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1 /*
2 *******************************************************************************
3 * Copyright (C) 2010-2014, International Business Machines
4 * Corporation and others. All Rights Reserved.
5 *******************************************************************************
6 * collationiterator.h
7 *
8 * created on: 2010oct27
9 * created by: Markus W. Scherer
10 */
11
12 #ifndef __COLLATIONITERATOR_H__
13 #define __COLLATIONITERATOR_H__
14
15 #include "unicode/utypes.h"
16
17 #if !UCONFIG_NO_COLLATION
18
19 #include "cmemory.h"
20 #include "collation.h"
21 #include "collationdata.h"
22
23 U_NAMESPACE_BEGIN
24
25 class SkippedState;
26 class UCharsTrie;
27 class UVector32;
28
29 /**
30 * Collation element iterator and abstract character iterator.
31 *
32 * When a method returns a code point value, it must be in 0..10FFFF,
33 * except it can be negative as a sentinel value.
34 */
35 class U_I18N_API CollationIterator : public UObject {
36 private:
37 class CEBuffer {
38 private:
39 /** Large enough for CEs of most short strings. */
40 static const int32_t INITIAL_CAPACITY = 40;
41 public:
42 CEBuffer() : length(0) {}
43 ~CEBuffer();
44
45 inline void append(int64_t ce, UErrorCode &errorCode) {
46 if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
47 buffer[length++] = ce;
48 }
49 }
50
51 inline void appendUnsafe(int64_t ce) {
52 buffer[length++] = ce;
53 }
54
55 UBool ensureAppendCapacity(int32_t appCap, UErrorCode &errorCode);
56
57 inline UBool incLength(UErrorCode &errorCode) {
58 // Use INITIAL_CAPACITY for a very simple fastpath.
59 // (Rather than buffer.getCapacity().)
60 if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
61 ++length;
62 return TRUE;
63 } else {
64 return FALSE;
65 }
66 }
67
68 inline int64_t set(int32_t i, int64_t ce) {
69 return buffer[i] = ce;
70 }
71 inline int64_t get(int32_t i) const { return buffer[i]; }
72
73 const int64_t *getCEs() const { return buffer.getAlias(); }
74
75 int32_t length;
76
77 private:
78 CEBuffer(const CEBuffer &);
79 void operator=(const CEBuffer &);
80
81 MaybeStackArray<int64_t, INITIAL_CAPACITY> buffer;
82 };
83
84 public:
85 CollationIterator(const CollationData *d, UBool numeric)
86 : trie(d->trie),
87 data(d),
88 cesIndex(0),
89 skipped(NULL),
90 numCpFwd(-1),
91 isNumeric(numeric) {}
92
93 virtual ~CollationIterator();
94
95 virtual UBool operator==(const CollationIterator &other) const;
96 inline UBool operator!=(const CollationIterator &other) const {
97 return !operator==(other);
98 }
99
100 /**
101 * Resets the iterator state and sets the position to the specified offset.
102 * Subclasses must implement, and must call the parent class method,
103 * or CollationIterator::reset().
104 */
105 virtual void resetToOffset(int32_t newOffset) = 0;
106
107 virtual int32_t getOffset() const = 0;
108
109 /**
110 * Returns the next collation element.
111 */
112 inline int64_t nextCE(UErrorCode &errorCode) {
113 if(cesIndex < ceBuffer.length) {
114 // Return the next buffered CE.
115 return ceBuffer.get(cesIndex++);
116 }
117 // assert cesIndex == ceBuffer.length;
118 if(!ceBuffer.incLength(errorCode)) {
119 return Collation::NO_CE;
120 }
121 UChar32 c;
122 uint32_t ce32 = handleNextCE32(c, errorCode);
123 uint32_t t = ce32 & 0xff;
124 if(t < Collation::SPECIAL_CE32_LOW_BYTE) { // Forced-inline of isSpecialCE32(ce32).
125 // Normal CE from the main data.
126 // Forced-inline of ceFromSimpleCE32(ce32).
127 return ceBuffer.set(cesIndex++,
128 ((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
129 }
130 const CollationData *d;
131 // The compiler should be able to optimize the previous and the following
132 // comparisons of t with the same constant.
133 if(t == Collation::SPECIAL_CE32_LOW_BYTE) {
134 if(c < 0) {
135 return ceBuffer.set(cesIndex++, Collation::NO_CE);
136 }
137 d = data->base;
138 ce32 = d->getCE32(c);
139 t = ce32 & 0xff;
140 if(t < Collation::SPECIAL_CE32_LOW_BYTE) {
141 // Normal CE from the base data.
142 return ceBuffer.set(cesIndex++,
143 ((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
144 }
145 } else {
146 d = data;
147 }
148 if(t == Collation::LONG_PRIMARY_CE32_LOW_BYTE) {
149 // Forced-inline of ceFromLongPrimaryCE32(ce32).
150 return ceBuffer.set(cesIndex++,
151 ((int64_t)(ce32 - t) << 32) | Collation::COMMON_SEC_AND_TER_CE);
152 }
153 return nextCEFromCE32(d, c, ce32, errorCode);
154 }
155
156 /**
157 * Fetches all CEs.
158 * @return getCEsLength()
159 */
160 int32_t fetchCEs(UErrorCode &errorCode);
161
162 /**
163 * Overwrites the current CE (the last one returned by nextCE()).
