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1 # Microsoft Developer Studio Project File - Name="i18n" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
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8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
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11 !MESSAGE NMAKE /f "i18n.mak".
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700
701 # Begin Custom Build
702 InputPath=.\unicode\calendar.h
703
704 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
705 copy $(InputPath) ..\..\include\unicode
706
707 # End Custom Build
708
709 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
710
711 # Begin Custom Build
712 InputPath=.\unicode\calendar.h
713
714 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
715 copy $(InputPath) ..\..\include\unicode
716
717 # End Custom Build
718
719 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
720
721 # Begin Custom Build
722 InputPath=.\unicode\calendar.h
723
724 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
725 copy $(InputPath) ..\..\include\unicode
726
727 # End Custom Build
728
729 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
730
731 # Begin Custom Build
732 InputPath=.\unicode\calendar.h
733
734 "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
735 copy $(InputPath) ..\..\include\unicode
736
737 # End Custom Build
738
739 !ENDIF
740
741 # End Source File
742 # Begin Source File
743
744 SOURCE=.\chnsecal.cpp
745 # End Source File
746 # Begin Source File
747
748 SOURCE=.\chnsecal.h
749 # End Source File
750 # Begin Source File
751
752 SOURCE=.\choicfmt.cpp
753 # End Source File
754 # Begin Source File
755
756 SOURCE=.\unicode\choicfmt.h
757
758 !IF "$(CFG)" == "i18n - Win32 Release"
759
760 # Begin Custom Build
761 InputPath=.\unicode\choicfmt.h
762
763 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
764 copy $(InputPath) ..\..\include\unicode
765
766 # End Custom Build
767
768 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
769
770 # Begin Custom Build
771 InputPath=.\unicode\choicfmt.h
772
773 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
774 copy $(InputPath) ..\..\include\unicode
775
776 # End Custom Build
777
778 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
779
780 # Begin Custom Build
781 InputPath=.\unicode\choicfmt.h
782
783 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
784 copy $(InputPath) ..\..\include\unicode
785
786 # End Custom Build
787
788 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
789
790 # Begin Custom Build
791 InputPath=.\unicode\choicfmt.h
792
793 "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
794 copy $(InputPath) ..\..\include\unicode
795
796 # End Custom Build
797
798 !ENDIF
799
800 # End Source File
801 # Begin Source File
802
803 SOURCE=.\curramt.cpp
804 # End Source File
805 # Begin Source File
806
807 SOURCE=.\unicode\curramt.h
808
809 !IF "$(CFG)" == "i18n - Win32 Release"
810
811 # Begin Custom Build
812 InputPath=.\unicode\curramt.h
813
814 "..\..\include\unicode\curramt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
815 copy $(InputPath) ..\..\include\unicode
816
817 # End Custom Build
818
819 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
820
821 # Begin Custom Build
822 InputPath=.\unicode\curramt.h
823
824 "..\..\include\unicode\curramt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
825 copy $(InputPath) ..\..\include\unicode
826
827 # End Custom Build
828
829 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
830
831 # Begin Custom Build
832 InputPath=.\unicode\curramt.h
833
834 "..\..\include\unicode\curramt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
835 copy $(InputPath) ..\..\include\unicode
836
837 # End Custom Build
838
839 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
840
841 # Begin Custom Build
842 InputPath=.\unicode\curramt.h
843
844 "..\..\include\unicode\curramt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
845 copy $(InputPath) ..\..\include\unicode
846
847 # End Custom Build
848
849 !ENDIF
850
851 # End Source File
852 # Begin Source File
853
854 SOURCE=.\currfmt.cpp
855 # End Source File
856 # Begin Source File
857
858 SOURCE=.\currfmt.h
859 # End Source File
860 # Begin Source File
861
862 SOURCE=.\currunit.cpp
863 # End Source File
864 # Begin Source File
865
866 SOURCE=.\unicode\currunit.h
867
868 !IF "$(CFG)" == "i18n - Win32 Release"
869
870 # Begin Custom Build
871 InputPath=.\unicode\currunit.h
872
873 "..\..\include\unicode\currunit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
874 copy $(InputPath) ..\..\include\unicode
875
876 # End Custom Build
877
878 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
879
880 # Begin Custom Build
881 InputPath=.\unicode\currunit.h
882
883 "..\..\include\unicode\currunit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
884 copy $(InputPath) ..\..\include\unicode
885
886 # End Custom Build
887
888 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
889
890 # Begin Custom Build
891 InputPath=.\unicode\currunit.h
892
893 "..\..\include\unicode\currunit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
894 copy $(InputPath) ..\..\include\unicode
895
896 # End Custom Build
897
898 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
899
900 # Begin Custom Build
901 InputPath=.\unicode\currunit.h
902
903 "..\..\include\unicode\currunit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
904 copy $(InputPath) ..\..\include\unicode
905
906 # End Custom Build
907
908 !ENDIF
909
910 # End Source File
911 # Begin Source File
912
913 SOURCE=.\datefmt.cpp
914 # End Source File
915 # Begin Source File
916
917 SOURCE=.\unicode\datefmt.h
918
919 !IF "$(CFG)" == "i18n - Win32 Release"
920
921 # Begin Custom Build
922 InputPath=.\unicode\datefmt.h
923
924 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
925 copy $(InputPath) ..\..\include\unicode
926
