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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 **********************************************************************
5 * Copyright (C) 1999-2007, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 **********************************************************************
8 * Date Name Description
9 * 11/17/99 aliu Creation.
10 **********************************************************************
11 */
12 #ifndef RBT_H
13 #define RBT_H
14
15 #include "unicode/utypes.h"
16
17 #if !UCONFIG_NO_TRANSLITERATION
18
19 #include "unicode/translit.h"
20 #include "unicode/utypes.h"
21 #include "unicode/parseerr.h"
22 #include "unicode/udata.h"
23
24 #define U_ICUDATA_TRANSLIT U_ICUDATA_NAME U_TREE_SEPARATOR_STRING "translit"
25
26 U_NAMESPACE_BEGIN
27
28 class TransliterationRuleData;
29
30 /**
31 * <code>RuleBasedTransliterator</code> is a transliterator
32 * that reads a set of rules in order to determine how to perform
33 * translations. Rule sets are stored in resource bundles indexed by
34 * name. Rules within a rule set are separated by semicolons (';').
35 * To include a literal semicolon, prefix it with a backslash ('\').
36 * Whitespace, as defined by <code>Character.isWhitespace()</code>,
37 * is ignored. If the first non-blank character on a line is '#',
38 * the entire line is ignored as a comment. </p>
39 *
40 * <p>Each set of rules consists of two groups, one forward, and one
41 * reverse. This is a convention that is not enforced; rules for one
42 * direction may be omitted, with the result that translations in
43 * that direction will not modify the source text. In addition,
44 * bidirectional forward-reverse rules may be specified for
45 * symmetrical transformations.</p>
46 *
47 * <p><b>Rule syntax</b> </p>
48 *
49 * <p>Rule statements take one of the following forms: </p>
50 *
51 * <dl>
52 * <dt><code>$alefmadda=\u0622;</code></dt>
53 * <dd><strong>Variable definition.</strong> The name on the
54 * left is assigned the text on the right. In this example,
55 * after this statement, instances of the left hand name,
56 * &quot;<code>$alefmadda</code>&quot;, will be replaced by
57 * the Unicode character U+0622. Variable names must begin
58 * with a letter and consist only of letters, digits, and
59 * underscores. Case is significant. Duplicate names cause
60 * an exception to be thrown, that is, variables cannot be
61 * redefined. The right hand side may contain well-formed
62 * text of any length, including no text at all (&quot;<code>$empty=;</code>&quot;).
63 * The right hand side may contain embedded <code>UnicodeSet</code>
64 * patterns, for example, &quot;<code>$softvowel=[eiyEIY]</code>&quot;.</dd>
65 * <dd>&nbsp;</dd>
66 * <dt><code>ai&gt;$alefmadda;</code></dt>
67 * <dd><strong>Forward translation rule.</strong> This rule
68 * states that the string on the left will be changed to the
69 * string on the right when performing forward
70 * transliteration.</dd>
71 * <dt>&nbsp;</dt>
72 * <dt><code>ai<$alefmadda;</code></dt>
73 * <dd><strong>Reverse translation rule.</strong> This rule
74 * states that the string on the right will be changed to
75 * the string on the left when performing reverse
76 * transliteration.</dd>
77 * </dl>
78 *
79 * <dl>
80 * <dt><code>ai<>$alefmadda;</code></dt>
81 * <dd><strong>Bidirectional translation rule.</strong> This
82 * rule states that the string on the right will be changed
83 * to the string on the left when performing forward
84 * transliteration, and vice versa when performing reverse
85 * transliteration.</dd>
86 * </dl>
87 *
88 * <p>Translation rules consist of a <em>match pattern</em> and an <em>output
89 * string</em>. The match pattern consists of literal characters,
90 * optionally preceded by context, and optionally followed by
91 * context. Context characters, like literal pattern characters,
92 * must be matched in the text being transliterated. However, unlike
93 * literal pattern characters, they are not replaced by the output
94 * text. For example, the pattern &quot;<code>abc{def}</code>&quot;
95 * indicates the characters &quot;<code>def</code>&quot; must be
96 * preceded by &quot;<code>abc</code>&quot; for a successful match.
