]>
git.saurik.com Git - apple/icu.git/blob - icuSources/common/unicode/locid.h
2 ******************************************************************************
4 * Copyright (C) 1996-2015, International Business Machines
5 * Corporation and others. All Rights Reserved.
7 ******************************************************************************
11 * Created by: Helena Shih
13 * Modification History:
15 * Date Name Description
16 * 02/11/97 aliu Changed gLocPath to fgLocPath and added methods to
18 * 04/02/97 aliu Made operator!= inline; fixed return value of getName().
19 * 04/15/97 aliu Cleanup for AIX/Win32.
20 * 04/24/97 aliu Numerous changes per code review.
21 * 08/18/98 stephen Added tokenizeString(),changed getDisplayName()
22 * 09/08/98 stephen Moved definition of kEmptyString for Mac Port
23 * 11/09/99 weiv Added const char * getName() const;
24 * 04/12/00 srl removing unicodestring api's and cached hash code
25 * 08/10/01 grhoten Change the static Locales to accessor functions
26 ******************************************************************************
32 #include "unicode/utypes.h"
33 #include "unicode/uobject.h"
34 #include "unicode/unistr.h"
35 #include "unicode/putil.h"
36 #include "unicode/uloc.h"
37 #include "unicode/strenum.h"
41 * \brief C++ API: Locale ID object.
46 // Forward Declarations
47 void U_CALLCONV
locale_available_init(); /**< @internal */
50 * A <code>Locale</code> object represents a specific geographical, political,
51 * or cultural region. An operation that requires a <code>Locale</code> to perform
52 * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
53 * to tailor information for the user. For example, displaying a number
54 * is a locale-sensitive operation--the number should be formatted
55 * according to the customs/conventions of the user's native country,
58 * The Locale class is not suitable for subclassing.
61 * You can create a <code>Locale</code> object using the constructor in
63 * \htmlonly<blockquote>\endhtmlonly
65 * Locale( const char* language,
66 * const char* country,
67 * const char* variant);
69 * \htmlonly</blockquote>\endhtmlonly
70 * The first argument to the constructors is a valid <STRONG>ISO
71 * Language Code.</STRONG> These codes are the lower-case two-letter
72 * codes as defined by ISO-639.
73 * You can find a full list of these codes at:
74 * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
75 * http://www.loc.gov/standards/iso639-2/</a>
78 * The second argument to the constructors is a valid <STRONG>ISO Country
79 * Code.</STRONG> These codes are the upper-case two-letter codes
80 * as defined by ISO-3166.
81 * You can find a full list of these codes at a number of sites, such as:
82 * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
83 * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
86 * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
87 * The Variant codes are vendor and browser-specific.
88 * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
89 * Where there are two variants, separate them with an underscore, and
90 * put the most important one first. For
91 * example, a Traditional Spanish collation might be referenced, with
92 * "ES", "ES", "Traditional_POSIX".
95 * Because a <code>Locale</code> object is just an identifier for a region,
96 * no validity check is performed when you construct a <code>Locale</code>.
97 * If you want to see whether particular resources are available for the
98 * <code>Locale</code> you construct, you must query those resources. For
99 * example, ask the <code>NumberFormat</code> for the locales it supports
100 * using its <code>getAvailableLocales</code> method.
101 * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
102 * locale, you get back the best available match, not necessarily
103 * precisely what you asked for. For more information, look at
104 * <code>ResourceBundle</code>.
107 * The <code>Locale</code> class provides a number of convenient constants
108 * that you can use to create <code>Locale</code> objects for commonly used
109 * locales. For example, the following refers to a <code>Locale</code> object
110 * for the United States:
111 * \htmlonly<blockquote>\endhtmlonly
115 * \htmlonly</blockquote>\endhtmlonly
118 * Once you've created a <code>Locale</code> you can query it for information about
119 * itself. Use <code>getCountry</code> to get the ISO Country Code and
120 * <code>getLanguage</code> to get the ISO Language Code. You can
121 * use <code>getDisplayCountry</code> to get the
122 * name of the country suitable for displaying to the user. Similarly,
123 * you can use <code>getDisplayLanguage</code> to get the name of
124 * the language suitable for displaying to the user. Interestingly,
125 * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
126 * and have two versions: one that uses the default locale and one
127 * that takes a locale as an argument and displays the name or country in
128 * a language appropriate to that locale.