927 # End Custom Build
928
929 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
930
931 # Begin Custom Build
932 InputPath=.\unicode\datefmt.h
933
934 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
935 copy $(InputPath) ..\..\include\unicode
936
937 # End Custom Build
938
939 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
940
941 # Begin Custom Build
942 InputPath=.\unicode\datefmt.h
943
944 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
945 copy $(InputPath) ..\..\include\unicode
946
947 # End Custom Build
948
949 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
950
951 # Begin Custom Build
952 InputPath=.\unicode\datefmt.h
953
954 "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
955 copy $(InputPath) ..\..\include\unicode
956
957 # End Custom Build
958
959 !ENDIF
960
961 # End Source File
962 # Begin Source File
963
964 SOURCE=.\dcfmtsym.cpp
965 # End Source File
966 # Begin Source File
967
968 SOURCE=.\unicode\dcfmtsym.h
969
970 !IF "$(CFG)" == "i18n - Win32 Release"
971
972 # Begin Custom Build
973 InputPath=.\unicode\dcfmtsym.h
974
975 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
976 copy $(InputPath) ..\..\include\unicode
977
978 # End Custom Build
979
980 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
981
982 # Begin Custom Build
983 InputPath=.\unicode\dcfmtsym.h
984
985 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
986 copy $(InputPath) ..\..\include\unicode
987
988 # End Custom Build
989
990 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
991
992 # Begin Custom Build
993 InputPath=.\unicode\dcfmtsym.h
994
995 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
996 copy $(InputPath) ..\..\include\unicode
997
998 # End Custom Build
999
1000 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1001
1002 # Begin Custom Build
1003 InputPath=.\unicode\dcfmtsym.h
1004
1005 "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1006 copy $(InputPath) ..\..\include\unicode
1007
1008 # End Custom Build
1009
1010 !ENDIF
1011
1012 # End Source File
1013 # Begin Source File
1014
1015 SOURCE=.\decimfmt.cpp
1016 # End Source File
1017 # Begin Source File
1018
1019 SOURCE=.\unicode\decimfmt.h
1020
1021 !IF "$(CFG)" == "i18n - Win32 Release"
1022
1023 # Begin Custom Build
1024 InputPath=.\unicode\decimfmt.h
1025
1026 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1027 copy $(InputPath) ..\..\include\unicode
1028
1029 # End Custom Build
1030
1031 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1032
1033 # Begin Custom Build
1034 InputPath=.\unicode\decimfmt.h
1035
1036 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1037 copy $(InputPath) ..\..\include\unicode
1038
1039 # End Custom Build
1040
1041 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1042
1043 # Begin Custom Build
1044 InputPath=.\unicode\decimfmt.h
1045
1046 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1047 copy $(InputPath) ..\..\include\unicode
1048
1049 # End Custom Build
1050
1051 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1052
1053 # Begin Custom Build
1054 InputPath=.\unicode\decimfmt.h
1055
1056 "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1057 copy $(InputPath) ..\..\include\unicode
1058
1059 # End Custom Build
1060
1061 !ENDIF
1062
1063 # End Source File
1064 # Begin Source File
1065
1066 SOURCE=.\digitlst.cpp
1067 # End Source File
1068 # Begin Source File
1069
1070 SOURCE=.\digitlst.h
1071 # End Source File
1072 # Begin Source File
1073
1074 SOURCE=.\dtfmtsym.cpp
1075 # End Source File
1076 # Begin Source File
1077
1078 SOURCE=.\unicode\dtfmtsym.h
1079
1080 !IF "$(CFG)" == "i18n - Win32 Release"
1081
1082 # Begin Custom Build
1083 InputPath=.\unicode\dtfmtsym.h
1084
1085 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1086 copy $(InputPath) ..\..\include\unicode
1087
1088 # End Custom Build
1089
1090 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1091
1092 # Begin Custom Build
1093 InputPath=.\unicode\dtfmtsym.h
1094
1095 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1096 copy $(InputPath) ..\..\include\unicode
1097
1098 # End Custom Build
1099
1100 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1101
1102 # Begin Custom Build
1103 InputPath=.\unicode\dtfmtsym.h
1104
1105 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1106 copy $(InputPath) ..\..\include\unicode
1107
1108 # End Custom Build
1109
1110 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1111
1112 # Begin Custom Build
1113 InputPath=.\unicode\dtfmtsym.h
1114
1115 "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1116 copy $(InputPath) ..\..\include\unicode
1117
1118 # End Custom Build
1119
1120 !ENDIF
1121
1122 # End Source File
1123 # Begin Source File
1124
1125 SOURCE=.\unicode\fieldpos.h
1126
1127 !IF "$(CFG)" == "i18n - Win32 Release"
1128
1129 # Begin Custom Build
1130 InputPath=.\unicode\fieldpos.h
1131
1132 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1133 copy $(InputPath) ..\..\include\unicode
1134
1135 # End Custom Build
1136
1137 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1138
1139 # Begin Custom Build
1140 InputPath=.\unicode\fieldpos.h
1141
1142 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1143 copy $(InputPath) ..\..\include\unicode
1144
1145 # End Custom Build
1146
1147 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1148
1149 # Begin Custom Build
1150 InputPath=.\unicode\fieldpos.h
1151
1152 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1153 copy $(InputPath) ..\..\include\unicode
1154
1155 # End Custom Build
1156
1157 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1158
1159 # Begin Custom Build
1160 InputPath=.\unicode\fieldpos.h
1161
1162 "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1163 copy $(InputPath) ..\..\include\unicode
1164
1165 # End Custom Build
1166
1167 !ENDIF
1168
1169 # End Source File
1170 # Begin Source File
1171
1172 SOURCE=.\fmtable.cpp
