1 # Microsoft Developer Studio Project File - Name="i18n" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "i18n.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
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21 !MESSAGE "i18n - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
22 !MESSAGE "i18n - Win64 Release" (based on "Win32 (x86) Dynamic-Link Library")
23 !MESSAGE "i18n - Win64 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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28 # PROP Scc_ProjName ""
29 # PROP Scc_LocalPath ""
34 !IF "$(CFG)" == "i18n - Win32 Release"
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39 # PROP BASE Intermediate_Dir "Release"
40 # PROP BASE Target_Dir ""
42 # PROP Use_Debug_Libraries 0
43 # PROP Output_Dir "..\..\lib\"
44 # PROP Intermediate_Dir "Release"
45 # PROP Ignore_Export_Lib 0
47 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /FD /c
48 # ADD CPP /nologo /G6 /MD /Za /W3 /GX /Zi /O2 /Ob2 /I "..\..\include" /I "..\..\source\common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /FR /FD /GF /c
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50 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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58 # ADD LINK32 icuuc.lib /nologo /base:"0x4a900000" /dll /machine:I386 /out:"..\..\bin\icuin26.dll" /implib:"..\..\lib\icuin.lib" /libpath:"..\..\lib"
59 # SUBTRACT LINK32 /pdb:none /debug
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75 # ADD CPP /nologo /G6 /MDd /Za /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\source\common" /D "_WINDOWS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "UDATA_MAP" /FR /FD /GF /GZ /c
76 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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81 # ADD BASE BSC32 /nologo
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85 # ADD LINK32 icuucd.lib /nologo /base:"0x4a900000" /dll /debug /machine:I386 /out:"..\..\bin\icuin26d.dll" /implib:"..\..\lib\icuind.lib" /pdbtype:sept /libpath:"..\..\lib"
86 # SUBTRACT LINK32 /pdb:none
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102 # ADD CPP /nologo /MD /Za /W3 /GX /Zi /O2 /I "..\..\include" /I "..\..\source\common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GF /QIA64_fmaopt /Zm600 /c
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108 # ADD BASE BSC32 /nologo
111 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:IX86 /machine:IA64
112 # ADD LINK32 icuuc.lib /nologo /base:"0x4a900000" /dll /machine:IX86 /out:"..\..\bin\icuin26.dll" /implib:"..\..\lib\icuin.lib" /libpath:"..\..\lib" /machine:IA64
113 # SUBTRACT LINK32 /debug
115 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
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118 # PROP BASE Use_Debug_Libraries 1
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129 # ADD CPP /nologo /MDd /Za /W3 /Gm /GX /Zi /Od /I "..\..\include" /I "..\..\source\common" /D "_WINDOWS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /D "WIN64" /D "_DEBUG" /D "_MBCS" /D "UDATA_MAP" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GF /GZ /QIA64_fmaopt /Zm600 /c
130 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win64
131 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win64
132 # ADD BASE RSC /l 0x409 /d "_DEBUG"
133 # ADD RSC /l 0x409 /i "../common" /d "_DEBUG"
135 # ADD BASE BSC32 /nologo
138 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:IX86 /pdbtype:sept /machine:IA64
139 # ADD LINK32 icuucd.lib /nologo /base:"0x4a900000" /dll /incremental:no /debug /machine:IX86 /out:"..\..\bin\icuin26d.dll" /implib:"..\..\lib\icuind.lib" /pdbtype:sept /libpath:"..\..\lib" /machine:IA64
145 # Name "i18n - Win32 Release"
146 # Name "i18n - Win32 Debug"
147 # Name "i18n - Win64 Release"
148 # Name "i18n - Win64 Debug"
149 # Begin Group "collation"
151 # PROP Default_Filter ""
166 SOURCE=.\unicode\coleitr.h
168 !IF "$(CFG)" == "i18n - Win32 Release"
171 InputPath=.\unicode\coleitr.h
173 "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
174 copy $(InputPath) ..\..\include\unicode
178 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
181 InputPath=.\unicode\coleitr.h
183 "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
184 copy $(InputPath) ..\..\include\unicode
188 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
191 InputPath=.\unicode\coleitr.h