131 * ICU provides a number of classes that perform locale-sensitive
132 * operations. For example, the <code>NumberFormat</code> class formats
133 * numbers, currency, or percentages in a locale-sensitive manner. Classes
134 * such as <code>NumberFormat</code> have a number of convenience methods
135 * for creating a default object of that type. For example, the
136 * <code>NumberFormat</code> class provides these three convenience methods
137 * for creating a default <code>NumberFormat</code> object:
138 * \htmlonly<blockquote>\endhtmlonly
140 * UErrorCode success = U_ZERO_ERROR;
144 * nf = NumberFormat::createInstance( success ); delete nf;
145 * nf = NumberFormat::createCurrencyInstance( success ); delete nf;
146 * nf = NumberFormat::createPercentInstance( success ); delete nf;
148 * \htmlonly</blockquote>\endhtmlonly
149 * Each of these methods has two variants; one with an explicit locale
150 * and one without; the latter using the default locale.
151 * \htmlonly<blockquote>\endhtmlonly
153 * nf = NumberFormat::createInstance( myLocale, success ); delete nf;
154 * nf = NumberFormat::createCurrencyInstance( myLocale, success ); delete nf;
155 * nf = NumberFormat::createPercentInstance( myLocale, success ); delete nf;
157 * \htmlonly</blockquote>\endhtmlonly
158 * A <code>Locale</code> is the mechanism for identifying the kind of object
159 * (<code>NumberFormat</code>) that you would like to get. The locale is
160 * <STRONG>just</STRONG> a mechanism for identifying objects,
161 * <STRONG>not</STRONG> a container for the objects themselves.
164 * Each class that performs locale-sensitive operations allows you
165 * to get all the available objects of that type. You can sift
166 * through these objects by language, country, or variant,
167 * and use the display names to present a menu to the user.
168 * For example, you can create a menu of all the collation objects
169 * suitable for a given language. Such classes implement these
170 * three class methods:
171 * \htmlonly<blockquote>\endhtmlonly
173 * static Locale* getAvailableLocales(int32_t& numLocales)
174 * static UnicodeString& getDisplayName(const Locale& objectLocale,
175 * const Locale& displayLocale,
176 * UnicodeString& displayName)
177 * static UnicodeString& getDisplayName(const Locale& objectLocale,
178 * UnicodeString& displayName)
180 * \htmlonly</blockquote>\endhtmlonly
183 * @see ResourceBundle
185 class U_COMMON_API Locale
: public UObject
{
187 /** Useful constant for the Root locale. @stable ICU 4.4 */
188 static const Locale
&U_EXPORT2
getRoot(void);
189 /** Useful constant for this language. @stable ICU 2.0 */
190 static const Locale
&U_EXPORT2
getEnglish(void);
191 /** Useful constant for this language. @stable ICU 2.0 */
192 static const Locale
&U_EXPORT2
getFrench(void);
193 /** Useful constant for this language. @stable ICU 2.0 */
194 static const Locale
&U_EXPORT2
getGerman(void);
195 /** Useful constant for this language. @stable ICU 2.0 */
196 static const Locale
&U_EXPORT2
getItalian(void);
197 /** Useful constant for this language. @stable ICU 2.0 */
198 static const Locale
&U_EXPORT2
getJapanese(void);
199 /** Useful constant for this language. @stable ICU 2.0 */
200 static const Locale
&U_EXPORT2
getKorean(void);
201 /** Useful constant for this language. @stable ICU 2.0 */
202 static const Locale
&U_EXPORT2
getChinese(void);
203 /** Useful constant for this language. @stable ICU 2.0 */
204 static const Locale
&U_EXPORT2
getSimplifiedChinese(void);
205 /** Useful constant for this language. @stable ICU 2.0 */
206 static const Locale
&U_EXPORT2
getTraditionalChinese(void);
208 /** Useful constant for this country/region. @stable ICU 2.0 */
209 static const Locale
&U_EXPORT2
getFrance(void);
210 /** Useful constant for this country/region. @stable ICU 2.0 */
211 static const Locale
&U_EXPORT2
getGermany(void);
212 /** Useful constant for this country/region. @stable ICU 2.0 */
213 static const Locale
&U_EXPORT2
getItaly(void);
214 /** Useful constant for this country/region. @stable ICU 2.0 */
215 static const Locale
&U_EXPORT2
getJapan(void);
216 /** Useful constant for this country/region. @stable ICU 2.0 */
217 static const Locale
&U_EXPORT2
getKorea(void);
218 /** Useful constant for this country/region. @stable ICU 2.0 */
219 static const Locale
&U_EXPORT2
getChina(void);
220 /** Useful constant for this country/region. @stable ICU 2.0 */
221 static const Locale
&U_EXPORT2
getPRC(void);
222 /** Useful constant for this country/region. @stable ICU 2.0 */
223 static const Locale
&U_EXPORT2
getTaiwan(void);
224 /** Useful constant for this country/region. @stable ICU 2.0 */
225 static const Locale
&U_EXPORT2
getUK(void);
226 /** Useful constant for this country/region. @stable ICU 2.0 */
227 static const Locale
&U_EXPORT2
getUS(void);
228 /** Useful constant for this country/region. @stable ICU 2.0 */
229 static const Locale
&U_EXPORT2
getCanada(void);
230 /** Useful constant for this country/region. @stable ICU 2.0 */
231 static const Locale
&U_EXPORT2
getCanadaFrench(void);
235 * Construct a default locale object, a Locale for the default locale ID.