1173 # End Source File
1174 # Begin Source File
1175
1176 SOURCE=.\unicode\fmtable.h
1177
1178 !IF "$(CFG)" == "i18n - Win32 Release"
1179
1180 # Begin Custom Build
1181 InputPath=.\unicode\fmtable.h
1182
1183 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1184 copy $(InputPath) ..\..\include\unicode
1185
1186 # End Custom Build
1187
1188 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1189
1190 # Begin Custom Build
1191 InputPath=.\unicode\fmtable.h
1192
1193 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1194 copy $(InputPath) ..\..\include\unicode
1195
1196 # End Custom Build
1197
1198 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1199
1200 # Begin Custom Build
1201 InputPath=.\unicode\fmtable.h
1202
1203 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1204 copy $(InputPath) ..\..\include\unicode
1205
1206 # End Custom Build
1207
1208 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1209
1210 # Begin Custom Build
1211 InputPath=.\unicode\fmtable.h
1212
1213 "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1214 copy $(InputPath) ..\..\include\unicode
1215
1216 # End Custom Build
1217
1218 !ENDIF
1219
1220 # End Source File
1221 # Begin Source File
1222
1223 SOURCE=.\format.cpp
1224 # End Source File
1225 # Begin Source File
1226
1227 SOURCE=.\unicode\format.h
1228
1229 !IF "$(CFG)" == "i18n - Win32 Release"
1230
1231 # Begin Custom Build
1232 InputPath=.\unicode\format.h
1233
1234 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1235 copy $(InputPath) ..\..\include\unicode
1236
1237 # End Custom Build
1238
1239 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1240
1241 # Begin Custom Build
1242 InputPath=.\unicode\format.h
1243
1244 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1245 copy $(InputPath) ..\..\include\unicode
1246
1247 # End Custom Build
1248
1249 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1250
1251 # Begin Custom Build
1252 InputPath=.\unicode\format.h
1253
1254 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1255 copy $(InputPath) ..\..\include\unicode
1256
1257 # End Custom Build
1258
1259 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1260
1261 # Begin Custom Build
1262 InputPath=.\unicode\format.h
1263
1264 "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1265 copy $(InputPath) ..\..\include\unicode
1266
1267 # End Custom Build
1268
1269 !ENDIF
1270
1271 # End Source File
1272 # Begin Source File
1273
1274 SOURCE=.\gregocal.cpp
1275 # End Source File
1276 # Begin Source File
1277
1278 SOURCE=.\unicode\gregocal.h
1279
1280 !IF "$(CFG)" == "i18n - Win32 Release"
1281
1282 # Begin Custom Build
1283 InputPath=.\unicode\gregocal.h
1284
1285 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1286 copy $(InputPath) ..\..\include\unicode
1287
1288 # End Custom Build
1289
1290 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1291
1292 # Begin Custom Build
1293 InputPath=.\unicode\gregocal.h
1294
1295 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1296 copy $(InputPath) ..\..\include\unicode
1297
1298 # End Custom Build
1299
1300 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1301
1302 # Begin Custom Build
1303 InputPath=.\unicode\gregocal.h
1304
1305 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1306 copy $(InputPath) ..\..\include\unicode
1307
1308 # End Custom Build
1309
1310 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1311
1312 # Begin Custom Build
1313 InputPath=.\unicode\gregocal.h
1314
1315 "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1316 copy $(InputPath) ..\..\include\unicode
1317
1318 # End Custom Build
1319
1320 !ENDIF
1321
1322 # End Source File
1323 # Begin Source File
1324
1325 SOURCE=.\gregoimp.cpp
1326 # End Source File
1327 # Begin Source File
1328
1329 SOURCE=.\gregoimp.h
1330 # End Source File
1331 # Begin Source File
1332
1333 SOURCE=.\hebrwcal.cpp
1334 # End Source File
1335 # Begin Source File
1336
1337 SOURCE=.\hebrwcal.h
1338 # End Source File
1339 # Begin Source File
1340
1341 SOURCE=.\islamcal.cpp
1342 # End Source File
1343 # Begin Source File
1344
1345 SOURCE=.\islamcal.h
1346 # End Source File
1347 # Begin Source File
1348
1349 SOURCE=.\japancal.cpp
1350 # End Source File
1351 # Begin Source File
1352
1353 SOURCE=.\japancal.h
1354 # End Source File
1355 # Begin Source File
1356
1357 SOURCE=.\measfmt.cpp
1358 # End Source File
1359 # Begin Source File
1360
1361 SOURCE=.\unicode\measfmt.h
1362
1363 !IF "$(CFG)" == "i18n - Win32 Release"
1364
1365 # Begin Custom Build
1366 InputPath=.\unicode\measfmt.h
1367
1368 "..\..\include\unicode\measfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1369 copy $(InputPath) ..\..\include\unicode
1370
1371 # End Custom Build
1372
1373 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1374
1375 # Begin Custom Build
1376 InputPath=.\unicode\measfmt.h
1377
1378 "..\..\include\unicode\measfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1379 copy $(InputPath) ..\..\include\unicode
1380
1381 # End Custom Build
1382
1383 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1384
1385 # Begin Custom Build
1386 InputPath=.\unicode\measfmt.h
1387
1388 "..\..\include\unicode\measfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1389 copy $(InputPath) ..\..\include\unicode
1390
1391 # End Custom Build
1392
1393 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1394
1395 # Begin Custom Build
1396 InputPath=.\unicode\measfmt.h
1397
1398 "..\..\include\unicode\measfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1399 copy $(InputPath) ..\..\include\unicode
1400
1401 # End Custom Build
1402
1403 !ENDIF
1404
1405 # End Source File
1406 # Begin Source File
1407
1408 SOURCE=.\measure.cpp
1409 # End Source File
1410 # Begin Source File
1411
1412 SOURCE=.\unicode\measure.h
1413
1414 !IF "$(CFG)" == "i18n - Win32 Release"
1415
1416 # Begin Custom Build
1417 InputPath=.\unicode\measure.h
1418
