1153
1154 # Begin Custom Build
1155 InputPath=.\unicode\gregocal.h
1156
1157 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1158 copy $(InputPath) ..\..\include\unicode
1159
1160 # End Custom Build
1161
1162 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1163
1164 # Begin Custom Build
1165 InputPath=.\unicode\gregocal.h
1166
1167 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1168 copy $(InputPath) ..\..\include\unicode
1169
1170 # End Custom Build
1171
1172 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1173
1174 # Begin Custom Build
1175 InputPath=.\unicode\gregocal.h
1176
1177 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1178 copy $(InputPath) ..\..\include\unicode
1179
1180 # End Custom Build
1181
1182 !ENDIF
1183
1184 # End Source File
1185 # Begin Source File
1186
1187 SOURCE=.\japancal.cpp
1188 # End Source File
1189 # Begin Source File
1190
1191 SOURCE=.\japancal.h
1192 # End Source File
1193 # Begin Source File
1194
1195 SOURCE=.\msgfmt.cpp
1196 # End Source File
1197 # Begin Source File
1198
1199 SOURCE=.\unicode\msgfmt.h
1200
1201 !IF "$(CFG)" == "i18n - Win32 Release"
1202
1203 # Begin Custom Build
1204 InputPath=.\unicode\msgfmt.h
1205
1206 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1207 copy $(InputPath) ..\..\include\unicode
1208
1209 # End Custom Build
1210
1211 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1212
1213 # Begin Custom Build
1214 InputPath=.\unicode\msgfmt.h
1215
1216 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1217 copy $(InputPath) ..\..\include\unicode
1218
1219 # End Custom Build
1220
1221 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1222
1223 # Begin Custom Build
1224 InputPath=.\unicode\msgfmt.h
1225
1226 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1227 copy $(InputPath) ..\..\include\unicode
1228
1229 # End Custom Build
1230
1231 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1232
1233 # Begin Custom Build
1234 InputPath=.\unicode\msgfmt.h
1235
1236 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1237 copy $(InputPath) ..\..\include\unicode
1238
1239 # End Custom Build
1240
1241 !ENDIF
1242
1243 # End Source File
1244 # Begin Source File
1245
1246 SOURCE=.\nfrlist.h
1247 # End Source File
1248 # Begin Source File
1249
1250 SOURCE=.\nfrs.cpp
1251 # End Source File
1252 # Begin Source File
1253
1254 SOURCE=.\nfrs.h
1255 # End Source File
1256 # Begin Source File
1257
1258 SOURCE=.\nfrule.cpp
1259 # End Source File
1260 # Begin Source File
1261
1262 SOURCE=.\nfrule.h
1263 # End Source File
1264 # Begin Source File
1265
1266 SOURCE=.\nfsubs.cpp
1267 # End Source File
1268 # Begin Source File
1269
1270 SOURCE=.\nfsubs.h
1271 # End Source File
1272 # Begin Source File
1273
1274 SOURCE=.\numfmt.cpp
1275 # End Source File
1276 # Begin Source File
1277
1278 SOURCE=.\unicode\numfmt.h
1279
1280 !IF "$(CFG)" == "i18n - Win32 Release"
1281
1282 # Begin Custom Build
1283 InputPath=.\unicode\numfmt.h
1284
1285 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1286 copy $(InputPath) ..\..\include\unicode
1287
1288 # End Custom Build
1289
1290 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1291
1292 # Begin Custom Build
1293 InputPath=.\unicode\numfmt.h
1294
1295 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1296 copy $(InputPath) ..\..\include\unicode
1297
1298 # End Custom Build
1299
1300 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1301
1302 # Begin Custom Build
1303 InputPath=.\unicode\numfmt.h
1304
1305 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1306 copy $(InputPath) ..\..\include\unicode
1307
1308 # End Custom Build
1309
1310 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1311
1312 # Begin Custom Build
1313 InputPath=.\unicode\numfmt.h
1314
1315 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1316 copy $(InputPath) ..\..\include\unicode
1317
1318 # End Custom Build
1319
1320 !ENDIF
1321
1322 # End Source File
1323 # Begin Source File
1324
1325 SOURCE=.\rbnf.cpp
1326 # End Source File
1327 # Begin Source File
1328
1329 SOURCE=.\unicode\rbnf.h
1330
1331 !IF "$(CFG)" == "i18n - Win32 Release"
1332
1333 # Begin Custom Build
1334 InputPath=.\unicode\rbnf.h
1335
1336 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1337 copy $(InputPath) ..\..\include\unicode
1338
1339 # End Custom Build
1340
1341 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1342
1343 # Begin Custom Build
1344 InputPath=.\unicode\rbnf.h
1345
1346 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1347 copy $(InputPath) ..\..\include\unicode
1348
1349 # End Custom Build
1350