97 * If there is a successful match, &quot;<code>def</code>&quot; will
98 * be replaced, but not &quot;<code>abc</code>&quot;. The final '<code>}</code>'
99 * is optional, so &quot;<code>abc{def</code>&quot; is equivalent to
100 * &quot;<code>abc{def}</code>&quot;. Another example is &quot;<code>{123}456</code>&quot;
101 * (or &quot;<code>123}456</code>&quot;) in which the literal
102 * pattern &quot;<code>123</code>&quot; must be followed by &quot;<code>456</code>&quot;.
103 * </p>
104 *
105 * <p>The output string of a forward or reverse rule consists of
106 * characters to replace the literal pattern characters. If the
107 * output string contains the character '<code>|</code>', this is
108 * taken to indicate the location of the <em>cursor</em> after
109 * replacement. The cursor is the point in the text at which the
110 * next replacement, if any, will be applied. The cursor is usually
111 * placed within the replacement text; however, it can actually be
112 * placed into the precending or following context by using the
113 * special character '<code>@</code>'. Examples:</p>
114 *
115 * <blockquote>
116 * <p><code>a {foo} z &gt; | @ bar; # foo -&gt; bar, move cursor
117 * before a<br>
118 * {foo} xyz &gt; bar @@|; #&nbsp;foo -&gt; bar, cursor between
119 * y and z</code></p>
120 * </blockquote>
121 *
122 * <p><b>UnicodeSet</b></p>
123 *
124 * <p><code>UnicodeSet</code> patterns may appear anywhere that
125 * makes sense. They may appear in variable definitions.
126 * Contrariwise, <code>UnicodeSet</code> patterns may themselves
127 * contain variable references, such as &quot;<code>$a=[a-z];$not_a=[^$a]</code>&quot;,
128 * or &quot;<code>$range=a-z;$ll=[$range]</code>&quot;.</p>
129 *
130 * <p><code>UnicodeSet</code> patterns may also be embedded directly
131 * into rule strings. Thus, the following two rules are equivalent:</p>
132 *
133 * <blockquote>
134 * <p><code>$vowel=[aeiou]; $vowel&gt;'*'; # One way to do this<br>
135 * [aeiou]&gt;'*';
136 * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;#
137 * Another way</code></p>
138 * </blockquote>
139 *
140 * <p>See {@link UnicodeSet} for more documentation and examples.</p>
141 *
142 * <p><b>Segments</b></p>
143 *
144 * <p>Segments of the input string can be matched and copied to the
145 * output string. This makes certain sets of rules simpler and more
146 * general, and makes reordering possible. For example:</p>
147 *
148 * <blockquote>
149 * <p><code>([a-z]) &gt; $1 $1;
150 * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;#
151 * double lowercase letters<br>
152 * ([:Lu:]) ([:Ll:]) &gt; $2 $1; # reverse order of Lu-Ll pairs</code></p>
153 * </blockquote>
154 *
155 * <p>The segment of the input string to be copied is delimited by
156 * &quot;<code>(</code>&quot; and &quot;<code>)</code>&quot;. Up to
157 * nine segments may be defined. Segments may not overlap. In the
158 * output string, &quot;<code>$1</code>&quot; through &quot;<code>$9</code>&quot;
159 * represent the input string segments, in left-to-right order of
160 * definition.</p>
161 *
162 * <p><b>Anchors</b></p>
163 *
164 * <p>Patterns can be anchored to the beginning or the end of the text. This is done with the
165 * special characters '<code>^</code>' and '<code>$</code>'. For example:</p>
166 *
167 * <blockquote>
168 * <p><code>^ a&nbsp;&nbsp; &gt; 'BEG_A'; &nbsp;&nbsp;# match 'a' at start of text<br>
169 * &nbsp; a&nbsp;&nbsp; &gt; 'A';&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; # match other instances
170 * of 'a'<br>
171 * &nbsp; z $ &gt; 'END_Z'; &nbsp;&nbsp;# match 'z' at end of text<br>
172 * &nbsp; z&nbsp;&nbsp; &gt; 'Z';&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; # match other instances
173 * of 'z'</code></p>
174 * </blockquote>
175 *
176 * <p>It is also possible to match the beginning or the end of the text using a <code>UnicodeSet</code>.