1419 "..\..\include\unicode\measure.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1420 copy $(InputPath) ..\..\include\unicode
1421
1422 # End Custom Build
1423
1424 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1425
1426 # Begin Custom Build
1427 InputPath=.\unicode\measure.h
1428
1429 "..\..\include\unicode\measure.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1430 copy $(InputPath) ..\..\include\unicode
1431
1432 # End Custom Build
1433
1434 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1435
1436 # Begin Custom Build
1437 InputPath=.\unicode\measure.h
1438
1439 "..\..\include\unicode\measure.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1440 copy $(InputPath) ..\..\include\unicode
1441
1442 # End Custom Build
1443
1444 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1445
1446 # Begin Custom Build
1447 InputPath=.\unicode\measure.h
1448
1449 "..\..\include\unicode\measure.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1450 copy $(InputPath) ..\..\include\unicode
1451
1452 # End Custom Build
1453
1454 !ENDIF
1455
1456 # End Source File
1457 # Begin Source File
1458
1459 SOURCE=.\msgfmt.cpp
1460 # End Source File
1461 # Begin Source File
1462
1463 SOURCE=.\unicode\msgfmt.h
1464
1465 !IF "$(CFG)" == "i18n - Win32 Release"
1466
1467 # Begin Custom Build
1468 InputPath=.\unicode\msgfmt.h
1469
1470 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1471 copy $(InputPath) ..\..\include\unicode
1472
1473 # End Custom Build
1474
1475 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1476
1477 # Begin Custom Build
1478 InputPath=.\unicode\msgfmt.h
1479
1480 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1481 copy $(InputPath) ..\..\include\unicode
1482
1483 # End Custom Build
1484
1485 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1486
1487 # Begin Custom Build
1488 InputPath=.\unicode\msgfmt.h
1489
1490 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1491 copy $(InputPath) ..\..\include\unicode
1492
1493 # End Custom Build
1494
1495 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1496
1497 # Begin Custom Build
1498 InputPath=.\unicode\msgfmt.h
1499
1500 "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1501 copy $(InputPath) ..\..\include\unicode
1502
1503 # End Custom Build
1504
1505 !ENDIF
1506
1507 # End Source File
1508 # Begin Source File
1509
1510 SOURCE=.\nfrlist.h
1511 # End Source File
1512 # Begin Source File
1513
1514 SOURCE=.\nfrs.cpp
1515 # End Source File
1516 # Begin Source File
1517
1518 SOURCE=.\nfrs.h
1519 # End Source File
1520 # Begin Source File
1521
1522 SOURCE=.\nfrule.cpp
1523 # End Source File
1524 # Begin Source File
1525
1526 SOURCE=.\nfrule.h
1527 # End Source File
1528 # Begin Source File
1529
1530 SOURCE=.\nfsubs.cpp
1531 # End Source File
1532 # Begin Source File
1533
1534 SOURCE=.\nfsubs.h
1535 # End Source File
1536 # Begin Source File
1537
1538 SOURCE=.\numfmt.cpp
1539 # End Source File
1540 # Begin Source File
1541
1542 SOURCE=.\unicode\numfmt.h
1543
1544 !IF "$(CFG)" == "i18n - Win32 Release"
1545
1546 # Begin Custom Build
1547 InputPath=.\unicode\numfmt.h
1548
1549 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1550 copy $(InputPath) ..\..\include\unicode
1551
1552 # End Custom Build
1553
1554 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1555
1556 # Begin Custom Build
1557 InputPath=.\unicode\numfmt.h
1558
1559 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1560 copy $(InputPath) ..\..\include\unicode
1561
1562 # End Custom Build
1563
1564 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1565
1566 # Begin Custom Build
1567 InputPath=.\unicode\numfmt.h
1568
1569 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1570 copy $(InputPath) ..\..\include\unicode
1571
1572 # End Custom Build
1573
1574 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1575
1576 # Begin Custom Build
1577 InputPath=.\unicode\numfmt.h
1578
1579 "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1580 copy $(InputPath) ..\..\include\unicode
1581
1582 # End Custom Build
1583
1584 !ENDIF
1585
1586 # End Source File
1587 # Begin Source File
1588
1589 SOURCE=.\olsontz.cpp
1590 # End Source File
1591 # Begin Source File
1592
1593 SOURCE=.\olsontz.h
1594 # End Source File
1595 # Begin Source File
1596
1597 SOURCE=.\rbnf.cpp
1598 # End Source File
1599 # Begin Source File
1600
1601 SOURCE=.\unicode\rbnf.h
1602
1603 !IF "$(CFG)" == "i18n - Win32 Release"
1604
1605 # Begin Custom Build
1606 InputPath=.\unicode\rbnf.h
1607
1608 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1609 copy $(InputPath) ..\..\include\unicode
1610
1611 # End Custom Build
1612
1613 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1614
1615 # Begin Custom Build
1616 InputPath=.\unicode\rbnf.h
1617
1618 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1619 copy $(InputPath) ..\..\include\unicode
1620
1621 # End Custom Build
1622
1623 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1624
1625 # Begin Custom Build
1626 InputPath=.\unicode\rbnf.h
1627
1628 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1629 copy $(InputPath) ..\..\include\unicode
1630
1631 # End Custom Build
1632
1633 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1634
1635 # Begin Custom Build
1636 InputPath=.\unicode\rbnf.h
1637
1638 "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1639 copy $(InputPath) ..\..\include\unicode
1640
1641 # End Custom Build
1642
1643 !ENDIF
1644
1645 # End Source File
1646 # Begin Source File
1647
1648 SOURCE=.\simpletz.cpp
1649 # End Source File
1650 # Begin Source File
1651
1652 SOURCE=.\unicode\simpletz.h
1653
1654 !IF "$(CFG)" == "i18n - Win32 Release"
1655
1656 # Begin Custom Build
1657 InputPath=.\unicode\simpletz.h
1658
1659 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1660 copy $(InputPath) ..\..\include\unicode
1661
1662 # End Custom Build
1663
1664 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1665
