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1 /*
2 *******************************************************************************
3 * Copyright (C) 2013, International Business Machines Corporation and others.
4 * All Rights Reserved.
5 *******************************************************************************
6 */
7
8 #ifndef REGION_H
9 #define REGION_H
10
11 /**
12 * \file
13 * \brief C++ API: Region classes (territory containment)
14 */
15
16 #include "unicode/utypes.h"
17 #include "unicode/uregion.h"
18
19 #if !UCONFIG_NO_FORMATTING
20 #ifndef U_HIDE_DRAFT_API
21
22 #include "unicode/uobject.h"
23 #include "unicode/uniset.h"
24 #include "unicode/unistr.h"
25 #include "unicode/strenum.h"
26
27 U_NAMESPACE_BEGIN
28
29 /**
30 * <code>Region</code> is the class representing a Unicode Region Code, also known as a
31 * Unicode Region Subtag, which is defined based upon the BCP 47 standard. We often think of
32 * "regions" as "countries" when defining the characteristics of a locale. Region codes There are different
33 * types of region codes that are important to distinguish.
34 * <p>
35 * Macroregion - A code for a "macro geographical (continental) region, geographical sub-region, or
36 * selected economic and other grouping" as defined in
37 * UN M.49 (http://unstats.un.org/unsd/methods/m49/m49regin.htm).
38 * These are typically 3-digit codes, but contain some 2-letter codes, such as the LDML code QO
39 * added for Outlying Oceania. Not all UNM.49 codes are defined in LDML, but most of them are.
40 * Macroregions are represented in ICU by one of three region types: WORLD ( region code 001 ),
41 * CONTINENTS ( regions contained directly by WORLD ), and SUBCONTINENTS ( things contained directly
42 * by a continent ).
43 * <p>
44 * TERRITORY - A Region that is not a Macroregion. These are typically codes for countries, but also
45 * include areas that are not separate countries, such as the code "AQ" for Antarctica or the code
46 * "HK" for Hong Kong (SAR China). Overseas dependencies of countries may or may not have separate
47 * codes. The codes are typically 2-letter codes aligned with the ISO 3166 standard, but BCP47 allows
48 * for the use of 3-digit codes in the future.
49 * <p>
50 * UNKNOWN - The code ZZ is defined by Unicode LDML for use to indicate that the Region is unknown,
51 * or that the value supplied as a region was invalid.
52 * <p>
53 * DEPRECATED - Region codes that have been defined in the past but are no longer in modern usage,
54 * usually due to a country splitting into multiple territories or changing its name.
55 * <p>
56 * GROUPING - A widely understood grouping of territories that has a well defined membership such
57 * that a region code has been assigned for it. Some of these are UNM.49 codes that do't fall into
58 * the world/continent/sub-continent hierarchy, while others are just well known groupings that have
59 * their own region code. Region "EU" (European Union) is one such region code that is a grouping.
60 * Groupings will never be returned by the getContainingRegion() API, since a different type of region
61 * ( WORLD, CONTINENT, or SUBCONTINENT ) will always be the containing region instead.
62 *
63 * The Region class is not intended for public subclassing.
64 *
65 * @author John Emmons
66 * @draft ICU 51
67 */
68
69 class U_I18N_API Region : public UObject {
70 public:
71 /**
72 * Destructor.
73 * @draft ICU 51
74 */
75 virtual ~Region();
76
77 /**
78 * Returns true if the two regions are equal.
79 * @draft ICU 51
80 */
81 UBool operator==(const Region &that) const;
82
83 /**
84 * Returns true if the two regions are NOT equal; that is, if operator ==() returns false.
85 * @draft ICU 51
86 */
87 UBool operator!=(const Region &that) const;
88
89 /**
90 * Returns a pointer to a Region using the given region code. The region code can be either 2-letter ISO code,
91 * 3-letter ISO code, UNM.49 numeric code, or other valid Unicode Region Code as defined by the LDML specification.
92 * The identifier will be canonicalized internally using the supplemental metadata as defined in the CLDR.
93 * If the region code is NULL or not recognized, the appropriate error code will be set ( U_ILLEGAL_ARGUMENT_ERROR )
94 * @draft ICU 51
95 */
96 static const Region* U_EXPORT2 getInstance(const char *region_code, UErrorCode &status);
97
98 /**
99 * Returns a pointer to a Region using the given numeric region code. If the numeric region code is not recognized,
100 * the appropriate error code will be set ( U_ILLEGAL_ARGUMENT_ERROR ).
101 * @draft ICU 51
102 */
103 static const Region* U_EXPORT2 getInstance (int32_t code, UErrorCode &status);
104
105 /**
106 * Returns an enumeration over the IDs of all known regions that match the given type.