177 * This is done by including a virtual anchor character '<code>$</code>' at the end of the
178 * set pattern. Although this is usually the match chafacter for the end anchor, the set will
179 * match either the beginning or the end of the text, depending on its placement. For
180 * example:</p>
181 *
182 * <blockquote>
183 * <p><code>$x = [a-z$]; &nbsp;&nbsp;# match 'a' through 'z' OR anchor<br>
184 * $x 1&nbsp;&nbsp;&nbsp; &gt; 2;&nbsp;&nbsp; # match '1' after a-z or at the start<br>
185 * &nbsp;&nbsp; 3 $x &gt; 4; &nbsp;&nbsp;# match '3' before a-z or at the end</code></p>
186 * </blockquote>
187 *
188 * <p><b>Example</b> </p>
189 *
190 * <p>The following example rules illustrate many of the features of
191 * the rule language. </p>
192 *
193 * <table border="0" cellpadding="4">
194 * <tr>
195 * <td valign="top">Rule 1.</td>
196 * <td valign="top" nowrap><code>abc{def}&gt;x|y</code></td>
197 * </tr>
198 * <tr>
199 * <td valign="top">Rule 2.</td>
200 * <td valign="top" nowrap><code>xyz&gt;r</code></td>
201 * </tr>
202 * <tr>
203 * <td valign="top">Rule 3.</td>
204 * <td valign="top" nowrap><code>yz&gt;q</code></td>
205 * </tr>
206 * </table>
207 *
208 * <p>Applying these rules to the string &quot;<code>adefabcdefz</code>&quot;
209 * yields the following results: </p>
210 *
211 * <table border="0" cellpadding="4">
212 * <tr>
213 * <td valign="top" nowrap><code>|adefabcdefz</code></td>
214 * <td valign="top">Initial state, no rules match. Advance
215 * cursor.</td>
216 * </tr>
217 * <tr>
218 * <td valign="top" nowrap><code>a|defabcdefz</code></td>
219 * <td valign="top">Still no match. Rule 1 does not match
220 * because the preceding context is not present.</td>
221 * </tr>
222 * <tr>
223 * <td valign="top" nowrap><code>ad|efabcdefz</code></td>
224 * <td valign="top">Still no match. Keep advancing until
225 * there is a match...</td>
226 * </tr>
227 * <tr>
228 * <td valign="top" nowrap><code>ade|fabcdefz</code></td>
229 * <td valign="top">...</td>
230 * </tr>
231 * <tr>
232 * <td valign="top" nowrap><code>adef|abcdefz</code></td>
233 * <td valign="top">...</td>
234 * </tr>
235 * <tr>
236 * <td valign="top" nowrap><code>adefa|bcdefz</code></td>
237 * <td valign="top">...</td>
238 * </tr>
239 * <tr>
240 * <td valign="top" nowrap><code>adefab|cdefz</code></td>
241 * <td valign="top">...</td>
242 * </tr>
243 * <tr>
244 * <td valign="top" nowrap><code>adefabc|defz</code></td>
245 * <td valign="top">Rule 1 matches; replace &quot;<code>def</code>&quot;
246 * with &quot;<code>xy</code>&quot; and back up the cursor
247 * to before the '<code>y</code>'.</td>
248 * </tr>
249 * <tr>
250 * <td valign="top" nowrap><code>adefabcx|yz</code></td>
251 * <td valign="top">Although &quot;<code>xyz</code>&quot; is
252 * present, rule 2 does not match because the cursor is
253 * before the '<code>y</code>', not before the '<code>x</code>'.
