1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
4 *******************************************************************************
5 * Copyright (C) 2010-2012,2014, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 *******************************************************************************
8 * file name: stringtriebuilder.h
10 * tab size: 8 (not used)
13 * created on: 2010dec24
14 * created by: Markus W. Scherer
17 #ifndef __STRINGTRIEBUILDER_H__
18 #define __STRINGTRIEBUILDER_H__
20 #include "unicode/utypes.h"
21 #include "unicode/uobject.h"
25 * \brief C++ API: Builder API for trie builders
28 // Forward declaration.
30 typedef struct UHashtable UHashtable
;
33 * Build options for BytesTrieBuilder and CharsTrieBuilder.
36 enum UStringTrieBuildOption
{
38 * Builds a trie quickly.
41 USTRINGTRIE_BUILD_FAST
,
43 * Builds a trie more slowly, attempting to generate
44 * a shorter but equivalent serialization.
45 * This build option also uses more memory.
47 * This option can be effective when many integer values are the same
48 * and string/byte sequence suffixes can be shared.
49 * Runtime speed is not expected to improve.
52 USTRINGTRIE_BUILD_SMALL
55 #if U_SHOW_CPLUSPLUS_API
59 * Base class for string trie builder classes.
61 * This class is not intended for public subclassing.
64 class U_COMMON_API StringTrieBuilder
: public UObject
{
66 #ifndef U_HIDE_INTERNAL_API
68 static UBool
hashNode(const void *node
);
70 static UBool
equalNodes(const void *left
, const void *right
);
71 #endif /* U_HIDE_INTERNAL_API */
74 // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
75 // or else the compiler will create a public default constructor.
79 virtual ~StringTrieBuilder();
81 #ifndef U_HIDE_INTERNAL_API
83 void createCompactBuilder(int32_t sizeGuess
, UErrorCode
&errorCode
);
85 void deleteCompactBuilder();
88 void build(UStringTrieBuildOption buildOption
, int32_t elementsLength
, UErrorCode
&errorCode
);
91 int32_t writeNode(int32_t start
, int32_t limit
, int32_t unitIndex
);
93 int32_t writeBranchSubNode(int32_t start
, int32_t limit
, int32_t unitIndex
, int32_t length
);
94 #endif /* U_HIDE_INTERNAL_API */
98 #ifndef U_HIDE_INTERNAL_API
100 Node
*makeNode(int32_t start
, int32_t limit
, int32_t unitIndex
, UErrorCode
&errorCode
);
102 Node
*makeBranchSubNode(int32_t start
, int32_t limit
, int32_t unitIndex
,
103 int32_t length
, UErrorCode
&errorCode
);
104 #endif /* U_HIDE_INTERNAL_API */
107 virtual int32_t getElementStringLength(int32_t i
) const = 0;
109 virtual char16_t getElementUnit(int32_t i
, int32_t unitIndex
) const = 0;
111 virtual int32_t getElementValue(int32_t i
) const = 0;
113 // Finds the first unit index after this one where
114 // the first and last element have different units again.
116 virtual int32_t getLimitOfLinearMatch(int32_t first
, int32_t last
, int32_t unitIndex
) const = 0;
118 // Number of different units at unitIndex.
120 virtual int32_t countElementUnits(int32_t start
, int32_t limit
, int32_t unitIndex
) const = 0;
122 virtual int32_t skipElementsBySomeUnits(int32_t i
, int32_t unitIndex
, int32_t count
) const = 0;
124 virtual int32_t indexOfElementWithNextUnit(int32_t i
, int32_t unitIndex
, char16_t unit
) const = 0;
127 virtual UBool
matchNodesCanHaveValues() const = 0;
130 virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
132 virtual int32_t getMinLinearMatch() const = 0;
134 virtual int32_t getMaxLinearMatchLength() const = 0;
136 #ifndef U_HIDE_INTERNAL_API
137 // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
139 static const int32_t kMaxBranchLinearSubNodeLength
=5;
141 // Maximum number of nested split-branch levels for a branch on all 2^16 possible char16_t units.
142 // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
144 static const int32_t kMaxSplitBranchLevels
=14;
147 * Makes sure that there is only one unique node registered that is
148 * equivalent to newNode.
149 * @param newNode Input node. The builder takes ownership.
150 * @param errorCode ICU in/out UErrorCode.
