1 # Microsoft Developer Studio Project File - Name="layout" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
7 CFG=layout - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "layout.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "layout.mak" CFG="layout - Win32 Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "layout - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
21 !MESSAGE "layout - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
22 !MESSAGE "layout - Win64 Release" (based on "Win32 (x86) Dynamic-Link Library")
23 !MESSAGE "layout - Win64 Debug" (based on "Win32 (x86) Dynamic-Link Library")
27 # PROP AllowPerConfigDependencies 0
28 # PROP Scc_ProjName ""
29 # PROP Scc_LocalPath ""
34 !IF "$(CFG)" == "layout - Win32 Release"
37 # PROP BASE Use_Debug_Libraries 0
38 # PROP BASE Output_Dir "Release"
39 # PROP BASE Intermediate_Dir "Release"
40 # PROP BASE Target_Dir ""
42 # PROP Use_Debug_Libraries 0
43 # PROP Output_Dir "..\..\lib\"
44 # PROP Intermediate_Dir "Release"
45 # PROP Ignore_Export_Lib 0
47 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /FD /c
48 # ADD CPP /nologo /G6 /MD /Za /W3 /GX /O2 /Ob2 /I "..\..\include" /I "..\common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /D "U_LAYOUT_IMPLEMENTATION" /FD /c
49 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
50 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
51 # ADD BASE RSC /l 0x409 /d "NDEBUG"
52 # ADD RSC /l 0x409 /i "..\common" /d "NDEBUG"
54 # ADD BASE BSC32 /nologo
57 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
58 # ADD LINK32 ..\..\lib\icuuc.lib /nologo /dll /machine:I386 /out:"..\..\bin\icule32.dll" /implib:"..\..\lib\icule.lib"
59 # SUBTRACT LINK32 /pdb:none
61 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
64 # PROP BASE Use_Debug_Libraries 1
65 # PROP BASE Output_Dir "layout___Win32_Debug"
66 # PROP BASE Intermediate_Dir "layout___Win32_Debug"
67 # PROP BASE Target_Dir ""
69 # PROP Use_Debug_Libraries 1
70 # PROP Output_Dir "..\..\lib\"
71 # PROP Intermediate_Dir "Debug"
72 # PROP Ignore_Export_Lib 0
74 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /FD /GZ /c
75 # ADD CPP /nologo /G6 /MDd /Za /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /D "U_LAYOUT_IMPLEMENTATION" /FR /FD /GZ /c
76 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
77 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
78 # ADD BASE RSC /l 0x409 /d "_DEBUG"
79 # ADD RSC /l 0x409 /i "..\common" /d "_DEBUG"
81 # ADD BASE BSC32 /nologo
84 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
85 # ADD LINK32 ..\..\lib\icuucd.lib /nologo /dll /debug /machine:I386 /out:"..\..\bin\icule32d.dll" /implib:"..\..\lib\iculed.lib" /pdbtype:sept
86 # SUBTRACT LINK32 /pdb:none
88 !ELSEIF "$(CFG)" == "layout - Win64 Release"
91 # PROP BASE Use_Debug_Libraries 0
92 # PROP BASE Output_Dir "Release"
93 # PROP BASE Intermediate_Dir "Release"
94 # PROP BASE Target_Dir ""
96 # PROP Use_Debug_Libraries 0
97 # PROP Output_Dir "..\..\lib\"
98 # PROP Intermediate_Dir "Release"
99 # PROP Ignore_Export_Lib 0
101 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /FD /c
102 # ADD CPP /nologo /MD /Za /W3 /GX /Zi /O2 /I "..\..\include" /I "..\common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /D "U_LAYOUT_IMPLEMENTATION" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /Wp64 /Zm600 /c
103 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win64
104 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win64
105 # ADD BASE RSC /l 0x409 /d "NDEBUG"
106 # ADD RSC /l 0x409 /i "..\common" /d "NDEBUG"
108 # ADD BASE BSC32 /nologo
111 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:IX86 /machine:IA64
112 # ADD LINK32 ..\..\lib\icuuc.lib /nologo /dll /machine:IX86 /out:"..\..\bin\icule32.dll" /implib:"..\..\lib\icule.lib" /machine:IA64
