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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 //
4 // rbbitblb.h
5 //
6
7 /*
8 **********************************************************************
9 * Copyright (c) 2002-2016, International Business Machines
10 * Corporation and others. All Rights Reserved.
11 **********************************************************************
12 */
13
14 #ifndef RBBITBLB_H
15 #define RBBITBLB_H
16
17 #include "unicode/utypes.h"
18
19 #if !UCONFIG_NO_BREAK_ITERATION
20
21 #include "unicode/uobject.h"
22 #include "unicode/rbbi.h"
23 #include "rbbirb.h"
24 #include "rbbinode.h"
25
26
27 U_NAMESPACE_BEGIN
28
29 class RBBIRuleScanner;
30 class RBBIRuleBuilder;
31 class UVector32;
32
33 //
34 // class RBBITableBuilder is part of the RBBI rule compiler.
35 // It builds the state transition table used by the RBBI runtime
36 // from the expression syntax tree generated by the rule scanner.
37 //
38 // This class is part of the RBBI implementation only.
39 // There is no user-visible public API here.
40 //
41
42 class RBBITableBuilder : public UMemory {
43 public:
44 RBBITableBuilder(RBBIRuleBuilder *rb, RBBINode **rootNode, UErrorCode &status);
45 ~RBBITableBuilder();
46
47 void buildForwardTable();
48
49 /** Return the runtime size in bytes of the built state table. */
50 int32_t getTableSize() const;
51
52 /** Fill in the runtime state table. Sufficient memory must exist at the specified location.
53 */
54 void exportTable(void *where);
55
56 /**
57 * Find duplicate (redundant) character classes. Begin looking with categories.first.
58 * Duplicate, if found are returned in the categories parameter.
59 * This is an iterator-like function, used to identify character classes
60 * (state table columns) that can be eliminated.
61 * @param categories in/out parameter, specifies where to start looking for duplicates,
62 * and returns the first pair of duplicates found, if any.
63 * @return true if duplicate char classes were found, false otherwise.
64 */
65 bool findDuplCharClassFrom(IntPair *categories);
66
67 /** Remove a column from the state table. Used when two character categories
68 * have been found equivalent, and merged together, to eliminate the uneeded table column.
69 */
70 void removeColumn(int32_t column);
71
72 /**
73 * Check for, and remove dupicate states (table rows).
74 * @return the number of states removed.
75 */
76 int32_t removeDuplicateStates();
77
78 /** Build the safe reverse table from the already-constructed forward table. */
79 void buildSafeReverseTable(UErrorCode &status);
80
81 /** Return the runtime size in bytes of the built safe reverse state table. */
82 int32_t getSafeTableSize() const;
83
84 /** Fill in the runtime safe state table. Sufficient memory must exist at the specified location.
85 */
86 void exportSafeTable(void *where);
87
88
89 private:
90 void calcNullable(RBBINode *n);
91 void calcFirstPos(RBBINode *n);
92 void calcLastPos(RBBINode *n);
93 void calcFollowPos(RBBINode *n);
94 void calcChainedFollowPos(RBBINode *n);
95 void bofFixup();
96 void buildStateTable();
97 void flagAcceptingStates();
98 void flagLookAheadStates();
99 void flagTaggedStates();
100 void mergeRuleStatusVals();
101
102 /**
103 * Merge redundant state table columns, eliminating character classes with identical behavior.
104 * Done after the state tables are generated, just before converting to their run-time format.
105 */
106 int32_t mergeColumns();
107
108 void addRuleRootNodes(UVector *dest, RBBINode *node);
109
110 /**
111 * Find duplicate (redundant) states, beginning at the specified pair,
112 * within this state table. This is an iterator-like function, used to
113 * identify states (state table rows) that can be eliminated.
114 * @param states in/out parameter, specifies where to start looking for duplicates,
115 * and returns the first pair of duplicates found, if any.
116 * @return true if duplicate states were found, false otherwise.
117 */
118 bool findDuplicateState(IntPair *states);
119
120 /** Remove a duplicate state.
121 * @param duplStates The duplicate states. The first is kept, the second is removed.
122 * All references to the second in the state table are retargeted
123 * to the first.
124 */
125 void removeState(IntPair duplStates);
126
127 /** Find the next duplicate state in the safe reverse table. An iterator function.
128 * @param states in/out parameter, specifies where to start looking for duplicates,
129 * and returns the first pair of duplicates found, if any.
130 * @return true if a duplicate pair of states was found.
131 */
132 bool findDuplicateSafeState(IntPair *states);
133
134 /** Remove a duplicate state from the safe table.
135 * @param duplStates The duplicate states. The first is kept, the second is removed.
136 * All references to the second in the state table are retargeted
137 * to the first.
138 */
139 void removeSafeState(IntPair duplStates);
140
141 // Set functions for UVector.
142 // TODO: make a USet subclass of UVector
143
144 void setAdd(UVector *dest, UVector *source);
145 UBool setEquals(UVector *a, UVector *b);
146
147 void sortedAdd(UVector **dest, int32_t val);
148
149 public:
150 #ifdef RBBI_DEBUG
151 void printSet(UVector *s);
152 void printPosSets(RBBINode *n /* = NULL*/);
153 void printStates();
154 void printRuleStatusTable();
155 void printReverseTable();
156 #else
157 #define printSet(s)
158 #define printPosSets(n)
159 #define printStates()
160 #define printRuleStatusTable()
161 #define printReverseTable()
162 #endif
163
164 private:
165 RBBIRuleBuilder *fRB;
166 RBBINode *&fTree; // The root node of the parse tree to build a
167 // table for.
168 UErrorCode *fStatus;
169
170 /** State Descriptors, UVector<RBBIStateDescriptor> */
171 UVector *fDStates; // D states (Aho's terminology)
172 // Index is state number
173 // Contents are RBBIStateDescriptor pointers.
174
175 /** Synthesized safe table, UVector of UnicodeString, one string per table row. */
176 UVector *fSafeTable;
177
178
179 RBBITableBuilder(const RBBITableBuilder &other); // forbid copying of this class
180 RBBITableBuilder &operator=(const RBBITableBuilder &other); // forbid copying of this class
181 };
182
183 //
184 // RBBIStateDescriptor - The DFA is constructed as a set of these descriptors,
185 // one for each state.
186 class RBBIStateDescriptor : public UMemory {
187 public:
188 UBool fMarked;
189 int32_t fAccepting;
190 int32_t fLookAhead;
191 UVector *fTagVals;
192 int32_t fTagsIdx;
193 UVector *fPositions; // Set of parse tree positions associated
194 // with this state. Unordered (it's a set).
195 // UVector contents are RBBINode *
196
197 UVector32 *fDtran; // Transitions out of this state.
198 // indexed by input character
199 // contents is int index of dest state
200 // in RBBITableBuilder.fDStates
201
202 RBBIStateDescriptor(int maxInputSymbol, UErrorCode *fStatus);
203 ~RBBIStateDescriptor();
204
205 private:
206 RBBIStateDescriptor(const RBBIStateDescriptor &other); // forbid copying of this class
207 RBBIStateDescriptor &operator=(const RBBIStateDescriptor &other); // forbid copying of this class
208 };
209
210
211
212 U_NAMESPACE_END
213
214 #endif /* #if !UCONFIG_NO_BREAK_ITERATION */
215
216 #endif