151 Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
152 * @return newNode if it is the first of its kind, or
153 * an equivalent node if newNode is a duplicate.
156 Node
*registerNode(Node
*newNode
, UErrorCode
&errorCode
);
158 * Makes sure that there is only one unique FinalValueNode registered
160 * Avoids creating a node if the value is a duplicate.
161 * @param value A final value.
162 * @param errorCode ICU in/out UErrorCode.
163 Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
164 * @return A FinalValueNode with the given value.
167 Node
*registerFinalValue(int32_t value
, UErrorCode
&errorCode
);
168 #endif /* U_HIDE_INTERNAL_API */
172 * registerNode() and registerFinalValue() take ownership of their input nodes,
173 * and only return owned nodes.
174 * If they see a failure UErrorCode, they will delete the input node.
175 * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
176 * If there is a failure, they return NULL.
178 * NULL Node pointers can be safely passed into other Nodes because
179 * they call the static Node::hashCode() which checks for a NULL pointer first.
181 * Therefore, as long as builder functions register a new node,
182 * they need to check for failures only before explicitly dereferencing
183 * a Node pointer, or before setting a new UErrorCode.
186 // Hash set of nodes, maps from nodes to integer 1.
190 // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
191 // it is needed for layout of other objects.
193 class Node
: public UObject
{
195 Node(int32_t initialHash
) : hash(initialHash
), offset(0) {}
196 inline int32_t hashCode() const { return hash
; }
197 // Handles node==NULL.
198 static inline int32_t hashCode(const Node
*node
) { return node
==NULL
? 0 : node
->hashCode(); }
199 // Base class operator==() compares the actual class types.
200 virtual UBool
operator==(const Node
&other
) const;
201 inline UBool
operator!=(const Node
&other
) const { return !operator==(other
); }
203 * Traverses the Node graph and numbers branch edges, with rightmost edges first.
204 * This is to avoid writing a duplicate node twice.
206 * Branch nodes in this trie data structure are not symmetric.
207 * Most branch edges "jump" to other nodes but the rightmost branch edges
208 * just continue without a jump.
209 * Therefore, write() must write the rightmost branch edge last
210 * (trie units are written backwards), and must write it at that point even if
211 * it is a duplicate of a node previously written elsewhere.
213 * This function visits and marks right branch edges first.
214 * Edges are numbered with increasingly negative values because we share the
215 * offset field which gets positive values when nodes are written.
216 * A branch edge also remembers the first number for any of its edges.
218 * When a further-left branch edge has a number in the range of the rightmost
219 * edge's numbers, then it will be written as part of the required right edge
220 * and we can avoid writing it first.
222 * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
225 * @param edgeNumber The first edge number for this node and its sub-nodes.
226 * @return An edge number that is at least the maximum-negative
227 * of the input edge number and the numbers of this node and all of its sub-nodes.
229 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
230 // write() must set the offset to a positive value.
231 virtual void write(StringTrieBuilder
&builder
) = 0;
232 // See markRightEdgesFirst.
233 inline void writeUnlessInsideRightEdge(int32_t firstRight
, int32_t lastRight
,
234 StringTrieBuilder
&builder
) {
235 // Note: Edge numbers are negative, lastRight<=firstRight.
236 // If offset>0 then this node and its sub-nodes have been written already
237 // and we need not write them again.
238 // If this node is part of the unwritten right branch edge,
239 // then we wait until that is written.
240 if(offset
<0 && (offset
<lastRight
|| firstRight
<offset
)) {
244 inline int32_t getOffset() const { return offset
; }
250 #ifndef U_HIDE_INTERNAL_API
251 // This class should not be overridden because
252 // registerFinalValue() compares a stack-allocated FinalValueNode
253 // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
254 // with the input node, and the
255 // !Node::operator==(other) used inside FinalValueNode::operator==(other)
256 // will be false if the typeid's are different.
258 class FinalValueNode
: public Node
{
260 FinalValueNode(int32_t v
) : Node(0x111111u
*37u+v
), value(v
) {}
261 virtual UBool
operator==(const Node
&other
) const;
262 virtual void write(StringTrieBuilder
&builder
);
266 #endif /* U_HIDE_INTERNAL_API */
268 // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
269 // it is needed for layout of other objects.