193 "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
194 copy $(InputPath) ..\..\include\unicode
198 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
201 InputPath=.\unicode\coleitr.h
203 "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
204 copy $(InputPath) ..\..\include\unicode
217 SOURCE=.\unicode\coll.h
219 !IF "$(CFG)" == "i18n - Win32 Release"
222 InputPath=.\unicode\coll.h
224 "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
225 copy $(InputPath) ..\..\include\unicode
229 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
232 InputPath=.\unicode\coll.h
234 "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
235 copy $(InputPath) ..\..\include\unicode
239 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
242 InputPath=.\unicode\coll.h
244 "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
245 copy $(InputPath) ..\..\include\unicode
249 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
252 InputPath=.\unicode\coll.h
254 "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
255 copy $(InputPath) ..\..\include\unicode
268 SOURCE=.\unicode\search.h
270 !IF "$(CFG)" == "i18n - Win32 Release"
273 InputPath=.\unicode\search.h
275 "..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
276 copy $(InputPath) ..\..\include\unicode
280 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
283 InputPath=.\unicode\search.h
285 "..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
286 copy $(InputPath) ..\..\include\unicode
290 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
293 InputPath=.\unicode\search.h
295 "..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
296 copy $(InputPath) ..\..\include\unicode
300 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
303 InputPath=.\unicode\search.h
305 "..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
306 copy $(InputPath) ..\..\include\unicode
319 SOURCE=.\unicode\sortkey.h
321 !IF "$(CFG)" == "i18n - Win32 Release"
324 InputPath=.\unicode\sortkey.h
326 "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
327 copy $(InputPath) ..\..\include\unicode
331 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
334 InputPath=.\unicode\sortkey.h
336 "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
337 copy $(InputPath) ..\..\include\unicode
341 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
344 InputPath=.\unicode\sortkey.h
346 "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
347 copy $(InputPath) ..\..\include\unicode
351 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
354 InputPath=.\unicode\sortkey.h
356 "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
357 copy $(InputPath) ..\..\include\unicode
366 SOURCE=.\stsearch.cpp
370 SOURCE=.\unicode\stsearch.h
372 !IF "$(CFG)" == "i18n - Win32 Release"
375 InputPath=.\unicode\stsearch.h
377 "..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
378 copy $(InputPath) ..\..\include\unicode
382 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
385 InputPath=.\unicode\stsearch.h
387 "..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
388 copy $(InputPath) ..\..\include\unicode
392 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
395 InputPath=.\unicode\stsearch.h
397 "..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
398 copy $(InputPath) ..\..\include\unicode
402 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
405 InputPath=.\unicode\stsearch.h
407 "..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
408 copy $(InputPath) ..\..\include\unicode
421 SOURCE=.\unicode\tblcoll.h
423 !IF "$(CFG)" == "i18n - Win32 Release"
426 InputPath=.\unicode\tblcoll.h
428 "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
429 copy $(InputPath) ..\..\include\unicode
433 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
436 InputPath=.\unicode\tblcoll.h
438 "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
439 copy $(InputPath) ..\..\include\unicode
443 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
446 InputPath=.\unicode\tblcoll.h
448 "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
449 copy $(InputPath) ..\..\include\unicode
453 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
456 InputPath=.\unicode\tblcoll.h
458 "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
459 copy $(InputPath) ..\..\include\unicode
472 SOURCE=.\unicode\ucol.h
474 !IF "$(CFG)" == "i18n - Win32 Release"
477 InputPath=.\unicode\ucol.h
479 "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
