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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 **********************************************************************
5 * Copyright (C) 2013, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 **********************************************************************
8 *
9 * scriptset.h
10 *
11 * created on: 2013 Jan 7
12 * created by: Andy Heninger
13 */
14
15 #ifndef __SCRIPTSET_H__
16 #define __SCRIPTSET_H__
17
18 #include "unicode/utypes.h"
19 #include "unicode/uobject.h"
20 #include "unicode/uscript.h"
21
22 #include "uelement.h"
23
24 U_NAMESPACE_BEGIN
25
26 //-------------------------------------------------------------------------------
27 //
28 // ScriptSet - A bit set representing a set of scripts.
29 //
30 // This class was originally used exclusively with script sets appearing
31 // as part of the spoof check whole script confusable binary data. Its
32 // use has since become more general, but the continued use to wrap
33 // prebuilt binary data does constrain the design.
34 //
35 //-------------------------------------------------------------------------------
36 class U_I18N_API ScriptSet: public UMemory {
37 public:
38 static constexpr int32_t SCRIPT_LIMIT = 224; // multiple of 32!
39
40 ScriptSet();
41 ScriptSet(const ScriptSet &other);
42 ~ScriptSet();
43
44 UBool operator == (const ScriptSet &other) const;
45 UBool operator != (const ScriptSet &other) const {return !(*this == other);}
46 ScriptSet & operator = (const ScriptSet &other);
47
48 UBool test(UScriptCode script, UErrorCode &status) const;
49 ScriptSet &Union(const ScriptSet &other);
50 ScriptSet &set(UScriptCode script, UErrorCode &status);
51 ScriptSet &reset(UScriptCode script, UErrorCode &status);
52 ScriptSet &intersect(const ScriptSet &other);
53 ScriptSet &intersect(UScriptCode script, UErrorCode &status);
54 UBool intersects(const ScriptSet &other) const; // Sets contain at least one script in commmon.
55 UBool contains(const ScriptSet &other) const; // All set bits in other are also set in this.
56
57 ScriptSet &setAll();
58 ScriptSet &resetAll();
59 int32_t countMembers() const;
60 int32_t hashCode() const;
61 int32_t nextSetBit(int32_t script) const;
62
63 UBool isEmpty() const;
64
65 UnicodeString &displayScripts(UnicodeString &dest) const; // append script names to dest string.
66 ScriptSet & parseScripts(const UnicodeString &scriptsString, UErrorCode &status); // Replaces ScriptSet contents.
67
68 // Wraps around UScript::getScriptExtensions() and adds the corresponding scripts to this instance.
69 void setScriptExtensions(UChar32 codePoint, UErrorCode& status);
70
71 private:
72 uint32_t bits[SCRIPT_LIMIT / 32];
73 };
74
75 U_NAMESPACE_END
76
77 U_CAPI UBool U_EXPORT2
78 uhash_compareScriptSet(const UElement key1, const UElement key2);
79
80 U_CAPI int32_t U_EXPORT2
81 uhash_hashScriptSet(const UElement key);
82
83 U_CAPI void U_EXPORT2
84 uhash_deleteScriptSet(void *obj);
85
86 #endif // __SCRIPTSET_H__