1351 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1352
1353 # Begin Custom Build
1354 InputPath=.\unicode\rbnf.h
1355
1356 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1357 copy $(InputPath) ..\..\include\unicode
1358
1359 # End Custom Build
1360
1361 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1362
1363 # Begin Custom Build
1364 InputPath=.\unicode\rbnf.h
1365
1366 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1367 copy $(InputPath) ..\..\include\unicode
1368
1369 # End Custom Build
1370
1371 !ENDIF
1372
1373 # End Source File
1374 # Begin Source File
1375
1376 SOURCE=.\simpletz.cpp
1377 # End Source File
1378 # Begin Source File
1379
1380 SOURCE=.\unicode\simpletz.h
1381
1382 !IF "$(CFG)" == "i18n - Win32 Release"
1383
1384 # Begin Custom Build
1385 InputPath=.\unicode\simpletz.h
1386
1387 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1388 copy $(InputPath) ..\..\include\unicode
1389
1390 # End Custom Build
1391
1392 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1393
1394 # Begin Custom Build
1395 InputPath=.\unicode\simpletz.h
1396
1397 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1398 copy $(InputPath) ..\..\include\unicode
1399
1400 # End Custom Build
1401
1402 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1403
1404 # Begin Custom Build
1405 InputPath=.\unicode\simpletz.h
1406
1407 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1408 copy $(InputPath) ..\..\include\unicode
1409
1410 # End Custom Build
1411
1412 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1413
1414 # Begin Custom Build
1415 InputPath=.\unicode\simpletz.h
1416
1417 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1418 copy $(InputPath) ..\..\include\unicode
1419
1420 # End Custom Build
1421
1422 !ENDIF
1423
1424 # End Source File
1425 # Begin Source File
1426
1427 SOURCE=.\smpdtfmt.cpp
1428 # End Source File
1429 # Begin Source File
1430
1431 SOURCE=.\unicode\smpdtfmt.h
1432
1433 !IF "$(CFG)" == "i18n - Win32 Release"
1434
1435 # Begin Custom Build
1436 InputPath=.\unicode\smpdtfmt.h
1437
1438 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1439 copy $(InputPath) ..\..\include\unicode
1440
1441 # End Custom Build
1442
1443 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1444
1445 # Begin Custom Build
1446 InputPath=.\unicode\smpdtfmt.h
1447
1448 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1449 copy $(InputPath) ..\..\include\unicode
1450
1451 # End Custom Build
1452
1453 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1454
1455 # Begin Custom Build
1456 InputPath=.\unicode\smpdtfmt.h
1457
1458 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1459 copy $(InputPath) ..\..\include\unicode
1460
1461 # End Custom Build
1462
1463 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1464
1465 # Begin Custom Build
1466 InputPath=.\unicode\smpdtfmt.h
1467
1468 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1469 copy $(InputPath) ..\..\include\unicode
1470
1471 # End Custom Build
1472
1473 !ENDIF
1474
1475 # End Source File
1476 # Begin Source File
1477
1478 SOURCE=.\timezone.cpp
1479 # End Source File
1480 # Begin Source File
1481
1482 SOURCE=.\unicode\timezone.h
1483
1484 !IF "$(CFG)" == "i18n - Win32 Release"
1485
1486 # Begin Custom Build
1487 InputPath=.\unicode\timezone.h
1488
1489 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1490 copy $(InputPath) ..\..\include\unicode
1491
1492 # End Custom Build
1493
1494 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1495
1496 # Begin Custom Build
1497 InputPath=.\unicode\timezone.h
1498
1499 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1500 copy $(InputPath) ..\..\include\unicode
1501
1502 # End Custom Build
1503
1504 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1505
1506 # Begin Custom Build
1507 InputPath=.\unicode\timezone.h
1508
1509 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1510 copy $(InputPath) ..\..\include\unicode
1511
1512 # End Custom Build
1513
1514 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1515
1516 # Begin Custom Build
1517 InputPath=.\unicode\timezone.h
1518
1519 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1520 copy $(InputPath) ..\..\include\unicode
1521
1522 # End Custom Build
1523
1524 !ENDIF
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1526 # End Source File
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1529 SOURCE=.\tzdat.h
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1531 # Begin Source File
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1537 SOURCE=.\unicode\ucal.h