107 * @draft ICU 51
108 */
109 static StringEnumeration* U_EXPORT2 getAvailable(URegionType type);
110
111 /**
112 * Returns a pointer to the region that contains this region. Returns NULL if this region is code "001" (World)
113 * or "ZZ" (Unknown region). For example, calling this method with region "IT" (Italy) returns the
114 * region "039" (Southern Europe).
115 * @draft ICU 51
116 */
117 const Region* getContainingRegion() const;
118
119 /**
120 * Return a pointer to the region that geographically contains this region and matches the given type,
121 * moving multiple steps up the containment chain if necessary. Returns NULL if no containing region can be found
122 * that matches the given type. Note: The URegionTypes = "URGN_GROUPING", "URGN_DEPRECATED", or "URGN_UNKNOWN"
123 * are not appropriate for use in this API. NULL will be returned in this case. For example, calling this method
124 * with region "IT" (Italy) for type "URGN_CONTINENT" returns the region "150" ( Europe ).
125 * @draft ICU 51
126 */
127 const Region* getContainingRegion(URegionType type) const;
128
129 /**
130 * Return an enumeration over the IDs of all the regions that are immediate children of this region in the
131 * region hierarchy. These returned regions could be either macro regions, territories, or a mixture of the two,
132 * depending on the containment data as defined in CLDR. This API may return NULL if this region doesn't have
133 * any sub-regions. For example, calling this method with region "150" (Europe) returns an enumeration containing
134 * the various sub regions of Europe - "039" (Southern Europe) - "151" (Eastern Europe) - "154" (Northern Europe)
135 * and "155" (Western Europe).
136 * @draft ICU 51
137 */
138 StringEnumeration* getContainedRegions() const;
139
140 /**
141 * Returns an enumeration over the IDs of all the regions that are children of this region anywhere in the region
142 * hierarchy and match the given type. This API may return an empty enumeration if this region doesn't have any
143 * sub-regions that match the given type. For example, calling this method with region "150" (Europe) and type
144 * "URGN_TERRITORY" returns a set containing all the territories in Europe ( "FR" (France) - "IT" (Italy) - "DE" (Germany) etc. )
145 * @draft ICU 51
146 */
147 StringEnumeration* getContainedRegions( URegionType type ) const;
148
149 /**
150 * Returns true if this region contains the supplied other region anywhere in the region hierarchy.
151 * @draft ICU 51
152 */
153 UBool contains(const Region &other) const;
154
155 /**
156 * For deprecated regions, return an enumeration over the IDs of the regions that are the preferred replacement
157 * regions for this region. Returns null for a non-deprecated region. For example, calling this method with region
158 * "SU" (Soviet Union) would return a list of the regions containing "RU" (Russia), "AM" (Armenia), "AZ" (Azerbaijan), etc...
159 * @draft ICU 51
160 */
161 StringEnumeration* getPreferredValues() const;
162
163
164 /**
165 * Return this region's canonical region code.
166 * @draft ICU 51
167 */
168 const char* getRegionCode() const;
169
170 /**
171 * Return this region's numeric code.
172 * Returns a negative value if the given region does not have a numeric code assigned to it.
173 * @draft ICU 51
174 */
175 int32_t getNumericCode() const;
176
177 /**
178 * Returns the region type of this region.
179 * @draft ICU 51
180 */
181 URegionType getType() const;
182
183 #ifndef U_HIDE_INTERNAL_API
184 /**
185 * Cleans up statically allocated memory.
186 * @internal
187 */
188 static void cleanupRegionData();
189 #endif /* U_HIDE_INTERNAL_API */
190
191 private:
192 char id[4];
193 UnicodeString idStr;
194 int32_t code;
195 URegionType type;
196 Region *containingRegion;
197 UVector *containedRegions;
198 UVector *preferredValues;
199
200 /**
201 * Default Constructor. Internal - use factory methods only.
202 *
203 * @internal
204 */
205 Region();
206
207
208 /*
209 * Initializes the region data from the ICU resource bundles. The region data
210 * contains the basic relationships such as which regions are known, what the numeric
211 * codes are, any known aliases, and the territory containment data.
212 *
213 * If the region data has already loaded, then this method simply returns without doing
214 * anything meaningful.
215 * @internal
216 */
217
218 static void loadRegionData();
219
220 };
221
222 U_NAMESPACE_END
223
224 #endif /* U_HIDE_DRAFT_API */
225 #endif /* #if !UCONFIG_NO_FORMATTING */
226 #endif // REGION_H
227
228 //eof