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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 ******************************************************************************
5 * Copyright (C) 2015, International Business Machines Corporation and
6 * others. All Rights Reserved.
7 ******************************************************************************
8 *
9 * File unistrappender.h
10 ******************************************************************************
11 */
12
13 #ifndef __UNISTRAPPENDER_H__
14 #define __UNISTRAPPENDER_H__
15
16 #include "unicode/unistr.h"
17 #include "unicode/uobject.h"
18 #include "unicode/utf16.h"
19 #include "unicode/utypes.h"
20 #include "cmemory.h"
21
22 U_NAMESPACE_BEGIN
23
24 /**
25 * An optimization for the slowness of calling UnicodeString::append()
26 * one character at a time in a loop. It stores appends in a buffer while
27 * never actually calling append on the unicode string unless the buffer
28 * fills up or is flushed.
29 *
30 * proper usage:
31 * {
32 * UnicodeStringAppender appender(astring);
33 * for (int32_t i = 0; i < 100; ++i) {
34 * appender.append((UChar) i);
35 * }
36 * // appender flushed automatically when it goes out of scope.
37 * }
38 */
39 class UnicodeStringAppender : public UMemory {
40 public:
41
42 /**
43 * dest is the UnicodeString being appended to. It must always
44 * exist while this instance exists.
45 */
46 UnicodeStringAppender(UnicodeString &dest) : fDest(&dest), fIdx(0) { }
47
48 inline void append(UChar x) {
49 if (fIdx == UPRV_LENGTHOF(fBuffer)) {
50 fDest->append(fBuffer, 0, fIdx);
51 fIdx = 0;
52 }
53 fBuffer[fIdx++] = x;
54 }
55
56 inline void append(UChar32 x) {
57 if (fIdx >= UPRV_LENGTHOF(fBuffer) - 1) {
58 fDest->append(fBuffer, 0, fIdx);
59 fIdx = 0;
60 }
61 U16_APPEND_UNSAFE(fBuffer, fIdx, x);
62 }
63
64 /**
65 * Ensures that all appended characters have been written out to dest.
66 */
67 inline void flush() {
68 if (fIdx) {
69 fDest->append(fBuffer, 0, fIdx);
70 }
71 fIdx = 0;
72 }
73
74 /**
75 * flush the buffer when we go out of scope.
76 */
77 ~UnicodeStringAppender() {
78 flush();
79 }
80 private:
81 UnicodeString *fDest;
82 int32_t fIdx;
83 UChar fBuffer[32];
84 UnicodeStringAppender(const UnicodeStringAppender &other);
85 UnicodeStringAppender &operator=(const UnicodeStringAppender &other);
86 };
87
88 U_NAMESPACE_END
89
90 #endif