1666 # Begin Custom Build
1667 InputPath=.\unicode\simpletz.h
1668
1669 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1670 copy $(InputPath) ..\..\include\unicode
1671
1672 # End Custom Build
1673
1674 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1675
1676 # Begin Custom Build
1677 InputPath=.\unicode\simpletz.h
1678
1679 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1680 copy $(InputPath) ..\..\include\unicode
1681
1682 # End Custom Build
1683
1684 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1685
1686 # Begin Custom Build
1687 InputPath=.\unicode\simpletz.h
1688
1689 "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1690 copy $(InputPath) ..\..\include\unicode
1691
1692 # End Custom Build
1693
1694 !ENDIF
1695
1696 # End Source File
1697 # Begin Source File
1698
1699 SOURCE=.\smpdtfmt.cpp
1700 # End Source File
1701 # Begin Source File
1702
1703 SOURCE=.\unicode\smpdtfmt.h
1704
1705 !IF "$(CFG)" == "i18n - Win32 Release"
1706
1707 # Begin Custom Build
1708 InputPath=.\unicode\smpdtfmt.h
1709
1710 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1711 copy $(InputPath) ..\..\include\unicode
1712
1713 # End Custom Build
1714
1715 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1716
1717 # Begin Custom Build
1718 InputPath=.\unicode\smpdtfmt.h
1719
1720 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1721 copy $(InputPath) ..\..\include\unicode
1722
1723 # End Custom Build
1724
1725 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1726
1727 # Begin Custom Build
1728 InputPath=.\unicode\smpdtfmt.h
1729
1730 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1731 copy $(InputPath) ..\..\include\unicode
1732
1733 # End Custom Build
1734
1735 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1736
1737 # Begin Custom Build
1738 InputPath=.\unicode\smpdtfmt.h
1739
1740 "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1741 copy $(InputPath) ..\..\include\unicode
1742
1743 # End Custom Build
1744
1745 !ENDIF
1746
1747 # End Source File
1748 # Begin Source File
1749
1750 SOURCE=.\timezone.cpp
1751 # End Source File
1752 # Begin Source File
1753
1754 SOURCE=.\unicode\timezone.h
1755
1756 !IF "$(CFG)" == "i18n - Win32 Release"
1757
1758 # Begin Custom Build
1759 InputPath=.\unicode\timezone.h
1760
1761 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1762 copy $(InputPath) ..\..\include\unicode
1763
1764 # End Custom Build
1765
1766 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1767
1768 # Begin Custom Build
1769 InputPath=.\unicode\timezone.h
1770
1771 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1772 copy $(InputPath) ..\..\include\unicode
1773
1774 # End Custom Build
1775
1776 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1777
1778 # Begin Custom Build
1779 InputPath=.\unicode\timezone.h
1780
1781 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1782 copy $(InputPath) ..\..\include\unicode
1783
1784 # End Custom Build
1785
1786 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1787
1788 # Begin Custom Build
1789 InputPath=.\unicode\timezone.h
1790
1791 "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1792 copy $(InputPath) ..\..\include\unicode
1793
1794 # End Custom Build
1795
1796 !ENDIF
1797
1798 # End Source File
1799 # Begin Source File
1800
1801 SOURCE=.\ucal.cpp
1802 # End Source File
1803 # Begin Source File
1804
1805 SOURCE=.\unicode\ucal.h
1806
1807 !IF "$(CFG)" == "i18n - Win32 Release"
1808
1809 # Begin Custom Build
1810 InputPath=.\unicode\ucal.h
1811
1812 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1813 copy $(InputPath) ..\..\include\unicode
1814
1815 # End Custom Build
1816
1817 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1818
1819 # Begin Custom Build
1820 InputPath=.\unicode\ucal.h
1821
1822 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1823 copy $(InputPath) ..\..\include\unicode
1824
1825 # End Custom Build
1826
1827 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1828
1829 # Begin Custom Build
1830 InputPath=.\unicode\ucal.h
1831
1832 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1833 copy $(InputPath) ..\..\include\unicode
1834
1835 # End Custom Build
1836
1837 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1838
1839 # Begin Custom Build
1840 InputPath=.\unicode\ucal.h
1841
1842 "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1843 copy $(InputPath) ..\..\include\unicode
1844
1845 # End Custom Build
1846
1847 !ENDIF
1848
1849 # End Source File
1850 # Begin Source File
1851
1852 SOURCE=.\ucurr.cpp
1853 # End Source File
1854 # Begin Source File
1855
1856 SOURCE=.\unicode\ucurr.h
1857
1858 !IF "$(CFG)" == "i18n - Win32 Release"
1859
1860 # Begin Custom Build
1861 InputPath=.\unicode\ucurr.h
1862
1863 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1864 copy $(InputPath) ..\..\include\unicode
1865
1866 # End Custom Build
1867
1868 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1869
1870 # Begin Custom Build
1871 InputPath=.\unicode\ucurr.h
1872
1873 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1874 copy $(InputPath) ..\..\include\unicode
1875
1876 # End Custom Build
1877
1878 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1879
1880 # Begin Custom Build
1881 InputPath=.\unicode\ucurr.h
1882
1883 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1884 copy $(InputPath) ..\..\include\unicode
1885
1886 # End Custom Build
1887
1888 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1889
1890 # Begin Custom Build
1891 InputPath=.\unicode\ucurr.h
1892
1893 "..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1894 copy $(InputPath) ..\..\include\unicode
1895
1896 # End Custom Build
1897
1898 !ENDIF
1899
1900 # End Source File
1901 # Begin Source File
1902
1903 SOURCE=.\ucurrimp.h
1904 # End Source File
1905 # Begin Source File
1906
1907 SOURCE=.\udat.cpp
1908 # End Source File
1909 # Begin Source File
1910