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1539 !IF "$(CFG)" == "i18n - Win32 Release"
1540
1541 # Begin Custom Build
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1543
1544 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1545 copy $(InputPath) ..\..\include\unicode
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1547 # End Custom Build
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1549 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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1551 # Begin Custom Build
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1553
1554 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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1557 # End Custom Build
1558
1559 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1560
1561 # Begin Custom Build
1562 InputPath=.\unicode\ucal.h
1563
1564 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1565 copy $(InputPath) ..\..\include\unicode
1566
1567 # End Custom Build
1568
1569 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1570
1571 # Begin Custom Build
1572 InputPath=.\unicode\ucal.h
1573
1574 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1575 copy $(InputPath) ..\..\include\unicode
1576
1577 # End Custom Build
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1579 !ENDIF
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1581 # End Source File
1582 # Begin Source File
1583
1584 SOURCE=.\ucurr.cpp
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1586 # Begin Source File
1587
1588 SOURCE=.\unicode\ucurr.h
1589
1590 !IF "$(CFG)" == "i18n - Win32 Release"
1591
1592 # Begin Custom Build
1593 InputPath=.\unicode\ucurr.h
1594
1595 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1596 copy $(InputPath) ..\..\include\unicode
1597
1598 # End Custom Build
1599
1600 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1601
1602 # Begin Custom Build
1603 InputPath=.\unicode\ucurr.h
1604
1605 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1606 copy $(InputPath) ..\..\include\unicode
1607
1608 # End Custom Build
1609
1610 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1611
1612 # Begin Custom Build
1613 InputPath=.\unicode\ucurr.h
1614
1615 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1616 copy $(InputPath) ..\..\include\unicode
1617
1618 # End Custom Build
1619
1620 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1621
1622 # Begin Custom Build
1623 InputPath=.\unicode\ucurr.h
1624
1625 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1626 copy $(InputPath) ..\..\include\unicode
1627
1628 # End Custom Build
1629
1630 !ENDIF
1631
1632 # End Source File
1633 # Begin Source File
1634
1635 SOURCE=.\udat.cpp
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1637 # Begin Source File
1638
1639 SOURCE=.\unicode\udat.h
1640
1641 !IF "$(CFG)" == "i18n - Win32 Release"
1642
1643 # Begin Custom Build
1644 InputPath=.\unicode\udat.h
1645
1646 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1647 copy $(InputPath) ..\..\include\unicode
1648
1649 # End Custom Build
1650
1651 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1652
1653 # Begin Custom Build
1654 InputPath=.\unicode\udat.h
1655
1656 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1657 copy $(InputPath) ..\..\include\unicode
1658
1659 # End Custom Build
1660
1661 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1662
1663 # Begin Custom Build
1664 InputPath=.\unicode\udat.h
1665
1666 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1667 copy $(InputPath) ..\..\include\unicode
1668
1669 # End Custom Build
1670
1671 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1672
1673 # Begin Custom Build
1674 InputPath=.\unicode\udat.h
1675
1676 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1677 copy $(InputPath) ..\..\include\unicode
1678
1679 # End Custom Build
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1681 !ENDIF
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1683 # End Source File
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1686 SOURCE=.\umsg.cpp
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1688 # Begin Source File
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1690 SOURCE=.\unicode\umsg.h
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1692 !IF "$(CFG)" == "i18n - Win32 Release"
1693
1694 # Begin Custom Build
1695 InputPath=.\unicode\umsg.h
1696
1697 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1698 copy $(InputPath) ..\..\include\unicode
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1700 # End Custom Build
