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1
2 /*
3 * HanLayoutEngine.h: OpenType processing for Han fonts.
4 *
5 * (C) Copyright IBM Corp. 1998-2004 - All Rights Reserved.
6 */
7
8 #ifndef __HANLAYOUTENGINE_H
9 #define __HANLAYOUTENGINE_H
10
11 #include "LETypes.h"
12 #include "LEFontInstance.h"
13 #include "LayoutEngine.h"
14 #include "OpenTypeLayoutEngine.h"
15
16 #include "GlyphSubstitutionTables.h"
17
18 U_NAMESPACE_BEGIN
19
20 class LEGlyphStorage;
21
22 /**
23 * This class implements OpenType layout for Han fonts. It overrides
24 * the characerProcessing method to assign the correct OpenType feature
25 * tags for the CJK language-specific forms.
26 *
27 * @internal
28 */
29 class HanOpenTypeLayoutEngine : public OpenTypeLayoutEngine
30 {
31 public:
32 /**
33 * This is the main constructor. It constructs an instance of HanOpenTypeLayoutEngine for
34 * a particular font, script and language. It takes the GSUB table as a parameter since
35 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has a
36 * Han OpenType font.
37 *
38 * @param fontInstance - the font
39 * @param scriptCode - the script
40 * @param langaugeCode - the language
41 * @param gsubTable - the GSUB table
42 *
43 * @see LayoutEngine::layoutEngineFactory
44 * @see OpenTypeLayoutEngine
45 * @see ScriptAndLangaugeTags.h for script and language codes
46 *
47 * @internal
48 */
49 HanOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
50 const GlyphSubstitutionTableHeader *gsubTable);
51
52
53 /**
54 * The destructor, virtual for correct polymorphic invocation.
55 *
56 * @internal
57 */
58 virtual ~HanOpenTypeLayoutEngine();
59
60 /**
61 * ICU "poor man's RTTI", returns a UClassID for the actual class.
62 *
63 * @stable ICU 2.8
64 */
65 virtual UClassID getDynamicClassID() const;
66
67 /**
68 * ICU "poor man's RTTI", returns a UClassID for this class.
69 *
70 * @stable ICU 2.8
71 */
72 static UClassID getStaticClassID();
73
74 protected:
75
76 /**
77 * This method does Han OpenType character processing. It assigns the OpenType feature
78 * tags to the characters to generate the correct language-specific variants.
79 *
80 * Input parameters:
81 * @param chars - the input character context
82 * @param offset - the index of the first character to process
83 * @param count - the number of characters to process
84 * @param max - the number of characters in the input context
85 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
86 * @param glyphStorage - the object holding the glyph storage. The char index and auxillary data arrays will be set.
87 *
88 * Output parameters:
89 * @param outChars - the output character arrayt
90 * @param charIndices - the output character index array
91 * @param featureTags - the output feature tag array
92 * @param success - set to an error code if the operation fails
93 *
94 * @return the output character count
95 *
96 * @internal
97 */
98 virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
99 LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
100
101 };
102
103 U_NAMESPACE_END
104 #endif