114 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
116 # PROP BASE Use_MFC 0
117 # PROP BASE Use_Debug_Libraries 1
118 # PROP BASE Output_Dir "layout___Win64_Debug"
119 # PROP BASE Intermediate_Dir "layout___Win64_Debug"
120 # PROP BASE Target_Dir ""
122 # PROP Use_Debug_Libraries 1
123 # PROP Output_Dir "..\..\lib\"
124 # PROP Intermediate_Dir "Debug"
125 # PROP Ignore_Export_Lib 0
127 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /FD /GZ /c
128 # ADD CPP /nologo /MDd /Za /W3 /Gm /GX /Zi /Od /I "..\..\include" /I "..\common" /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /D "U_LAYOUT_IMPLEMENTATION" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GZ /Wp64 /Zm600 /c
129 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win64
130 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win64
131 # ADD BASE RSC /l 0x409 /d "_DEBUG"
132 # ADD RSC /l 0x409 /i "..\common" /d "_DEBUG"
134 # ADD BASE BSC32 /nologo
137 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:IX86 /pdbtype:sept /machine:IA64
138 # ADD LINK32 ..\..\lib\icuucd.lib /nologo /dll /incremental:no /debug /machine:IX86 /out:"..\..\bin\icule32d.dll" /implib:"..\..\lib\iculed.lib" /pdbtype:sept /machine:IA64
144 # Name "layout - Win32 Release"
145 # Name "layout - Win32 Debug"
146 # Name "layout - Win64 Release"
147 # Name "layout - Win64 Debug"
148 # Begin Group "Source Files"
150 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
153 SOURCE=.\AlternateSubstSubtables.cpp
157 SOURCE=.\AnchorTables.cpp
161 SOURCE=.\ArabicLayoutEngine.cpp
165 SOURCE=.\ArabicShaping.cpp
169 SOURCE=.\CanonData.cpp
173 SOURCE=.\ClassDefinitionTables.cpp
177 SOURCE=.\ContextualGlyphSubstProc.cpp
181 SOURCE=.\ContextualSubstSubtables.cpp
185 SOURCE=.\CoverageTables.cpp
189 SOURCE=.\CursiveAttachmentSubtables.cpp
193 SOURCE=.\DeviceTables.cpp
197 SOURCE=.\ExtensionSubtables.cpp
201 SOURCE=.\Features.cpp
205 SOURCE=.\GDEFMarkFilter.cpp
209 SOURCE=.\GlyphDefinitionTables.cpp
213 SOURCE=.\GlyphIterator.cpp
217 SOURCE=.\GlyphLookupTables.cpp
221 SOURCE=.\GlyphPositioningTables.cpp
225 SOURCE=.\GlyphPosnLookupProc.cpp
229 SOURCE=.\GlyphSubstitutionTables.cpp
233 SOURCE=.\GlyphSubstLookupProc.cpp
237 SOURCE=.\GXLayoutEngine.cpp
241 SOURCE=.\HanLayoutEngine.cpp
245 SOURCE=.\IndicClassTables.cpp
249 SOURCE=.\IndicLayoutEngine.cpp
253 SOURCE=.\IndicRearrangementProcessor.cpp
257 SOURCE=.\IndicReordering.cpp
261 SOURCE=.\LayoutEngine.cpp
265 SOURCE=.\LEFontInstance.cpp
269 SOURCE=.\LEGlyphStorage.cpp
273 SOURCE=.\LEInsertionList.cpp
277 SOURCE=.\LigatureSubstProc.cpp
281 SOURCE=.\LigatureSubstSubtables.cpp
285 SOURCE=.\loengine.cpp
289 SOURCE=.\LookupProcessor.cpp
297 SOURCE=.\LookupTables.cpp
301 SOURCE=.\MarkArrays.cpp
305 SOURCE=.\MarkToBasePosnSubtables.cpp
309 SOURCE=.\MarkToLigaturePosnSubtables.cpp
313 SOURCE=.\MarkToMarkPosnSubtables.cpp
317 SOURCE=.\MorphTables.cpp
321 SOURCE=.\MPreFixups.cpp
325 SOURCE=.\MultipleSubstSubtables.cpp
329 SOURCE=.\NonContextualGlyphSubstProc.cpp
333 SOURCE=.\OpenTypeLayoutEngine.cpp
337 SOURCE=.\OpenTypeUtilities.cpp
341 SOURCE=.\PairPositioningSubtables.cpp
345 SOURCE=.\ScriptAndLanguage.cpp
349 SOURCE=.\ScriptAndLanguageTags.cpp
353 SOURCE=.\SegmentArrayProcessor.cpp
357 SOURCE=.\SegmentSingleProcessor.cpp
361 SOURCE=.\SimpleArrayProcessor.cpp
365 SOURCE=.\SinglePositioningSubtables.cpp
369 SOURCE=.\SingleSubstitutionSubtables.cpp
373 SOURCE=.\SingleTableProcessor.cpp
377 SOURCE=.\StateTableProcessor.cpp
381 SOURCE=.\SubstitutionLookups.cpp
385 SOURCE=.\SubtableProcessor.cpp
389 SOURCE=.\ThaiLayoutEngine.cpp
393 SOURCE=.\ThaiShaping.cpp
397 SOURCE=.\ThaiStateTables.cpp
401 SOURCE=.\TrimmedArrayProcessor.cpp
405 SOURCE=.\ValueRecords.cpp
408 # Begin Group "Header Files"
410 # PROP Default_Filter "h;hpp;hxx;hm;inl"
413 SOURCE=.\AlternateSubstSubtables.h