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1702 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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1704 # Begin Custom Build
1705 InputPath=.\unicode\umsg.h
1706
1707 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1708 copy $(InputPath) ..\..\include\unicode
1709
1710 # End Custom Build
1711
1712 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1713
1714 # Begin Custom Build
1715 InputPath=.\unicode\umsg.h
1716
1717 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1718 copy $(InputPath) ..\..\include\unicode
1719
1720 # End Custom Build
1721
1722 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1723
1724 # Begin Custom Build
1725 InputPath=.\unicode\umsg.h
1726
1727 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1728 copy $(InputPath) ..\..\include\unicode
1729
1730 # End Custom Build
1731
1732 !ENDIF
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1734 # End Source File
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1736
1737 SOURCE=.\umsg_imp.h
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1739 # Begin Source File
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1741 SOURCE=.\unum.cpp
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1747 !IF "$(CFG)" == "i18n - Win32 Release"
1748
1749 # Begin Custom Build
1750 InputPath=.\unicode\unum.h
1751
1752 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1753 copy $(InputPath) ..\..\include\unicode
1754
1755 # End Custom Build
1756
1757 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1758
1759 # Begin Custom Build
1760 InputPath=.\unicode\unum.h
1761
1762 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1763 copy $(InputPath) ..\..\include\unicode
1764
1765 # End Custom Build
1766
1767 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1768
1769 # Begin Custom Build
1770 InputPath=.\unicode\unum.h
1771
1772 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1773 copy $(InputPath) ..\..\include\unicode
1774
1775 # End Custom Build
1776
1777 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1778
1779 # Begin Custom Build
1780 InputPath=.\unicode\unum.h
1781
1782 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1783 copy $(InputPath) ..\..\include\unicode
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1785 # End Custom Build
1786
1787 !ENDIF
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1789 # End Source File
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1793 # PROP Default_Filter ""
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1811 # PROP Default_Filter ""
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1814 SOURCE=.\unicode\regex.h
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1816 !IF "$(CFG)" == "i18n - Win32 Release"
1817
1818 # Begin Custom Build
1819 InputPath=.\unicode\regex.h
1820
1821 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1822 copy $(InputPath) ..\..\include\unicode
1823
1824 # End Custom Build
1825
1826 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1827
1828 # Begin Custom Build
1829 InputPath=.\unicode\regex.h
1830
1831 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1832 copy $(InputPath) ..\..\include\unicode
1833
1834 # End Custom Build
1835
1836 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1837
1838 # Begin Custom Build
1839 InputPath=.\unicode\regex.h
1840
1841 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1842 copy $(InputPath) ..\..\include\unicode
1843
1844 # End Custom Build
1845
1846 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1847
1848 # Begin Custom Build
1849 InputPath=.\unicode\regex.h
1850
1851 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1852 copy $(InputPath) ..\..\include\unicode
1853
1854 # End Custom Build
1855
1856 !ENDIF
1857
1858 # End Source File
1859 # Begin Source File
1860
1861 SOURCE=.\regexcmp.cpp
1862 # End Source File
1863 # Begin Source File
1864
1865 SOURCE=.\regexcmp.h
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1867 # Begin Source File
1868
1869 SOURCE=.\regexcst.h
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1871 # Begin Source File
1872
1873 SOURCE=.\regeximp.h
1874 # End Source File
1875 # Begin Source File
1876
1877 SOURCE=.\regexst.cpp
1878 # End Source File
1879 # Begin Source File
1880
1881 SOURCE=.\regexst.h
1882 # End Source File
1883 # Begin Source File
1884
1885 SOURCE=.\rematch.cpp
1886 # End Source File
1887 # Begin Source File
1888
1889 SOURCE=.\remtrans.cpp
1890 # End Source File
1891 # Begin Source File
1892
1893 SOURCE=.\repattrn.cpp
