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1 /*
2 ******************************************************************************
3 * *
4 * Copyright (C) 1999-2003, International Business Machines *
5 * Corporation and others. All Rights Reserved. *
6 * *
7 ******************************************************************************
8 * file name: uresdata.h
9 * encoding: US-ASCII
10 * tab size: 8 (not used)
11 * indentation:4
12 *
13 * created on: 1999dec08
14 * created by: Markus W. Scherer
15 * 06/24/02 weiv Added support for resource sharing
16 */
17
18 #ifndef __RESDATA_H__
19 #define __RESDATA_H__
20
21 #include "unicode/utypes.h"
22 #include "unicode/udata.h"
23 #include "udataswp.h"
24
25 /*
26 * A Resource is a 32-bit value that has 2 bit fields:
27 * 31..28 4-bit type, see enum below
28 * 27..0 28-bit four-byte-offset or value according to the type
29 */
30 typedef uint32_t Resource;
31
32 #define RES_BOGUS 0xffffffff
33
34 #define RES_GET_TYPE(res) ((res)>>28UL)
35 #define RES_GET_OFFSET(res) ((res)&0x0fffffff)
36 #define RES_GET_POINTER(pRoot, res) ((pRoot)+RES_GET_OFFSET(res))
37
38 /* get signed and unsigned integer values directly from the Resource handle */
39 #define RES_GET_INT(res) (((int32_t)((res)<<4L))>>4L)
40 #define RES_GET_UINT(res) ((res)&0x0fffffff)
41
42 /* indexes[] value names; indexes are generally 32-bit (Resource) indexes */
43 enum {
44 URES_INDEX_LENGTH, /* [0] contains URES_INDEX_TOP==the length of indexes[] */
45 URES_INDEX_STRINGS_TOP, /* [1] contains the top of the strings, */
46 /* same as the bottom of resources, rounded up */
47 URES_INDEX_RESOURCES_TOP, /* [2] contains the top of all resources */
48 URES_INDEX_BUNDLE_TOP, /* [3] contains the top of the bundle, */
49 /* in case it were ever different from [2] */
50 URES_INDEX_MAX_TABLE_LENGTH,/* [4] max. length of any table */
51 URES_INDEX_TOP
52 };
53
54 /* number of bytes at the beginning of the bundle before the strings start */
55 enum {
56 URES_STRINGS_BOTTOM=(1+URES_INDEX_TOP)*4
57 };
58
59 /*
60 * File format for .res resource bundle files (formatVersion=1.1)
61 *
62 * An ICU4C resource bundle file (.res) is a binary, memory-mappable file
63 * with nested, hierarchical data structures.
64 * It physically contains the following:
65 *
66 * Resource root; -- 32-bit Resource item, root item for this bundle's tree;
67 * currently, the root item must be a table or table32 resource item
68 * int32_t indexes[indexes[0]]; -- array of indexes for friendly
69 * reading and swapping; see URES_INDEX_* above
70 * new in formatVersion 1.1
71 * char keys[]; -- characters for key strings
72 * (formatVersion 1.0: up to 65k of characters; 1.1: <2G)
73 * (minus the space for root and indexes[]),
74 * which consist of invariant characters (ASCII/EBCDIC) and are NUL-terminated;
75 * padded to multiple of 4 bytes for 4-alignment of the following data
76 * data; -- data directly and indirectly indexed by the root item;
77 * the structure is determined by walking the tree
78 *
79 * Each resource bundle item has a 32-bit Resource handle (see typedef above)
80 * which contains the item type number in its upper 4 bits (31..28) and either
81 * an offset or a direct value in its lower 28 bits (27..0).
82 * The order of items is undefined and only determined by walking the tree.
83 * Leaves of the tree may be stored first or last or anywhere in between,
84 * and it is in theory possible to have unreferenced holes in the file.
85 *
86 * Direct values:
87 * - Empty Unicode strings have an offset value of 0 in the Resource handle itself.
88 * - Integer values are 28-bit values stored in the Resource handle itself;
89 * the interpretation of unsigned vs. signed integers is up to the application.
90 *
91 * All other types and values use 28-bit offsets to point to the item's data.
92 * The offset is an index to the first 32-bit word of the value, relative to the
93 * start of the resource data (i.e., the root item handle is at offset 0).
94 * To get byte offsets, the offset is multiplied by 4 (or shifted left by 2 bits).
95 * All resource item values are 4-aligned.
96 *
97 * The structures (memory layouts) for the values for each item type are listed
98 * in the table above.
99 *
100 * Nested, hierarchical structures: -------------
101 *
102 * Table items contain key-value pairs where the keys are 16-bit offsets to char * key strings.
103 * Key string offsets are also relative to the start of the resource data (of the root handle),
104 * i.e., the first string has an offset of 4 (after the 4-byte root handle).
