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1 /*
2 **********************************************************************
3 * Copyright (C) 2005-2006, International Business Machines
4 * Corporation and others. All Rights Reserved.
5 **********************************************************************
6 */
7
8 #include "unicode/utypes.h"
9
10 #if !UCONFIG_NO_CONVERSION
11
12 #include "csrucode.h"
13
14 U_NAMESPACE_BEGIN
15
16 CharsetRecog_Unicode::~CharsetRecog_Unicode()
17 {
18 // nothing to do
19 }
20
21 CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE()
22 {
23 // nothing to do
24 }
25
26 const char *CharsetRecog_UTF_16_BE::getName() const
27 {
28 return "UTF-16BE";
29 }
30
31 int32_t CharsetRecog_UTF_16_BE::match(InputText* textIn)
32 {
33 const uint8_t *input = textIn->fRawInput;
34
35 if (input[0] == 0xFE && input[1] == 0xFF) {
36 return 100;
37 }
38
39 // TODO: Do some statastics to check for unsigned UTF-16BE
40 return 0;
41 }
42
43 CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE()
44 {
45 // nothing to do
46 }
47
48 const char *CharsetRecog_UTF_16_LE::getName() const
49 {
50 return "UTF-16LE";
51 }
52
53 int32_t CharsetRecog_UTF_16_LE::match(InputText* textIn)
54 {
55 const uint8_t *input = textIn->fRawInput;
56
57 if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) {
58 return 100;
59 }
60
61 // TODO: Do some statastics to check for unsigned UTF-16LE
62 return 0;
63 }
64
65 CharsetRecog_UTF_32::~CharsetRecog_UTF_32()
66 {
67 // nothing to do
68 }
69
70 int32_t CharsetRecog_UTF_32::match(InputText* textIn)
71 {
72 const uint8_t *input = textIn->fRawInput;
73 int32_t limit = (textIn->fRawLength / 4) * 4;
74 int32_t numValid = 0;
75 int32_t numInvalid = 0;
76 bool hasBOM = FALSE;
77 int32_t confidence = 0;
78
79 if (getChar(input, 0) == 0x0000FEFFUL) {
80 hasBOM = TRUE;
81 }
82
83 for(int32_t i = 0; i < limit; i += 4) {
84 int32_t ch = getChar(input, i);
85
86 if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
87 numInvalid += 1;
88 } else {
89 numValid += 1;
90 }
91 }
92
93
94 // Cook up some sort of confidence score, based on presense of a BOM
95 // and the existence of valid and/or invalid multi-byte sequences.
96 if (hasBOM && numInvalid==0) {
97 confidence = 100;
98 } else if (hasBOM && numValid > numInvalid*10) {
99 confidence = 80;
100 } else if (numValid > 3 && numInvalid == 0) {
101 confidence = 100;
102 } else if (numValid > 0 && numInvalid == 0) {
103 confidence = 80;
104 } else if (numValid > numInvalid*10) {
105 // Probably corruput UTF-32BE data. Valid sequences aren't likely by chance.
106 confidence = 25;
107 }
108
109 return confidence;
110 }
111
112 CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE()
113 {
114 // nothing to do
115 }
116
117 const char *CharsetRecog_UTF_32_BE::getName() const
118 {
119 return "UTF-32BE";
120 }
121
122 int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const
123 {
124 return input[index + 0] << 24 | input[index + 1] << 16 |
125 input[index + 2] << 8 | input[index + 3];
126 }
127
128 CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE()
129 {
130 // nothing to do
131 }
132
133 const char *CharsetRecog_UTF_32_LE::getName() const
134 {
135 return "UTF-32LE";
136 }
137
138 int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const
139 {
140 return input[index + 3] << 24 | input[index + 2] << 16 |
141 input[index + 1] << 8 | input[index + 0];
142 }
143
144 U_NAMESPACE_END
145 #endif
146