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1 // © 2018 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3
4 #include "unicode/utypes.h"
5
6 #if !UCONFIG_NO_FORMATTING
7 #ifndef __SOURCE_NUMBER_SKELETONS_H__
8 #define __SOURCE_NUMBER_SKELETONS_H__
9
10 #include "number_types.h"
11 #include "numparse_types.h"
12 #include "unicode/ucharstrie.h"
13
14 using icu::numparse::impl::StringSegment;
15
16 U_NAMESPACE_BEGIN namespace number {
17 namespace impl {
18
19 // Forward-declaration
20 struct SeenMacroProps;
21
22 // namespace for enums and entrypoint functions
23 namespace skeleton {
24
25 ///////////////////////////////////////////////////////////////////////////////////////
26 // NOTE: For an example of how to add a new stem to the number skeleton parser, see: //
27 // http://bugs.icu-project.org/trac/changeset/41193 //
28 ///////////////////////////////////////////////////////////////////////////////////////
29
30 /**
31 * While parsing a skeleton, this enum records what type of option we expect to find next.
32 */
33 enum ParseState {
34
35 // Section 0: We expect whitespace or a stem, but not an option:
36
37 STATE_NULL,
38
39 // Section 1: We might accept an option, but it is not required:
40
41 STATE_SCIENTIFIC,
42 STATE_FRACTION_PRECISION,
43
44 // Section 2: An option is required:
45
46 STATE_INCREMENT_PRECISION,
47 STATE_MEASURE_UNIT,
48 STATE_PER_MEASURE_UNIT,
49 STATE_CURRENCY_UNIT,
50 STATE_INTEGER_WIDTH,
51 STATE_NUMBERING_SYSTEM,
52 STATE_SCALE,
53 };
54
55 /**
56 * All possible stem literals have an entry in the StemEnum. The enum name is the kebab case stem
57 * string literal written in upper snake case.
58 *
59 * @see StemToObject
60 * @see #SERIALIZED_STEM_TRIE
61 */
62 enum StemEnum {
63
64 // Section 1: Stems that do not require an option:
65
66 STEM_COMPACT_SHORT,
67 STEM_COMPACT_LONG,
68 STEM_SCIENTIFIC,
69 STEM_ENGINEERING,
70 STEM_NOTATION_SIMPLE,
71 STEM_BASE_UNIT,
72 STEM_PERCENT,
73 STEM_PERMILLE,
74 STEM_PRECISION_INTEGER,
75 STEM_PRECISION_UNLIMITED,
76 STEM_PRECISION_CURRENCY_STANDARD,
77 STEM_PRECISION_CURRENCY_CASH,
78 STEM_ROUNDING_MODE_CEILING,
79 STEM_ROUNDING_MODE_FLOOR,
80 STEM_ROUNDING_MODE_DOWN,
81 STEM_ROUNDING_MODE_UP,
82 STEM_ROUNDING_MODE_HALF_EVEN,
83 STEM_ROUNDING_MODE_HALF_DOWN,
84 STEM_ROUNDING_MODE_HALF_UP,
85 STEM_ROUNDING_MODE_UNNECESSARY,
86 STEM_GROUP_OFF,
87 STEM_GROUP_MIN2,
88 STEM_GROUP_AUTO,
89 STEM_GROUP_ON_ALIGNED,
90 STEM_GROUP_THOUSANDS,
91 STEM_LATIN,
92 STEM_UNIT_WIDTH_NARROW,
93 STEM_UNIT_WIDTH_SHORT,
94 STEM_UNIT_WIDTH_FULL_NAME,
95 STEM_UNIT_WIDTH_ISO_CODE,
96 STEM_UNIT_WIDTH_HIDDEN,
97 STEM_SIGN_AUTO,
98 STEM_SIGN_ALWAYS,
99 STEM_SIGN_NEVER,
100 STEM_SIGN_ACCOUNTING,
101 STEM_SIGN_ACCOUNTING_ALWAYS,
102 STEM_SIGN_EXCEPT_ZERO,
103 STEM_SIGN_ACCOUNTING_EXCEPT_ZERO,
104 STEM_DECIMAL_AUTO,
105 STEM_DECIMAL_ALWAYS,
106
107 // Section 2: Stems that DO require an option:
108
109 STEM_PRECISION_INCREMENT,
110 STEM_MEASURE_UNIT,
111 STEM_PER_MEASURE_UNIT,
112 STEM_CURRENCY,
113 STEM_INTEGER_WIDTH,
114 STEM_NUMBERING_SYSTEM,
115 STEM_SCALE,
116 };
117
118 /**
119 * Creates a NumberFormatter corresponding to the given skeleton string.