105 *
106 * The values of these pairs are Resource handles.
107 *
108 * Array items are simple vectors of Resource handles.
109 *
110 * An alias item is special (and new in ICU 2.4): --------------
111 *
112 * Its memory layout is just like for a UnicodeString, but at runtime it resolves to
113 * another resource bundle's item according to the path in the string.
114 * This is used to share items across bundles that are in different lookup/fallback
115 * chains (e.g., large collation data among zh_TW and zh_HK).
116 * This saves space (for large items) and maintenance effort (less duplication of data).
117 *
118 * --------------------------------------------------------------------------
119 *
120 * Resource types:
121 *
122 * Most resources have their values stored at four-byte offsets from the start
123 * of the resource data. These values are at least 4-aligned.
124 * Some resource values are stored directly in the offset field of the Resource itself.
125 * See UResType in unicode/ures.h for enumeration constants for Resource types.
126 *
127 * Type Name Memory layout of values
128 * (in parentheses: scalar, non-offset values)
129 *
130 * 0 Unicode String: int32_t length, UChar[length], (UChar)0, (padding)
131 * or (empty string ("") if offset==0)
132 * 1 Binary: int32_t length, uint8_t[length], (padding)
133 * - this value should be 32-aligned -
134 * 2 Table: uint16_t count, uint16_t keyStringOffsets[count], (uint16_t padding), Resource[count]
135 * 3 Alias: (physically same value layout as string, new in ICU 2.4)
136 * 4 Table32: int32_t count, int32_t keyStringOffsets[count], Resource[count]
137 * (new in formatVersion 1.1/ICU 2.8)
138 *
139 * 7 Integer: (28-bit offset is integer value)
140 * 8 Array: int32_t count, Resource[count]
141 *
142 * 14 Integer Vector: int32_t length, int32_t[length]
143 * 15 Reserved: This value denotes special purpose resources and is for internal use.
144 *
145 * Note that there are 3 types with data vector values:
146 * - Vectors of 8-bit bytes stored as type Binary.
147 * - Vectors of 16-bit words stored as type Unicode String
148 * (no value restrictions, all values 0..ffff allowed!).
149 * - Vectors of 32-bit words stored as type Integer Vector.
150 */
151
152 /*
153 * Structure for a single, memory-mapped ResourceBundle.
154 */
155 typedef struct {
156 UDataMemory *data;
157 Resource *pRoot;
158 Resource rootRes;
159 } ResourceData;
160
161 /*
162 * Load a resource bundle file.
163 * The ResourceData structure must be allocated externally.
164 */
165 U_CFUNC UBool
166 res_load(ResourceData *pResData,
167 const char *path, const char *name, UErrorCode *errorCode);
168
169 /*
170 * Release a resource bundle file.
171 * This does not release the ResourceData structure itself.
172 */
173 U_CFUNC void
174 res_unload(ResourceData *pResData);
175
176 /*
177 * Return a pointer to a zero-terminated, const UChar* string
178 * and set its length in *pLength.
179 * Returns NULL if not found.
180 */
181 U_CFUNC const UChar *
182 res_getString(const ResourceData *pResData, const Resource res, int32_t *pLength);
183
184 U_CFUNC const UChar *
185 res_getAlias(const ResourceData *pResData, const Resource res, int32_t *pLength);
186
187 U_CFUNC const uint8_t *
188 res_getBinary(const ResourceData *pResData, const Resource res, int32_t *pLength);
189
190 U_CFUNC const int32_t *
191 res_getIntVector(const ResourceData *pResData, const Resource res, int32_t *pLength);
192
193 U_CFUNC Resource
194 res_getResource(const ResourceData *pResData, const char *key);
195
196 U_CFUNC int32_t
197 res_countArrayItems(const ResourceData *pResData, const Resource res);
198
199 U_CFUNC Resource res_getArrayItem(const ResourceData *pResData, Resource array, const int32_t indexS);
200 U_CFUNC Resource res_getTableItemByIndex(const ResourceData *pResData, Resource table, int32_t indexS, const char ** key);
201 U_CFUNC Resource res_getTableItemByKey(const ResourceData *pResData, Resource table, int32_t *indexS, const char* * key);
202
203 /*
204 * Modifies the contents of *path (replacing separators with NULs),
205 * and also moves *path forward while it finds items.
206 */
207 U_CFUNC Resource res_findResource(const ResourceData *pResData, Resource r, char** path, const char** key);
208
209 /**
210 * Swap an ICU resource bundle. See udataswp.h.
211 * @internal
212 */
213 U_CAPI int32_t U_EXPORT2
214 ures_swap(const UDataSwapper *ds,
215 const void *inData, int32_t length, void *outData,
216 UErrorCode *pErrorCode);
217
218 #endif