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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 *******************************************************************************
5 * Copyright (C) 2009-2015, International Business Machines Corporation and *
6 * others. All Rights Reserved. *
7 *******************************************************************************
8 */
9
10 #ifndef FPHDLIMP_H
11 #define FPHDLIMP_H
12
13 #if !UCONFIG_NO_FORMATTING
14
15 #include "unicode/utypes.h"
16 #include "unicode/fieldpos.h"
17 #include "unicode/fpositer.h"
18
19 U_NAMESPACE_BEGIN
20
21 // utility FieldPositionHandler
22 // base class, null implementation
23
24 class U_I18N_API FieldPositionHandler: public UMemory {
25 protected:
26 int32_t fShift = 0;
27
28 public:
29 virtual ~FieldPositionHandler();
30 virtual void addAttribute(int32_t id, int32_t start, int32_t limit) = 0;
31 virtual void shiftLast(int32_t delta) = 0;
32 virtual UBool isRecording(void) const = 0;
33
34 void setShift(int32_t delta);
35 };
36
37
38 // utility subclass FieldPositionOnlyHandler
39
40 class FieldPositionOnlyHandler : public FieldPositionHandler {
41 FieldPosition& pos;
42
43 public:
44 FieldPositionOnlyHandler(FieldPosition& pos);
45 virtual ~FieldPositionOnlyHandler();
46
47 void addAttribute(int32_t id, int32_t start, int32_t limit) U_OVERRIDE;
48 void shiftLast(int32_t delta) U_OVERRIDE;
49 UBool isRecording(void) const U_OVERRIDE;
50 };
51
52
53 // utility subclass FieldPositionIteratorHandler
54
55 class FieldPositionIteratorHandler : public FieldPositionHandler {
56 FieldPositionIterator* iter; // can be NULL
57 UVector32* vec;
58 UErrorCode status;
59
60 // Note, we keep a reference to status, so if status is on the stack, we have
61 // to be destroyed before status goes out of scope. Easiest thing is to
62 // allocate us on the stack in the same (or narrower) scope as status has.
63 // This attempts to encourage that by blocking heap allocation.
64 void *operator new(size_t s);
65 void *operator new[](size_t s);
66
67 public:
68 FieldPositionIteratorHandler(FieldPositionIterator* posIter, UErrorCode& status);
69 ~FieldPositionIteratorHandler();
70
71 void addAttribute(int32_t id, int32_t start, int32_t limit) U_OVERRIDE;
72 void shiftLast(int32_t delta) U_OVERRIDE;
73 UBool isRecording(void) const U_OVERRIDE;
74 };
75
76 U_NAMESPACE_END
77
78 #endif /* !UCONFIG_NO_FORMATTING */
79
80 #endif /* FPHDLIMP_H */