254 * Rule 3 does match. Replace &quot;<code>yz</code>&quot;
255 * with &quot;<code>q</code>&quot;.</td>
256 * </tr>
257 * <tr>
258 * <td valign="top" nowrap><code>adefabcxq|</code></td>
259 * <td valign="top">The cursor is at the end;
260 * transliteration is complete.</td>
261 * </tr>
262 * </table>
263 *
264 * <p>The order of rules is significant. If multiple rules may match
265 * at some point, the first matching rule is applied. </p>
266 *
267 * <p>Forward and reverse rules may have an empty output string.
268 * Otherwise, an empty left or right hand side of any statement is a
269 * syntax error. </p>
270 *
271 * <p>Single quotes are used to quote any character other than a
272 * digit or letter. To specify a single quote itself, inside or
273 * outside of quotes, use two single quotes in a row. For example,
274 * the rule &quot;<code>'&gt;'&gt;o''clock</code>&quot; changes the
275 * string &quot;<code>&gt;</code>&quot; to the string &quot;<code>o'clock</code>&quot;.
276 * </p>
277 *
278 * <p><b>Notes</b> </p>
279 *
280 * <p>While a RuleBasedTransliterator is being built, it checks that
281 * the rules are added in proper order. For example, if the rule
282 * &quot;a&gt;x&quot; is followed by the rule &quot;ab&gt;y&quot;,
283 * then the second rule will throw an exception. The reason is that
284 * the second rule can never be triggered, since the first rule
285 * always matches anything it matches. In other words, the first
286 * rule <em>masks</em> the second rule. </p>
287 *
288 * @author Alan Liu
289 * @internal Use transliterator factory methods instead since this class will be removed in that release.
290 */
291 class RuleBasedTransliterator : public Transliterator {
292 private:
293 /**
294 * The data object is immutable, so we can freely share it with
295 * other instances of RBT, as long as we do NOT own this object.
296 * TODO: data is no longer immutable. See bugs #1866, 2155
297 */
298 TransliterationRuleData* fData;
299
300 /**
301 * If true, we own the data object and must delete it.
302 */
303 UBool isDataOwned;
304
305 public:
306
307 /**
308 * Constructs a new transliterator from the given rules.
309 * @param rules rules, separated by ';'
310 * @param direction either FORWARD or REVERSE.
311 * @exception IllegalArgumentException if rules are malformed.
312 * @internal Use transliterator factory methods instead since this class will be removed in that release.
313 */
314 RuleBasedTransliterator(const UnicodeString& id,
315 const UnicodeString& rules,
316 UTransDirection direction,
317 UnicodeFilter* adoptedFilter,
318 UParseError& parseError,
319 UErrorCode& status);
320
321 /**
322 * Constructs a new transliterator from the given rules.
323 * @param rules rules, separated by ';'
324 * @param direction either FORWARD or REVERSE.
325 * @exception IllegalArgumentException if rules are malformed.
326 * @internal Use transliterator factory methods instead since this class will be removed in that release.
327 */
328 /*RuleBasedTransliterator(const UnicodeString& id,
329 const UnicodeString& rules,
330 UTransDirection direction,
331 UnicodeFilter* adoptedFilter,
332 UErrorCode& status);*/
333
334 /**
335 * Covenience constructor with no filter.
336 * @internal Use transliterator factory methods instead since this class will be removed in that release.
337 */
338 /*RuleBasedTransliterator(const UnicodeString& id,
339 const UnicodeString& rules,
340 UTransDirection direction,
341 UErrorCode& status);*/
342
343 /**
344 * Covenience constructor with no filter and FORWARD direction.
345 * @internal Use transliterator factory methods instead since this class will be removed in that release.
346 */
347 /*RuleBasedTransliterator(const UnicodeString& id,
348 const UnicodeString& rules,
349 UErrorCode& status);*/
350
351 /**
352 * Covenience constructor with FORWARD direction.
353 * @internal Use transliterator factory methods instead since this class will be removed in that release.