480 copy $(InputPath) ..\..\include\unicode
484 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
487 InputPath=.\unicode\ucol.h
489 "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
490 copy $(InputPath) ..\..\include\unicode
494 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
497 InputPath=.\unicode\ucol.h
499 "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
500 copy $(InputPath) ..\..\include\unicode
504 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
507 InputPath=.\unicode\ucol.h
509 "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
510 copy $(InputPath) ..\..\include\unicode
519 SOURCE=.\ucol_bld.cpp
527 SOURCE=.\ucol_cnt.cpp
535 SOURCE=.\ucol_elm.cpp
547 SOURCE=.\ucol_tok.cpp
563 SOURCE=.\ucoleitr.cpp
567 SOURCE=.\unicode\ucoleitr.h
569 !IF "$(CFG)" == "i18n - Win32 Release"
572 InputPath=.\unicode\ucoleitr.h
574 "..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
575 copy $(InputPath) ..\..\include\unicode
579 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
582 InputPath=.\unicode\ucoleitr.h
584 "..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
585 copy $(InputPath) ..\..\include\unicode
589 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
592 InputPath=.\unicode\ucoleitr.h
594 "..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
595 copy $(InputPath) ..\..\include\unicode
599 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
602 InputPath=.\unicode\ucoleitr.h
604 "..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
605 copy $(InputPath) ..\..\include\unicode
618 SOURCE=.\unicode\usearch.h
620 !IF "$(CFG)" == "i18n - Win32 Release"
623 InputPath=.\unicode\usearch.h
625 "..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
626 copy $(InputPath) ..\..\include\unicode
630 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
633 InputPath=.\unicode\usearch.h
635 "..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
636 copy $(InputPath) ..\..\include\unicode
640 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
643 InputPath=.\unicode\usearch.h
645 "..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
646 copy $(InputPath) ..\..\include\unicode
650 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
653 InputPath=.\unicode\usearch.h
655 "..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
656 copy $(InputPath) ..\..\include\unicode
668 # Begin Group "formatting"
670 # PROP Default_Filter ""
673 SOURCE=.\buddhcal.cpp
681 SOURCE=.\calendar.cpp
685 SOURCE=.\unicode\calendar.h
687 !IF "$(CFG)" == "i18n - Win32 Release"
690 InputPath=.\unicode\calendar.h
692 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
693 copy $(InputPath) ..\..\include\unicode
697 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
700 InputPath=.\unicode\calendar.h
702 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
703 copy $(InputPath) ..\..\include\unicode
707 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
710 InputPath=.\unicode\calendar.h
712 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
713 copy $(InputPath) ..\..\include\unicode
717 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
720 InputPath=.\unicode\calendar.h
722 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
723 copy $(InputPath) ..\..\include\unicode
732 SOURCE=.\choicfmt.cpp
736 SOURCE=.\unicode\choicfmt.h
738 !IF "$(CFG)" == "i18n - Win32 Release"
741 InputPath=.\unicode\choicfmt.h
743 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
744 copy $(InputPath) ..\..\include\unicode
748 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
751 InputPath=.\unicode\choicfmt.h
753 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
754 copy $(InputPath) ..\..\include\unicode
758 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
761 InputPath=.\unicode\choicfmt.h
763 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
764 copy $(InputPath) ..\..\include\unicode
768 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
771 InputPath=.\unicode\choicfmt.h
773 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
774 copy $(InputPath) ..\..\include\unicode
787 SOURCE=.\unicode\datefmt.h
789 !IF "$(CFG)" == "i18n - Win32 Release"
792 InputPath=.\unicode\datefmt.h
794 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
795 copy $(InputPath) ..\..\include\unicode
799 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
802 InputPath=.\unicode\datefmt.h