417 SOURCE=.\AnchorTables.h
421 SOURCE=.\ArabicLayoutEngine.h
425 SOURCE=.\ArabicShaping.h
429 SOURCE=.\AttachmentPosnSubtables.h
433 SOURCE=.\CanonShaping.h
437 SOURCE=.\CharSubstitutionFilter.h
441 SOURCE=.\ClassDefinitionTables.h
445 SOURCE=.\ContextualGlyphInsertion.h
449 SOURCE=.\ContextualGlyphSubstitution.h
453 SOURCE=.\ContextualGlyphSubstProc.h
457 SOURCE=.\ContextualSubstSubtables.h
461 SOURCE=.\CoverageTables.h
465 SOURCE=.\CursiveAttachmentSubtables.h
469 SOURCE=.\DefaultCharMapper.h
473 SOURCE=.\DeviceTables.h
477 SOURCE=.\ExtensionSubtables.h
485 SOURCE=.\GDEFMarkFilter.h
489 SOURCE=.\GlyphDefinitionTables.h
493 SOURCE=.\GlyphIterator.h
497 SOURCE=.\GlyphLookupTables.h
501 SOURCE=.\GlyphPositionAdjustments.h
505 SOURCE=.\GlyphPositioningTables.h
509 SOURCE=.\GlyphPosnLookupProc.h
513 SOURCE=.\GlyphSubstitutionTables.h
517 SOURCE=.\GlyphSubstLookupProc.h
521 SOURCE=.\GXLayoutEngine.h
525 SOURCE=.\HanLayoutEngine.h
529 SOURCE=.\HindiFeatureTags.h
533 SOURCE=.\IndicLayoutEngine.h
537 SOURCE=.\IndicRearrangement.h
541 SOURCE=.\IndicRearrangementProcessor.h
545 SOURCE=.\IndicReordering.h
549 SOURCE=.\LayoutEngine.h
551 !IF "$(CFG)" == "layout - Win32 Release"
554 InputPath=.\LayoutEngine.h
556 "..\..\include\layout\LayoutEngine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
557 copy $(InputPath) ..\..\include\layout
561 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
564 InputPath=.\LayoutEngine.h
566 "..\..\include\layout\LayoutEngine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
567 copy $(InputPath) ..\..\include\layout
571 !ELSEIF "$(CFG)" == "layout - Win64 Release"
574 InputPath=.\LayoutEngine.h
576 "..\..\include\layout\LayoutEngine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
577 copy $(InputPath) ..\..\include\layout
581 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
584 InputPath=.\LayoutEngine.h
586 "..\..\include\layout\LayoutEngine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
587 copy $(InputPath) ..\..\include\layout
596 SOURCE=.\LayoutTables.h
600 SOURCE=.\LEFontInstance.h
602 !IF "$(CFG)" == "layout - Win32 Release"
605 InputPath=.\LEFontInstance.h
607 "..\..\include\layout\LEFontInstance.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
608 copy $(InputPath) ..\..\include\layout
612 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
615 InputPath=.\LEFontInstance.h
617 "..\..\include\layout\LEFontInstance.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
618 copy $(InputPath) ..\..\include\layout
622 !ELSEIF "$(CFG)" == "layout - Win64 Release"
625 InputPath=.\LEFontInstance.h
627 "..\..\include\layout\LEFontInstance.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
628 copy $(InputPath) ..\..\include\layout
632 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
635 InputPath=.\LEFontInstance.h
637 "..\..\include\layout\LEFontInstance.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
638 copy $(InputPath) ..\..\include\layout
647 SOURCE=.\LEGlyphFilter.h
649 !IF "$(CFG)" == "layout - Win32 Release"
652 InputPath=.\LEGlyphFilter.h
654 "..\..\include\layout\LEGlyphFilter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
655 copy $(InputPath) ..\..\include\layout
659 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
662 InputPath=.\LEGlyphFilter.h
664 "..\..\include\layout\LEGlyphFilter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
665 copy $(InputPath) ..\..\include\layout
669 !ELSEIF "$(CFG)" == "layout - Win64 Release"
672 InputPath=.\LEGlyphFilter.h
674 "..\..\include\layout\LEGlyphFilter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
675 copy $(InputPath) ..\..\include\layout
679 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
682 InputPath=.\LEGlyphFilter.h
684 "..\..\include\layout\LEGlyphFilter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