354 */
355 /*RuleBasedTransliterator(const UnicodeString& id,
356 const UnicodeString& rules,
357 UnicodeFilter* adoptedFilter,
358 UErrorCode& status);*/
359 private:
360
361 friend class TransliteratorRegistry; // to access TransliterationRuleData convenience ctor
362 /**
363 * Covenience constructor.
364 * @param id the id for the transliterator.
365 * @param theData the rule data for the transliterator.
366 * @param adoptedFilter the filter for the transliterator
367 */
368 RuleBasedTransliterator(const UnicodeString& id,
369 const TransliterationRuleData* theData,
370 UnicodeFilter* adoptedFilter = 0);
371
372
373 friend class Transliterator; // to access following ct
374
375 /**
376 * Internal constructor.
377 * @param id the id for the transliterator.
378 * @param theData the rule data for the transliterator.
379 * @param isDataAdopted determine who will own the 'data' object. True, the caller should not delete 'data'.
380 */
381 RuleBasedTransliterator(const UnicodeString& id,
382 TransliterationRuleData* data,
383 UBool isDataAdopted);
384
385 public:
386
387 /**
388 * Copy constructor.
389 * @internal Use transliterator factory methods instead since this class will be removed in that release.
390 */
391 RuleBasedTransliterator(const RuleBasedTransliterator&);
392
393 virtual ~RuleBasedTransliterator();
394
395 /**
396 * Implement Transliterator API.
397 * @internal Use transliterator factory methods instead since this class will be removed in that release.
398 */
399 virtual Transliterator* clone(void) const;
400
401 protected:
402 /**
403 * Implements {@link Transliterator#handleTransliterate}.
404 * @internal Use transliterator factory methods instead since this class will be removed in that release.
405 */
406 virtual void handleTransliterate(Replaceable& text, UTransPosition& offsets,
407 UBool isIncremental) const;
408
409 public:
410 /**
411 * Return a representation of this transliterator as source rules.
412 * These rules will produce an equivalent transliterator if used
413 * to construct a new transliterator.
414 * @param result the string to receive the rules. Previous
415 * contents will be deleted.
416 * @param escapeUnprintable if TRUE then convert unprintable
417 * character to their hex escape representations, \uxxxx or
418 * \Uxxxxxxxx. Unprintable characters are those other than
419 * U+000A, U+0020..U+007E.
420 * @internal Use transliterator factory methods instead since this class will be removed in that release.
421 */
422 virtual UnicodeString& toRules(UnicodeString& result,
423 UBool escapeUnprintable) const;
424
425 protected:
426 /**
427 * Implement Transliterator framework
428 */
429 virtual void handleGetSourceSet(UnicodeSet& result) const;
430
431 public:
432 /**
433 * Override Transliterator framework
434 */
435 virtual UnicodeSet& getTargetSet(UnicodeSet& result) const;
436
437 /**
438 * Return the class ID for this class. This is useful only for
439 * comparing to a return value from getDynamicClassID(). For example:
440 * <pre>
441 * . Base* polymorphic_pointer = createPolymorphicObject();
442 * . if (polymorphic_pointer->getDynamicClassID() ==
443 * . Derived::getStaticClassID()) ...
444 * </pre>
445 * @return The class ID for all objects of this class.
446 * @internal Use transliterator factory methods instead since this class will be removed in that release.
447 */
448 U_I18N_API static UClassID U_EXPORT2 getStaticClassID(void);
449
450 /**
451 * Returns a unique class ID <b>polymorphically</b>. This method
452 * is to implement a simple version of RTTI, since not all C++
453 * compilers support genuine RTTI. Polymorphic operator==() and
454 * clone() methods call this method.
455 *
456 * @return The class ID for this object. All objects of a given
457 * class have the same class ID. Objects of other classes have
458 * different class IDs.
459 */
460 virtual UClassID getDynamicClassID(void) const;
461
462 private:
463
464 void _construct(const UnicodeString& rules,
465 UTransDirection direction,
466 UParseError& parseError,
467 UErrorCode& status);
468 };
469
470
471 U_NAMESPACE_END
472
473 #endif /* #if !UCONFIG_NO_TRANSLITERATION */
474
475 #endif