164 */
165 void setCurrentCE(int64_t ce) {
166 // assert cesIndex > 0;
167 ceBuffer.set(cesIndex - 1, ce);
168 }
169
170 /**
171 * Returns the previous collation element.
172 */
173 int64_t previousCE(UVector32 &offsets, UErrorCode &errorCode);
174
175 inline int32_t getCEsLength() const {
176 return ceBuffer.length;
177 }
178
179 inline int64_t getCE(int32_t i) const {
180 return ceBuffer.get(i);
181 }
182
183 const int64_t *getCEs() const {
184 return ceBuffer.getCEs();
185 }
186
187 void clearCEs() {
188 cesIndex = ceBuffer.length = 0;
189 }
190
191 void clearCEsIfNoneRemaining() {
192 if(cesIndex == ceBuffer.length) { clearCEs(); }
193 }
194
195 /**
196 * Returns the next code point (with post-increment).
197 * Public for identical-level comparison and for testing.
198 */
199 virtual UChar32 nextCodePoint(UErrorCode &errorCode) = 0;
200
201 /**
202 * Returns the previous code point (with pre-decrement).
203 * Public for identical-level comparison and for testing.
204 */
205 virtual UChar32 previousCodePoint(UErrorCode &errorCode) = 0;
206
207 protected:
208 CollationIterator(const CollationIterator &other);
209
210 void reset();
211
212 /**
213 * Returns the next code point and its local CE32 value.
214 * Returns Collation::FALLBACK_CE32 at the end of the text (c<0)
215 * or when c's CE32 value is to be looked up in the base data (fallback).
216 *
217 * The code point is used for fallbacks, context and implicit weights.
218 * It is ignored when the returned CE32 is not special (e.g., FFFD_CE32).
219 */
220 virtual uint32_t handleNextCE32(UChar32 &c, UErrorCode &errorCode);
221
222 /**
223 * Called when handleNextCE32() returns a LEAD_SURROGATE_TAG for a lead surrogate code unit.
224 * Returns the trail surrogate in that case and advances past it,
225 * if a trail surrogate follows the lead surrogate.
226 * Otherwise returns any other code unit and does not advance.
227 */
228 virtual UChar handleGetTrailSurrogate();
229
230 /**
231 * Called when handleNextCE32() returns with c==0, to see whether it is a NUL terminator.
232 * (Not needed in Java.)
233 */
234 virtual UBool foundNULTerminator();
235
236 /**
237 * @return FALSE if surrogate code points U+D800..U+DFFF
238 * map to their own implicit primary weights (for UTF-16),
239 * or TRUE if they map to CE(U+FFFD) (for UTF-8)
240 */
241 virtual UBool forbidSurrogateCodePoints() const;
242
243 virtual void forwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
244
245 virtual void backwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
246
247 /**
248 * Returns the CE32 from the data trie.
249 * Normally the same as data->getCE32(), but overridden in the builder.
250 * Call this only when the faster data->getCE32() cannot be used.
251 */
252 virtual uint32_t getDataCE32(UChar32 c) const;
253
254 virtual uint32_t getCE32FromBuilderData(uint32_t ce32, UErrorCode &errorCode);
255
256 void appendCEsFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
257 UBool forward, UErrorCode &errorCode);
258
259 // Main lookup trie of the data object.
260 const UTrie2 *trie;
261 const CollationData *data;
262
263 private:
264 int64_t nextCEFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
265 UErrorCode &errorCode);
266
267 uint32_t getCE32FromPrefix(const CollationData *d, uint32_t ce32,
268 UErrorCode &errorCode);
269
270 UChar32 nextSkippedCodePoint(UErrorCode &errorCode);
271
272 void backwardNumSkipped(int32_t n, UErrorCode &errorCode);
273
274 uint32_t nextCE32FromContraction(
275 const CollationData *d, uint32_t contractionCE32,
276 const UChar *p, uint32_t ce32, UChar32 c,
277 UErrorCode &errorCode);
278
279 uint32_t nextCE32FromDiscontiguousContraction(
280 const CollationData *d, UCharsTrie &suffixes, uint32_t ce32,
281 int32_t lookAhead, UChar32 c,
282 UErrorCode &errorCode);
283
284 /**
285 * Returns the previous CE when data->isUnsafeBackward(c, isNumeric).
286 */
287 int64_t previousCEUnsafe(UChar32 c, UVector32 &offsets, UErrorCode &errorCode);
288
289 /**
290 * Turns a string of digits (bytes 0..9)
291 * into a sequence of CEs that will sort in numeric order.
292 *
293 * Starts from this ce32's digit value and consumes the following/preceding digits.
294 * The digits string must not be empty and must not have leading zeros.
295 */
296 void appendNumericCEs(uint32_t ce32, UBool forward, UErrorCode &errorCode);
297
298 /**
299 * Turns 1..254 digits into a sequence of CEs.
300 * Called by appendNumericCEs() for each segment of at most 254 digits.
301 */
302 void appendNumericSegmentCEs(const char *digits, int32_t length, UErrorCode &errorCode);
303
304 CEBuffer ceBuffer;
305 int32_t cesIndex;
306
307 SkippedState *skipped;
308
309 // Number of code points to read forward, or -1.
310 // Used as a forward iteration limit in previousCEUnsafe().
311 int32_t numCpFwd;
312 // Numeric collation (CollationSettings::NUMERIC).
313 UBool isNumeric;
314 };
315
316 U_NAMESPACE_END
317
318 #endif // !UCONFIG_NO_COLLATION
319 #endif // __COLLATIONITERATOR_H__