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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 *******************************************************************************
5 * Copyright (C) 2011-2012, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 *******************************************************************************
8 * file name: appendable.h
9 * encoding: UTF-8
10 * tab size: 8 (not used)
11 * indentation:4
12 *
13 * created on: 2010dec07
14 * created by: Markus W. Scherer
15 */
16
17 #ifndef __APPENDABLE_H__
18 #define __APPENDABLE_H__
19
20 /**
21 * \file
22 * \brief C++ API: Appendable class: Sink for Unicode code points and 16-bit code units (char16_ts).
23 */
24
25 #include "unicode/utypes.h"
26 #include "unicode/uobject.h"
27
28 #if U_SHOW_CPLUSPLUS_API
29 U_NAMESPACE_BEGIN
30
31 class UnicodeString;
32
33 /**
34 * Base class for objects to which Unicode characters and strings can be appended.
35 * Combines elements of Java Appendable and ICU4C ByteSink.
36 *
37 * This class can be used in APIs where it does not matter whether the actual destination is
38 * a UnicodeString, a char16_t[] array, a UnicodeSet, or any other object
39 * that receives and processes characters and/or strings.
40 *
41 * Implementation classes must implement at least appendCodeUnit(char16_t).
42 * The base class provides default implementations for the other methods.
43 *
44 * The methods do not take UErrorCode parameters.
45 * If an error occurs (e.g., out-of-memory),
46 * in addition to returning FALSE from failing operations,
47 * the implementation must prevent unexpected behavior (e.g., crashes)
48 * from further calls and should make the error condition available separately
49 * (e.g., store a UErrorCode, make/keep a UnicodeString bogus).
50 * @stable ICU 4.8
51 */
52 class U_COMMON_API Appendable : public UObject {
53 public:
54 /**
55 * Destructor.
56 * @stable ICU 4.8
57 */
58 ~Appendable();
59
60 /**
61 * Appends a 16-bit code unit.
62 * @param c code unit
63 * @return TRUE if the operation succeeded
64 * @stable ICU 4.8
65 */
66 virtual UBool appendCodeUnit(char16_t c) = 0;
67
68 /**
69 * Appends a code point.
70 * The default implementation calls appendCodeUnit(char16_t) once or twice.
71 * @param c code point 0..0x10ffff
72 * @return TRUE if the operation succeeded
73 * @stable ICU 4.8
74 */
75 virtual UBool appendCodePoint(UChar32 c);
76
77 /**
78 * Appends a string.
79 * The default implementation calls appendCodeUnit(char16_t) for each code unit.
80 * @param s string, must not be NULL if length!=0
81 * @param length string length, or -1 if NUL-terminated
82 * @return TRUE if the operation succeeded
83 * @stable ICU 4.8
84 */
85 virtual UBool appendString(const char16_t *s, int32_t length);
86
87 /**
88 * Tells the object that the caller is going to append roughly
89 * appendCapacity char16_ts. A subclass might use this to pre-allocate
90 * a larger buffer if necessary.
91 * The default implementation does nothing. (It always returns TRUE.)
92 * @param appendCapacity estimated number of char16_ts that will be appended
93 * @return TRUE if the operation succeeded
94 * @stable ICU 4.8
95 */
96 virtual UBool reserveAppendCapacity(int32_t appendCapacity);
97
98 /**
99 * Returns a writable buffer for appending and writes the buffer's capacity to
100 * *resultCapacity. Guarantees *resultCapacity>=minCapacity.
101 * May return a pointer to the caller-owned scratch buffer which must have
102 * scratchCapacity>=minCapacity.
103 * The returned buffer is only valid until the next operation
104 * on this Appendable.
105 *
106 * After writing at most *resultCapacity char16_ts, call appendString() with the
107 * pointer returned from this function and the number of char16_ts written.
108 * Many appendString() implementations will avoid copying char16_ts if this function
109 * returned an internal buffer.
110 *
111 * Partial usage example:
112 * \code
113 * int32_t capacity;
114 * char16_t* buffer = app.getAppendBuffer(..., &capacity);
115 * ... Write n char16_ts into buffer, with n <= capacity.
116 * app.appendString(buffer, n);
117 * \endcode
118 * In many implementations, that call to append will avoid copying char16_ts.
119 *
120 * If the Appendable allocates or reallocates an internal buffer, it should use
121 * the desiredCapacityHint if appropriate.
