2 ******************************************************************************
3 * Copyright (C) 1999-2001, International Business Machines Corporation and *
4 * others. All Rights Reserved. *
5 ******************************************************************************
6 * Date Name Description
7 * 10/22/99 alan Creation.
8 **********************************************************************
16 #define DEFUALT_CAPACITY 8
19 * Constants for hinting whether a key is an integer
20 * or a pointer. If a hint bit is zero, then the associated
21 * token is assumed to be an integer. This is needed for iSeries
23 #define HINT_KEY_POINTER (1)
24 #define HINT_KEY_INTEGER (0)
26 const char UVector::fgClassID
=0;
28 UVector::UVector(UErrorCode
&status
) :
35 _init(DEFUALT_CAPACITY
, status
);
38 UVector::UVector(int32_t initialCapacity
, UErrorCode
&status
) :
45 _init(initialCapacity
, status
);
48 UVector::UVector(UObjectDeleter
*d
, UKeyComparator
*c
, UErrorCode
&status
) :
55 _init(DEFUALT_CAPACITY
, status
);
58 UVector::UVector(UObjectDeleter
*d
, UKeyComparator
*c
, int32_t initialCapacity
, UErrorCode
&status
) :
65 _init(initialCapacity
, status
);
68 void UVector::_init(int32_t initialCapacity
, UErrorCode
&status
) {
69 // Fix bogus initialCapacity values; avoid malloc(0)
70 if (initialCapacity
< 1) {
71 initialCapacity
= DEFUALT_CAPACITY
;
73 elements
= (UHashTok
*)uprv_malloc(sizeof(UHashTok
)*initialCapacity
);
75 status
= U_MEMORY_ALLOCATION_ERROR
;
77 capacity
= initialCapacity
;
88 * Assign this object to another (make this a copy of 'other').
89 * Use the 'assign' function to assign each element.
91 void UVector::assign(const UVector
& other
, UTokenAssigner
*assign
, UErrorCode
&ec
) {
92 if (ensureCapacity(other
.count
, ec
)) {
94 for (int32_t i
=0; i
<other
.count
; ++i
) {
95 if (elements
[i
].pointer
!= 0 && deleter
!= 0) {
96 (*deleter
)(elements
[i
].pointer
);
98 (*assign
)(&elements
[i
], &other
.elements
[i
]);
103 // This only does something sensible if this object has a non-null comparer
104 UBool
UVector::operator==(const UVector
& other
) {
106 if (count
!= other
.count
) return FALSE
;
107 if (comparer
!= NULL
) {
108 // Compare using this object's comparer
109 for (i
=0; i
<count
; ++i
) {
110 if (!(*comparer
)(elements
[i
], other
.elements
[i
])) {
118 void UVector::addElement(void* obj
, UErrorCode
&status
) {
119 if (ensureCapacity(count
+ 1, status
)) {
120 elements
[count
++].pointer
= obj
;
124 void UVector::addElement(int32_t elem
, UErrorCode
&status
) {
125 if (ensureCapacity(count
+ 1, status
)) {
126 elements
[count
].pointer
= NULL
; // Pointers may be bigger than ints.
127 elements
[count
].integer
= elem
;
132 void UVector::setElementAt(void* obj
, int32_t index
) {
133 if (0 <= index
&& index
< count
) {
134 if (elements
[index
].pointer
!= 0 && deleter
!= 0) {
135 (*deleter
)(elements
[index
].pointer
);
137 elements
[index
].pointer
= obj
;
139 /* else index out of range */
142 void UVector::setElementAt(int32_t elem
, int32_t index
) {
143 if (0 <= index
&& index
< count
) {
144 if (elements
[index
].pointer
!= 0 && deleter
!= 0) {
145 // TODO: this should be an error. mixing up ints and pointers.
