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1/*
2 **********************************************************************
3 * Copyright (C) 2005-2006, International Business Machines
4 * Corporation and others. All Rights Reserved.
5 **********************************************************************
6 */
7
8#include "unicode/utypes.h"
9
10#if !UCONFIG_NO_CONVERSION
11
12#include "csrucode.h"
13
14U_NAMESPACE_BEGIN
15
16CharsetRecog_Unicode::~CharsetRecog_Unicode()
17{
18 // nothing to do
19}
20
21CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE()
22{
23 // nothing to do
24}
25
26const char *CharsetRecog_UTF_16_BE::getName() const
27{
28 return "UTF-16BE";
29}
30
31int32_t CharsetRecog_UTF_16_BE::match(InputText* textIn)
32{
33 const uint8_t *input = textIn->fRawInput;
34
35 if (input[0] == 0xFE && input[1] == 0xFF) {
36 return 100;
37 }
38
39 // TODO: Do some statastics to check for unsigned UTF-16BE
40 return 0;
41}
42
43CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE()
44{
45 // nothing to do
46}
47
48const char *CharsetRecog_UTF_16_LE::getName() const
49{
50 return "UTF-16LE";
51}
52
53int32_t CharsetRecog_UTF_16_LE::match(InputText* textIn)
54{
55 const uint8_t *input = textIn->fRawInput;
56
57 if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) {
58 return 100;
59 }
60
61 // TODO: Do some statastics to check for unsigned UTF-16LE
62 return 0;
63}
64
65CharsetRecog_UTF_32::~CharsetRecog_UTF_32()
66{
67 // nothing to do
68}
69
70int32_t CharsetRecog_UTF_32::match(InputText* textIn)
71{
72 const uint8_t *input = textIn->fRawInput;
73 int32_t limit = (textIn->fRawLength / 4) * 4;
74 int32_t numValid = 0;
75 int32_t numInvalid = 0;
76 bool hasBOM = FALSE;
77 int32_t confidence = 0;
78
79 if (getChar(input, 0) == 0x0000FEFFUL) {
80 hasBOM = TRUE;
81 }
82
83 for(int32_t i = 0; i < limit; i += 4) {
84 int32_t ch = getChar(input, i);
85
86 if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
87 numInvalid += 1;
88 } else {
89 numValid += 1;
90 }
91 }
92
93
94 // Cook up some sort of confidence score, based on presense of a BOM
95 // and the existence of valid and/or invalid multi-byte sequences.
96 if (hasBOM && numInvalid==0) {
97 confidence = 100;
98 } else if (hasBOM && numValid > numInvalid*10) {
99 confidence = 80;
100 } else if (numValid > 3 && numInvalid == 0) {
101 confidence = 100;
102 } else if (numValid > 0 && numInvalid == 0) {
103 confidence = 80;
104 } else if (numValid > numInvalid*10) {
105 // Probably corruput UTF-32BE data. Valid sequences aren't likely by chance.
106 confidence = 25;
107 }
108
109 return confidence;
110}
111
112CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE()
113{
114 // nothing to do
115}
116
117const char *CharsetRecog_UTF_32_BE::getName() const
118{
119 return "UTF-32BE";
120}
121
122int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const
123{
124 return input[index + 0] << 24 | input[index + 1] << 16 |
125 input[index + 2] << 8 | input[index + 3];
126}
127
128CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE()
129{
130 // nothing to do
131}
132
133const char *CharsetRecog_UTF_32_LE::getName() const
134{
135 return "UTF-32LE";
136}
137
138int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const
139{
140 return input[index + 3] << 24 | input[index + 2] << 16 |
141 input[index + 1] << 8 | input[index + 0];
142}
143
144U_NAMESPACE_END
145#endif
146