804 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
805 copy $(InputPath) ..\..\include\unicode
809 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
812 InputPath=.\unicode\datefmt.h
814 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
815 copy $(InputPath) ..\..\include\unicode
819 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
822 InputPath=.\unicode\datefmt.h
824 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
825 copy $(InputPath) ..\..\include\unicode
834 SOURCE=.\dcfmtsym.cpp
838 SOURCE=.\unicode\dcfmtsym.h
840 !IF "$(CFG)" == "i18n - Win32 Release"
843 InputPath=.\unicode\dcfmtsym.h
845 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
846 copy $(InputPath) ..\..\include\unicode
850 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
853 InputPath=.\unicode\dcfmtsym.h
855 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
856 copy $(InputPath) ..\..\include\unicode
860 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
863 InputPath=.\unicode\dcfmtsym.h
865 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
866 copy $(InputPath) ..\..\include\unicode
870 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
873 InputPath=.\unicode\dcfmtsym.h
875 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
876 copy $(InputPath) ..\..\include\unicode
885 SOURCE=.\decimfmt.cpp
889 SOURCE=.\unicode\decimfmt.h
891 !IF "$(CFG)" == "i18n - Win32 Release"
894 InputPath=.\unicode\decimfmt.h
896 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
897 copy $(InputPath) ..\..\include\unicode
901 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
904 InputPath=.\unicode\decimfmt.h
906 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
907 copy $(InputPath) ..\..\include\unicode
911 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
914 InputPath=.\unicode\decimfmt.h
916 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
917 copy $(InputPath) ..\..\include\unicode
921 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
924 InputPath=.\unicode\decimfmt.h
926 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
927 copy $(InputPath) ..\..\include\unicode
936 SOURCE=.\dtfmtsym.cpp
940 SOURCE=.\unicode\dtfmtsym.h
942 !IF "$(CFG)" == "i18n - Win32 Release"
945 InputPath=.\unicode\dtfmtsym.h
947 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
948 copy $(InputPath) ..\..\include\unicode
952 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
955 InputPath=.\unicode\dtfmtsym.h
957 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
958 copy $(InputPath) ..\..\include\unicode
962 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
965 InputPath=.\unicode\dtfmtsym.h
967 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
968 copy $(InputPath) ..\..\include\unicode
972 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
975 InputPath=.\unicode\dtfmtsym.h
977 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
978 copy $(InputPath) ..\..\include\unicode
987 SOURCE=.\unicode\fieldpos.h
989 !IF "$(CFG)" == "i18n - Win32 Release"
992 InputPath=.\unicode\fieldpos.h
994 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
995 copy $(InputPath) ..\..\include\unicode
999 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1001 # Begin Custom Build
1002 InputPath=.\unicode\fieldpos.h
1004 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1005 copy $(InputPath) ..\..\include\unicode
1009 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1011 # Begin Custom Build
1012 InputPath=.\unicode\fieldpos.h
1014 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1015 copy $(InputPath) ..\..\include\unicode
1019 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1021 # Begin Custom Build
1022 InputPath=.\unicode\fieldpos.h
1024 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1025 copy $(InputPath) ..\..\include\unicode
1034 SOURCE=.\fmtable.cpp
1038 SOURCE=.\unicode\fmtable.h
1040 !IF "$(CFG)" == "i18n - Win32 Release"
1042 # Begin Custom Build
1043 InputPath=.\unicode\fmtable.h
1045 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1046 copy $(InputPath) ..\..\include\unicode
1050 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1052 # Begin Custom Build
1053 InputPath=.\unicode\fmtable.h
1055 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1056 copy $(InputPath) ..\..\include\unicode
1060 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1062 # Begin Custom Build