122 * If a caller cannot provide a reasonable guess at the desired capacity,
123 * it should pass desiredCapacityHint=0.
124 *
125 * If a non-scratch buffer is returned, the caller may only pass
126 * a prefix to it to appendString().
127 * That is, it is not correct to pass an interior pointer to appendString().
128 *
129 * The default implementation always returns the scratch buffer.
130 *
131 * @param minCapacity required minimum capacity of the returned buffer;
132 * must be non-negative
133 * @param desiredCapacityHint desired capacity of the returned buffer;
134 * must be non-negative
135 * @param scratch default caller-owned buffer
136 * @param scratchCapacity capacity of the scratch buffer
137 * @param resultCapacity pointer to an integer which will be set to the
138 * capacity of the returned buffer
139 * @return a buffer with *resultCapacity>=minCapacity
140 * @stable ICU 4.8
141 */
142 virtual char16_t *getAppendBuffer(int32_t minCapacity,
143 int32_t desiredCapacityHint,
144 char16_t *scratch, int32_t scratchCapacity,
145 int32_t *resultCapacity);
146 };
147
148 /**
149 * An Appendable implementation which writes to a UnicodeString.
150 *
151 * This class is not intended for public subclassing.
152 * @stable ICU 4.8
153 */
154 class U_COMMON_API UnicodeStringAppendable : public Appendable {
155 public:
156 /**
157 * Aliases the UnicodeString (keeps its reference) for writing.
158 * @param s The UnicodeString to which this Appendable will write.
159 * @stable ICU 4.8
160 */
161 explicit UnicodeStringAppendable(UnicodeString &s) : str(s) {}
162
163 /**
164 * Destructor.
165 * @stable ICU 4.8
166 */
167 ~UnicodeStringAppendable();
168
169 /**
170 * Appends a 16-bit code unit to the string.
171 * @param c code unit
172 * @return TRUE if the operation succeeded
173 * @stable ICU 4.8
174 */
175 virtual UBool appendCodeUnit(char16_t c);
176
177 /**
178 * Appends a code point to the string.
179 * @param c code point 0..0x10ffff
180 * @return TRUE if the operation succeeded
181 * @stable ICU 4.8
182 */
183 virtual UBool appendCodePoint(UChar32 c);
184
185 /**
186 * Appends a string to the UnicodeString.
187 * @param s string, must not be NULL if length!=0
188 * @param length string length, or -1 if NUL-terminated
189 * @return TRUE if the operation succeeded
190 * @stable ICU 4.8
191 */
192 virtual UBool appendString(const char16_t *s, int32_t length);
193
194 /**
195 * Tells the UnicodeString that the caller is going to append roughly
196 * appendCapacity char16_ts.
197 * @param appendCapacity estimated number of char16_ts that will be appended
198 * @return TRUE if the operation succeeded
199 * @stable ICU 4.8
200 */
201 virtual UBool reserveAppendCapacity(int32_t appendCapacity);
202
203 /**
204 * Returns a writable buffer for appending and writes the buffer's capacity to
205 * *resultCapacity. Guarantees *resultCapacity>=minCapacity.
206 * May return a pointer to the caller-owned scratch buffer which must have
207 * scratchCapacity>=minCapacity.
208 * The returned buffer is only valid until the next write operation
209 * on the UnicodeString.
210 *
211 * For details see Appendable::getAppendBuffer().
212 *
213 * @param minCapacity required minimum capacity of the returned buffer;
214 * must be non-negative
215 * @param desiredCapacityHint desired capacity of the returned buffer;
216 * must be non-negative
217 * @param scratch default caller-owned buffer
218 * @param scratchCapacity capacity of the scratch buffer
219 * @param resultCapacity pointer to an integer which will be set to the
220 * capacity of the returned buffer
221 * @return a buffer with *resultCapacity>=minCapacity
222 * @stable ICU 4.8
223 */
224 virtual char16_t *getAppendBuffer(int32_t minCapacity,
225 int32_t desiredCapacityHint,
226 char16_t *scratch, int32_t scratchCapacity,
227 int32_t *resultCapacity);
228
229 private:
230 UnicodeString &str;
231 };
232
233 U_NAMESPACE_END
234 #endif // U_SHOW_CPLUSPLUS_API
235
236 #endif // __APPENDABLE_H__