120 *
121 * @param skeletonString
122 * A number skeleton string, possibly not in its shortest form.
123 * @return An UnlocalizedNumberFormatter with behavior defined by the given skeleton string.
124 */
125 UnlocalizedNumberFormatter create(const UnicodeString& skeletonString, UErrorCode& status);
126
127 /**
128 * Create a skeleton string corresponding to the given NumberFormatter.
129 *
130 * @param macros
131 * The NumberFormatter options object.
132 * @return A skeleton string in normalized form.
133 */
134 UnicodeString generate(const MacroProps& macros, UErrorCode& status);
135
136 /**
137 * Converts from a skeleton string to a MacroProps. This method contains the primary parse loop.
138 *
139 * Internal: use the create() endpoint instead of this function.
140 */
141 MacroProps parseSkeleton(const UnicodeString& skeletonString, UErrorCode& status);
142
143 /**
144 * Given that the current segment represents a stem, parse it and save the result.
145 *
146 * @return The next state after parsing this stem, corresponding to what subset of options to expect.
147 */
148 ParseState parseStem(const StringSegment& segment, const UCharsTrie& stemTrie, SeenMacroProps& seen,
149 MacroProps& macros, UErrorCode& status);
150
151 /**
152 * Given that the current segment represents an option, parse it and save the result.
153 *
154 * @return The next state after parsing this option, corresponding to what subset of options to
155 * expect next.
156 */
157 ParseState
158 parseOption(ParseState stem, const StringSegment& segment, MacroProps& macros, UErrorCode& status);
159
160 } // namespace skeleton
161
162
163 /**
164 * Namespace for utility methods that convert from StemEnum to corresponding objects or enums. This
165 * applies to only the "Section 1" stems, those that are well-defined without an option.
166 */
167 namespace stem_to_object {
168
169 Notation notation(skeleton::StemEnum stem);
170
171 MeasureUnit unit(skeleton::StemEnum stem);
172
173 Precision precision(skeleton::StemEnum stem);
174
175 UNumberFormatRoundingMode roundingMode(skeleton::StemEnum stem);
176
177 UGroupingStrategy groupingStrategy(skeleton::StemEnum stem);
178
179 UNumberUnitWidth unitWidth(skeleton::StemEnum stem);
180
181 UNumberSignDisplay signDisplay(skeleton::StemEnum stem);
182
183 UNumberDecimalSeparatorDisplay decimalSeparatorDisplay(skeleton::StemEnum stem);
184
185 } // namespace stem_to_object
186
187 /**
188 * Namespace for utility methods that convert from enums to stem strings. More complex object conversions
189 * take place in the object_to_stem_string namespace.
190 */
191 namespace enum_to_stem_string {
192
193 void roundingMode(UNumberFormatRoundingMode value, UnicodeString& sb);
194
195 void groupingStrategy(UGroupingStrategy value, UnicodeString& sb);
196
197 void unitWidth(UNumberUnitWidth value, UnicodeString& sb);
198
199 void signDisplay(UNumberSignDisplay value, UnicodeString& sb);
200
201 void decimalSeparatorDisplay(UNumberDecimalSeparatorDisplay value, UnicodeString& sb);
202
203 } // namespace enum_to_stem_string
204
205 /**
206 * Namespace for utility methods for processing stems and options that cannot be interpreted literally.