273 class ValueNode
: public Node
{
275 ValueNode(int32_t initialHash
) : Node(initialHash
), hasValue(FALSE
), value(0) {}
276 virtual UBool
operator==(const Node
&other
) const;
277 void setValue(int32_t v
) {
287 #ifndef U_HIDE_INTERNAL_API
291 class IntermediateValueNode
: public ValueNode
{
293 IntermediateValueNode(int32_t v
, Node
*nextNode
)
294 : ValueNode(0x222222u
*37u+hashCode(nextNode
)), next(nextNode
) { setValue(v
); }
295 virtual UBool
operator==(const Node
&other
) const;
296 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
297 virtual void write(StringTrieBuilder
&builder
);
301 #endif /* U_HIDE_INTERNAL_API */
303 // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
304 // it is needed for layout of other objects.
308 class LinearMatchNode
: public ValueNode
{
310 LinearMatchNode(int32_t len
, Node
*nextNode
)
311 : ValueNode((0x333333u
*37u+len
)*37u+hashCode(nextNode
)),
312 length(len
), next(nextNode
) {}
313 virtual UBool
operator==(const Node
&other
) const;
314 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
320 #ifndef U_HIDE_INTERNAL_API
324 class BranchNode
: public Node
{
326 BranchNode(int32_t initialHash
) : Node(initialHash
) {}
328 int32_t firstEdgeNumber
;
334 class ListBranchNode
: public BranchNode
{
336 ListBranchNode() : BranchNode(0x444444), length(0) {}
337 virtual UBool
operator==(const Node
&other
) const;
338 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
339 virtual void write(StringTrieBuilder
&builder
);
340 // Adds a unit with a final value.
341 void add(int32_t c
, int32_t value
) {
342 units
[length
]=(char16_t)c
;
344 values
[length
]=value
;
346 hash
=(hash
*37u+c
)*37u+value
;
348 // Adds a unit which leads to another match node.
349 void add(int32_t c
, Node
*node
) {
350 units
[length
]=(char16_t)c
;
354 hash
=(hash
*37u+c
)*37u+hashCode(node
);
357 Node
*equal
[kMaxBranchLinearSubNodeLength
]; // NULL means "has final value".
359 int32_t values
[kMaxBranchLinearSubNodeLength
];
360 char16_t units
[kMaxBranchLinearSubNodeLength
];
366 class SplitBranchNode
: public BranchNode
{
368 SplitBranchNode(char16_t middleUnit
, Node
*lessThanNode
, Node
*greaterOrEqualNode
)
369 : BranchNode(((0x555555u
*37u+middleUnit
)*37u+
370 hashCode(lessThanNode
))*37u+hashCode(greaterOrEqualNode
)),
371 unit(middleUnit
), lessThan(lessThanNode
), greaterOrEqual(greaterOrEqualNode
) {}
372 virtual UBool
operator==(const Node
&other
) const;
373 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
374 virtual void write(StringTrieBuilder
&builder
);
378 Node
*greaterOrEqual
;
381 // Branch head node, for writing the actual node lead unit.
383 class BranchHeadNode
: public ValueNode
{
385 BranchHeadNode(int32_t len
, Node
*subNode
)
386 : ValueNode((0x666666u
*37u+len
)*37u+hashCode(subNode
)),
387 length(len
), next(subNode
) {}
388 virtual UBool
operator==(const Node
&other
) const;
389 virtual int32_t markRightEdgesFirst(int32_t edgeNumber
);
390 virtual void write(StringTrieBuilder
&builder
);
393 Node
*next
; // A branch sub-node.
395 #endif /* U_HIDE_INTERNAL_API */
398 virtual Node
*createLinearMatchNode(int32_t i
, int32_t unitIndex
, int32_t length
,
399 Node
*nextNode
) const = 0;
402 virtual int32_t write(int32_t unit
) = 0;
404 virtual int32_t writeElementUnits(int32_t i
, int32_t unitIndex
, int32_t length
) = 0;
406 virtual int32_t writeValueAndFinal(int32_t i
, UBool isFinal
) = 0;
408 virtual int32_t writeValueAndType(UBool hasValue
, int32_t value
, int32_t node
) = 0;
410 virtual int32_t writeDeltaTo(int32_t jumpTarget
) = 0;
414 #endif // U_SHOW_CPLUSPLUS_API
416 #endif // __STRINGTRIEBUILDER_H__