1063 InputPath=.\unicode\fmtable.h
1065 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1066 copy $(InputPath) ..\..\include\unicode
1070 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1072 # Begin Custom Build
1073 InputPath=.\unicode\fmtable.h
1075 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1076 copy $(InputPath) ..\..\include\unicode
1089 SOURCE=.\unicode\format.h
1091 !IF "$(CFG)" == "i18n - Win32 Release"
1093 # Begin Custom Build
1094 InputPath=.\unicode\format.h
1096 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1097 copy $(InputPath) ..\..\include\unicode
1101 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1103 # Begin Custom Build
1104 InputPath=.\unicode\format.h
1106 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1107 copy $(InputPath) ..\..\include\unicode
1111 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1113 # Begin Custom Build
1114 InputPath=.\unicode\format.h
1116 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1117 copy $(InputPath) ..\..\include\unicode
1121 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1123 # Begin Custom Build
1124 InputPath=.\unicode\format.h
1126 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1127 copy $(InputPath) ..\..\include\unicode
1136 SOURCE=.\gregocal.cpp
1140 SOURCE=.\unicode\gregocal.h
1142 !IF "$(CFG)" == "i18n - Win32 Release"
1144 # Begin Custom Build
1145 InputPath=.\unicode\gregocal.h
1147 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1148 copy $(InputPath) ..\..\include\unicode
1152 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1154 # Begin Custom Build
1155 InputPath=.\unicode\gregocal.h
1157 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1158 copy $(InputPath) ..\..\include\unicode
1162 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1164 # Begin Custom Build
1165 InputPath=.\unicode\gregocal.h
1167 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1168 copy $(InputPath) ..\..\include\unicode
1172 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1174 # Begin Custom Build
1175 InputPath=.\unicode\gregocal.h
1177 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1178 copy $(InputPath) ..\..\include\unicode
1187 SOURCE=.\japancal.cpp
1199 SOURCE=.\unicode\msgfmt.h
1201 !IF "$(CFG)" == "i18n - Win32 Release"
1203 # Begin Custom Build
1204 InputPath=.\unicode\msgfmt.h
1206 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1207 copy $(InputPath) ..\..\include\unicode
1211 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1213 # Begin Custom Build
1214 InputPath=.\unicode\msgfmt.h
1216 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1217 copy $(InputPath) ..\..\include\unicode
1221 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1223 # Begin Custom Build
1224 InputPath=.\unicode\msgfmt.h
1226 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1227 copy $(InputPath) ..\..\include\unicode
1231 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1233 # Begin Custom Build
1234 InputPath=.\unicode\msgfmt.h
1236 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1237 copy $(InputPath) ..\..\include\unicode
1278 SOURCE=.\unicode\numfmt.h
1280 !IF "$(CFG)" == "i18n - Win32 Release"
1282 # Begin Custom Build
1283 InputPath=.\unicode\numfmt.h
1285 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1286 copy $(InputPath) ..\..\include\unicode
1290 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1292 # Begin Custom Build
1293 InputPath=.\unicode\numfmt.h
1295 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1296 copy $(InputPath) ..\..\include\unicode
1300 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1302 # Begin Custom Build
1303 InputPath=.\unicode\numfmt.h
1305 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1306 copy $(InputPath) ..\..\include\unicode
1310 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1312 # Begin Custom Build
1313 InputPath=.\unicode\numfmt.h
1315 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1316 copy $(InputPath) ..\..\include\unicode
1329 SOURCE=.\unicode\rbnf.h
1331 !IF "$(CFG)" == "i18n - Win32 Release"
1333 # Begin Custom Build
1334 InputPath=.\unicode\rbnf.h
1336 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1337 copy $(InputPath) ..\..\include\unicode
1341 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1343 # Begin Custom Build
1344 InputPath=.\unicode\rbnf.h
