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b75a7d8f | 1 | /* |
51004dcb | 2 | * (C) Copyright IBM Corp. and others 1998-2013 - All Rights Reserved |
b75a7d8f A |
3 | */ |
4 | ||
5 | #ifndef __LAYOUTENGINE_H | |
6 | #define __LAYOUTENGINE_H | |
7 | ||
b75a7d8f | 8 | #include "LETypes.h" |
b75a7d8f | 9 | |
73c04bcf A |
10 | /** |
11 | * \file | |
12 | * \brief C++ API: Virtual base class for complex text layout. | |
13 | */ | |
14 | ||
b75a7d8f A |
15 | U_NAMESPACE_BEGIN |
16 | ||
17 | class LEFontInstance; | |
18 | class LEGlyphFilter; | |
374ca955 | 19 | class LEGlyphStorage; |
b75a7d8f A |
20 | |
21 | /** | |
22 | * This is a virtual base class used to do complex text layout. The text must all | |
23 | * be in a single font, script, and language. An instance of a LayoutEngine can be | |
24 | * created by calling the layoutEngineFactory method. Fonts are identified by | |
25 | * instances of the LEFontInstance class. Script and language codes are identified | |
26 | * by integer codes, which are defined in ScriptAndLanuageTags.h. | |
27 | * | |
28 | * Note that this class is not public API. It is declared public so that it can be | |
29 | * exported from the library that it is a part of. | |
30 | * | |
31 | * The input to the layout process is an array of characters in logical order, | |
32 | * and a starting X, Y position for the text. The output is an array of glyph indices, | |
33 | * an array of character indices for the glyphs, and an array of glyph positions. | |
34 | * These arrays are protected members of LayoutEngine which can be retreived by a | |
35 | * public method. The reset method can be called to free these arrays so that the | |
36 | * LayoutEngine can be reused. | |
37 | * | |
38 | * The layout process is done in three steps. There is a protected virtual method | |
39 | * for each step. These methods have a default implementation which only does | |
40 | * character to glyph mapping and default positioning using the glyph's advance | |
41 | * widths. Subclasses can override these methods for more advanced layout. | |
42 | * There is a public method which invokes the steps in the correct order. | |
43 | * | |
44 | * The steps are: | |
45 | * | |
46 | * 1) Glyph processing - character to glyph mapping and any other glyph processing | |
47 | * such as ligature substitution and contextual forms. | |
48 | * | |
49 | * 2) Glyph positioning - position the glyphs based on their advance widths. | |
50 | * | |
51 | * 3) Glyph position adjustments - adjustment of glyph positions for kerning, | |
52 | * accent placement, etc. | |
53 | * | |
54 | * NOTE: in all methods below, output parameters are references to pointers so | |
55 | * the method can allocate and free the storage as needed. All storage allocated | |
56 | * in this way is owned by the object which created it, and will be freed when it | |
57 | * is no longer needed, or when the object's destructor is invoked. | |
58 | * | |
59 | * @see LEFontInstance | |
60 | * @see ScriptAndLanguageTags.h | |
61 | * | |
374ca955 | 62 | * @stable ICU 2.8 |
b75a7d8f A |
63 | */ |
64 | class U_LAYOUT_API LayoutEngine : public UObject { | |
4388f060 A |
65 | public: |
66 | #ifndef U_HIDE_INTERNAL_API | |
51004dcb | 67 | /** @internal Flag to request kerning. Use LE_Kerning_FEATURE_FLAG instead. */ |
4388f060 | 68 | static const le_int32 kTypoFlagKern; |
51004dcb A |
69 | /** @internal Flag to request ligatures. Use LE_Ligatures_FEATURE_FLAG instead. */ |
70 | static const le_int32 kTypoFlagLiga; | |
4388f060 A |
71 | #endif /* U_HIDE_INTERNAL_API */ |
72 | ||
b75a7d8f A |
73 | protected: |
74 | /** | |
374ca955 | 75 | * The object which holds the glyph storage |
b75a7d8f A |
76 | * |
77 | * @internal | |
78 | */ | |
374ca955 | 79 | LEGlyphStorage *fGlyphStorage; |
b75a7d8f A |
80 | |
81 | /** | |
82 | * The font instance for the text font. | |
83 | * | |
84 | * @see LEFontInstance | |
