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1 | // © 2016 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html | |
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3 | /* |
4 | ********************************************************************** | |
51004dcb | 5 | * Copyright (C) 2005-2012, International Business Machines |
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6 | * Corporation and others. All Rights Reserved. |
7 | ********************************************************************** | |
8 | */ | |
9 | ||
10 | #ifndef __CSRECOG_H | |
11 | #define __CSRECOG_H | |
12 | ||
13 | #include "unicode/uobject.h" | |
14 | ||
15 | #if !UCONFIG_NO_CONVERSION | |
16 | ||
17 | #include "inputext.h" | |
18 | ||
19 | U_NAMESPACE_BEGIN | |
20 | ||
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21 | class CharsetMatch; |
22 | ||
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23 | class CharsetRecognizer : public UMemory |
24 | { | |
25 | public: | |
26 | /** | |
27 | * Get the IANA name of this charset. | |
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28 | * Note that some recognizers can recognize more than one charset, but that this API |
29 | * assumes just one name per recognizer. | |
30 | * TODO: need to account for multiple names in public API that enumerates over the | |
31 | * known detectable charsets. | |
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32 | * @return the charset name. |
33 | */ | |
34 | virtual const char *getName() const = 0; | |
35 | ||
36 | /** | |
37 | * Get the ISO language code for this charset. | |
38 | * @return the language code, or <code>null</code> if the language cannot be determined. | |
39 | */ | |
40 | virtual const char *getLanguage() const; | |
41 | ||
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42 | /* |
43 | * Try the given input text against this Charset, and fill in the results object | |
44 | * with the quality of the match plus other information related to the match. | |
45 | * | |
46 | * Return TRUE if the the input bytes are a potential match, and | |
47 | * FALSE if the input data is not compatible with, or illegal in this charset. | |
48 | */ | |
49 | virtual UBool match(InputText *textIn, CharsetMatch *results) const = 0; | |
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50 | |
51 | virtual ~CharsetRecognizer(); | |
52 | }; | |
53 | ||
54 | U_NAMESPACE_END | |
55 | ||
56 | #endif | |
57 | #endif /* __CSRECOG_H */ |