1346 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1347 copy $(InputPath) ..\..\include\unicode
1351 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1353 # Begin Custom Build
1354 InputPath=.\unicode\rbnf.h
1356 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1357 copy $(InputPath) ..\..\include\unicode
1361 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1363 # Begin Custom Build
1364 InputPath=.\unicode\rbnf.h
1366 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1367 copy $(InputPath) ..\..\include\unicode
1376 SOURCE=.\simpletz.cpp
1380 SOURCE=.\unicode\simpletz.h
1382 !IF "$(CFG)" == "i18n - Win32 Release"
1384 # Begin Custom Build
1385 InputPath=.\unicode\simpletz.h
1387 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1388 copy $(InputPath) ..\..\include\unicode
1392 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1394 # Begin Custom Build
1395 InputPath=.\unicode\simpletz.h
1397 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1398 copy $(InputPath) ..\..\include\unicode
1402 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1404 # Begin Custom Build
1405 InputPath=.\unicode\simpletz.h
1407 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1408 copy $(InputPath) ..\..\include\unicode
1412 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1414 # Begin Custom Build
1415 InputPath=.\unicode\simpletz.h
1417 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1418 copy $(InputPath) ..\..\include\unicode
1427 SOURCE=.\smpdtfmt.cpp
1431 SOURCE=.\unicode\smpdtfmt.h
1433 !IF "$(CFG)" == "i18n - Win32 Release"
1435 # Begin Custom Build
1436 InputPath=.\unicode\smpdtfmt.h
1438 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1439 copy $(InputPath) ..\..\include\unicode
1443 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1445 # Begin Custom Build
1446 InputPath=.\unicode\smpdtfmt.h
1448 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1449 copy $(InputPath) ..\..\include\unicode
1453 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1455 # Begin Custom Build
1456 InputPath=.\unicode\smpdtfmt.h
1458 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1459 copy $(InputPath) ..\..\include\unicode
1463 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1465 # Begin Custom Build
1466 InputPath=.\unicode\smpdtfmt.h
1468 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1469 copy $(InputPath) ..\..\include\unicode
1478 SOURCE=.\timezone.cpp
1482 SOURCE=.\unicode\timezone.h
1484 !IF "$(CFG)" == "i18n - Win32 Release"
1486 # Begin Custom Build
1487 InputPath=.\unicode\timezone.h
1489 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1490 copy $(InputPath) ..\..\include\unicode
1494 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1496 # Begin Custom Build
1497 InputPath=.\unicode\timezone.h
1499 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1500 copy $(InputPath) ..\..\include\unicode
1504 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1506 # Begin Custom Build
1507 InputPath=.\unicode\timezone.h
1509 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1510 copy $(InputPath) ..\..\include\unicode
1514 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1516 # Begin Custom Build
1517 InputPath=.\unicode\timezone.h
1519 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1520 copy $(InputPath) ..\..\include\unicode
1537 SOURCE=.\unicode\ucal.h
1539 !IF "$(CFG)" == "i18n - Win32 Release"
1541 # Begin Custom Build
1542 InputPath=.\unicode\ucal.h
1544 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1545 copy $(InputPath) ..\..\include\unicode
1549 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1551 # Begin Custom Build
1552 InputPath=.\unicode\ucal.h
1554 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1555 copy $(InputPath) ..\..\include\unicode
1559 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1561 # Begin Custom Build
1562 InputPath=.\unicode\ucal.h
1564 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1565 copy $(InputPath) ..\..\include\unicode
1569 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1571 # Begin Custom Build
1572 InputPath=.\unicode\ucal.h
1574 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1575 copy $(InputPath) ..\..\include\unicode
1588 SOURCE=.\unicode\ucurr.h
1590 !IF "$(CFG)" == "i18n - Win32 Release"
1592 # Begin Custom Build
1593 InputPath=.\unicode\ucurr.h
1595 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1596 copy $(InputPath) ..\..\include\unicode