146 (*deleter
)(elements
[index
].pointer
);
148 elements
[index
].pointer
= NULL
;
149 elements
[index
].integer
= elem
;
151 /* else index out of range */
154 void UVector::insertElementAt(void* obj
, int32_t index
, UErrorCode
&status
) {
155 // must have 0 <= index <= count
156 if (0 <= index
&& index
<= count
&& ensureCapacity(count
+ 1, status
)) {
157 for (int32_t i
=count
; i
>index
; --i
) {
158 elements
[i
] = elements
[i
-1];
160 elements
[index
].pointer
= obj
;
163 /* else index out of range */
166 void UVector::insertElementAt(int32_t elem
, int32_t index
, UErrorCode
&status
) {
167 // must have 0 <= index <= count
168 if (0 <= index
&& index
<= count
&& ensureCapacity(count
+ 1, status
)) {
169 for (int32_t i
=count
; i
>index
; --i
) {
170 elements
[i
] = elements
[i
-1];
172 elements
[index
].pointer
= NULL
;
173 elements
[index
].integer
= elem
;
176 /* else index out of range */
179 void* UVector::elementAt(int32_t index
) const {
180 return (0 <= index
&& index
< count
) ? elements
[index
].pointer
: 0;
183 int32_t UVector::elementAti(int32_t index
) const {
184 return (0 <= index
&& index
< count
) ? elements
[index
].integer
: 0;
187 UBool
UVector::containsAll(const UVector
& other
) const {
188 for (int32_t i
=0; i
<other
.size(); ++i
) {
189 if (indexOf(other
.elements
[i
]) < 0) {
196 UBool
UVector::containsNone(const UVector
& other
) const {
197 for (int32_t i
=0; i
<other
.size(); ++i
) {
198 if (indexOf(other
.elements
[i
]) >= 0) {
205 UBool
UVector::removeAll(const UVector
& other
) {
206 UBool changed
= FALSE
;
207 for (int32_t i
=0; i
<other
.size(); ++i
) {
208 int32_t j
= indexOf(other
.elements
[i
]);
217 UBool
UVector::retainAll(const UVector
& other
) {
218 UBool changed
= FALSE
;
219 for (int32_t j
=size()-1; j
>=0; --j
) {
220 int32_t i
= other
.indexOf(elements
[j
]);
229 void UVector::removeElementAt(int32_t index
) {
230 void* e
= orphanElementAt(index
);
231 if (e
!= 0 && deleter
!= 0) {
236 UBool
UVector::removeElement(void* obj
) {
237 int32_t i
= indexOf(obj
);
245 void UVector::removeAllElements(void) {
247 for (int32_t i
=0; i
<count
; ++i
) {
248 if (elements
[i
].pointer
!= 0) {
249 (*deleter
)(elements
[i
].pointer
);
256 UBool
UVector::equals(const UVector
&other
) const {
259 if (this->count
!= other
.count
) {
263 for (i
=0; i
<count
; i
++) {
264 if (elements
[i
].pointer
!= other
.elements
[i
].pointer
) {
270 for (i
=0; i
<count
; i
++) {
271 key
.pointer
= &other
.elements
[i
];
272 if (!(*comparer
)(key
, elements
[i
])) {
282 int32_t UVector::indexOf(void* obj
, int32_t startIndex
) const {
285 return indexOf(key
, startIndex
, HINT_KEY_POINTER
);
288 int32_t UVector::indexOf(int32_t obj
, int32_t startIndex
) const {
291 return indexOf(key
, startIndex
, HINT_KEY_INTEGER
);
294 // This only works if this object has a non-null comparer
295 int32_t UVector::indexOf(UHashTok key
, int32_t startIndex
, int8_t hint
) const {
298 for (i
=startIndex
; i
<count
; ++i
) {
299 if ((*comparer
)(key
, elements
[i
])) {
304 for (i
=startIndex
; i
<count
; ++i
) {
305 /* Pointers are not always the same size as ints so to perform
306 * a valid comparision we need to know whether we are being
307 * provided an int or a pointer. */
308 if (hint
& HINT_KEY_POINTER
) {
309 if (key
.pointer
== elements
[i
].pointer
) {
313 if (key
.integer
== elements
[i
].integer
) {
322 UBool
UVector::ensureCapacity(int32_t minimumCapacity
, UErrorCode
&status
) {
323 if (capacity
>= minimumCapacity
) {
326 int32_t newCap
= capacity
* 2;
327 if (newCap
< minimumCapacity
) {
328 newCap
= minimumCapacity
;
330 UHashTok
* newElems
= (UHashTok
*)uprv_malloc(sizeof(UHashTok
)*newCap
);
332 status
= U_MEMORY_ALLOCATION_ERROR
;
335 uprv_memcpy(newElems
, elements
, sizeof(elements
[0]) * count
);
344 * Change the size of this vector as follows: If newSize is smaller,
345 * then truncate the array, possibly deleting held elements for i >=
346 * newSize. If newSize is larger, grow the array, filling in new
349 void UVector::setSize(int32_t newSize
) {
354 if (newSize
> count
) {
355 UErrorCode ec
= U_ZERO_ERROR
;
356 if (!ensureCapacity(newSize
, ec
)) {
360 empty
.pointer
= NULL
;
362 for (i
=count
; i
<newSize
; ++i
) {
366 /* Most efficient to count down */
367 for (i
=count
-1; i
>=newSize
; --i
) {
375 * Fill in the given array with all elements of this vector.