85 | * | |
86 | * @internal | |
87 | */ | |
88 | const LEFontInstance *fFontInstance; | |
89 | ||
90 | /** | |
91 | * The script code for the text | |
92 | * | |
93 | * @see ScriptAndLanguageTags.h for script codes. | |
94 | * | |
95 | * @internal | |
96 | */ | |
97 | le_int32 fScriptCode; | |
98 | ||
99 | /** | |
100 | * The langauge code for the text | |
101 | * | |
102 | * @see ScriptAndLanguageTags.h for language codes. | |
103 | * | |
104 | * @internal | |
105 | */ | |
106 | le_int32 fLanguageCode; | |
107 | ||
73c04bcf A |
108 | /** |
109 | * The typographic control flags | |
110 | * | |
111 | * @internal | |
112 | */ | |
113 | le_int32 fTypoFlags; | |
114 | ||
46f4442e A |
115 | /** |
116 | * <code>TRUE</code> if <code>mapCharsToGlyphs</code> should replace ZWJ / ZWNJ with a glyph | |
117 | * with no contours. | |
118 | * | |
119 | * @internal | |
120 | */ | |
121 | le_bool fFilterZeroWidth; | |
122 | ||
4388f060 | 123 | #ifndef U_HIDE_INTERNAL_API |
b75a7d8f A |
124 | /** |
125 | * This constructs an instance for a given font, script and language. Subclass constructors | |
126 | * must call this constructor. | |
127 | * | |
128 | * @param fontInstance - the font for the text | |
129 | * @param scriptCode - the script for the text | |
374ca955 | 130 | * @param languageCode - the language for the text |
4388f060 A |
131 | * @param typoFlags - the typographic control flags for the text (a bitfield). Use kTypoFlagKern |
132 | * if kerning is desired, kTypoFlagLiga if ligature formation is desired. Others are reserved. | |
729e4ab9 | 133 | * @param success - set to an error code if the operation fails |
b75a7d8f A |
134 | * |
135 | * @see LEFontInstance | |
136 | * @see ScriptAndLanguageTags.h | |
137 | * | |
138 | * @internal | |
139 | */ | |
4388f060 A |
140 | LayoutEngine(const LEFontInstance *fontInstance, |
141 | le_int32 scriptCode, | |
142 | le_int32 languageCode, | |
729e4ab9 A |
143 | le_int32 typoFlags, |
144 | LEErrorCode &success); | |
4388f060 | 145 | #endif /* U_HIDE_INTERNAL_API */ |
b75a7d8f | 146 | |
4388f060 A |
147 | // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API |
148 | // or else the compiler will create a public default constructor. | |
b75a7d8f A |
149 | /** |
150 | * This overrides the default no argument constructor to make it | |
151 | * difficult for clients to call it. Clients are expected to call | |
152 | * layoutEngineFactory. | |
153 | * | |
154 | * @internal | |
155 | */ | |
156 | LayoutEngine(); | |
157 | ||
374ca955 A |
158 | /** |
159 | * This method does any required pre-processing to the input characters. It | |
160 | * may generate output characters that differ from the input charcters due to | |
161 | * insertions, deletions, or reorderings. In such cases, it will also generate an | |
162 | * output character index array reflecting these changes. | |
163 | * | |
164 | * Subclasses must override this method. | |
165 | * | |
166 | * Input parameters: | |
167 | * @param chars - the input character context | |
168 | * @param offset - the index of the first character to process | |
169 | * @param count - the number of characters to process | |
170 | * @param max - the number of characters in the input context | |
171 | * @param rightToLeft - TRUE if the characters are in a right to left directional run | |
172 | * @param outChars - the output character array, if different from the input | |
173 | * @param glyphStorage - the object that holds the per-glyph storage. The character index array may be set. | |
174 | * @param success - set to an error code if the operation fails | |
175 | * | |
176 | * @return the output character count (input character count if no change) | |
177 | * | |
178 | * @internal | |
179 | */ | |
180 | virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, | |
181 | LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success); | |
182 | ||
b75a7d8f A |
183 | /** |