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1898 # PROP Default_Filter ""
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1900
1901 SOURCE=.\anytrans.cpp
1902 # End Source File
1903 # Begin Source File
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1905 SOURCE=.\anytrans.h
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1907 # Begin Source File
1908
1909 SOURCE=.\cpdtrans.cpp
1910 # End Source File
1911 # Begin Source File
1912
1913 SOURCE=.\cpdtrans.h
1914 # End Source File
1915 # Begin Source File
1916
1917 SOURCE=.\esctrn.cpp
1918 # End Source File
1919 # Begin Source File
1920
1921 SOURCE=.\esctrn.h
1922 # End Source File
1923 # Begin Source File
1924
1925 SOURCE=.\funcrepl.cpp
1926 # End Source File
1927 # Begin Source File
1928
1929 SOURCE=.\funcrepl.h
1930 # End Source File
1931 # Begin Source File
1932
1933 SOURCE=.\hextouni.cpp
1934 # End Source File
1935 # Begin Source File
1936
1937 SOURCE=.\hextouni.h
1938 # End Source File
1939 # Begin Source File
1940
1941 SOURCE=.\name2uni.cpp
1942 # End Source File
1943 # Begin Source File
1944
1945 SOURCE=.\name2uni.h
1946 # End Source File
1947 # Begin Source File
1948
1949 SOURCE=.\nortrans.cpp
1950 # End Source File
1951 # Begin Source File
1952
1953 SOURCE=.\nortrans.h
1954 # End Source File
1955 # Begin Source File
1956
1957 SOURCE=.\nultrans.cpp
1958 # End Source File
1959 # Begin Source File
1960
1961 SOURCE=.\nultrans.h
1962 # End Source File
1963 # Begin Source File
1964
1965 SOURCE=.\quant.cpp
1966 # End Source File
1967 # Begin Source File
1968
1969 SOURCE=.\quant.h
1970 # End Source File
1971 # Begin Source File
1972
1973 SOURCE=.\rbt.cpp
1974 # End Source File
1975 # Begin Source File
1976
1977 SOURCE=.\rbt.h
1978 # End Source File
1979 # Begin Source File
1980
1981 SOURCE=.\rbt_data.cpp
1982 # End Source File
1983 # Begin Source File
1984
1985 SOURCE=.\rbt_data.h
1986 # End Source File
1987 # Begin Source File
1988
1989 SOURCE=.\rbt_pars.cpp
1990 # End Source File
1991 # Begin Source File
1992
1993 SOURCE=.\rbt_pars.h
1994 # End Source File
1995 # Begin Source File
1996
1997 SOURCE=.\rbt_rule.cpp
1998 # End Source File
1999 # Begin Source File
2000
2001 SOURCE=.\rbt_rule.h
2002 # End Source File
2003 # Begin Source File
2004
2005 SOURCE=.\rbt_set.cpp
2006 # End Source File
2007 # Begin Source File
2008
2009 SOURCE=.\rbt_set.h
2010 # End Source File
2011 # Begin Source File
2012
2013 SOURCE=.\remtrans.h
2014 # End Source File
2015 # Begin Source File
2016
2017 SOURCE=.\strmatch.cpp
2018 # End Source File
2019 # Begin Source File
2020
2021 SOURCE=.\strmatch.h
2022 # End Source File
2023 # Begin Source File
2024
2025 SOURCE=.\strrepl.cpp
2026 # End Source File
2027 # Begin Source File
2028
2029 SOURCE=.\titletrn.cpp
2030 # End Source File
2031 # Begin Source File
2032
2033 SOURCE=.\titletrn.h
2034 # End Source File
2035 # Begin Source File
2036
2037 SOURCE=.\tolowtrn.cpp
2038 # End Source File
2039 # Begin Source File
2040
2041 SOURCE=.\tolowtrn.h
2042 # End Source File
2043 # Begin Source File
2044
2045 SOURCE=.\toupptrn.cpp
2046 # End Source File
2047 # Begin Source File
2048
2049 SOURCE=.\toupptrn.h
2050 # End Source File
2051 # Begin Source File
2052
2053 SOURCE=.\translit.cpp
2054 # End Source File
2055 # Begin Source File
2056
2057 SOURCE=.\unicode\translit.h
2058
2059 !IF "$(CFG)" == "i18n - Win32 Release"
2060
2061 # Begin Custom Build
2062 InputPath=.\unicode\translit.h
2063
2064 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2065 copy $(InputPath) ..\..\include\unicode
2066
2067 # End Custom Build
2068
2069 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2070
2071 # Begin Custom Build
2072 InputPath=.\unicode\translit.h
2073
2074 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2075 copy $(InputPath) ..\..\include\unicode
2076
2077 # End Custom Build
2078
2079 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2080
2081 # Begin Custom Build
2082 InputPath=.\unicode\translit.h
2083
2084 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2085 copy $(InputPath) ..\..\include\unicode
2086
2087 # End Custom Build
2088
2089 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2090
2091 # Begin Custom Build
2092 InputPath=.\unicode\translit.h
2093
2094 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2095 copy $(InputPath) ..\..\include\unicode
2096
2097 # End Custom Build
2098
2099 !ENDIF
2100
2101 # End Source File
2102 # Begin Source File
2103
2104 SOURCE=.\transreg.cpp
2105 # End Source File
2106 # Begin Source File
2107
2108 SOURCE=.\transreg.h
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2110 # Begin Source File