685 copy $(InputPath) ..\..\include\layout
694 SOURCE=.\LEGlyphStorage.h
696 !IF "$(CFG)" == "layout - Win32 Release"
699 InputPath=.\LEGlyphStorage.h
701 "..\..\include\layout\LEGlyphStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
702 copy $(InputPath) ..\..\include\layout
706 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
709 InputPath=.\LEGlyphStorage.h
711 "..\..\include\layout\LEGlyphStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
712 copy $(InputPath) ..\..\include\layout
716 !ELSEIF "$(CFG)" == "layout - Win64 Release"
719 InputPath=.\LEGlyphStorage.h
721 "..\..\include\layout\LEGlyphStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
722 copy $(InputPath) ..\..\include\layout
726 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
729 InputPath=.\LEGlyphStorage.h
731 "..\..\include\layout\LEGlyphStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
732 copy $(InputPath) ..\..\include\layout
741 SOURCE=.\LEInsertionList.h
743 !IF "$(CFG)" == "layout - Win32 Release"
746 InputPath=.\LEInsertionList.h
748 "..\..\include\layout\LEInsertionList.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
749 copy $(InputPath) ..\..\include\layout
753 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
756 InputPath=.\LEInsertionList.h
758 "..\..\include\layout\LEInsertionList.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
759 copy $(InputPath) ..\..\include\layout
763 !ELSEIF "$(CFG)" == "layout - Win64 Release"
766 InputPath=.\LEInsertionList.h
768 "..\..\include\layout\LEInsertionList.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
769 copy $(InputPath) ..\..\include\layout
773 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
776 InputPath=.\LEInsertionList.h
778 "..\..\include\layout\LEInsertionList.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
779 copy $(InputPath) ..\..\include\layout
788 SOURCE=.\LELanguages.h
790 !IF "$(CFG)" == "layout - Win32 Release"
793 InputPath=.\LELanguages.h
795 "..\..\include\layout\LELanguages.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
796 copy $(InputPath) ..\..\include\layout
800 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
803 InputPath=.\LELanguages.h
805 "..\..\include\layout\LELanguages.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
806 copy $(InputPath) ..\..\include\layout
810 !ELSEIF "$(CFG)" == "layout - Win64 Release"
813 InputPath=.\LELanguages.h
815 "..\..\include\layout\LELanguages.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
816 copy $(InputPath) ..\..\include\layout
820 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
823 InputPath=.\LELanguages.h
825 "..\..\include\layout\LELanguages.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
826 copy $(InputPath) ..\..\include\layout
837 !IF "$(CFG)" == "layout - Win32 Release"
840 InputPath=.\LEScripts.h
842 "..\..\include\layout\LEScripts.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
843 copy $(InputPath) ..\..\include\layout
847 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
850 InputPath=.\LEScripts.h
852 "..\..\include\layout\LEScripts.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
853 copy $(InputPath) ..\..\include\layout
857 !ELSEIF "$(CFG)" == "layout - Win64 Release"
860 InputPath=.\LEScripts.h
862 "..\..\include\layout\LEScripts.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
863 copy $(InputPath) ..\..\include\layout
867 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
870 InputPath=.\LEScripts.h
872 "..\..\include\layout\LEScripts.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
873 copy $(InputPath) ..\..\include\layout
884 !IF "$(CFG)" == "layout - Win32 Release"
887 InputPath=.\LESwaps.h
889 "..\..\include\layout\LESwaps.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