1911 SOURCE=.\unicode\udat.h
1912
1913 !IF "$(CFG)" == "i18n - Win32 Release"
1914
1915 # Begin Custom Build
1916 InputPath=.\unicode\udat.h
1917
1918 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1919 copy $(InputPath) ..\..\include\unicode
1920
1921 # End Custom Build
1922
1923 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1924
1925 # Begin Custom Build
1926 InputPath=.\unicode\udat.h
1927
1928 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1929 copy $(InputPath) ..\..\include\unicode
1930
1931 # End Custom Build
1932
1933 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1934
1935 # Begin Custom Build
1936 InputPath=.\unicode\udat.h
1937
1938 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1939 copy $(InputPath) ..\..\include\unicode
1940
1941 # End Custom Build
1942
1943 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1944
1945 # Begin Custom Build
1946 InputPath=.\unicode\udat.h
1947
1948 "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1949 copy $(InputPath) ..\..\include\unicode
1950
1951 # End Custom Build
1952
1953 !ENDIF
1954
1955 # End Source File
1956 # Begin Source File
1957
1958 SOURCE=.\umsg.cpp
1959 # End Source File
1960 # Begin Source File
1961
1962 SOURCE=.\unicode\umsg.h
1963
1964 !IF "$(CFG)" == "i18n - Win32 Release"
1965
1966 # Begin Custom Build
1967 InputPath=.\unicode\umsg.h
1968
1969 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1970 copy $(InputPath) ..\..\include\unicode
1971
1972 # End Custom Build
1973
1974 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1975
1976 # Begin Custom Build
1977 InputPath=.\unicode\umsg.h
1978
1979 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1980 copy $(InputPath) ..\..\include\unicode
1981
1982 # End Custom Build
1983
1984 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
1985
1986 # Begin Custom Build
1987 InputPath=.\unicode\umsg.h
1988
1989 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1990 copy $(InputPath) ..\..\include\unicode
1991
1992 # End Custom Build
1993
1994 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1995
1996 # Begin Custom Build
1997 InputPath=.\unicode\umsg.h
1998
1999 "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2000 copy $(InputPath) ..\..\include\unicode
2001
2002 # End Custom Build
2003
2004 !ENDIF
2005
2006 # End Source File
2007 # Begin Source File
2008
2009 SOURCE=.\umsg_imp.h
2010 # End Source File
2011 # Begin Source File
2012
2013 SOURCE=.\unum.cpp
2014 # End Source File
2015 # Begin Source File
2016
2017 SOURCE=.\unicode\unum.h
2018
2019 !IF "$(CFG)" == "i18n - Win32 Release"
2020
2021 # Begin Custom Build
2022 InputPath=.\unicode\unum.h
2023
2024 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2025 copy $(InputPath) ..\..\include\unicode
2026
2027 # End Custom Build
2028
2029 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2030
2031 # Begin Custom Build
2032 InputPath=.\unicode\unum.h
2033
2034 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2035 copy $(InputPath) ..\..\include\unicode
2036
2037 # End Custom Build
2038
2039 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2040
2041 # Begin Custom Build
2042 InputPath=.\unicode\unum.h
2043
2044 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2045 copy $(InputPath) ..\..\include\unicode
2046
2047 # End Custom Build
2048
2049 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2050
2051 # Begin Custom Build
2052 InputPath=.\unicode\unum.h
2053
2054 "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2055 copy $(InputPath) ..\..\include\unicode
2056
2057 # End Custom Build
2058
2059 !ENDIF
2060
2061 # End Source File
2062 # Begin Source File
2063
2064 SOURCE=.\utmscale.c
2065
2066 !IF "$(CFG)" == "i18n - Win32 Release"
2067
2068 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2069
2070 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2071
2072 # ADD CPP /Od
2073
2074 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2075
2076 !ENDIF
2077
2078 # End Source File
2079 # Begin Source File
2080
2081 SOURCE=.\unicode\utmscale.h
2082
2083 !IF "$(CFG)" == "i18n - Win32 Release"
2084
2085 # Begin Custom Build
2086 InputPath=.\unicode\utmscale.h
2087
2088 "..\..\include\unicode\utmscale.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2089 copy $(InputPath) ..\..\include\unicode
2090
2091 # End Custom Build
2092
2093 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2094
2095 # Begin Custom Build
2096 InputPath=.\unicode\utmscale.h
2097
2098 "..\..\include\unicode\utmscale.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2099 copy $(InputPath) ..\..\include\unicode
2100
2101 # End Custom Build
2102
2103 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2104
2105 # Begin Custom Build
2106 InputPath=.\unicode\utmscale.h
2107
2108 "..\..\include\unicode\utmscale.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2109 copy $(InputPath) ..\..\include\unicode
2110
2111 # End Custom Build
2112
2113 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2114
2115 # Begin Custom Build
2116 InputPath=.\unicode\utmscale.h
2117
2118 "..\..\include\unicode\utmscale.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2119 copy $(InputPath) ..\..\include\unicode
2120
2121 # End Custom Build
2122
2123 !ENDIF
2124
2125 # End Source File
2126 # End Group
2127 # Begin Group "misc"
2128
2129 # PROP Default_Filter ""
2130 # Begin Source File
2131
2132 SOURCE=.\i18n.rc
2133 # ADD BASE RSC /l 0x409
2134 # ADD RSC /l 0x409
2135 # End Source File
2136 # Begin Source File
2137
2138 SOURCE=.\ucln_in.c
2139 # End Source File
2140 # Begin Source File
2141
2142 SOURCE=.\ucln_in.h
2143 # End Source File
2144 # End Group
2145 # Begin Group "regex"
2146
2147 # PROP Default_Filter ""
2148 # Begin Source File
2149
2150 SOURCE=.\unicode\regex.h
2151
2152 !IF "$(CFG)" == "i18n - Win32 Release"
2153
2154 # Begin Custom Build
2155 InputPath=.\unicode\regex.h
2156