2111
2112 SOURCE=.\tridpars.cpp
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2114 # Begin Source File
2115
2116 SOURCE=.\tridpars.h
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2118 # Begin Source File
2119
2120 SOURCE=.\unesctrn.cpp
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2122 # Begin Source File
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2124 SOURCE=.\unesctrn.h
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2126 # Begin Source File
2127
2128 SOURCE=.\uni2name.cpp
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2130 # Begin Source File
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2132 SOURCE=.\uni2name.h
2133 # End Source File
2134 # Begin Source File
2135
2136 SOURCE=.\unifltlg.cpp
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2138 # Begin Source File
2139
2140 SOURCE=.\unicode\unifltlg.h
2141
2142 !IF "$(CFG)" == "i18n - Win32 Release"
2143
2144 # Begin Custom Build
2145 InputPath=.\unicode\unifltlg.h
2146
2147 "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2148 copy $(InputPath) ..\..\include\unicode
2149
2150 # End Custom Build
2151
2152 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2153
2154 # Begin Custom Build
2155 InputPath=.\unicode\unifltlg.h
2156
2157 "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2158 copy $(InputPath) ..\..\include\unicode
2159
2160 # End Custom Build
2161
2162 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2163
2164 # Begin Custom Build
2165 InputPath=.\unicode\unifltlg.h
2166
2167 "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2168 copy $(InputPath) ..\..\include\unicode
2169
2170 # End Custom Build
2171
2172 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2173
2174 # Begin Custom Build
2175 InputPath=.\unicode\unifltlg.h
2176
2177 "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2178 copy $(InputPath) ..\..\include\unicode
2179
2180 # End Custom Build
2181
2182 !ENDIF
2183
2184 # End Source File
2185 # Begin Source File
2186
2187 SOURCE=.\unicode\unirepl.h
2188
2189 !IF "$(CFG)" == "i18n - Win32 Release"
2190
2191 # Begin Custom Build
2192 InputPath=.\unicode\unirepl.h
2193
2194 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2195 copy $(InputPath) ..\..\include\unicode
2196
2197 # End Custom Build
2198
2199 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2200
2201 # Begin Custom Build
2202 InputPath=.\unicode\unirepl.h
2203
2204 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2205 copy $(InputPath) ..\..\include\unicode
2206
2207 # End Custom Build
2208
2209 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2210
2211 # Begin Custom Build
2212 InputPath=.\unicode\unirepl.h
2213
2214 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2215 copy $(InputPath) ..\..\include\unicode
2216
2217 # End Custom Build
2218
2219 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2220
2221 # Begin Custom Build
2222 InputPath=.\unicode\unirepl.h
2223
2224 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2225 copy $(InputPath) ..\..\include\unicode
2226
2227 # End Custom Build
2228
2229 !ENDIF
2230
2231 # End Source File
2232 # Begin Source File
2233
2234 SOURCE=.\unitohex.cpp
2235 # End Source File
2236 # Begin Source File
2237
2238 SOURCE=.\unitohex.h
2239 # End Source File
2240 # Begin Source File
2241
2242 SOURCE=.\utrans.cpp
2243 # End Source File
2244 # Begin Source File
2245
2246 SOURCE=.\unicode\utrans.h
2247
2248 !IF "$(CFG)" == "i18n - Win32 Release"
2249
2250 # Begin Custom Build
2251 InputPath=.\unicode\utrans.h
2252
2253 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2254 copy $(InputPath) ..\..\include\unicode
2255
2256 # End Custom Build
2257
2258 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2259
2260 # Begin Custom Build
2261 InputPath=.\unicode\utrans.h
2262
2263 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2264 copy $(InputPath) ..\..\include\unicode
2265
2266 # End Custom Build
2267
2268 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2269
2270 # Begin Custom Build
2271 InputPath=.\unicode\utrans.h
2272
2273 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2274 copy $(InputPath) ..\..\include\unicode
2275
2276 # End Custom Build
2277
2278 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2279
2280 # Begin Custom Build
2281 InputPath=.\unicode\utrans.h
2282
2283 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2284 copy $(InputPath) ..\..\include\unicode
2285
2286 # End Custom Build
2287
2288 !ENDIF
2289
2290 # End Source File
2291 # End Group
2292 # End Target
2293 # End Project