184 | * This method does the glyph processing. It converts an array of characters | |
185 | * into an array of glyph indices and character indices. The characters to be | |
186 | * processed are passed in a surrounding context. The context is specified as | |
187 | * a starting address and a maximum character count. An offset and a count are | |
188 | * used to specify the characters to be processed. | |
189 | * | |
190 | * The default implementation of this method only does character to glyph mapping. | |
191 | * Subclasses needing more elaborate glyph processing must override this method. | |
192 | * | |
193 | * Input parameters: | |
194 | * @param chars - the character context | |
195 | * @param offset - the offset of the first character to process | |
196 | * @param count - the number of characters to process | |
197 | * @param max - the number of characters in the context. | |
374ca955 A |
198 | * @param rightToLeft - TRUE if the text is in a right to left directional run |
199 | * @param glyphStorage - the object which holds the per-glyph storage. The glyph and char indices arrays | |
200 | * will be set. | |
b75a7d8f A |
201 | * |
202 | * Output parameters: | |
b75a7d8f A |
203 | * @param success - set to an error code if the operation fails |
204 | * | |
205 | * @return the number of glyphs in the glyph index array | |
206 | * | |
207 | * @internal | |
208 | */ | |
374ca955 | 209 | virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
210 | |
211 | /** | |
212 | * This method does basic glyph positioning. The default implementation positions | |
213 | * the glyphs based on their advance widths. This is sufficient for most uses. It | |
214 | * is not expected that many subclasses will override this method. | |
215 | * | |
216 | * Input parameters: | |
374ca955 | 217 | * @param glyphStorage - the object which holds the per-glyph storage. The glyph position array will be set. |
b75a7d8f A |
218 | * @param x - the starting X position |
219 | * @param y - the starting Y position | |
374ca955 | 220 | * @param success - set to an error code if the operation fails |
b75a7d8f A |
221 | * |
222 | * @internal | |
223 | */ | |
374ca955 | 224 | virtual void positionGlyphs(LEGlyphStorage &glyphStorage, float x, float y, LEErrorCode &success); |
b75a7d8f A |
225 | |
226 | /** | |
227 | * This method does positioning adjustments like accent positioning and | |
228 | * kerning. The default implementation does nothing. Subclasses needing | |
229 | * position adjustments must override this method. | |
230 | * | |
231 | * Note that this method has both characters and glyphs as input so that | |
232 | * it can use the character codes to determine glyph types if that information | |
233 | * isn't directly available. (e.g. Some Arabic OpenType fonts don't have a GDEF | |
234 | * table) | |
235 | * | |
236 | * @param chars - the input character context | |
237 | * @param offset - the offset of the first character to process | |
238 | * @param count - the number of characters to process | |
374ca955 A |
239 | * @param reverse - <code>TRUE</code> if the glyphs in the glyph array have been reordered |
240 | * @param glyphStorage - the object which holds the per-glyph storage. The glyph positions will be | |
241 | * adjusted as needed. | |
b75a7d8f A |
242 | * @param success - output parameter set to an error code if the operation fails |
243 | * | |
b75a7d8f A |
244 | * @internal |
245 | */ | |
374ca955 | 246 | virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f A |
247 | |
248 | /** | |
249 | * This method gets a table from the font associated with | |
250 | * the text. The default implementation gets the table from | |
251 | * the font instance. Subclasses which need to get the tables | |
252 | * some other way must override this method. | |
253 | * | |
254 | * @param tableTag - the four byte table tag. | |
255 | * | |
256 | * @return the address of the table. | |