238 * @see uloc_getDefault
244 * Construct a locale from language, country, variant.
245 * If an error occurs, then the constructed object will be "bogus"
246 * (isBogus() will return TRUE).
248 * @param language Lowercase two-letter or three-letter ISO-639 code.
249 * This parameter can instead be an ICU style C locale (e.g. "en_US"),
250 * but the other parameters must not be used.
251 * This parameter can be NULL; if so,
252 * the locale is initialized to match the current default locale.
253 * (This is the same as using the default constructor.)
254 * Please note: The Java Locale class does NOT accept the form
255 * 'new Locale("en_US")' but only 'new Locale("en","US")'
257 * @param country Uppercase two-letter ISO-3166 code. (optional)
258 * @param variant Uppercase vendor and browser specific code. See class
259 * description. (optional)
260 * @param keywordsAndValues A string consisting of keyword/values pairs, such as
261 * "collation=phonebook;currency=euro"
264 * @see uloc_getDefault
267 Locale( const char * language
,
268 const char * country
= 0,
269 const char * variant
= 0,
270 const char * keywordsAndValues
= 0);
273 * Initializes a Locale object from another Locale object.
275 * @param other The Locale object being copied in.
278 Locale(const Locale
& other
);
288 * Replaces the entire contents of *this with the specified value.
290 * @param other The Locale object being copied in.
294 Locale
& operator=(const Locale
& other
);
297 * Checks if two locale keys are the same.
299 * @param other The locale key object to be compared with this.
300 * @return True if the two locale keys are the same, false otherwise.
303 UBool
operator==(const Locale
& other
) const;
306 * Checks if two locale keys are not the same.
308 * @param other The locale key object to be compared with this.
309 * @return True if the two locale keys are not the same, false
313 UBool
operator!=(const Locale
& other
) const;
317 * Clones can be used concurrently in multiple threads.
318 * If an error occurs, then NULL is returned.
319 * The caller must delete the clone.
321 * @return a clone of this object
323 * @see getDynamicClassID
326 Locale
*clone() const;
328 #ifndef U_HIDE_SYSTEM_API
330 * Common methods of getting the current default Locale. Used for the
331 * presentation: menus, dialogs, etc. Generally set once when your applet or
332 * application is initialized, then never reset. (If you do reset the
333 * default locale, you probably want to reload your GUI, so that the change
334 * is reflected in your interface.)
336 * More advanced programs will allow users to use different locales for
337 * different fields, e.g. in a spreadsheet.
339 * Note that the initial setting will match the host system.
340 * @return a reference to the Locale object for the default locale ID
344 static const Locale
& U_EXPORT2
getDefault(void);
347 * Sets the default. Normally set once at the beginning of a process,
349 * setDefault() only changes ICU's default locale ID, <strong>not</strong>
350 * the default locale ID of the runtime environment.
352 * @param newLocale Locale to set to. If NULL, set to the value obtained
353 * from the runtime environement.
354 * @param success The error code.