2157 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2158 copy $(InputPath) ..\..\include\unicode
2159
2160 # End Custom Build
2161
2162 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2163
2164 # Begin Custom Build
2165 InputPath=.\unicode\regex.h
2166
2167 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2168 copy $(InputPath) ..\..\include\unicode
2169
2170 # End Custom Build
2171
2172 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2173
2174 # Begin Custom Build
2175 InputPath=.\unicode\regex.h
2176
2177 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2178 copy $(InputPath) ..\..\include\unicode
2179
2180 # End Custom Build
2181
2182 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2183
2184 # Begin Custom Build
2185 InputPath=.\unicode\regex.h
2186
2187 "..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2188 copy $(InputPath) ..\..\include\unicode
2189
2190 # End Custom Build
2191
2192 !ENDIF
2193
2194 # End Source File
2195 # Begin Source File
2196
2197 SOURCE=.\regexcmp.cpp
2198 # End Source File
2199 # Begin Source File
2200
2201 SOURCE=.\regexcmp.h
2202 # End Source File
2203 # Begin Source File
2204
2205 SOURCE=.\regexcst.h
2206 # End Source File
2207 # Begin Source File
2208
2209 SOURCE=.\regeximp.h
2210 # End Source File
2211 # Begin Source File
2212
2213 SOURCE=.\regexst.cpp
2214 # End Source File
2215 # Begin Source File
2216
2217 SOURCE=.\regexst.h
2218 # End Source File
2219 # Begin Source File
2220
2221 SOURCE=.\rematch.cpp
2222 # End Source File
2223 # Begin Source File
2224
2225 SOURCE=.\repattrn.cpp
2226 # End Source File
2227 # Begin Source File
2228
2229 SOURCE=.\uregex.cpp
2230 # End Source File
2231 # Begin Source File
2232
2233 SOURCE=.\unicode\uregex.h
2234
2235 !IF "$(CFG)" == "i18n - Win32 Release"
2236
2237 # Begin Custom Build
2238 InputPath=.\unicode\uregex.h
2239
2240 "..\..\include\unicode\uregex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2241 copy $(InputPath) ..\..\include\unicode
2242
2243 # End Custom Build
2244
2245 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2246
2247 # Begin Custom Build
2248 InputPath=.\unicode\uregex.h
2249
2250 "..\..\include\unicode\uregex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2251 copy $(InputPath) ..\..\include\unicode
2252
2253 # End Custom Build
2254
2255 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2256
2257 # Begin Custom Build
2258 InputPath=.\unicode\uregex.h
2259
2260 "..\..\include\unicode\uregex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2261 copy $(InputPath) ..\..\include\unicode
2262
2263 # End Custom Build
2264
2265 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2266
2267 # Begin Custom Build
2268 InputPath=.\unicode\uregex.h
2269
2270 "..\..\include\unicode\uregex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2271 copy $(InputPath) ..\..\include\unicode
2272
2273 # End Custom Build
2274
2275 !ENDIF
2276
2277 # End Source File
2278 # End Group
2279 # Begin Group "transforms"
2280
2281 # PROP Default_Filter ""
2282 # Begin Source File
2283
2284 SOURCE=.\anytrans.cpp
2285 # End Source File
2286 # Begin Source File
2287
2288 SOURCE=.\anytrans.h
2289 # End Source File
2290 # Begin Source File
2291
2292 SOURCE=.\casetrn.cpp
2293 # End Source File
2294 # Begin Source File
2295
2296 SOURCE=.\casetrn.h
2297 # End Source File
2298 # Begin Source File
2299
2300 SOURCE=.\cpdtrans.cpp
2301 # End Source File
2302 # Begin Source File
2303
2304 SOURCE=.\cpdtrans.h
2305 # End Source File
2306 # Begin Source File
2307
2308 SOURCE=.\esctrn.cpp
2309 # End Source File
2310 # Begin Source File
2311
2312 SOURCE=.\esctrn.h
2313 # End Source File
2314 # Begin Source File
2315
2316 SOURCE=.\funcrepl.cpp
2317 # End Source File
2318 # Begin Source File
2319
2320 SOURCE=.\funcrepl.h
2321 # End Source File
2322 # Begin Source File
2323
2324 SOURCE=.\name2uni.cpp
2325 # End Source File
2326 # Begin Source File
2327
2328 SOURCE=.\name2uni.h
2329 # End Source File
2330 # Begin Source File
2331
2332 SOURCE=.\nortrans.cpp
2333 # End Source File
2334 # Begin Source File
2335
2336 SOURCE=.\nortrans.h
2337 # End Source File
2338 # Begin Source File
2339
2340 SOURCE=.\nultrans.cpp
2341 # End Source File
2342 # Begin Source File
2343
2344 SOURCE=.\nultrans.h
2345 # End Source File
2346 # Begin Source File
2347
2348 SOURCE=.\quant.cpp
2349 # End Source File
2350 # Begin Source File
2351
2352 SOURCE=.\quant.h
2353 # End Source File
2354 # Begin Source File
2355
2356 SOURCE=.\rbt.cpp
2357 # End Source File
2358 # Begin Source File
2359
2360 SOURCE=.\rbt.h
2361 # End Source File
2362 # Begin Source File
2363
2364 SOURCE=.\rbt_data.cpp
2365 # End Source File
2366 # Begin Source File
2367
2368 SOURCE=.\rbt_data.h
2369 # End Source File
2370 # Begin Source File
2371
2372 SOURCE=.\rbt_pars.cpp
2373 # End Source File
2374 # Begin Source File
2375
2376 SOURCE=.\rbt_pars.h
2377 # End Source File
2378 # Begin Source File
2379
2380 SOURCE=.\rbt_rule.cpp
2381 # End Source File
2382 # Begin Source File
2383
2384 SOURCE=.\rbt_rule.h
2385 # End Source File
2386 # Begin Source File
2387
2388 SOURCE=.\rbt_set.cpp
2389 # End Source File
2390 # Begin Source File
2391
2392 SOURCE=.\rbt_set.h
2393 # End Source File
2394 # Begin Source File
2395
2396 SOURCE=.\remtrans.cpp
2397 # End Source File
2398 # Begin Source File
2399
2400 SOURCE=.\remtrans.h
2401 # End Source File
2402 # Begin Source File
2403
2404 SOURCE=.\strmatch.cpp
2405 # End Source File
2406 # Begin Source File
2407
2408 SOURCE=.\strmatch.h
2409 # End Source File
2410 # Begin Source File
2411
2412 SOURCE=.\strrepl.cpp
2413 # End Source File
2414 # Begin Source File
2415
2416 SOURCE=.\titletrn.cpp
2417 # End Source File
2418 # Begin Source File
2419
2420 SOURCE=.\titletrn.h
2421 # End Source File
2422 # Begin Source File
2423
2424 SOURCE=.\tolowtrn.cpp
2425 # End Source File
2426 # Begin Source File
2427
2428 SOURCE=.\tolowtrn.h
2429 # End Source File