1600 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1602 # Begin Custom Build
1603 InputPath=.\unicode\ucurr.h
1605 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1606 copy $(InputPath) ..\..\include\unicode
1610 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1612 # Begin Custom Build
1613 InputPath=.\unicode\ucurr.h
1615 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1616 copy $(InputPath) ..\..\include\unicode
1620 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1622 # Begin Custom Build
1623 InputPath=.\unicode\ucurr.h
1625 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1626 copy $(InputPath) ..\..\include\unicode
1639 SOURCE=.\unicode\udat.h
1641 !IF "$(CFG)" == "i18n - Win32 Release"
1643 # Begin Custom Build
1644 InputPath=.\unicode\udat.h
1646 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1647 copy $(InputPath) ..\..\include\unicode
1651 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1653 # Begin Custom Build
1654 InputPath=.\unicode\udat.h
1656 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1657 copy $(InputPath) ..\..\include\unicode
1661 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1663 # Begin Custom Build
1664 InputPath=.\unicode\udat.h
1666 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1667 copy $(InputPath) ..\..\include\unicode
1671 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1673 # Begin Custom Build
1674 InputPath=.\unicode\udat.h
1676 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1677 copy $(InputPath) ..\..\include\unicode
1690 SOURCE=.\unicode\umsg.h
1692 !IF "$(CFG)" == "i18n - Win32 Release"
1694 # Begin Custom Build
1695 InputPath=.\unicode\umsg.h
1697 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1698 copy $(InputPath) ..\..\include\unicode
1702 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1704 # Begin Custom Build
1705 InputPath=.\unicode\umsg.h
1707 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1708 copy $(InputPath) ..\..\include\unicode
1712 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1714 # Begin Custom Build
1715 InputPath=.\unicode\umsg.h
1717 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1718 copy $(InputPath) ..\..\include\unicode
1722 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1724 # Begin Custom Build
1725 InputPath=.\unicode\umsg.h
1727 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1728 copy $(InputPath) ..\..\include\unicode
1745 SOURCE=.\unicode\unum.h
1747 !IF "$(CFG)" == "i18n - Win32 Release"
1749 # Begin Custom Build
1750 InputPath=.\unicode\unum.h
1752 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1753 copy $(InputPath) ..\..\include\unicode
1757 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1759 # Begin Custom Build
1760 InputPath=.\unicode\unum.h
1762 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1763 copy $(InputPath) ..\..\include\unicode
1767 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1769 # Begin Custom Build
1770 InputPath=.\unicode\unum.h
1772 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1773 copy $(InputPath) ..\..\include\unicode
1777 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1779 # Begin Custom Build
1780 InputPath=.\unicode\unum.h
1782 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1783 copy $(InputPath) ..\..\include\unicode
1791 # Begin Group "misc"
1793 # PROP Default_Filter ""
1797 # ADD BASE RSC /l 0x409
1809 # Begin Group "regex"
1811 # PROP Default_Filter ""
1814 SOURCE=.\unicode\regex.h
1816 !IF "$(CFG)" == "i18n - Win32 Release"
1818 # Begin Custom Build
1819 InputPath=.\unicode\regex.h
1821 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1822 copy $(InputPath) ..\..\include\unicode
1826 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1828 # Begin Custom Build
1829 InputPath=.\unicode\regex.h
1831 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1832 copy $(InputPath) ..\..\include\unicode
1836 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1838 # Begin Custom Build
1839 InputPath=.\unicode\regex.h
1841 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1842 copy $(InputPath) ..\..\include\unicode
1846 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1848 # Begin Custom Build
1849 InputPath=.\unicode\regex.h
1851 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1852 copy $(InputPath) ..\..\include\unicode
1861 SOURCE=.\regexcmp.cpp