257 | * | |
258 | * @internal | |
259 | */ | |
260 | virtual const void *getFontTable(LETag tableTag) const; | |
261 | ||
262 | /** | |
263 | * This method does character to glyph mapping. The default implementation | |
264 | * uses the font instance to do the mapping. It will allocate the glyph and | |
265 | * character index arrays if they're not already allocated. If it allocates the | |
266 | * character index array, it will fill it it. | |
267 | * | |
268 | * This method supports right to left | |
269 | * text with the ability to store the glyphs in reverse order, and by supporting | |
270 | * character mirroring, which will replace a character which has a left and right | |
271 | * form, such as parens, with the opposite form before mapping it to a glyph index. | |
272 | * | |
273 | * Input parameters: | |
274 | * @param chars - the input character context | |
275 | * @param offset - the offset of the first character to be mapped | |
276 | * @param count - the number of characters to be mapped | |
374ca955 A |
277 | * @param reverse - if <code>TRUE</code>, the output will be in reverse order |
278 | * @param mirror - if <code>TRUE</code>, do character mirroring | |
279 | * @param glyphStorage - the object which holds the per-glyph storage. The glyph and char | |
280 | * indices arrays will be filled in. | |
b75a7d8f A |
281 | * @param success - set to an error code if the operation fails |
282 | * | |
283 | * @see LEFontInstance | |
284 | * | |
285 | * @internal | |
286 | */ | |
46f4442e | 287 | virtual void mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, le_bool mirror, LEGlyphStorage &glyphStorage, LEErrorCode &success); |
b75a7d8f | 288 | |
4388f060 | 289 | #ifndef U_HIDE_INTERNAL_API |
b75a7d8f A |
290 | /** |
291 | * This is a convenience method that forces the advance width of mark | |
292 | * glyphs to be zero, which is required for proper selection and highlighting. | |
293 | * | |
374ca955 | 294 | * @param glyphStorage - the object containing the per-glyph storage. The positions array will be modified. |
b75a7d8f | 295 | * @param markFilter - used to identify mark glyphs |
b75a7d8f A |
296 | * @param success - output parameter set to an error code if the operation fails |
297 | * | |
298 | * @see LEGlyphFilter | |
299 | * | |
300 | * @internal | |
301 | */ | |
374ca955 A |
302 | static void adjustMarkGlyphs(LEGlyphStorage &glyphStorage, LEGlyphFilter *markFilter, LEErrorCode &success); |
303 | ||
304 | ||
305 | /** | |
306 | * This is a convenience method that forces the advance width of mark | |
307 | * glyphs to be zero, which is required for proper selection and highlighting. | |
308 | * This method uses the input characters to identify marks. This is required in | |
309 | * cases where the font does not contain enough information to identify them based | |
310 | * on the glyph IDs. | |
311 | * | |
312 | * @param chars - the array of input characters | |
313 | * @param charCount - the number of input characers | |
314 | * @param glyphStorage - the object containing the per-glyph storage. The positions array will be modified. | |
315 | * @param reverse - <code>TRUE</code> if the glyph array has been reordered | |
316 | * @param markFilter - used to identify mark glyphs | |
317 | * @param success - output parameter set to an error code if the operation fails | |
318 | * | |
319 | * @see LEGlyphFilter | |
320 | * | |
321 | * @internal | |
322 | */ | |
323 | static void adjustMarkGlyphs(const LEUnicode chars[], le_int32 charCount, le_bool reverse, LEGlyphStorage &glyphStorage, LEGlyphFilter *markFilter, LEErrorCode &success); | |
4388f060 | 324 | #endif /* U_HIDE_INTERNAL_API */ |
b75a7d8f A |
325 | |
326 | public: | |
327 | /** | |
328 | * The destructor. It will free any storage allocated for the | |
329 | * glyph, character index and position arrays by calling the reset | |