890 copy $(InputPath) ..\..\include\layout
894 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
897 InputPath=.\LESwaps.h
899 "..\..\include\layout\LESwaps.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
900 copy $(InputPath) ..\..\include\layout
904 !ELSEIF "$(CFG)" == "layout - Win64 Release"
907 InputPath=.\LESwaps.h
909 "..\..\include\layout\LESwaps.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
910 copy $(InputPath) ..\..\include\layout
914 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
917 InputPath=.\LESwaps.h
919 "..\..\include\layout\LESwaps.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
920 copy $(InputPath) ..\..\include\layout
931 !IF "$(CFG)" == "layout - Win32 Release"
934 InputPath=.\LETypes.h
936 "..\..\include\layout\LETypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
937 copy $(InputPath) ..\..\include\layout
941 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
944 InputPath=.\LETypes.h
946 "..\..\include\layout\LETypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
947 copy $(InputPath) ..\..\include\layout
951 !ELSEIF "$(CFG)" == "layout - Win64 Release"
954 InputPath=.\LETypes.h
956 "..\..\include\layout\LETypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
957 copy $(InputPath) ..\..\include\layout
961 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
964 InputPath=.\LETypes.h
966 "..\..\include\layout\LETypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
967 copy $(InputPath) ..\..\include\layout
976 SOURCE=.\LigatureSubstitution.h
980 SOURCE=.\LigatureSubstProc.h
984 SOURCE=.\LigatureSubstSubtables.h
988 SOURCE=.\unicode\loengine.h
990 !IF "$(CFG)" == "layout - Win32 Release"
993 InputPath=.\unicode\loengine.h
995 "..\..\include\unicode\loengine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
996 copy $(InputPath) ..\..\include\unicode
1000 !ELSEIF "$(CFG)" == "layout - Win32 Debug"
1002 # Begin Custom Build
1003 InputPath=.\unicode\loengine.h
1005 "..\..\include\unicode\loengine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1006 copy $(InputPath) ..\..\include\unicode
1010 !ELSEIF "$(CFG)" == "layout - Win64 Release"
1012 # Begin Custom Build
1013 InputPath=.\unicode\loengine.h
1015 "..\..\include\unicode\loengine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1016 copy $(InputPath) ..\..\include\unicode
1020 !ELSEIF "$(CFG)" == "layout - Win64 Debug"
1022 # Begin Custom Build
1023 InputPath=.\unicode\loengine.h
1025 "..\..\include\unicode\loengine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1026 copy $(InputPath) ..\..\include\unicode
1035 SOURCE=.\LookupProcessor.h
1043 SOURCE=.\LookupTables.h
1047 SOURCE=.\MarkArrays.h
1051 SOURCE=.\MarkToBasePosnSubtables.h
1055 SOURCE=.\MarkToLigaturePosnSubtables.h
1059 SOURCE=.\MarkToMarkPosnSubtables.h
1063 SOURCE=.\MorphStateTables.h
1067 SOURCE=.\MorphTables.h
1071 SOURCE=.\MPreFixups.h
1075 SOURCE=.\MultipleSubstSubtables.h
1079 SOURCE=.\NonContextualGlyphSubst.h
1083 SOURCE=.\NonContextualGlyphSubstProc.h
1087 SOURCE=.\OpenTypeLayoutEngine.h
1091 SOURCE=.\OpenTypeTables.h
1095 SOURCE=.\OpenTypeUtilities.h
1099 SOURCE=.\PairPositioningSubtables.h
1103 SOURCE=.\ScriptAndLanguage.h
1107 SOURCE=.\ScriptAndLanguageTags.h
1111 SOURCE=.\SegmentArrayProcessor.h
1115 SOURCE=.\SegmentSingleProcessor.h
1119 SOURCE=.\SimpleArrayProcessor.h
1123 SOURCE=.\SinglePositioningSubtables.h
1127 SOURCE=.\SingleSubstitutionSubtables.h
1131 SOURCE=.\SingleTableProcessor.h
1135 SOURCE=.\StateTableProcessor.h
1139 SOURCE=.\StateTables.h
1143 SOURCE=.\SubstitutionLookups.h
1147 SOURCE=.\SubtableProcessor.h
1151 SOURCE=.\ThaiLayoutEngine.h
1155 SOURCE=.\ThaiShaping.h
1159 SOURCE=.\TrimmedArrayProcessor.h
1163 SOURCE=.\ValueRecords.h
1166 # Begin Group "Resource Files"
1168 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"