1877 SOURCE=.\regexst.cpp
1885 SOURCE=.\rematch.cpp
1889 SOURCE=.\remtrans.cpp
1893 SOURCE=.\repattrn.cpp
1896 # Begin Group "transforms"
1898 # PROP Default_Filter ""
1901 SOURCE=.\anytrans.cpp
1909 SOURCE=.\cpdtrans.cpp
1925 SOURCE=.\funcrepl.cpp
1933 SOURCE=.\hextouni.cpp
1941 SOURCE=.\name2uni.cpp
1949 SOURCE=.\nortrans.cpp
1957 SOURCE=.\nultrans.cpp
1981 SOURCE=.\rbt_data.cpp
1989 SOURCE=.\rbt_pars.cpp
1997 SOURCE=.\rbt_rule.cpp
2005 SOURCE=.\rbt_set.cpp
2017 SOURCE=.\strmatch.cpp
2025 SOURCE=.\strrepl.cpp
2029 SOURCE=.\titletrn.cpp
2037 SOURCE=.\tolowtrn.cpp
2045 SOURCE=.\toupptrn.cpp
2053 SOURCE=.\translit.cpp
2057 SOURCE=.\unicode\translit.h
2059 !IF "$(CFG)" == "i18n - Win32 Release"
2061 # Begin Custom Build
2062 InputPath=.\unicode\translit.h
2064 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2065 copy $(InputPath) ..\..\include\unicode
2069 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2071 # Begin Custom Build
2072 InputPath=.\unicode\translit.h
2074 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2075 copy $(InputPath) ..\..\include\unicode
2079 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2081 # Begin Custom Build
2082 InputPath=.\unicode\translit.h
2084 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2085 copy $(InputPath) ..\..\include\unicode
2089 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2091 # Begin Custom Build
2092 InputPath=.\unicode\translit.h
2094 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2095 copy $(InputPath) ..\..\include\unicode
2104 SOURCE=.\transreg.cpp
2112 SOURCE=.\tridpars.cpp
2120 SOURCE=.\unesctrn.cpp
2128 SOURCE=.\uni2name.cpp
2136 SOURCE=.\unifltlg.cpp
2140 SOURCE=.\unicode\unifltlg.h
2142 !IF "$(CFG)" == "i18n - Win32 Release"
2144 # Begin Custom Build
2145 InputPath=.\unicode\unifltlg.h
2147 "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2148 copy $(InputPath) ..\..\include\unicode
2152 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2154 # Begin Custom Build
2155 InputPath=.\unicode\unifltlg.h
2157 "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2158 copy $(InputPath) ..\..\include\unicode
2162 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2164 # Begin Custom Build
2165 InputPath=.\unicode\unifltlg.h
2167 "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2168 copy $(InputPath) ..\..\include\unicode
2172 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2174 # Begin Custom Build
2175 InputPath=.\unicode\unifltlg.h
2177 "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2178 copy $(InputPath) ..\..\include\unicode
2187 SOURCE=.\unicode\unirepl.h
2189 !IF "$(CFG)" == "i18n - Win32 Release"
2191 # Begin Custom Build
2192 InputPath=.\unicode\unirepl.h
2194 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2195 copy $(InputPath) ..\..\include\unicode
2199 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2201 # Begin Custom Build
2202 InputPath=.\unicode\unirepl.h
2204 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2205 copy $(InputPath) ..\..\include\unicode
2209 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2211 # Begin Custom Build
2212 InputPath=.\unicode\unirepl.h
2214 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2215 copy $(InputPath) ..\..\include\unicode
2219 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2221 # Begin Custom Build
2222 InputPath=.\unicode\unirepl.h
2224 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2225 copy $(InputPath) ..\..\include\unicode
2234 SOURCE=.\unitohex.cpp
2246 SOURCE=.\unicode\utrans.h
2248 !IF "$(CFG)" == "i18n - Win32 Release"
2250 # Begin Custom Build
2251 InputPath=.\unicode\utrans.h
2253 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2254 copy $(InputPath) ..\..\include\unicode
2258 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2260 # Begin Custom Build
2261 InputPath=.\unicode\utrans.h
2263 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2264 copy $(InputPath) ..\..\include\unicode
2268 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2270 # Begin Custom Build
2271 InputPath=.\unicode\utrans.h
2273 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2274 copy $(InputPath) ..\..\include\unicode
2278 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2280 # Begin Custom Build
2281 InputPath=.\unicode\utrans.h
2283 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2284 copy $(InputPath) ..\..\include\unicode