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73c04bcf A |
1 | /* |
2 | ********************************************************************** | |
57a6839d | 3 | * Copyright (C) 2005-2013, International Business Machines |
73c04bcf A |
4 | * Corporation and others. All Rights Reserved. |
5 | ********************************************************************** | |
6 | */ | |
7 | ||
8 | #include "unicode/utypes.h" | |
9 | ||
10 | #if !UCONFIG_NO_CONVERSION | |
11 | ||
12 | #include "csrucode.h" | |
51004dcb | 13 | #include "csmatch.h" |
73c04bcf A |
14 | |
15 | U_NAMESPACE_BEGIN | |
16 | ||
17 | CharsetRecog_Unicode::~CharsetRecog_Unicode() | |
18 | { | |
19 | // nothing to do | |
20 | } | |
21 | ||
22 | CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE() | |
23 | { | |
24 | // nothing to do | |
25 | } | |
26 | ||
27 | const char *CharsetRecog_UTF_16_BE::getName() const | |
28 | { | |
29 | return "UTF-16BE"; | |
30 | } | |
31 | ||
57a6839d A |
32 | // UTF-16 confidence calculation. Very simple minded, but better than nothing. |
33 | // Any 8 bit non-control characters bump the confidence up. These have a zero high byte, | |
34 | // and are very likely to be UTF-16, although they could also be part of a UTF-32 code. | |
35 | // NULs are a contra-indication, they will appear commonly if the actual encoding is UTF-32. | |
36 | // NULs should be rare in actual text. | |
37 | ||
38 | static int32_t adjustConfidence(UChar codeUnit, int32_t confidence) { | |
39 | if (codeUnit == 0) { | |
40 | confidence -= 10; | |
41 | } else if ((codeUnit >= 0x20 && codeUnit <= 0xff) || codeUnit == 0x0a) { | |
42 | confidence += 10; | |
43 | } | |
44 | if (confidence < 0) { | |
45 | confidence = 0; | |
46 | } else if (confidence > 100) { | |
47 | confidence = 100; | |
48 | } | |
49 | return confidence; | |
50 | } | |
51 | ||
52 | ||
51004dcb | 53 | UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const |
73c04bcf A |
54 | { |
55 | const uint8_t *input = textIn->fRawInput; | |
57a6839d A |
56 | int32_t confidence = 10; |
57 | int32_t length = textIn->fRawLength; | |
58 | ||
59 | int32_t bytesToCheck = (length > 30) ? 30 : length; | |
60 | for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) { | |
61 | UChar codeUnit = (input[charIndex] << 8) | input[charIndex + 1]; | |
62 | if (charIndex == 0 && codeUnit == 0xFEFF) { | |
63 | confidence = 100; | |
64 | break; | |
65 | } | |
66 | confidence = adjustConfidence(codeUnit, confidence); | |
67 | if (confidence == 0 || confidence == 100) { | |
68 | break; | |
69 | } | |
70 | } | |
71 | if (bytesToCheck < 4 && confidence < 100) { | |
72 | confidence = 0; | |
73c04bcf | 73 | } |
51004dcb A |
74 | results->set(textIn, this, confidence); |
75 | return (confidence > 0); | |
73c04bcf A |
76 | } |
77 | ||
78 | CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE() | |
79 | { | |
80 | // nothing to do | |
81 | } | |
82 | ||
83 | const char *CharsetRecog_UTF_16_LE::getName() const | |
84 | { | |
85 | return "UTF-16LE"; | |
86 | } | |
87 | ||
51004dcb | 88 | UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const |
73c04bcf A |
89 | { |
90 | const uint8_t *input = textIn->fRawInput; | |
57a6839d A |
91 | int32_t confidence = 10; |
92 | int32_t length = textIn->fRawLength; | |
93 | ||
94 | int32_t bytesToCheck = (length > 30) ? 30 : length; | |
95 | for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) { | |