358 static void U_EXPORT2
setDefault(const Locale
& newLocale
,
359 UErrorCode
& success
);
360 #endif /* U_HIDE_SYSTEM_API */
363 * Creates a locale which has had minimal canonicalization
364 * as per uloc_getName().
365 * @param name The name to create from. If name is null,
366 * the default Locale is used.
367 * @return new locale object
371 static Locale U_EXPORT2
createFromName(const char *name
);
374 * Creates a locale from the given string after canonicalizing
375 * the string by calling uloc_canonicalize().
376 * @param name the locale ID to create from. Must not be NULL.
377 * @return a new locale object corresponding to the given name
379 * @see uloc_canonicalize
381 static Locale U_EXPORT2
createCanonical(const char* name
);
384 * Returns the locale's ISO-639 language code.
385 * @return An alias to the code
388 inline const char * getLanguage( ) const;
391 * Returns the locale's ISO-15924 abbreviation script code.
392 * @return An alias to the code
393 * @see uscript_getShortName
394 * @see uscript_getCode
397 inline const char * getScript( ) const;
400 * Returns the locale's ISO-3166 country code.
401 * @return An alias to the code
404 inline const char * getCountry( ) const;
407 * Returns the locale's variant code.
408 * @return An alias to the code
411 inline const char * getVariant( ) const;
414 * Returns the programmatic name of the entire locale, with the language,
415 * country and variant separated by underbars. If a field is missing, up
416 * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
417 * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
418 * @return A pointer to "name".
421 inline const char * getName() const;
424 * Returns the programmatic name of the entire locale as getName() would return,
425 * but without keywords.
426 * @return A pointer to "name".
430 const char * getBaseName() const;
434 * Gets the list of keywords for the specified locale.
436 * @param status the status code
437 * @return pointer to StringEnumeration class, or NULL if there are no keywords.
438 * Client must dispose of it by calling delete.
441 StringEnumeration
* createKeywords(UErrorCode
&status
) const;
444 * Gets the value for a keyword.
446 * @param keywordName name of the keyword for which we want the value. Case insensitive.
447 * @param buffer The buffer to receive the keyword value.
448 * @param bufferCapacity The capacity of receiving buffer
449 * @param status Returns any error information while performing this operation.
450 * @return the length of the keyword value
454 int32_t getKeywordValue(const char* keywordName
, char *buffer
, int32_t bufferCapacity
, UErrorCode
&status
) const;
457 * Sets or removes the value for a keyword.
459 * For removing all keywords, use getBaseName(),
460 * and construct a new Locale if it differs from getName().
462 * @param keywordName name of the keyword to be set. Case insensitive.
463 * @param keywordValue value of the keyword to be set. If 0-length or
464 * NULL, will result in the keyword being removed. No error is given if
465 * that keyword does not exist.
466 * @param status Returns any error information while performing this operation.
470 void setKeywordValue(const char* keywordName
, const char* keywordValue
, UErrorCode
&status
);
473 * returns the locale's three-letter language code, as specified
474 * in ISO draft standard ISO-639-2.
475 * @return An alias to the code, or an empty string
478 const char * getISO3Language() const;
481 * Fills in "name" with the locale's three-letter ISO-3166 country code.
482 * @return An alias to the code, or an empty string
485 const char * getISO3Country() const;
488 * Returns the Windows LCID value corresponding to this locale.
489 * This value is stored in the resource data for the locale as a one-to-four-digit
490 * hexadecimal number. If the resource is missing, in the wrong format, or
491 * there is no Windows LCID value that corresponds to this locale, returns 0.
494 uint32_t getLCID(void) const;
496 #ifndef U_HIDE_DRAFT_API
498 * Returns whether this locale's script is written right-to-left.
499 * If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().
500 * If no likely script is known, then FALSE is returned.
502 * A script is right-to-left according to the CLDR script metadata
503 * which corresponds to whether the script's letters have Bidi_Class=R or AL.
505 * Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
507 * @return TRUE if the locale's script is written right-to-left
510 UBool
isRightToLeft() const;
511 #endif /* U_HIDE_DRAFT_API */
514 * Fills in "dispLang" with the name of this locale's language in a format suitable for
515 * user display in the default locale. For example, if the locale's language code is
516 * "fr" and the default locale's language code is "en", this function would set
517 * dispLang to "French".
518 * @param dispLang Receives the language's display name.
519 * @return A reference to "dispLang".
