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1 # Microsoft Developer Studio Project File - Name="gencmn" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
6
7 CFG=gencmn - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
10 !MESSAGE
11 !MESSAGE NMAKE /f "gencmn.mak".
12 !MESSAGE
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
15 !MESSAGE
16 !MESSAGE NMAKE /f "gencmn.mak" CFG="gencmn - Win32 Debug"
17 !MESSAGE
18 !MESSAGE Possible choices for configuration are:
19 !MESSAGE
20 !MESSAGE "gencmn - Win32 Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "gencmn - Win32 Debug" (based on "Win32 (x86) Console Application")
22 !MESSAGE "gencmn - Win64 Release" (based on "Win32 (x86) Console Application")
23 !MESSAGE "gencmn - Win64 Debug" (based on "Win32 (x86) Console Application")
24 !MESSAGE
25
26 # Begin Project
27 # PROP AllowPerConfigDependencies 0
28 # PROP Scc_ProjName ""
29 # PROP Scc_LocalPath ""
30 CPP=cl.exe
31 RSC=rc.exe
32
33 !IF "$(CFG)" == "gencmn - Win32 Release"
34
35 # PROP BASE Use_MFC 0
36 # PROP BASE Use_Debug_Libraries 0
37 # PROP BASE Output_Dir "Release"
38 # PROP BASE Intermediate_Dir "Release"
39 # PROP BASE Target_Dir ""
40 # PROP Use_MFC 0
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42 # PROP Output_Dir "Release"
43 # PROP Intermediate_Dir "Release"
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46 MTL=midl.exe
47 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
48 # ADD CPP /nologo /G6 /MD /Za /W3 /GX /O2 /I "..\..\common" /I "..\toolutil" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
49 # ADD BASE RSC /l 0x409 /d "NDEBUG"
50 # ADD RSC /l 0x409 /d "NDEBUG"
51 BSC32=bscmake.exe
52 # ADD BASE BSC32 /nologo
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56 # ADD LINK32 icuuc.lib icutu.lib /nologo /subsystem:console /machine:I386 /libpath:"..\toolutil\Release" /libpath:"..\..\..\lib"
57 # Begin Custom Build
58 TargetPath=.\Release\gencmn.exe
59 InputPath=.\Release\gencmn.exe
60 InputName=gencmn
61 SOURCE="$(InputPath)"
62
63 "..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
64 copy $(TargetPath) ..\..\..\bin
65
66 # End Custom Build
67
68 !ELSEIF "$(CFG)" == "gencmn - Win32 Debug"
69
70 # PROP BASE Use_MFC 0
71 # PROP BASE Use_Debug_Libraries 1
72 # PROP BASE Output_Dir "Debug"
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81 MTL=midl.exe
82 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
83 # ADD CPP /nologo /G6 /MDd /Za /W3 /Gm /GX /ZI /Od /I "..\..\common" /I "..\toolutil" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c
84 # ADD BASE RSC /l 0x409 /d "_DEBUG"
85 # ADD RSC /l 0x409 /d "_DEBUG"
86 BSC32=bscmake.exe
87 # ADD BASE BSC32 /nologo
88 # ADD BSC32 /nologo
89 LINK32=link.exe
90 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
91 # ADD LINK32 icuucd.lib icutud.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\toolutil\Debug" /libpath:"..\..\..\lib"
92 # Begin Custom Build
93 TargetPath=.\Debug\gencmn.exe
94 InputPath=.\Debug\gencmn.exe
95 InputName=gencmn
96 SOURCE="$(InputPath)"
97
98 "..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
99 copy $(TargetPath) ..\..\..\bin
100
101 # End Custom Build
102
103 !ELSEIF "$(CFG)" == "gencmn - Win64 Release"
104
105 # PROP BASE Use_MFC 0
106 # PROP BASE Use_Debug_Libraries 0
107 # PROP BASE Output_Dir "Release"
108 # PROP BASE Intermediate_Dir "Release"
109 # PROP BASE Target_Dir ""
110 # PROP Use_MFC 0
111 # PROP Use_Debug_Libraries 0
112 # PROP Output_Dir "Release"
113 # PROP Intermediate_Dir "Release"
114 # PROP Ignore_Export_Lib 0
115 # PROP Target_Dir ""
116 MTL=midl.exe
117 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
118 # ADD CPP /nologo /MD /Za /W3 /GX /Zi /O2 /I "..\..\common" /I "..\toolutil" /D "WIN64" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /Wp64 /Zm600 /c
119 # ADD BASE RSC /l 0x409 /d "NDEBUG"
120 # ADD RSC /l 0x409 /d "NDEBUG"
121 BSC32=bscmake.exe
122 # ADD BASE BSC32 /nologo
123 # ADD BSC32 /nologo
124 LINK32=link.exe
125 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:IX86 /machine:IA64
126 # ADD LINK32 icuuc.lib icutu.lib /nologo /subsystem:console /machine:IX86 /libpath:"..\toolutil\Release" /libpath:"..\..\..\lib" /machine:IA64
127 # Begin Custom Build
128 TargetPath=.\Release\gencmn.exe
129 InputPath=.\Release\gencmn.exe
130 InputName=gencmn
131 SOURCE="$(InputPath)"
132
133 "..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
134 copy $(TargetPath) ..\..\..\bin
135
136 # End Custom Build
137
138 !ELSEIF "$(CFG)" == "gencmn - Win64 Debug"
139
140 # PROP BASE Use_MFC 0
141 # PROP BASE Use_Debug_Libraries 1
142 # PROP BASE Output_Dir "Debug"
143 # PROP BASE Intermediate_Dir "Debug"
144 # PROP BASE Target_Dir ""
145 # PROP Use_MFC 0
146 # PROP Use_Debug_Libraries 1
147 # PROP Output_Dir "Debug"
148 # PROP Intermediate_Dir "Debug"
149 # PROP Ignore_Export_Lib 0
150 # PROP Target_Dir ""
151 MTL=midl.exe
152 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN64" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
153 # ADD CPP /nologo /MDd /Za /W3 /Gm /GX /Zi /Od /I "..\..\common" /I "..\toolutil" /D "WIN64" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GZ /Wp64 /Zm600 /c
154 # ADD BASE RSC /l 0x409 /d "_DEBUG"
155 # ADD RSC /l 0x409 /d "_DEBUG"
156 BSC32=bscmake.exe
157 # ADD BASE BSC32 /nologo
158 # ADD BSC32 /nologo
159 LINK32=link.exe
160 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:IX86 /pdbtype:sept /machine:IA64
161 # ADD LINK32 icuucd.lib icutud.lib /nologo /subsystem:console /incremental:no /debug /machine:IX86 /pdbtype:sept /libpath:"..\toolutil\Debug" /libpath:"..\..\..\lib" /machine:IA64
162 # Begin Custom Build
163 TargetPath=.\Debug\gencmn.exe
164 InputPath=.\Debug\gencmn.exe
165 InputName=gencmn
166 SOURCE="$(InputPath)"
167
168 "..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
169 copy $(TargetPath) ..\..\..\bin
170
171 # End Custom Build
172
173 !ENDIF
174
175 # Begin Target
176
177 # Name "gencmn - Win32 Release"
178 # Name "gencmn - Win32 Debug"
179 # Name "gencmn - Win64 Release"
180 # Name "gencmn - Win64 Debug"
181 # Begin Group "Source Files"
182
183 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
184 # Begin Source File
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186 SOURCE=.\gencmn.c
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190
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195 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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198 # End Project