330 | * method. It is declared virtual so that it will be invoked by the | |
331 | * subclass destructors. | |
332 | * | |
374ca955 | 333 | * @stable ICU 2.8 |
b75a7d8f A |
334 | */ |
335 | virtual ~LayoutEngine(); | |
336 | ||
337 | /** | |
338 | * This method will invoke the layout steps in their correct order by calling | |
73c04bcf | 339 | * the computeGlyphs, positionGlyphs and adjustGlyphPosition methods. It will |
b75a7d8f A |
340 | * compute the glyph, character index and position arrays. |
341 | * | |
342 | * @param chars - the input character context | |
343 | * @param offset - the offset of the first character to process | |
344 | * @param count - the number of characters to process | |
345 | * @param max - the number of characters in the input context | |
374ca955 | 346 | * @param rightToLeft - TRUE if the characers are in a right to left directional run |
b75a7d8f A |
347 | * @param x - the initial X position |
348 | * @param y - the initial Y position | |
349 | * @param success - output parameter set to an error code if the operation fails | |
350 | * | |
351 | * @return the number of glyphs in the glyph array | |
352 | * | |
73c04bcf A |
353 | * Note: The glyph, character index and position array can be accessed |
354 | * using the getter methods below. | |
355 | * | |
356 | * Note: If you call this method more than once, you must call the reset() | |
357 | * method first to free the glyph, character index and position arrays | |
358 | * allocated by the previous call. | |
b75a7d8f | 359 | * |
374ca955 | 360 | * @stable ICU 2.8 |
b75a7d8f A |
361 | */ |
362 | virtual le_int32 layoutChars(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, float x, float y, LEErrorCode &success); | |
363 | ||
364 | /** | |
365 | * This method returns the number of glyphs in the glyph array. Note | |
366 | * that the number of glyphs will be greater than or equal to the number | |
367 | * of characters used to create the LayoutEngine. | |
368 | * | |
369 | * @return the number of glyphs in the glyph array | |
370 | * | |
374ca955 | 371 | * @stable ICU 2.8 |
b75a7d8f | 372 | */ |
374ca955 | 373 | le_int32 getGlyphCount() const; |
b75a7d8f A |
374 | |
375 | /** | |
376 | * This method copies the glyph array into a caller supplied array. | |
377 | * The caller must ensure that the array is large enough to hold all | |
378 | * the glyphs. | |
379 | * | |
380 | * @param glyphs - the destiniation glyph array | |
381 | * @param success - set to an error code if the operation fails | |
382 | * | |
374ca955 | 383 | * @stable ICU 2.8 |
b75a7d8f A |
384 | */ |
385 | void getGlyphs(LEGlyphID glyphs[], LEErrorCode &success) const; | |
386 | ||
387 | /** | |
388 | * This method copies the glyph array into a caller supplied array, | |
389 | * ORing in extra bits. (This functionality is needed by the JDK, | |
390 | * which uses 32 bits pre glyph idex, with the high 16 bits encoding | |
391 | * the composite font slot number) | |
392 | * | |
393 | * @param glyphs - the destination (32 bit) glyph array | |
394 | * @param extraBits - this value will be ORed with each glyph index | |
395 | * @param success - set to an error code if the operation fails | |
396 | * | |
374ca955 | 397 | * @stable ICU 2.8 |
b75a7d8f A |
398 | */ |
399 | virtual void getGlyphs(le_uint32 glyphs[], le_uint32 extraBits, LEErrorCode &success) const; | |
400 | ||
401 | /** | |
402 | * This method copies the character index array into a caller supplied array. | |
403 | * The caller must ensure that the array is large enough to hold a | |
404 | * character index for each glyph. | |
405 | * | |
406 | * @param charIndices - the destiniation character index array | |
407 | * @param success - set to an error code if the operation fails | |
408 | * | |
374ca955 | 409 | * @stable ICU 2.8 |
b75a7d8f A |
410 | */ |
411 | void getCharIndices(le_int32 charIndices[], LEErrorCode &success) const; | |
412 | ||
413 | /** | |