522 UnicodeString
& getDisplayLanguage(UnicodeString
& dispLang
) const;
525 * Fills in "dispLang" with the name of this locale's language in a format suitable for
526 * user display in the locale specified by "displayLocale". For example, if the locale's
527 * language code is "en" and displayLocale's language code is "fr", this function would set
528 * dispLang to "Anglais".
529 * @param displayLocale Specifies the locale to be used to display the name. In other words,
530 * if the locale's language code is "en", passing Locale::getFrench() for
531 * displayLocale would result in "Anglais", while passing Locale::getGerman()
532 * for displayLocale would result in "Englisch".
533 * @param dispLang Receives the language's display name.
534 * @return A reference to "dispLang".
537 UnicodeString
& getDisplayLanguage( const Locale
& displayLocale
,
538 UnicodeString
& dispLang
) const;
541 * Fills in "dispScript" with the name of this locale's script in a format suitable
542 * for user display in the default locale. For example, if the locale's script code
543 * is "LATN" and the default locale's language code is "en", this function would set
544 * dispScript to "Latin".
545 * @param dispScript Receives the scripts's display name.
546 * @return A reference to "dispScript".
549 UnicodeString
& getDisplayScript( UnicodeString
& dispScript
) const;
552 * Fills in "dispScript" with the name of this locale's country in a format suitable
553 * for user display in the locale specified by "displayLocale". For example, if the locale's
554 * script code is "LATN" and displayLocale's language code is "en", this function would set
555 * dispScript to "Latin".
556 * @param displayLocale Specifies the locale to be used to display the name. In other
557 * words, if the locale's script code is "LATN", passing
558 * Locale::getFrench() for displayLocale would result in "", while
559 * passing Locale::getGerman() for displayLocale would result in
561 * @param dispScript Receives the scripts's display name.
562 * @return A reference to "dispScript".
565 UnicodeString
& getDisplayScript( const Locale
& displayLocale
,
566 UnicodeString
& dispScript
) const;
569 * Fills in "dispCountry" with the name of this locale's country in a format suitable
570 * for user display in the default locale. For example, if the locale's country code
571 * is "FR" and the default locale's language code is "en", this function would set
572 * dispCountry to "France".
573 * @param dispCountry Receives the country's display name.
574 * @return A reference to "dispCountry".
577 UnicodeString
& getDisplayCountry( UnicodeString
& dispCountry
) const;
580 * Fills in "dispCountry" with the name of this locale's country in a format suitable
581 * for user display in the locale specified by "displayLocale". For example, if the locale's
582 * country code is "US" and displayLocale's language code is "fr", this function would set
583 * dispCountry to "États-Unis".
584 * @param displayLocale Specifies the locale to be used to display the name. In other
585 * words, if the locale's country code is "US", passing
586 * Locale::getFrench() for displayLocale would result in "États-Unis", while
587 * passing Locale::getGerman() for displayLocale would result in
588 * "Vereinigte Staaten".
589 * @param dispCountry Receives the country's display name.
590 * @return A reference to "dispCountry".
593 UnicodeString
& getDisplayCountry( const Locale
& displayLocale
,
594 UnicodeString
& dispCountry
) const;
597 * Fills in "dispVar" with the name of this locale's variant code in a format suitable
598 * for user display in the default locale.
599 * @param dispVar Receives the variant's name.
600 * @return A reference to "dispVar".
603 UnicodeString
& getDisplayVariant( UnicodeString
& dispVar
) const;
606 * Fills in "dispVar" with the name of this locale's variant code in a format
607 * suitable for user display in the locale specified by "displayLocale".
608 * @param displayLocale Specifies the locale to be used to display the name.
609 * @param dispVar Receives the variant's display name.
610 * @return A reference to "dispVar".
613 UnicodeString
& getDisplayVariant( const Locale
& displayLocale
,
614 UnicodeString
& dispVar
) const;
617 * Fills in "name" with the name of this locale in a format suitable for user display
618 * in the default locale. This function uses getDisplayLanguage(), getDisplayCountry(),
619 * and getDisplayVariant() to do its work, and outputs the display name in the format
620 * "language (country[,variant])". For example, if the default locale is en_US, then
621 * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
622 * would be "Spanish (Mexico,Traditional)".
623 * @param name Receives the locale's display name.
624 * @return A reference to "name".