2430 # Begin Source File
2431
2432 SOURCE=.\toupptrn.cpp
2433 # End Source File
2434 # Begin Source File
2435
2436 SOURCE=.\toupptrn.h
2437 # End Source File
2438 # Begin Source File
2439
2440 SOURCE=.\translit.cpp
2441 # End Source File
2442 # Begin Source File
2443
2444 SOURCE=.\unicode\translit.h
2445
2446 !IF "$(CFG)" == "i18n - Win32 Release"
2447
2448 # Begin Custom Build
2449 InputPath=.\unicode\translit.h
2450
2451 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2452 copy $(InputPath) ..\..\include\unicode
2453
2454 # End Custom Build
2455
2456 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2457
2458 # Begin Custom Build
2459 InputPath=.\unicode\translit.h
2460
2461 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2462 copy $(InputPath) ..\..\include\unicode
2463
2464 # End Custom Build
2465
2466 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2467
2468 # Begin Custom Build
2469 InputPath=.\unicode\translit.h
2470
2471 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2472 copy $(InputPath) ..\..\include\unicode
2473
2474 # End Custom Build
2475
2476 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2477
2478 # Begin Custom Build
2479 InputPath=.\unicode\translit.h
2480
2481 "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2482 copy $(InputPath) ..\..\include\unicode
2483
2484 # End Custom Build
2485
2486 !ENDIF
2487
2488 # End Source File
2489 # Begin Source File
2490
2491 SOURCE=.\transreg.cpp
2492 # End Source File
2493 # Begin Source File
2494
2495 SOURCE=.\transreg.h
2496 # End Source File
2497 # Begin Source File
2498
2499 SOURCE=.\tridpars.cpp
2500 # End Source File
2501 # Begin Source File
2502
2503 SOURCE=.\tridpars.h
2504 # End Source File
2505 # Begin Source File
2506
2507 SOURCE=.\unesctrn.cpp
2508 # End Source File
2509 # Begin Source File
2510
2511 SOURCE=.\unesctrn.h
2512 # End Source File
2513 # Begin Source File
2514
2515 SOURCE=.\uni2name.cpp
2516 # End Source File
2517 # Begin Source File
2518
2519 SOURCE=.\uni2name.h
2520 # End Source File
2521 # Begin Source File
2522
2523 SOURCE=.\unicode\unirepl.h
2524
2525 !IF "$(CFG)" == "i18n - Win32 Release"
2526
2527 # Begin Custom Build
2528 InputPath=.\unicode\unirepl.h
2529
2530 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2531 copy $(InputPath) ..\..\include\unicode
2532
2533 # End Custom Build
2534
2535 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2536
2537 # Begin Custom Build
2538 InputPath=.\unicode\unirepl.h
2539
2540 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2541 copy $(InputPath) ..\..\include\unicode
2542
2543 # End Custom Build
2544
2545 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2546
2547 # Begin Custom Build
2548 InputPath=.\unicode\unirepl.h
2549
2550 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2551 copy $(InputPath) ..\..\include\unicode
2552
2553 # End Custom Build
2554
2555 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2556
2557 # Begin Custom Build
2558 InputPath=.\unicode\unirepl.h
2559
2560 "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2561 copy $(InputPath) ..\..\include\unicode
2562
2563 # End Custom Build
2564
2565 !ENDIF
2566
2567 # End Source File
2568 # Begin Source File
2569
2570 SOURCE=.\utrans.cpp
2571 # End Source File
2572 # Begin Source File
2573
2574 SOURCE=.\unicode\utrans.h
2575
2576 !IF "$(CFG)" == "i18n - Win32 Release"
2577
2578 # Begin Custom Build
2579 InputPath=.\unicode\utrans.h
2580
2581 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2582 copy $(InputPath) ..\..\include\unicode
2583
2584 # End Custom Build
2585
2586 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2587
2588 # Begin Custom Build
2589 InputPath=.\unicode\utrans.h
2590
2591 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2592 copy $(InputPath) ..\..\include\unicode
2593
2594 # End Custom Build
2595
2596 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2597
2598 # Begin Custom Build
2599 InputPath=.\unicode\utrans.h
2600
2601 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2602 copy $(InputPath) ..\..\include\unicode
2603
2604 # End Custom Build
2605
2606 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2607
2608 # Begin Custom Build
2609 InputPath=.\unicode\utrans.h
2610
2611 "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2612 copy $(InputPath) ..\..\include\unicode
2613
2614 # End Custom Build
2615
2616 !ENDIF
2617
2618 # End Source File
2619 # End Group
2620 # Begin Group "locale"
2621
2622 # PROP Default_Filter ""
2623 # Begin Source File
2624
2625 SOURCE=.\ulocdata.c
2626 # End Source File
2627 # Begin Source File
2628
2629 SOURCE=.\unicode\ulocdata.h
2630
2631 !IF "$(CFG)" == "i18n - Win32 Release"
2632
2633 # Begin Custom Build
2634 InputPath=.\unicode\ulocdata.h
2635
2636 "..\..\include\unicode\ulocdata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2637 copy $(InputPath) ..\..\include\unicode
2638
2639 # End Custom Build
2640
2641 !ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2642
2643 # Begin Custom Build
2644 InputPath=.\unicode\ulocdata.h
2645
2646 "..\..\include\unicode\ulocdata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2647 copy $(InputPath) ..\..\include\unicode
2648
2649 # End Custom Build
2650
2651 !ELSEIF "$(CFG)" == "i18n - Win64 Release"
2652
2653 # Begin Custom Build
2654 InputPath=.\unicode\ulocdata.h
2655
2656 "..\..\include\unicode\ulocdata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2657 copy $(InputPath) ..\..\include\unicode
2658
2659 # End Custom Build
2660
2661 !ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2662
2663 # Begin Custom Build
2664 InputPath=.\unicode\ulocdata.h
2665
2666 "..\..\include\unicode\ulocdata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2667 copy $(InputPath) ..\..\include\unicode
2668
2669 # End Custom Build
2670
2671 !ENDIF
2672
2673 # End Source File
2674 # End Group
2675 # End Target
2676 # End Project