96 | UChar codeUnit = input[charIndex] | (input[charIndex + 1] << 8); | |
97 | if (charIndex == 0 && codeUnit == 0xFEFF) { | |
98 | confidence = 100; // UTF-16 BOM | |
99 | if (length >= 4 && input[2] == 0 && input[3] == 0) { | |
100 | confidence = 0; // UTF-32 BOM | |
101 | } | |
102 | break; | |
103 | } | |
104 | confidence = adjustConfidence(codeUnit, confidence); | |
105 | if (confidence == 0 || confidence == 100) { | |
106 | break; | |
107 | } | |
108 | } | |
109 | if (bytesToCheck < 4 && confidence < 100) { | |
110 | confidence = 0; | |
73c04bcf | 111 | } |
51004dcb A |
112 | results->set(textIn, this, confidence); |
113 | return (confidence > 0); | |
73c04bcf A |
114 | } |
115 | ||
116 | CharsetRecog_UTF_32::~CharsetRecog_UTF_32() | |
117 | { | |
118 | // nothing to do | |
119 | } | |
120 | ||
51004dcb | 121 | UBool CharsetRecog_UTF_32::match(InputText* textIn, CharsetMatch *results) const |
73c04bcf A |
122 | { |
123 | const uint8_t *input = textIn->fRawInput; | |
124 | int32_t limit = (textIn->fRawLength / 4) * 4; | |
125 | int32_t numValid = 0; | |
126 | int32_t numInvalid = 0; | |
127 | bool hasBOM = FALSE; | |
128 | int32_t confidence = 0; | |
129 | ||
57a6839d | 130 | if (limit > 0 && getChar(input, 0) == 0x0000FEFFUL) { |
73c04bcf A |
131 | hasBOM = TRUE; |
132 | } | |
133 | ||
134 | for(int32_t i = 0; i < limit; i += 4) { | |
135 | int32_t ch = getChar(input, i); | |
136 | ||
137 | if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) { | |
138 | numInvalid += 1; | |
139 | } else { | |
140 | numValid += 1; | |
141 | } | |
142 | } | |
143 | ||
144 | ||
145 | // Cook up some sort of confidence score, based on presense of a BOM | |
146 | // and the existence of valid and/or invalid multi-byte sequences. | |
147 | if (hasBOM && numInvalid==0) { | |
148 | confidence = 100; | |
149 | } else if (hasBOM && numValid > numInvalid*10) { | |
150 | confidence = 80; | |
151 | } else if (numValid > 3 && numInvalid == 0) { | |
152 | confidence = 100; | |
153 | } else if (numValid > 0 && numInvalid == 0) { | |
154 | confidence = 80; | |
155 | } else if (numValid > numInvalid*10) { | |
156 | // Probably corruput UTF-32BE data. Valid sequences aren't likely by chance. | |
157 | confidence = 25; | |
158 | } | |
159 | ||
51004dcb A |
160 | results->set(textIn, this, confidence); |
161 | return (confidence > 0); | |
73c04bcf A |
162 | } |
163 | ||
164 | CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE() | |
165 | { | |
166 | // nothing to do | |
167 | } | |
168 | ||
169 | const char *CharsetRecog_UTF_32_BE::getName() const | |
170 | { | |
171 | return "UTF-32BE"; | |
172 | } | |
173 | ||
174 | int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const | |
175 | { | |
176 | return input[index + 0] << 24 | input[index + 1] << 16 | | |
177 | input[index + 2] << 8 | input[index + 3]; | |
178 | } | |
179 | ||
180 | CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE() | |
181 | { | |
182 | // nothing to do | |
183 | } | |
184 | ||
185 | const char *CharsetRecog_UTF_32_LE::getName() const | |
186 | { | |
187 | return "UTF-32LE"; | |
188 | } | |
189 | ||
190 | int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const | |
191 | { | |
192 | return input[index + 3] << 24 | input[index + 2] << 16 | | |
193 | input[index + 1] << 8 | input[index + 0]; | |
194 | } | |
195 | ||
196 | U_NAMESPACE_END | |
197 | #endif | |
198 |