377 void** UVector::toArray(void** result
) const {
379 for (int i
=0; i
<count
; ++i
) {
380 *a
++ = elements
[i
].pointer
;
385 UObjectDeleter
*UVector::setDeleter(UObjectDeleter
*d
) {
386 UObjectDeleter
*old
= deleter
;
391 UKeyComparator
*UVector::setComparer(UKeyComparator
*d
) {
392 UKeyComparator
*old
= comparer
;
398 * Removes the element at the given index from this vector and
399 * transfer ownership of it to the caller. After this call, the
400 * caller owns the result and must delete it and the vector entry
401 * at 'index' is removed, shifting all subsequent entries back by
402 * one index and shortening the size of the vector by one. If the
403 * index is out of range or if there is no item at the given index
404 * then 0 is returned and the vector is unchanged.
406 void* UVector::orphanElementAt(int32_t index
) {
408 if (0 <= index
&& index
< count
) {
409 e
= elements
[index
].pointer
;
410 for (int32_t i
=index
; i
<count
-1; ++i
) {
411 elements
[i
] = elements
[i
+1];
415 /* else index out of range */
420 * Insert the given object into this vector at its sorted position
421 * as defined by 'compare'. The current elements are assumed to
424 void UVector::sortedInsert(void* obj
, USortComparator
*compare
, UErrorCode
& ec
) {
427 sortedInsert(tok
, compare
, ec
);
431 * Insert the given integer into this vector at its sorted position
432 * as defined by 'compare'. The current elements are assumed to
435 void UVector::sortedInsert(int32_t obj
, USortComparator
*compare
, UErrorCode
& ec
) {
438 sortedInsert(tok
, compare
, ec
);
441 // ASSUME elements[] IS CURRENTLY SORTED
442 void UVector::sortedInsert(UHashTok tok
, USortComparator
*compare
, UErrorCode
& ec
) {
443 // Perform a binary search for the location to insert tok at. Tok
444 // will be inserted between two elements a and b such that a <=
445 // tok && tok < b, where there is a 'virtual' elements[-1] always
446 // less than tok and a 'virtual' elements[count] always greater
448 int32_t min
= 0, max
= count
;
450 int32_t probe
= (min
+ max
) / 2;
451 int8_t c
= (*compare
)(elements
[probe
], tok
);
459 if (ensureCapacity(count
+ 1, ec
)) {
460 for (int32_t i
=count
; i
>min
; --i
) {
461 elements
[i
] = elements
[i
-1];
468 const char UStack::fgClassID
=0;
470 UStack::UStack(UErrorCode
&status
) :
475 UStack::UStack(int32_t initialCapacity
, UErrorCode
&status
) :
476 UVector(initialCapacity
, status
)
480 UStack::UStack(UObjectDeleter
*d
, UKeyComparator
*c
, UErrorCode
&status
) :
481 UVector(d
, c
, status
)
485 UStack::UStack(UObjectDeleter
*d
, UKeyComparator
*c
, int32_t initialCapacity
, UErrorCode
&status
) :
486 UVector(d
, c
, initialCapacity
, status
)
490 void* UStack::pop(void) {
491 int32_t n
= size() - 1;
494 result
= elementAt(n
);
500 int32_t UStack::popi(void) {
501 int32_t n
= size() - 1;
504 result
= elementAti(n
);
510 int32_t UStack::search(void* obj
) const {
511 int32_t i
= indexOf(obj
);
512 return (i
>= 0) ? size() - i
: i
;