414 | * This method copies the character index array into a caller supplied array. | |
415 | * The caller must ensure that the array is large enough to hold a | |
416 | * character index for each glyph. | |
417 | * | |
418 | * @param charIndices - the destiniation character index array | |
419 | * @param indexBase - an offset which will be added to each index | |
420 | * @param success - set to an error code if the operation fails | |
421 | * | |
374ca955 | 422 | * @stable ICU 2.8 |
b75a7d8f A |
423 | */ |
424 | void getCharIndices(le_int32 charIndices[], le_int32 indexBase, LEErrorCode &success) const; | |
425 | ||
426 | /** | |
427 | * This method copies the position array into a caller supplied array. | |
428 | * The caller must ensure that the array is large enough to hold an | |
429 | * X and Y position for each glyph, plus an extra X and Y for the | |
430 | * advance of the last glyph. | |
431 | * | |
374ca955 | 432 | * @param positions - the destiniation position array |
b75a7d8f A |
433 | * @param success - set to an error code if the operation fails |
434 | * | |
374ca955 | 435 | * @stable ICU 2.8 |
b75a7d8f A |
436 | */ |
437 | void getGlyphPositions(float positions[], LEErrorCode &success) const; | |
438 | ||
439 | /** | |
440 | * This method returns the X and Y position of the glyph at | |
441 | * the given index. | |
442 | * | |
443 | * Input parameters: | |
444 | * @param glyphIndex - the index of the glyph | |
445 | * | |
446 | * Output parameters: | |
447 | * @param x - the glyph's X position | |
448 | * @param y - the glyph's Y position | |
449 | * @param success - set to an error code if the operation fails | |
450 | * | |
374ca955 | 451 | * @stable ICU 2.8 |
b75a7d8f A |
452 | */ |
453 | void getGlyphPosition(le_int32 glyphIndex, float &x, float &y, LEErrorCode &success) const; | |
454 | ||
455 | /** | |
456 | * This method frees the glyph, character index and position arrays | |
457 | * so that the LayoutEngine can be reused to layout a different | |
458 | * characer array. (This method is also called by the destructor) | |
459 | * | |
374ca955 | 460 | * @stable ICU 2.8 |
b75a7d8f A |
461 | */ |
462 | virtual void reset(); | |
463 | ||
464 | /** | |
465 | * This method returns a LayoutEngine capable of laying out text | |
466 | * in the given font, script and langauge. Note that the LayoutEngine | |
467 | * returned may be a subclass of LayoutEngine. | |
468 | * | |
469 | * @param fontInstance - the font of the text | |
470 | * @param scriptCode - the script of the text | |
374ca955 | 471 | * @param languageCode - the language of the text |
b75a7d8f A |
472 | * @param success - output parameter set to an error code if the operation fails |
473 | * | |
474 | * @return a LayoutEngine which can layout text in the given font. | |
475 | * | |
476 | * @see LEFontInstance | |
477 | * | |
374ca955 | 478 | * @stable ICU 2.8 |
b75a7d8f A |
479 | */ |
480 | static LayoutEngine *layoutEngineFactory(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, LEErrorCode &success); | |
481 | ||
73c04bcf A |
482 | /** |
483 | * Override of existing call that provides flags to control typography. | |
46f4442e | 484 | * @stable ICU 3.4 |
73c04bcf A |
485 | */ |
486 | static LayoutEngine *layoutEngineFactory(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, le_int32 typo_flags, LEErrorCode &success); | |
487 | ||
b75a7d8f A |
488 | /** |
489 | * ICU "poor man's RTTI", returns a UClassID for the actual class. | |
490 | * | |
374ca955 | 491 | * @stable ICU 2.8 |
b75a7d8f | 492 | */ |
374ca955 | 493 | virtual UClassID getDynamicClassID() const; |
b75a7d8f A |
494 | |
495 | /** | |
496 | * ICU "poor man's RTTI", returns a UClassID for this class. | |
497 | * | |
374ca955 | 498 | * @stable ICU 2.8 |
b75a7d8f | 499 | */ |
374ca955 | 500 | static UClassID getStaticClassID(); |
b75a7d8f | 501 | |
b75a7d8f A |
502 | }; |
503 | ||
504 | U_NAMESPACE_END | |
505 | #endif |