207 */
208 namespace blueprint_helpers {
209
210 /** @return Whether we successfully found and parsed an exponent width option. */
211 bool parseExponentWidthOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
212
213 void generateExponentWidthOption(int32_t minExponentDigits, UnicodeString& sb, UErrorCode& status);
214
215 /** @return Whether we successfully found and parsed an exponent sign option. */
216 bool parseExponentSignOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
217
218 void parseCurrencyOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
219
220 void generateCurrencyOption(const CurrencyUnit& currency, UnicodeString& sb, UErrorCode& status);
221
222 void parseMeasureUnitOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
223
224 void generateMeasureUnitOption(const MeasureUnit& measureUnit, UnicodeString& sb, UErrorCode& status);
225
226 void parseMeasurePerUnitOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
227
228 void parseFractionStem(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
229
230 void generateFractionStem(int32_t minFrac, int32_t maxFrac, UnicodeString& sb, UErrorCode& status);
231
232 void parseDigitsStem(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
233
234 void generateDigitsStem(int32_t minSig, int32_t maxSig, UnicodeString& sb, UErrorCode& status);
235
236 /** @return Whether we successfully found and parsed a frac-sig option. */
237 bool parseFracSigOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
238
239 void parseIncrementOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
240
241 void
242 generateIncrementOption(double increment, int32_t trailingZeros, UnicodeString& sb, UErrorCode& status);
243
244 void parseIntegerWidthOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
245
246 void generateIntegerWidthOption(int32_t minInt, int32_t maxInt, UnicodeString& sb, UErrorCode& status);
247
248 void parseNumberingSystemOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
249
250 void generateNumberingSystemOption(const NumberingSystem& ns, UnicodeString& sb, UErrorCode& status);
251
252 void parseScaleOption(const StringSegment& segment, MacroProps& macros, UErrorCode& status);
253
254 void generateScaleOption(int32_t magnitude, const DecNum* arbitrary, UnicodeString& sb,
255 UErrorCode& status);
256
257 } // namespace blueprint_helpers
258
259 /**
260 * Class for utility methods for generating a token corresponding to each macro-prop. Each method
261 * returns whether or not a token was written to the string builder.
262 *
263 * This needs to be a class, not a namespace, so it can be friended.
264 */
265 class GeneratorHelpers {
266 public:
267 /**
268 * Main skeleton generator function. Appends the normalized skeleton for the MacroProps to the given
269 * StringBuilder.
270 *
271 * Internal: use the create() endpoint instead of this function.
272 */
273 static void generateSkeleton(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
274
275 private:
276 static bool notation(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
277
278 static bool unit(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
279
280 static bool perUnit(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
281
282 static bool precision(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
283
284 static bool roundingMode(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
285
286 static bool grouping(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
287
288 static bool integerWidth(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
289
290 static bool symbols(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
291
292 static bool unitWidth(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
293
294 static bool sign(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
295
296 static bool decimal(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
297
298 static bool scale(const MacroProps& macros, UnicodeString& sb, UErrorCode& status);
299
300 };
301
302 /**
303 * Struct for null-checking.
304 * In Java, we can just check the object reference. In C++, we need a different method.
305 */
306 struct SeenMacroProps {
307 bool notation = false;
308 bool unit = false;
309 bool perUnit = false;
310 bool precision = false;
311 bool roundingMode = false;
312 bool grouper = false;
313 bool padder = false;
314 bool integerWidth = false;
315 bool symbols = false;
316 bool unitWidth = false;
317 bool sign = false;
318 bool decimal = false;
319 bool scale = false;
320 };
321
322 } // namespace impl
323 } // namespace number
324 U_NAMESPACE_END
325
326 #endif //__SOURCE_NUMBER_SKELETONS_H__
327 #endif /* #if !UCONFIG_NO_FORMATTING */