627 UnicodeString
& getDisplayName( UnicodeString
& name
) const;
630 * Fills in "name" with the name of this locale in a format suitable for user display
631 * in the locale specfied by "displayLocale". This function uses getDisplayLanguage(),
632 * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
633 * name in the format "language (country[,variant])". For example, if displayLocale is
634 * fr_FR, then en_US's display name would be "Anglais (États-Unis)", and no_NO_NY's
635 * display name would be "norvégien (Norvège,NY)".
636 * @param displayLocale Specifies the locale to be used to display the name.
637 * @param name Receives the locale's display name.
638 * @return A reference to "name".
641 UnicodeString
& getDisplayName( const Locale
& displayLocale
,
642 UnicodeString
& name
) const;
645 * Generates a hash code for the locale.
648 int32_t hashCode(void) const;
651 * Sets the locale to bogus
652 * A bogus locale represents a non-existing locale associated
653 * with services that can be instantiated from non-locale data
654 * in addition to locale (for example, collation can be
655 * instantiated from a locale and from a rule set).
661 * Gets the bogus state. Locale object can be bogus if it doesn't exist
662 * @return FALSE if it is a real locale, TRUE if it is a bogus locale
665 UBool
isBogus(void) const;
668 * Returns a list of all installed locales.
669 * @param count Receives the number of locales in the list.
670 * @return A pointer to an array of Locale objects. This array is the list
671 * of all locales with installed resource files. The called does NOT
672 * get ownership of this list, and must NOT delete it.
675 static const Locale
* U_EXPORT2
getAvailableLocales(int32_t& count
);
678 * Gets a list of all available 2-letter country codes defined in ISO 3166. This is a
679 * pointer to an array of pointers to arrays of char. All of these pointers are
680 * owned by ICU-- do not delete them, and do not write through them. The array is
681 * terminated with a null pointer.
682 * @return a list of all available country codes
685 static const char* const* U_EXPORT2
getISOCountries();
688 * Gets a list of all available language codes defined in ISO 639. This is a pointer
689 * to an array of pointers to arrays of char. All of these pointers are owned
690 * by ICU-- do not delete them, and do not write through them. The array is
691 * terminated with a null pointer.
692 * @return a list of all available language codes
695 static const char* const* U_EXPORT2
getISOLanguages();
698 * ICU "poor man's RTTI", returns a UClassID for this class.
702 static UClassID U_EXPORT2
getStaticClassID();
705 * ICU "poor man's RTTI", returns a UClassID for the actual class.
709 virtual UClassID
getDynamicClassID() const;
711 protected: /* only protected for testing purposes. DO NOT USE. */
712 #ifndef U_HIDE_INTERNAL_API
714 * Set this from a single POSIX style locale string.
717 void setFromPOSIXID(const char *posixID
);
718 #endif /* U_HIDE_INTERNAL_API */
722 * Initialize the locale object with a new name.
723 * Was deprecated - used in implementation - moved internal
725 * @param cLocaleID The new locale name.
726 * @param canonicalize whether to call uloc_canonicalize on cLocaleID
728 Locale
& init(const char* cLocaleID
, UBool canonicalize
);
731 * Internal constructor to allow construction of a locale object with
732 * NO side effects. (Default constructor tries to get
733 * the default locale.)
741 * Initialize the locale cache for commonly used locales
743 static Locale
*getLocaleCache(void);
745 char language
[ULOC_LANG_CAPACITY
];
746 char script
[ULOC_SCRIPT_CAPACITY
];
747 char country
[ULOC_COUNTRY_CAPACITY
];
748 int32_t variantBegin
;
750 char fullNameBuffer
[ULOC_FULLNAME_CAPACITY
];
751 // name without keywords
753 void initBaseName(UErrorCode
& status
);
757 static const Locale
&getLocale(int locid
);
760 * A friend to allow the default locale to be set by either the C or C++ API.
763 friend Locale
*locale_set_default_internal(const char *, UErrorCode
& status
);
768 friend void U_CALLCONV
locale_available_init();
772 Locale::operator!=(const Locale
& other
) const
774 return !operator==(other
);
778 Locale::getCountry() const
784 Locale::getLanguage() const
790 Locale::getScript() const
796 Locale::getVariant() const
798 return &baseName
[variantBegin
];
802 Locale::getName() const
808 Locale::isBogus(void) const {